0% for April

G15L variance vs Balladeer(allies+16)

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 armour and 1 artillery; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Archangel
                      Russians take Vologda from Germans
                      Russians take Archangel from Germans
                4 infantry moved from Yenisey to Yakut S.S.R.
                2 infantry moved from Amur to Buryatia

    Combat - Russians
                Battle in Buryatia
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Buryatia from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yakut S.S.R.
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Yakut S.S.R. from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Russians
                1 armour and 1 artillery placed in Russia
                Turning on Edit Mode
                EDIT: Changing ownership of Tambov from Germans to Russians
                EDIT: Removing units owned by Russians from Russia: 2 infantry
                EDIT: Adding units owned by Russians to Tambov: 2 infantry
                EDIT: Adding units owned by Russians to Tambov: 1 infantry
                EDIT: Removing units owned by Russians from Russia: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 13 PUs; end with 14 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 19 PUs

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 bombers, 1 factory_minor and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 submarine moved from 41 Sea Zone to 37 Sea Zone
                1 bomber moved from Japan to 37 Sea Zone
                1 mech_infantry moved from Buyant-Uhaa to Amur
                      Japanese take Amur from Russians
                3 mech_infantrys moved from Shantung to Manchuria
                2 artilleries and 1 mech_infantry moved from Buyant-Uhaa to Manchuria
                1 infantry moved from Timguska to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Novosibirsk to Urals
                      Japanese take Urals from Russians
                1 infantry moved from Novosibirsk to Vologda
                      Japanese take Vologda from Russians
                1 artillery moved from Novosibirsk to Samara
                1 armour moved from Iraq to Trans-Jordan
                      Japanese take Trans-Jordan from British
                1 armour moved from Trans-Jordan to Iraq
                6 fighters moved from 80 Sea Zone to Iraq
                1 bomber moved from Italian Somaliland to Iraq
                1 fighter moved from Southern Italy to France
                1 fighter moved from Caucasus to Southern Italy

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber and 2 submarines
                    Americans defend with 1 destroyer; ANZAC defend with 1 transport
                    Japanese win, taking 37 Sea Zone from Americans with 1 bomber and 2 submarines remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer
                    Casualties for ANZAC: 1 transport
                Battle in Manchuria
                    Japanese attack with 2 artilleries and 4 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Manchuria from Chinese with 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 aaGun moved from Novosibirsk to Samara
                1 battleship, 3 carriers and 4 transports moved from 80 Sea Zone to 75 Sea Zone
                2 fighters moved from Iraq to 75 Sea Zone
                1 bomber moved from 37 Sea Zone to French Indo China

    Place Units - Japanese
                3 bombers placed in French Indo China
                1 mech_infantry placed in Shantung
                1 factory_minor placed in Iraq

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,3,2,5,6,3,6,4
                Japanese collect 47 PUs (12 lost to blockades); end with 47 PUs total

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 fighters, 11 infantry and 2 transports; Remaining resources: 4 PUs;

    Combat Move - Americans
                2 destroyers moved from 20 Sea Zone to 37 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                1 bomber moved from India to 37 Sea Zone
                1 artillery and 1 infantry moved from Denmark to Western Germany
                1 bomber moved from United Kingdom to Western Germany
                1 destroyer moved from 20 Sea Zone to 45 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 fighter moved from Caroline Islands to 45 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from 19 Sea Zone to Shantung
                2 fighters moved from 5 Sea Zone to Shantung
                1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Shantung
                1 mech_infantry moved from Alexandria to Trans-Jordan
                      British take Trans-Jordan from Japanese

    Combat - Americans
                Battle in 45 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 37 Sea Zone
                    Americans attack with 1 bomber and 2 destroyers
                    Japanese defend with 2 submarines
                    Americans win, taking 37 Sea Zone from Japanese with 1 bomber and 2 destroyers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 submarines
                Battle in Western Germany
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans win, taking Western Germany from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Shantung
                    Americans attack with 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Japanese defend with 1 factory_minor, 3 infantry and 1 mech_infantry
                    Americans win, taking Shantung from Japanese with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Japanese: 3 infantry and 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung

