Ouch, tough luck for Italy. BTW, I think we did the battle in SZ106 correctly, so I just played on.
L15 Whackamatt (Axis) vs. variance (Allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour, 5 artilleries and 10 infantry moved from French Indo China to 36 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Manchuria to Kweichow
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from Yunnan to Burma
2 bombers, 5 fighters and 1 tactical_bomber moved from French Indo China to Shensi
1 tactical_bomber moved from French Indo China to India
1 tactical_bomber moved from French Indo China to Shensi
2 fighters moved from French Indo China to Shensi
6 artilleries and 13 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 1 aaGun and 3 infantry
Battle in Burma
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 artilleries and 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 2 artilleries and 2 infantry
Battle in Shensi
Japanese attack with 2 bombers, 7 fighters and 2 tactical_bombers
Russians defend with 1 aaGun; Chinese defend with 1 fighter and 8 infantry
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -42
Casualties for Japanese: 7 fighters and 1 tactical_bomber
Casualties for Russians: 1 aaGun
Casualties for Chinese: 1 fighter and 8 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
2 bombers moved from Shensi to Yunnan
1 fighter and 2 tactical_bombers moved from Burma to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
2 carriers moved from 36 Sea Zone to 39 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Manchuria
1 tactical_bomber moved from Shensi to AnhwePlace Units - Japanese
1 carrier and 1 destroyer placed in 36 Sea Zone
1 armour and 2 artilleries placed in Manchuria
1 fighter, 2 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour, 5 artilleries and 10 infantry moved from French Indo China to 36 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Manchuria to Kweichow
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from Yunnan to Burma
2 bombers, 5 fighters and 1 tactical_bomber moved from French Indo China to Shensi
1 tactical_bomber moved from French Indo China to India
1 tactical_bomber moved from French Indo China to Shensi
2 fighters moved from French Indo China to Shensi
6 artilleries and 13 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 1 aaGun and 3 infantry
Battle in Burma
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 artilleries and 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 2 artilleries and 2 infantry
Battle in Shensi
Japanese attack with 2 bombers, 7 fighters and 2 tactical_bombers
Russians defend with 1 aaGun; Chinese defend with 1 fighter and 8 infantry
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -42
Casualties for Japanese: 7 fighters and 1 tactical_bomber
Casualties for Russians: 1 aaGun
Casualties for Chinese: 1 fighter and 8 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
2 bombers moved from Shensi to Yunnan
1 fighter and 2 tactical_bombers moved from Burma to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
2 carriers moved from 36 Sea Zone to 39 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Manchuria
1 tactical_bomber moved from Shensi to AnhwePlace Units - Japanese
1 carrier and 1 destroyer placed in 36 Sea Zone
1 armour and 2 artilleries placed in Manchuria
1 fighter, 2 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 39 Sea Zone: 3 artilleries, 7 infantry and 8 transports
EDIT: Adding units owned by Japanese to India: 3 artilleries and 7 infantry
EDIT: Adding units owned by Japanese to 39 Sea Zone: 8 transports
EDIT: Turning off Edit Mode -
please use the second file. I forgot to unload my transports
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OK. Wow crazy airstrike!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 destroyers and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters and 2 tactical_bombers moved from 96 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 armour, 2 artilleries, 2 carriers, 2 cruisers, 2 destroyers, 4 infantry, 1 mech_infantry and 4 transports moved from 96 Sea Zone to 98 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 98 Sea Zone to SyriaCombat - Americans
Battle in Syria
Battle in 81 Sea Zone
Americans attack with 2 fighters and 2 tactical_bombers
Germans defend with 1 destroyer, 1 submarine and 1 transport; Italians defend with 1 battleship and 3 transports
1 submarine owned by the Germans Submerged
Americans win, taking Syria from Italians with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 56
Casualties for Germans: 1 destroyer and 1 transport
Casualties for Italians: 1 battleship and 3 transports
Battle in 97 Sea Zone
Americans attack with 2 destroyers and 1 submarine
Italians defend with 1 cruiser
Americans win, taking 97 Sea Zone from Neutral with 2 destroyers and 1 submarine remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in MoroccoNon Combat Move - Americans
2 fighters and 2 tactical_bombers moved from 81 Sea Zone to 98 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 bomber moved from United Kingdom to French West Africa
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
5 destroyers and 5 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to SikangPlace Units - Chinese
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 armour and 1 destroyer; Remaining resources: 4 PUs;Combat Move - British
1 mech_infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Union of South Africa to Anglo Egyptian Sudan
1 destroyer and 1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Algeria
1 infantry moved from Tobruk to 96 Sea ZoneCombat - British
Battle in Algeria
Battle in 81 Sea Zone
British attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
British win, taking Algeria from Italians with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Anglo Egyptian Sudan
British attack with 1 bomber and 1 mech_infantry
Italians defend with 1 armour
British win, taking Anglo Egyptian Sudan from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - British
1 bomber moved from Anglo Egyptian Sudan to Syria
1 armour, 2 battleships, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Syria
1 destroyer moved from 95 Sea Zone to 98 Sea ZonePlace Units - British
3 armour placed in Union of South Africa
1 destroyer placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Changing ownership of Eastern Persia from Neutral_Allies to British
EDIT: Removing units owned by British from West India: 3 aaGuns and 13 infantry
EDIT: Adding units owned by British to Eastern Persia: 3 aaGuns and 13 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 27 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 aaGun, 2 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Kazakhstan to Timguska
Italians take Novosibirsk from Russians
Italians take Timguska from Russians
1 bomber moved from Egypt to 92 Sea Zone
1 armour moved from Libya to Alexandria
Italians take Tobruk from British
1 artillery moved from Libya to Tunisia
