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15L Boldfresh (Allies+16) vs JuanSpain (Axis)

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 2 fighters and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - British

    Non Combat Move - British
                1 aaGun and 2 infantry moved from Suriname to Brazil
                2 fighters moved from United Kingdom to Morocco
                6 infantry moved from United Kingdom to Scotland
                1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
                1 aaGun moved from United Kingdom to Scotland

    Place Units - British
                3 infantry placed in Egypt
                2 fighters placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,4,6
                British collect 27 PUs (1 lost to blockades); end with 28 PUs total

    Turn Complete - UK_Pacific

  • 12

    i forgot to do a couple american noncoms - hang on

  • 12

    ok this map is good to go.

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Greece to Turkey
                      Italians take Turkey from British
                2 infantry moved from Spain to Gibraltar
                1 infantry moved from Spain to Gibraltar
                1 bomber moved from Southern Italy to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 bomber and 3 infantry
                    British defend with 1 airfield and 1 harbour; Americans defend with 2 infantry
                    Italians win, taking Gibraltar from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Gibraltar to Northern Italy

    Place Units - Italians
                5 mech_infantrys placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 1 bomber
                EDIT: Adding units owned by Italians to France: 1 bomber
                EDIT: Changing ownership of Bryansk from Russians to Italians
                EDIT: Removing units owned by Italians from Western Ukraine: 2 aaGuns, 1 armour and 1 mech_infantry
                EDIT: Adding units owned by Italians to Bryansk: 2 aaGuns, 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,2
                Italians collect 17 PUs (6 lost to blockades); end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs

  • 19 18 17 16 15

    Sorry, forgot the Briansk move, not linked to the combat result as you saw.

    I will need an intercept decision on Moscow, 3 bombers and 2 scorts vs 4 potential interceptors. Thank you.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Turn Complete - French

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Turn Complete - French

  • 12

    no moscow intercept.  use my second map.

    that was a combat movement walkin that was added in noncom - try not to do that.

    cheers

  • 19 18 17 16 15

    Ok, yes, I forgot. Thx

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Greece to Caucasus
                      Germans take Caucasus from Russians
                1 mech_infantry moved from Greece to Northwest Persia
                      Germans take Northwest Persia from Russians
                1 mech_infantry moved from Greece to Syria
                      Germans take Syria from British
                2 armour moved from Evenkiyskiy to Urals
                      Germans take Urals from Russians
                2 armour moved from Urals to Timguska
                1 fighter moved from Novgorod to Timguska
                1 fighter moved from Novgorod to Russia
                1 mech_infantry moved from Novgorod to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Novgorod to Smolensk
                      Germans take Smolensk from Russians
                1 mech_infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Rostov to Tambov
                      Germans take Tambov from Russians
                1 fighter moved from Ukraine to Russia
                1 bomber moved from Ukraine to Russia
                2 bombers moved from Greece to Russia

    Combat - Germans
                Battle in Timguska
                    Germans attack with 2 armour and 1 fighter
                    Russians defend with 1 mech_infantry
                    Germans win, taking Timguska from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 5,3 and causes: 8 damage to unit: factory_major
                    Bombing raid in Russia causes 8 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                2 fighters moved from Russia to Western Ukraine
                1 bomber moved from Russia to Poland
                1 bomber moved from Russia to Western Ukraine
                1 fighter moved from Timguska to Evenkiyskiy
                5 artilleries moved from Rostov to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                6 mech_infantrys moved from Ukraine to Bryansk
                3 artilleries moved from Western Ukraine to Bryansk
                2 mech_infantrys moved from Western Ukraine to Bryansk
                7 mech_infantrys moved from Eastern Poland to Bryansk
                2 submarines moved from 109 Sea Zone to 112 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                3 artilleries moved from Normandy Bordeaux to Spain
                2 armour moved from Novgorod to Bryansk
                1 mech_infantry moved from Novgorod to Bryansk
                2 infantry moved from Greece to Turkey
                4 mech_infantrys moved from Ukraine to Volgograd
                1 mech_infantry moved from Ukraine to Bryansk