    Non Combat Move - Americans
                1 fighter and 2 tactical_bombers moved from Shantung to 6 Sea Zone
                1 fighter moved from Shantung to 19 Sea Zone
                1 carrier moved from 5 Sea Zone to 19 Sea Zone
                1 fighter moved from Shantung to 19 Sea Zone
                1 fighter moved from 6 Sea Zone to Korea
                3 transports moved from 8 Sea Zone to 10 Sea Zone
                1 battleship and 1 cruiser moved from 8 Sea Zone to 6 Sea Zone
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                1 fighter moved from 45 Sea Zone to Celebes
                1 bomber moved from 37 Sea Zone to India
                1 cruiser moved from 6 Sea Zone to 19 Sea Zone
                1 bomber moved from Western Germany to United Kingdom
                2 fighters moved from Gibraltar to Egypt
                2 fighters moved from Eastern United States to Gibraltar
                3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from Southern France to Normandy Bordeaux
                1 mech_infantry moved from Southern France to Normandy Bordeaux
                3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                3 infantry placed in Korea
                3 infantry placed in Normandy Bordeaux
                3 infantry placed in Southern France
                2 artilleries, 3 fighters and 2 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 70 PUs; end with 74 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shantung

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs total

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Combat Move - British
                1 armour moved from Burma to Szechwan
                      Chinese take Yunnan from Japanese
                      Chinese take Szechwan from Japanese

    Combat - British

    Non Combat Move - British
                3 mech_infantrys moved from Belgian Congo to Ethiopia
                2 mech_infantrys moved from Egypt to Ethiopia
                2 fighters and 1 tactical_bomber moved from Egypt to Ethiopia
                3 fighters and 1 tactical_bomber moved from India to Ethiopia
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 fighters moved from 92 Sea Zone to Egypt
                1 armour and 1 artillery moved from Holland Belgium to Normandy Bordeaux
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
                1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                5 artilleries and 9 infantry moved from Burma to Yunnan
                2 aaGuns, 1 artillery and 6 infantry moved from India to Burma
                2 fighters moved from United Kingdom to 92 Sea Zone

    Place Units - British
                3 infantry placed in Egypt
                3 fighters placed in Union of South Africa
                1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to Western Germany
                1 infantry moved from Northern Italy to Western Germany
                1 fighter moved from France to Western Germany

    Combat - Italians
                Battle in Western Germany
                    Italians attack with 1 fighter and 3 infantry
                    Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Western Germany from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians
                2 armour moved from France to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone

    Place Units - Italians
                3 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
                EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 10 PUs; end with 12 PUs total

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo

    Non Combat Move - ANZAC
                1 infantry moved from Alexandria to Egypt
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 fighter moved from Sumatra to India
                1 fighter moved from New Guinea to Celebes

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 transport placed in 62 Sea Zone
                1 factory_minor placed in Queensland
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
                EDIT: Adding units owned by ANZAC to Queensland: 1 artillery
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

  • 18 16 15

    Since you didn’t post the French turn summary I assume no moves, but as they can not influence the German turn anyways, if you do want to move any French stuff, edit it in after the Ger turn please :)

  • 18 16 15

    Uh, did I post that? xD

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Libya to Tobruk

    Turn Complete - French

  • 17 16 15 14 12

    you want to flip sides?