2 infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Anglo Egyptian Sudan
Italians attack with 2 fighters and 2 infantry
British defend with 1 mech_infantry
Italians win, taking Anglo Egyptian Sudan from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from 92 Sea Zone to Southern France
2 aaGuns moved from Normandy Bordeaux to FrancePlace Units - Italians
1 aaGun and 2 armour placed in Egypt
3 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,6,6,4,4,1,6,1,1,1,5,3,1,4
Italians collect 17 PUs (4 lost to blockades); end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 destroyers, 1 factory_minor, 9 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 armour moved from Novgorod to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Finland
4 infantry moved from Norway to Finland
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
1 armour and 1 mech_infantry moved from Novgorod to Karelia
1 armour and 1 mech_infantry moved from Novgorod to Vyborg
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 artillery and 4 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Germany to Poland
1 infantry moved from Persia to Northwest Persia
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
2 bombers moved from Egypt to 97 Sea ZoneCombat - Germans
Battle in 97 Sea Zone
Germans attack with 2 bombers and 1 fighter
Americans defend with 2 destroyers and 1 submarine
1 submarine owned by the Americans Submerged
Germans win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Germans: 2 bombers
Casualties for Americans: 2 destroyers
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 110 Sea Zone
Germans attack with 1 destroyer and 1 submarine
British defend with 1 destroyer
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Vyborg
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Vyborg from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 artillery and 4 infantry
Russians defend with 2 infantry
Germans win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Karelia
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 armour and 5 infantry
Russians defend with 2 artilleries and 1 infantry
Germans win, taking Finland from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Belarus
Germans attack with 1 armour
Russians defend with 3 infantry
1 armour owned by the Germans retreated to ArchangelNon Combat Move - Germans
1 fighter moved from 125 Sea Zone to Western Germany
3 artilleries and 5 infantry moved from France to Northern Italy
1 fighter moved from Western Germany to Northern Italy
4 armour and 1 mech_infantry moved from Northern Italy to Romania
1 fighter moved from 97 Sea Zone to Egypt
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Germans
1 factory_minor placed in Romania
3 infantry placed in Novgorod
2 destroyers, 1 submarine and 2 transports placed in 113 Sea Zone
4 infantry placed in Germany
2 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 3 aaGuns and 9 infantry
EDIT: Adding units owned by Germans to Baltic States: 3 aaGuns and 9 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 50 PUs (4 lost to blockades); end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 destroyers, 1 factory_minor, 9 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 armour moved from Novgorod to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Finland
4 infantry moved from Norway to Finland
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
1 armour and 1 mech_infantry moved from Novgorod to Karelia
1 armour and 1 mech_infantry moved from Novgorod to Vyborg
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 artillery and 4 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Germany to Poland
1 infantry moved from Persia to Northwest Persia
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
2 bombers moved from Egypt to 97 Sea ZoneCombat - Germans
Battle in 97 Sea Zone
Germans attack with 2 bombers and 1 fighter
Americans defend with 2 destroyers and 1 submarine
1 submarine owned by the Americans Submerged
Germans win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Germans: 2 bombers
Casualties for Americans: 2 destroyers
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 110 Sea Zone
Germans attack with 1 destroyer and 1 submarine
British defend with 1 destroyer
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Vyborg
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Vyborg from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 artillery and 4 infantry
Russians defend with 2 infantry
Germans win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Karelia
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 armour and 5 infantry
Russians defend with 2 artilleries and 1 infantry
Germans win, taking Finland from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Belarus
Germans attack with 1 armour
Russians defend with 3 infantry
1 armour owned by the Germans retreated to ArchangelNon Combat Move - Germans
1 fighter moved from 125 Sea Zone to Western Germany
3 artilleries and 5 infantry moved from France to Northern Italy
1 fighter moved from Western Germany to Northern Italy
4 armour and 1 mech_infantry moved from Northern Italy to Romania
1 fighter moved from 97 Sea Zone to Egypt
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Germans
1 factory_minor placed in Romania
3 infantry placed in Novgorod
2 destroyers, 1 submarine and 2 transports placed in 113 Sea Zone
4 infantry placed in Germany
2 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 3 aaGuns and 9 infantry
EDIT: Adding units owned by Germans to Baltic States: 3 aaGuns and 9 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 50 PUs (4 lost to blockades); end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 3 infantry
EDIT: Adding units owned by Germans to Persia: 3 infantry
EDIT: Turning off Edit Mode -
I changed my placement, putting three infantry into Persia
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 1 bomber, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
3 infantry moved from Smolensk to Archangel
1 mech_infantry moved from Volgograd to Samara
1 mech_infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Italians
1 armour moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Italians
1 armour moved from Kazakhstan to Caucasus
2 armour, 3 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
1 armour moved from Volgograd to Novosibirsk
1 infantry moved from Smolensk to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 4 infantry
Germans defend with 1 armour
Russians win, taking Archangel from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Russians attack with 2 armour, 3 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Northwest Persia from Italians with 2 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns and 33 infantry moved from Smolensk to Belarus
6 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
1 bomber and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
How come the Mongoloids never turned Russian when japan went into amur?
