L15 G40 Soulblighter (Axis) vs Axis-Dominion (Allies +18)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 destroyer, 2 fighters, 6 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                8 bombers moved from Norway to 97 Sea Zone
                1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                3 submarines moved from 92 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from Libya to Tobruk
                      Americans take Tobruk from Italians
                3 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 46 Sea Zone to 55 Sea Zone
                3 fighters moved from 54 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from Queensland to 55 Sea Zone
                1 tactical_bomber moved from Queensland to 46 Sea Zone
                1 submarine moved from 30 Sea Zone to 46 Sea Zone

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 cruiser
                    Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in 97 Sea Zone
                    Americans attack with 8 bombers, 1 destroyer and 3 submarines
                    Germans defend with 1 carrier and 1 transport; Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    Americans win, taking 97 Sea Zone from Neutral with 8 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 44
                    Casualties for Germans: 1 carrier and 1 transport
                    Casualties for Italians: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    Casualties for Americans: 2 submarines
                Battle in 55 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                8 bombers moved from 97 Sea Zone to Egypt
                2 fighters moved from 92 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from Norway to 92 Sea Zone
                2 fighters moved from Eastern United States to 92 Sea Zone
                2 bombers moved from Eastern United States to Norway
                1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 armour and 1 infantry moved from Algeria to 92 Sea Zone
                2 infantry moved from Algeria to 92 Sea Zone
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 98 Sea Zone to Egypt
                2 mech_infantrys moved from Algeria to Libya
                3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
                1 carrier moved from 30 Sea Zone to 54 Sea Zone
                1 submarine moved from 10 Sea Zone to 30 Sea Zone
                1 carrier moved from 101 Sea Zone to 88 Sea Zone
                1 tactical_bomber moved from Western United States to Hawaiian Islands

    Place Units - Americans
                1 fighter and 1 tactical_bomber placed in Eastern United States
                1 fighter placed in Western United States
                1 destroyer and 5 submarines placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone
                Americans undo move 3.
                1 submarine placed in 10 Sea Zone
                1 destroyer and 4 submarines placed in 101 Sea Zone
                Americans undo move 1.
                1 fighter placed in Eastern United States
                1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                11 infantry moved from Szechwan to Sikang

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 aaGun, 1 airfield and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun and 1 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Germans
                1 infantry moved from Eastern Persia to Turkmenistan
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 bomber moved from India to French Indo China
                1 fighter and 2 tactical_bombers moved from India to Burma
                1 armour moved from Egypt to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from India to Burma
                2 infantry moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 fighter, 3 infantry and 2 tactical_bombers
                    Japanese defend with 2 mech_infantrys
                    British win, taking Burma from Japanese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for British: 2 infantry
                Battle in Malaya
                Strategic bombing raid in French Indo China
                    Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 3 damage total.

    Non Combat Move - British
                1 bomber moved from French Indo China to India
                1 fighter and 2 tactical_bombers moved from Burma to India
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 39 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
                2 fighters moved from United Kingdom to 92 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone

    Place Units - British
                1 airfield placed in Gibraltar
                1 aaGun and 2 infantry placed in Egypt

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                1 aaGun and 1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Some Units in India change ownership: 1 aaGun and 1 armour


  • Today or tomorrow.


  • No problem


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Iraq to Persia
                3 armour and 3 mech_infantrys moved from Kazakhstan to Turkmenistan
                3 fighters moved from Southern Italy to 97 Sea Zone
                3 fighters moved from Iraq to 98 Sea Zone
                1 battleship moved from 95 Sea Zone to 98 Sea Zone
                1 bomber moved from Belarus to 97 Sea Zone
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 cruiser moved from 95 Sea Zone to 97 Sea Zone
                1 artillery moved from Kenya to Belgian Congo
                      Italians take Belgian Congo from British
                1 infantry moved from Tanganyika Territory to Rhodesia
                      Italians take Rhodesia from British


  • Are you waiting on something from me to complete the turn?


  • @axis-dominion:

    Are you waiting on something from me to complete the turn?

    Scramble orders.


  • For what? I can’t tell from the summary. I don’t see that you transported anything.


