@ArtofWar1947 I may not be doing as much as we planned due to rain. I can see this…
No scrambles.
G15L variance vs Balladeer(allies+16)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 fighter moved from France to Western GermanyCombat - Italians
Battle in Western Germany
Italians attack with 1 fighter and 3 infantry
Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Western Germany from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
2 armour moved from France to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea ZonePlace Units - Italians
3 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 10 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
1 infantry moved from Alexandria to Egypt
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from Sumatra to India
1 fighter moved from New Guinea to CelebesPlace Units - ANZAC
1 artillery placed in New South Wales
1 transport placed in 62 Sea Zone
1 factory_minor placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
Since you didn’t post the French turn summary I assume no moves, but as they can not influence the German turn anyways, if you do want to move any French stuff, edit it in after the Ger turn please :)
-
Uh, did I post that? xD
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from Libya to TobrukTurn Complete - French
-
you want to flip sides?
(just kidding)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 3 bombers and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Bryansk to Archangel
2 bombers moved from Germany to Archangel
1 infantry moved from Samara to Tambov
1 artillery moved from Volgograd to Tambov
1 artillery moved from Volgograd to Tambov
1 fighter and 3 tactical_bombers moved from Bryansk to Tambov
2 infantry and 1 mech_infantry moved from France to Southern France
3 bombers moved from Germany to Southern France
1 armour moved from France to Holland Belgium
Germans take Holland Belgium from British
1 armour moved from Holland Belgium to Western Germany
1 mech_infantry moved from France to Denmark
Germans take Denmark from Americans
1 bomber moved from Southern Italy to Trans-Jordan
1 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from BritishCombat - Germans
Battle in Southern France
Germans attack with 3 bombers, 2 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Southern France from Americans with 3 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Battle in Trans-Jordan
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Americans defend with 1 mech_infantry
Germans win, taking Trans-Jordan from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Archangel
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 armour
Germans win, taking Archangel from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Tambov
Germans attack with 2 artilleries, 1 fighter, 1 infantry and 3 tactical_bombers
Russians defend with 3 infantry
1 infantry owned by the Germans and 2 artilleries owned by the Germans retreated to Volgograd
Russians win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 bomber moved from Trans-Jordan to Iraq
2 bombers moved from Archangel to Bryansk
1 fighter and 3 tactical_bombers moved from Tambov to Greece
1 tactical_bomber moved from Germany to Greece
3 bombers moved from Southern France to Western Germany
1 artillery and 4 mech_infantrys moved from France to Western Germany
1 aaGun moved from Germany to Western Germany
1 artillery and 9 infantry moved from Germany to Western Germany
9 armour and 8 mech_infantrys moved from Caucasus to Iraq
3 artilleries moved from Ukraine to Bryansk
3 armour moved from Novgorod to Bryansk
1 infantry moved from Norway to Finland
1 mech_infantry moved from Yugoslavia to GreecePlace Units - Germans
3 bombers placed in Western Germany
3 artilleries placed in Ukraine
3 infantry placed in Volgograd
Germans undo move 3.
4 infantry placed in Germany
1 artillery and 2 infantry placed in Volgograd
Germans undo move 4.
1 artillery placed in Volgograd
2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3
Germans collect 62 PUs (2 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Archangel
Russians take Smolensk from Germans
2 fighters and 1 tactical_bomber moved from Russia to Archangel
2 infantry moved from Buryatia to AmurCombat - Russians
Battle in Archangel
Russians attack with 1 armour, 2 fighters and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Archangel from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Amur
Russians attack with 2 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
4 infantry moved from Yakut S.S.R. to Yenisey
2 fighters and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Tambov to RussiaPlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 2 bombers and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 artilleries and 3 mech_infantrys moved from Manchuria to Amur
1 infantry moved from Samara to Tambov
Japanese take Tambov from Russians
1 armour moved from Iraq to Syria
Japanese take Syria from French
1 armour moved from Syria to Trans-JordanCombat - Japanese
Battle in Amur
Japanese attack with 2 artilleries and 3 mech_infantrys
Russians defend with 2 infantry
Japanese win, taking Amur from Russians with 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Japanese
4 bombers moved from French Indo China to Iraq
1 fighter moved from France to Trans-Jordan
3 fighters and 3 tactical_bombers moved from Southern Italy to Trans-Jordan
3 artilleries, 1 bomber, 4 fighters and 4 infantry moved from Iraq to Trans-Jordan
2 fighters moved from 75 Sea Zone to Trans-Jordan
1 battleship, 3 carriers and 4 transports moved from 75 Sea Zone to 80 Sea Zone
1 infantry moved from Urals to Vologda
1 infantry moved from Evenkiyskiy to Urals
1 artillery moved from Samara to Vologda
1 infantry moved from Samara to Vologda
1 aaGun moved from Samara to VologdaPlace Units - Japanese
3 armour placed in Iraq
2 bombers and 1 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5,4,5,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,5,4,6,6,3,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3
Japanese collect 41 PUs (11 lost to blockades); end with 43 PUs total -
Oops, forgot to attack destroyer with 3 fighters (sz 94), rolling here if you don’t mind.