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In Round 3 Russia attacked Suiyuyuan. The rule is whomever attacks first into the other’s territory that boarders Mongolia is the aggressor. Korea also counts for this purpose.
So when Russia attacked a Japanese controlled TT adjacent to Mongolia, you lost the extra dudes.
If you look at the history, it even writes out the trigger description stating as much.
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In Round 3 Russia attacked Suiyuyuan. The rule is whomever attacks first into the other’s territory that boarders Mongolia is the aggressor. Korea also counts for this purpose.
So when Russia attacked a Japanese controlled TT adjacent to Mongolia, you lost the extra dudes.
If you look at the history, it even writes out the trigger description stating as much.
Aaah that’s right. I forgot its any japanese controlled territory next to mongolia, even chinese ones. oh well.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers, 1 fighter, 6 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
6 artilleries and 12 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Manchuria to Buryatia
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
5 artilleries and 5 infantry moved from India to 39 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 39 Sea Zone to 80 Sea Zone
5 artilleries and 5 infantry moved from 80 Sea Zone to Eastern Persia
1 fighter and 3 tactical_bombers moved from 39 Sea Zone to Eastern Persia
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Eastern Persia
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Burma to Yunnan
2 infantry moved from India to 39 Sea Zone
2 carriers, 1 destroyer, 2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Eastern Persia
1 infantry moved from India to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 bombers moved from Yunnan to Novosibirsk
1 tactical_bomber moved from Anhwe to YunnanCombat - Japanese
Battle in Ceylon
Battle in Novosibirsk
Japanese attack with 2 bombers
Russians defend with 1 armour and 1 mech_infantry
Japanese win, taking Ceylon from UK_Pacific with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 bomber
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Eastern Persia
Japanese attack with 1 armour, 5 artilleries, 1 fighter, 9 infantry and 3 tactical_bombers
British defend with 3 aaGuns and 13 infantry
Japanese win, taking Eastern Persia from British with 1 armour, 4 artilleries and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery, 1 fighter, 9 infantry and 1 tactical_bomber
Casualties for British: 3 aaGuns and 13 infantryNon Combat Move - Japanese
2 tactical_bombers moved from Eastern Persia to 80 Sea Zone
1 bomber moved from Novosibirsk to Timguska
1 fighter and 1 tactical_bomber moved from Manchuria to Hopei
1 fighter and 2 tactical_bombers moved from Yunnan to French Indo ChinaPlace Units - Japanese
1 fighter and 1 tactical_bomber placed in Japan
1 armour and 2 infantry placed in Manchuria
2 infantry placed in Japan
1 armour placed in French Indo China
2 destroyers placed in 36 Sea Zone
1 destroyer and 1 submarine placed in 39 Sea Zone
1 infantry placed in India
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 bomber moved from French West Africa to 110 Sea Zone
1 armour moved from Syria to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Trans-Jordan to Iraq
2 artilleries, 4 infantry and 1 mech_infantry moved from Syria to Iraq
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 battleship, 6 carriers, 1 cruiser, 5 destroyers, 8 fighters, 2 infantry, 4 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Iraq
Americans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans win, taking Iraq from Italians with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 bomber and 2 submarines
Germans defend with 1 destroyer and 1 submarine
Americans win with 1 bomber and 2 submarines remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Normandy BordeauxNon Combat Move - Americans
2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
4 transports moved from 98 Sea Zone to 94 Sea Zone
5 destroyers and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
1 bomber moved from 110 Sea Zone to United KingdomPlace Units - Americans
1 armour, 1 artillery and 2 infantry placed in Eastern United States
2 destroyers placed in 101 Sea Zone
2 transports placed in 101 Sea Zone
2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5,6,4,2
Americans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
4 infantry moved from Sikang to ShensiPlace Units - Chinese
2 infantry placed in Shensi
Chinese undo move 1.
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shensi: 4 infantry
EDIT: Adding units owned by Chinese to Tsinghai: 4 infantry
EDIT: Turning off Edit Mode -
clicked thru by mistake