    Place Units - Germans
                3 infantry placed in France
                7 infantry placed in Western Germany
                3 mech_infantrys placed in Novgorod
                3 artilleries placed in Western Ukraine
                3 artilleries placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
                Germans collect 65 PUs; end with 65 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians repair damage of 6x factory_major; Remaining resources: 18 PUs;
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Vologda
                1 bomber moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 bomber and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Vologda from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 bomber moved from Vologda to Russia

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 7 PUs; end with 7 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 13 PUs

  • 19 18 17 16 15

    Have to go to work now. I can anticípate I will need a scramble decision in 91 vs 2 fighters, 2 tacs and 2 Bombers. Cheers. Juan

  • 12

    no scramble there against those numbers

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 9 artilleries, 1 factory_minor, 6 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kazakhstan to Samara
                      Japanese take Samara from Russians
                1 infantry moved from Iraq to Trans-Jordan
                      Japanese take Trans-Jordan from British
                2 fighters moved from Southern Italy to 91 Sea Zone
                2 tactical_bombers moved from Southern Italy to 91 Sea Zone
                2 bombers moved from Greece to 91 Sea Zone
                1 armour moved from Angola to French Equatorial Africa
                      Japanese take Belgian Congo from British
                      Japanese take French Equatorial Africa from French
                1 armour moved from Rhodesia to Tanganyika Territory
                      Japanese take Tanganyika Territory from British
                1 armour moved from Tanganyika Territory to Kenya
                      Japanese take Kenya from British
                2 fighters moved from New Zealand to Argentina
                5 infantry moved from Chile to Argentina

    Combat - Japanese
                Battle in 91 Sea Zone
                    Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer, 6 submarines and 1 transport
                    6 submarines owned by the Americans Submerged
                    Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Argentina
                    Japanese attack with 2 fighters and 5 infantry
                    Americans defend with 1 aaGun, 1 armour and 2 infantry
                    Japanese win, taking Argentina from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 aaGun, 1 armour and 2 infantry

    Non Combat Move - Japanese
                2 bombers moved from 91 Sea Zone to Spain
                2 tactical_bombers moved from 91 Sea Zone to Spain
                2 fighters moved from 91 Sea Zone to Spain
                1 fighter moved from Greece to Southern Italy
                1 tactical_bomber moved from Greece to Southern Italy
                4 fighters moved from 81 Sea Zone to Southern Italy
                2 infantry moved from Rhodesia to Belgian Congo
                2 infantry moved from Angola to Belgian Congo
                3 infantry moved from Union of South Africa to Rhodesia
                2 fighters moved from Argentina to Chile
                1 infantry moved from New Zealand to 63 Sea Zone
                1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                2 transports moved from 79 Sea Zone to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                2 infantry moved from India to 39 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 39 Sea Zone to 79 Sea Zone
                1 armour moved from West India to 79 Sea Zone
                2 transports moved from 80 Sea Zone to 39 Sea Zone
                1 transport moved from 80 Sea Zone to 79 Sea Zone
                2 infantry moved from West India to 79 Sea Zone
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 79 Sea Zone to 80 Sea Zone
                3 armour moved from Persia to Saudi Arabia
                4 infantry moved from 80 Sea Zone to Saudi Arabia
                1 artillery moved from 80 Sea Zone to Saudi Arabia
                1 armour moved from 80 Sea Zone to Saudi Arabia
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                2 cruisers moved from 81 Sea Zone to 80 Sea Zone
                2 carriers moved from 81 Sea Zone to 80 Sea Zone
                2 armour moved from Eastern Persia to Iraq
                2 fighters moved from Union of South Africa to 76 Sea Zone
                2 tactical_bombers moved from Union of South Africa to 76 Sea Zone
                2 fighters moved from 76 Sea Zone to Saudi Arabia
                2 tactical_bombers moved from 76 Sea Zone to Saudi Arabia
                2 fighters moved from 80 Sea Zone to Saudi Arabia
                1 infantry moved from Eastern Persia to Persia
                3 fighters moved from Malaya to 80 Sea Zone
                2 bombers moved from Malaya to Saudi Arabia