Fighters
Rolling 3:
(1, 6, 6)Destroyer
Rolling 1:
(2) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 artilleries, 4 fighters, 8 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 mech_infantry moved from Shantung to 19 Sea Zone
1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Amur
2 fighters and 3 infantry moved from Korea to Amur
1 armour moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 armour moved from Manchuria to Amur
1 bomber moved from United Kingdom to Southern France
1 tactical_bomber moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern FranceCombat - Americans
Battle in Kwangtung
Battle in Amur
Americans attack with 1 armour, 3 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 2 artilleries and 3 mech_infantrys
Americans win, taking Kwangtung from Japanese, taking Amur from Japanese with 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 2 artilleries and 3 mech_infantrys
Casualties for Americans: 2 infantry
Battle in Southern France
Americans attack with 1 bomber, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Americans win, taking Southern France from Germans with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Italians from 94 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 bomber moved from Southern France to United Kingdom
1 tactical_bomber moved from Southern France to Normandy Bordeaux
3 transports moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from Gibraltar to Egypt
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
3 transports moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from India to Egypt
1 carrier, 1 cruiser and 2 fighters moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
3 fighters and 2 tactical_bombers moved from Amur to 6 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Celebes to Sumatra
1 destroyer moved from 45 Sea Zone to 36 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 89 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from Egypt: 1 fighter
EDIT: Removing units owned by Americans from Western United States: 2 aaGuns
EDIT: Adding units owned by Americans to Hawaiian Islands: 2 aaGuns
EDIT: Turning off Edit Mode
2 artilleries and 1 infantry placed in Normandy Bordeaux
3 infantry placed in Korea
2 transports placed in 101 Sea Zone
2 artilleries, 4 fighters and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_OpenCombat Move - Chinese
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from JapaneseCombat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 8
Place Units - UK_Pacific
1 fighter and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 1 fighter and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 1 fighter moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 2 armour and 1 fighter
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Southern France from Americans with 2 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
3 infantry moved from Western Germany to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 5 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in Philippines
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
ANZAC win, taking Philippines from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from India to Ethiopia
1 fighter moved from Celebes to Shan State
1 fighter moved from Queensland to Shan State
1 destroyer moved from 45 Sea Zone to 37 Sea ZonePlace Units - ANZAC
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Tobruk to AlexandriaTurn Complete - French
-
time to roll some dice!
:-)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 7 armour, 6 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Bryansk to Archangel
6 bombers moved from Western Germany to Egypt
1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
9 armour, 1 bomber and 8 mech_infantrys moved from Iraq to Egypt
1 fighter and 4 tactical_bombers moved from Greece to Egypt
2 bombers moved from Bryansk to Egypt
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Denmark to Western GermanyCombat - Germans
Battle in Archangel
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 armour
Germans win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Egypt
Germans attack with 10 armour, 9 bombers, 1 fighter, 9 mech_infantrys and 4 tactical_bombers
British defend with 1 aaGun, 1 artillery, 1 factory_minor, 12 fighters, 1 harbour, 19 infantry, 8 mech_infantrys and 2 tactical_bombers; French defend with 1 fighter and 2 infantry; ANZAC defend with 2 infantry; Americans defend with 1 bomber and 5 fighters
British win with 1 artillery, 18 fighters, 5 infantry, 8 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -187
Casualties for Germans: 10 armour, 9 bombers, 1 fighter, 9 mech_infantrys and 4 tactical_bombers
Casualties for British: 1 aaGun and 14 infantry
Casualties for French: 2 infantry
Casualties for ANZAC: 2 infantry
Casualties for Americans: 1 bomberNon Combat Move - Germans
1 mech_infantry moved from Persia to Trans-Jordan
1 mech_infantry moved from Greece to Yugoslavia
3 artilleries moved from Ukraine to Bryansk
4 artilleries and 1 infantry moved from Volgograd to Tambov
6 infantry moved from Germany to Western GermanyPlace Units - Germans
3 armour placed in Ukraine
Germans undo move 1.
3 artilleries placed in Ukraine
3 armour placed in Volgograd
3 artilleries placed in Western Germany
4 armour and 5 mech_infantrys placed in Germany
Germans undo move 3.
Germans undo move 3.
3 armour placed in Novgorod
3 artilleries placed in Western Germany
1 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4
Germans collect 58 PUs; end with 58 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
20 kills, more or less what’s to be expected :)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
3 infantry moved from Yenisey to Timguska
Russians take Timguska from Japanese
1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Russia to Samara
Russians take Samara from Japanese
2 artilleries and 4 infantry moved from Russia to Vologda
2 artilleries moved from Russia to VologdaCombat - Russians
Battle in Tambov
Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 infantry; Germans defend with 4 artilleries and 1 infantry
retreated to Tambov
Japanese win with 4 artilleries and 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Vologda
Russians attack with 4 artilleries and 4 infantry
Japanese defend with 1 aaGun, 1 artillery and 3 infantry
4 infantry owned by the Russians and 4 artilleries owned by the Russians retreated to Russia
Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Tambov to RussiaPlace Units - Russians
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total