  • 3 fighters + 1 BB vs 3 transports and you could scramble. Z98


  • Oh lol I forgot I had those tt’s there. No scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Iraq to Persia
                3 armour and 3 mech_infantrys moved from Kazakhstan to Turkmenistan
                3 fighters moved from Southern Italy to 97 Sea Zone
                3 fighters moved from Iraq to 98 Sea Zone
                1 battleship moved from 95 Sea Zone to 98 Sea Zone
                1 bomber moved from Belarus to 97 Sea Zone
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 cruiser moved from 95 Sea Zone to 97 Sea Zone
                1 artillery moved from Kenya to Belgian Congo
                      Italians take Belgian Congo from British
                1 infantry moved from Tanganyika Territory to Rhodesia
                      Italians take Rhodesia from British

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 3 fighters
                    Americans defend with 1 destroyer and 1 submarine
                    Italians win, taking 97 Sea Zone from Americans with 1 bomber, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 98 Sea Zone
                    Italians attack with 1 battleship and 3 fighters
                    Americans defend with 3 transports
                    Italians win, taking 98 Sea Zone from Neutral with 1 battleship and 3 fighters remaining. Battle score for attacker is 21
                    Casualties for Americans: 3 transports
                Battle in Persia
                    Italians attack with 2 artilleries and 2 infantry
                    British defend with 1 factory_minor and 1 infantry
                    Italians win, taking Persia from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Turkmenistan
                    Italians attack with 3 armour and 3 mech_infantrys
                    British defend with 1 infantry
                    Italians win, taking Turkmenistan from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                3 fighters moved from 98 Sea Zone to Iraq
                1 bomber and 3 fighters moved from 97 Sea Zone to Southern Italy
                1 mech_infantry moved from Western Germany to Southern Italy
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 aaGun moved from Western Ukraine to Eastern Poland

    Place Units - Italians
                3 mech_infantrys placed in Southern Italy
                1 destroyer placed in 95 Sea Zone
                3 infantry placed in Iraq

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,6,5,4,2,1,4,6
                Italians collect 27 PUs (2 lost to blockades); end with 29 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 44 Sea Zone

    Non Combat Move - ANZAC
                2 fighters moved from 72 Sea Zone to Egypt
                1 mech_infantry moved from Queensland to New South Wales
                1 infantry moved from Queensland to New South Wales
                1 aaGun moved from Queensland to New South Wales
                1 aaGun moved from Queensland to New South Wales
                2 fighters moved from Szechwan to India

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Combat - French
                French creates battle in territory 39 Sea Zone

    Non Combat Move - French
                2 infantry moved from Algeria to Tunisia
                1 destroyer moved from 39 Sea Zone to 72 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 5 infantry, 1 tactical_bomber and 5 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Belarus to Archangel
                1 mech_infantry moved from Belarus to Karelia
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                6 armour and 5 mech_infantrys moved from Iraq to Eastern Persia
                2 fighters and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
                3 fighters moved from 112 Sea Zone to Karelia
                2 bombers moved from Kazakhstan to Archangel
                2 bombers moved from Kazakhstan to Bryansk
                1 artillery and 2 infantry moved from Belarus to Bryansk

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                    Germans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Archangel
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                    Germans win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Germans attack with 3 fighters and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Karelia from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Persia
                    Germans attack with 6 armour and 5 mech_infantrys
                    British defend with 1 aaGun and 1 infantry; Russians defend with 2 infantry
                    Germans win, taking Eastern Persia from British with 6 armour and 4 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 aaGun and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery, 2 bombers and 2 infantry
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Bryansk from Russians with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                2 bombers moved from Bryansk to Novgorod
                2 bombers moved from Archangel to Novgorod
                3 fighters moved from Karelia to Novgorod
                3 artilleries and 2 infantry moved from France to Western Germany
                2 fighters and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
                2 submarines moved from 112 Sea Zone to 119 Sea Zone
                1 mech_infantry moved from Kazakhstan to Caucasus
                1 aaGun moved from Belarus to Novgorod
                1 infantry and 1 mech_infantry moved from Belarus to Novgorod
                1 fighter and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone
                1 tactical_bomber moved from Southern Italy to 112 Sea Zone
                1 fighter moved from Southern Italy to 112 Sea Zone
                1 infantry moved from Belarus to Eastern Poland
                1 mech_infantry moved from Southern Italy to Yugoslavia