    Place Units - Japanese
                1 factory_minor placed in Saudi Arabia
                3 artilleries placed in Iraq
                3 artilleries placed in Persia
                3 infantry placed in Union of South Africa
                2 artilleries and 1 infantry placed in India
                1 artillery and 2 infantry placed in West India
                1 tactical_bomber placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
                Japanese collect 73 PUs (1 lost to blockades); end with 73 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs

  • 19 18 17 16 15

    This is the empire that Hirohito wanted.

    Fortunatelly, things were not as he planned, in Midway.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 bomber, 2 carriers, 1 destroyer and 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters moved from Egypt to Syria
                3 fighters moved from Egypt to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Egypt to Turkey
                1 bomber moved from Russia to Turkey
                1 fighter moved from Egypt to Syria

    Combat - Americans
                Battle in Syria
                    Americans attack with 4 fighters
                    Germans defend with 1 mech_infantry
                    Americans win with 4 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Trans-Jordan
                    Americans attack with 3 fighters
                    Japanese defend with 1 infantry
                    Americans win with 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Turkey
                    Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Germans defend with 2 infantry; Italians defend with 1 airfield and 1 armour
                    Americans win with 1 bomber remaining. Battle score for attacker is -9
                    Casualties for Germans: 2 infantry
                    Casualties for Italians: 1 armour
                    Casualties for Americans: 1 fighter and 1 tactical_bomber

    Non Combat Move - Americans
                1 bomber moved from Turkey to Egypt
                4 fighters moved from Syria to Egypt
                3 fighters moved from Trans-Jordan to Egypt
                2 mech_infantrys moved from Central America to Brazil
                1 submarine moved from 88 Sea Zone to 104 Sea Zone
                6 submarines moved from 91 Sea Zone to 109 Sea Zone
                1 mech_infantry moved from Eire to United Kingdom
                16 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
                3 aaGuns, 3 carriers, 16 infantry, 1 mech_infantry and 10 transports moved from 106 Sea Zone to 109 Sea Zone
                16 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
                2 infantry moved from Central United States to Southeast Mexico
                1 bomber moved from Scotland to Russia
                4 fighters moved from Morocco to Egypt
                4 fighters moved from Eastern United States to 109 Sea Zone
                1 fighter moved from Eastern United States to 109 Sea Zone

    Place Units - Americans
                2 carriers and 1 destroyer placed in 101 Sea Zone
                1 bomber and 3 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 4 transports; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Russia to Northwest Persia
                1 armour moved from Egypt to Trans-Jordan
                      British take Trans-Jordan from Japanese
                1 armour moved from Trans-Jordan to Egypt

    Combat - British
                British creates battle in territory 109 Sea Zone
                Battle in Northwest Persia
                    British attack with 1 bomber
                    Germans defend with 1 mech_infantry
                    Germans win with no units remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 bomber

    Non Combat Move - British
                2 fighters moved from Morocco to Egypt
                1 fighter moved from United Kingdom to 109 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone

    Place Units - British
                4 transports placed in 109 Sea Zone

    Turn Complete - British
                British collect 22 PUs; end with 22 PUs total

    Turn Complete - UK_Pacific

  • 12

    juan, i’d like to edit that purchase - after the long layoff i obviously forgot i had an IC in egypt  :lol:  i’ve been working way to hard in real life obviously.

    i’d like to trade in two of those transports for some egypt units.

  • 12

    ok i’m back now - let’s finish off this game.

  • 19 18 17 16 15

    No problem Sir.

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