    (just kidding)

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 3 bombers and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Bryansk to Archangel
                2 bombers moved from Germany to Archangel
                1 infantry moved from Samara to Tambov
                1 artillery moved from Volgograd to Tambov
                1 artillery moved from Volgograd to Tambov
                1 fighter and 3 tactical_bombers moved from Bryansk to Tambov
                2 infantry and 1 mech_infantry moved from France to Southern France
                3 bombers moved from Germany to Southern France
                1 armour moved from France to Holland Belgium
                      Germans take Holland Belgium from British
                1 armour moved from Holland Belgium to Western Germany
                1 mech_infantry moved from France to Denmark
                      Germans take Denmark from Americans
                1 bomber moved from Southern Italy to Trans-Jordan
                1 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
                1 mech_infantry moved from Caucasus to Persia
                      Germans take Persia from British

    Combat - Germans
                Battle in Southern France
                    Germans attack with 3 bombers, 2 infantry and 1 mech_infantry
                    Americans defend with 1 factory_minor, 1 harbour and 3 infantry
                    Germans win, taking Southern France from Americans with 3 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Americans: 3 infantry
                Battle in Trans-Jordan
                    Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                    Americans defend with 1 mech_infantry
                    Germans win, taking Trans-Jordan from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Archangel
                    Germans attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 armour
                    Germans win, taking Archangel from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Tambov
                    Germans attack with 2 artilleries, 1 fighter, 1 infantry and 3 tactical_bombers
                    Russians defend with 3 infantry
                    1 infantry owned by the Germans and 2 artilleries owned by the Germans retreated to Volgograd
                    Russians win with 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 bomber moved from Trans-Jordan to Iraq
                2 bombers moved from Archangel to Bryansk
                1 fighter and 3 tactical_bombers moved from Tambov to Greece
                1 tactical_bomber moved from Germany to Greece
                3 bombers moved from Southern France to Western Germany
                1 artillery and 4 mech_infantrys moved from France to Western Germany
                1 aaGun moved from Germany to Western Germany
                1 artillery and 9 infantry moved from Germany to Western Germany
                9 armour and 8 mech_infantrys moved from Caucasus to Iraq
                3 artilleries moved from Ukraine to Bryansk
                3 armour moved from Novgorod to Bryansk
                1 infantry moved from Norway to Finland
                1 mech_infantry moved from Yugoslavia to Greece

    Place Units - Germans
                3 bombers placed in Western Germany
                3 artilleries placed in Ukraine
                3 infantry placed in Volgograd
                Germans undo move 3.
                4 infantry placed in Germany
                1 artillery and 2 infantry placed in Volgograd
                Germans undo move 4.
                1 artillery placed in Volgograd
                2 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3
                Germans collect 62 PUs (2 lost to blockades); end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Archangel
                      Russians take Smolensk from Germans
                2 fighters and 1 tactical_bomber moved from Russia to Archangel
                2 infantry moved from Buryatia to Amur

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 armour, 2 fighters and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Archangel from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Amur
                    Russians attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                    Russians win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Russians
                4 infantry moved from Yakut S.S.R. to Yenisey
                2 fighters and 1 tactical_bomber moved from Archangel to Russia
                1 infantry moved from Tambov to Russia

    Place Units - Russians
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 11 PUs; end with 11 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 16 PUs

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 bombers and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                2 artilleries and 3 mech_infantrys moved from Manchuria to Amur
                1 infantry moved from Samara to Tambov
                      Japanese take Tambov from Russians
                1 armour moved from Iraq to Syria
                      Japanese take Syria from French
                1 armour moved from Syria to Trans-Jordan

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 2 artilleries and 3 mech_infantrys
                    Russians defend with 2 infantry
                    Japanese win, taking Amur from Russians with 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Japanese
                4 bombers moved from French Indo China to Iraq
                1 fighter moved from France to Trans-Jordan
                3 fighters and 3 tactical_bombers moved from Southern Italy to Trans-Jordan
                3 artilleries, 1 bomber, 4 fighters and 4 infantry moved from Iraq to Trans-Jordan
                2 fighters moved from 75 Sea Zone to Trans-Jordan
                1 battleship, 3 carriers and 4 transports moved from 75 Sea Zone to 80 Sea Zone
                1 infantry moved from Urals to Vologda
                1 infantry moved from Evenkiyskiy to Urals
                1 artillery moved from Samara to Vologda
                1 infantry moved from Samara to Vologda
                1 aaGun moved from Samara to Vologda

    Place Units - Japanese
                3 armour placed in Iraq
                2 bombers and 1 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5,4,5,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,5,4,6,6,3,4
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3
                Japanese collect 41 PUs (11 lost to blockades); end with 43 PUs total

  • 18 16 15

    Oops, forgot to attack destroyer with 3 fighters (sz 94), rolling here if you don’t mind.