    Place Units - Germans
                1 tactical_bomber and 5 transports placed in 112 Sea Zone
                2 artilleries and 2 infantry placed in Western Germany
                3 infantry placed in France

    Turn Complete - Germans
                Germans collect 45 PUs; end with 46 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 48 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 2 carriers and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Rostov to Ukraine
                      Russians take Ukraine from Germans
                11 infantry moved from Tambov to Bryansk
                1 artillery and 2 infantry moved from Rostov to Bryansk
                3 infantry moved from Russia to Bryansk
                5 artilleries and 7 infantry moved from Volgograd to Caucasus
                2 armour and 6 mech_infantrys moved from Samara to Bryansk
                1 armour and 7 mech_infantrys moved from Volgograd to Bryansk
                1 infantry moved from Tsinghai to Kazakhstan
                1 infantry moved from Samara to Kazakhstan
                1 fighter moved from Russia to Kazakhstan
                1 infantry moved from Samara to Kazakhstan
                1 mech_infantry moved from Norway to Karelia
                1 fighter and 1 tactical_bomber moved from Norway to Karelia

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 3 armour, 1 artillery, 16 infantry and 13 mech_infantrys
                    Germans defend with 1 artillery and 2 infantry
                    Russians win, taking Bryansk from Germans with 3 armour, 1 artillery, 15 infantry and 13 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Kazakhstan
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Kazakhstan from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Caucasus
                    Russians attack with 5 artilleries and 7 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Caucasus from Germans with 5 artilleries and 7 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Kazakhstan to Russia
                2 mech_infantrys moved from Tsinghai to Caucasus
                1 mech_infantry moved from Novosibirsk to Volgograd
                1 artillery moved from Samara to Russia
                1 armour and 2 mech_infantrys moved from West India to India
                1 aaGun moved from Rostov to Caucasus
                2 infantry moved from Samara to Novosibirsk
                1 aaGun moved from Samara to Tambov
                2 aaGuns and 11 infantry moved from Amur to Buryatia
                1 submarine moved from 91 Sea Zone to 112 Sea Zone
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 fighter and 1 tactical_bomber moved from Karelia to Norway

    Place Units - Russians
                2 carriers placed in 112 Sea Zone
                1 mech_infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
                Russians collect 34 PUs; end with 34 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese repair damage of 3x factory_minor; Remaining resources: 6 SuicideAttackTokens; 62 PUs;
                Japanese buy 1 airfield, 1 armour, 2 artilleries, 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                5 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                3 armour moved from Anhwe to Szechwan
                3 armour and 5 mech_infantrys moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Szechwan
                1 artillery and 4 infantry moved from Kweichow to Shensi
                1 infantry moved from Kansu to Shensi
                2 infantry moved from Yunnan to Burma
                2 infantry moved from Shan State to Malaya
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
                1 destroyer moved from 20 Sea Zone to 44 Sea Zone
                1 bomber moved from Philippines to 37 Sea Zone
                1 bomber moved from Philippines to Malaya
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur

    Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 6 armour, 1 infantry and 5 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 6 armour and 5 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Malaya from UK_Pacific with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 submarine
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Burma
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 artillery and 5 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Shensi from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                3 infantry moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
                1 aaGun moved from Shan State to Yunnan
                1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone
                1 bomber moved from 37 Sea Zone to Java
                1 bomber moved from Malaya to Java
                3 bombers, 4 fighters and 1 tactical_bomber moved from Philippines to 42 Sea Zone
                3 bombers moved from 42 Sea Zone to Java
                3 fighters moved from 42 Sea Zone to Java
                2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
                1 cruiser and 2 submarines moved from 20 Sea Zone to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                2 artilleries and 2 infantry placed in Japan
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 airfield and 3 infantry placed in French Indo China
                Japanese undo move 4.
                3 infantry placed in French Indo China
                1 airfield placed in Java

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 66 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs


  • OOL Z112 depends on hits.


  • Well I am pretty sure the dice are going to screw me over on this one. The dice have been screwing with me, since this game started.


  • Ok we can do this battle round by round. I’ll roll and then post for u to review and give me your answer. Works for u?

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