    Fighters
    DiceRolling 3:
    (1, 6, 6)

    Destroyer
    DiceRolling 1:
    (2)

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 4 artilleries, 4 fighters, 8 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 mech_infantry moved from Shantung to 19 Sea Zone
                1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 mech_infantry moved from 20 Sea Zone to Kwangtung
                1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Amur
                2 fighters and 3 infantry moved from Korea to Amur
                1 armour moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                1 armour moved from Manchuria to Amur
                1 bomber moved from United Kingdom to Southern France
                1 tactical_bomber moved from Normandy Bordeaux to Southern France
                2 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to Southern France

    Combat - Americans
                Battle in Kwangtung
                Battle in Amur
                    Americans attack with 1 armour, 3 fighters, 3 infantry and 2 tactical_bombers
                    Japanese defend with 2 artilleries and 3 mech_infantrys
                    Americans win, taking Kwangtung from Japanese, taking Amur from Japanese with 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 artilleries and 3 mech_infantrys
                    Casualties for Americans: 2 infantry
                Battle in Southern France
                    Americans attack with 1 bomber, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
                    Americans win, taking Southern France from Germans with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 infantry and 1 mech_infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 94 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 bomber moved from Southern France to United Kingdom
                1 tactical_bomber moved from Southern France to Normandy Bordeaux
                3 transports moved from 91 Sea Zone to 92 Sea Zone
                3 fighters moved from Gibraltar to Egypt
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                3 fighters moved from Eastern United States to Gibraltar
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                3 transports moved from 110 Sea Zone to 91 Sea Zone
                1 bomber moved from India to Egypt
                1 carrier, 1 cruiser and 2 fighters moved from 19 Sea Zone to 20 Sea Zone
                1 submarine moved from 20 Sea Zone to 19 Sea Zone
                3 fighters and 2 tactical_bombers moved from Amur to 6 Sea Zone
                1 carrier moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from Celebes to Sumatra
                1 destroyer moved from 45 Sea Zone to 36 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 10 Sea Zone: 3 transports
                EDIT: Adding units owned by Americans to 89 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 26 Sea Zone: 2 transports
                EDIT: Removing units owned by Americans from Egypt: 1 fighter
                EDIT: Removing units owned by Americans from Western United States: 2 aaGuns
                EDIT: Adding units owned by Americans to Hawaiian Islands: 2 aaGuns
                EDIT: Turning off Edit Mode
                2 artilleries and 1 infantry placed in Normandy Bordeaux
                3 infantry placed in Korea
                2 transports placed in 101 Sea Zone
                2 artilleries, 4 fighters and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4
                Americans collect 66 PUs; end with 66 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open

    Combat Move - Chinese
                1 infantry moved from Shantung to Kiangsu
                      Chinese take Kiangsu from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Place Units - UK_Pacific
                1 fighter and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 23 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Some Units in India change ownership: 1 fighter and 1 mech_infantry

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour and 1 fighter moved from Southern Italy to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 2 armour and 1 fighter
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians win, taking Southern France from Americans with 2 armour and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Southern France to Southern Italy
                1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                3 infantry moved from Western Germany to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines

    Combat - ANZAC
                Battle in Philippines
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    ANZAC win, taking Philippines from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from India to Ethiopia
                1 fighter moved from Celebes to Shan State
                1 fighter moved from Queensland to Shan State
                1 destroyer moved from 45 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

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