any scramble?
15L G40 Balladeer (axis) v DizzKneeLand33 (allies +17)
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Nah, that was a good assumption there. If the numbers are closer it would of course make more sense. :)
Thought so :)
No more moves tonight, next moves come tomorrow!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 fighters, 1 harbour, 10 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Manchuria to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Dzavhan to Central Mongolia
1 mech_infantry moved from Buyant-Uhaa to Central Mongolia
2 mech_infantrys moved from Manchuria to Central Mongolia
1 infantry moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
2 bombers moved from French Indo China to Szechwan
1 mech_infantry moved from French Indo China to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
1 artillery and 1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Chahar to Shensi
Japanese take Shensi from Chinese
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 artillery and 2 infantry moved from Burma to India
1 fighter and 1 tactical_bomber moved from Burma to IndiaCombat - Japanese
Battle in Philippines
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; Americans defend with 1 airfield and 1 harbour
Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Central Mongolia
Japanese attack with 1 armour and 3 mech_infantrys
Russians defend with 2 infantry
Japanese win, taking Central Mongolia from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Szechwan
Japanese attack with 2 bombers and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in India
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from India to Burma
2 bombers moved from Szechwan to French Indo China
1 fighter moved from Philippines to 36 Sea Zone
1 tactical_bomber moved from Philippines to 36 Sea Zone
7 fighters moved from 36 Sea Zone to Japan
3 fighters and 3 tactical_bombers moved from French Indo China to Japan
1 tactical_bomber moved from 36 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from French Indo China to Japan
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 submarine moved from 37 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Manchuria to ChaharPlace Units - Japanese
2 fighters and 8 infantry placed in Japan
1 harbour, 2 infantry and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 71 PUs; end with 76 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 6 bombers, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 armour, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 infantry, 3 tactical_bombers and 2 transports moved from 17 Sea Zone to 33 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 armour, 1 fighter, 1 infantry and 1 tactical_bomber moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Americans creates battle in territory 54 Sea Zone
Battle in Caroline Islands
Americans attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 armour remaining. Battle score for attacker is -13
Casualties for Americans: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
2 fighters moved from Midway to 33 Sea Zone
1 destroyer moved from 17 Sea Zone to 34 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
6 bombers moved from Western United States to Midway
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from French Central Africa to French Equatorial AfricaPlace Units - Americans
6 bombers placed in Western United States
1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour and 1 harbour
Iwo Jima : 1 flag
British Columbia : 1 infantry
Queensland : 1 artillery, 1 fighter and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 6 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield, 27 bombers and 1 fighter
43 Sea Zone : 1 flag
33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 transports
34 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
17 Sea Zone : 1 flag
Central United States : 1 aaGun, 1 factory_major and 1 mech_infantry
Southeast Mexico : 2 mech_infantrys
Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
Egypt : 1 artillery and 1 infantry
French Equatorial Africa : 2 infantry
70 Sea Zone : 1 cruiser and 1 transport
101 Sea Zone : 1 transport
Brazil : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 61 / 80
Russians : 9 / 9
Japanese : 71 / 86
Americans : 53 / 73
Chinese : 3 / 9
British : 32 / 32
UK_Pacific : 2 / 0
Italians : 15 / 19
ANZAC : 14 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to Shensi
5 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 5 infantry
Japanese defend with 1 artillery and 1 mech_infantry
2 infantry owned by the Chinese retreated to Kansu
Japanese win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
3 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Kansu : 1 fighter and 5 infantryProduction/PUs Summary :
Germans : 61 / 80
Russians : 9 / 9
Japanese : 70 / 86
Americans : 53 / 73
Chinese : 4 / 4
British : 32 / 32
UK_Pacific : 2 / 0
Italians : 15 / 19
ANZAC : 14 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 7 PUs;Combat Move - British
2 submarines moved from 92 Sea Zone to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from 92 Sea Zone to 91 Sea Zone
3 fighters moved from United Kingdom to 91 Sea Zone
1 armour moved from Tunisia to Morocco
British take Morocco from Italians
1 artillery moved from Algeria to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 artillery, 1 bomber, 1 fighter and 2 infantry moved from West India to India
1 mech_infantry moved from Tunisia to Morocco -
Would you like to submerge your sub in SZ91, or have it fight like a man?? :-D
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I must say I was in doubt, but before I could decide the captain allready gave the order and submerged, the German fleet will have to do without its submarine!
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I must say I was in doubt, but before I could decide the captain allready gave the order and submerged, the German fleet will have to do without its submarine!
Strangely, the UK got exactly four hits in that battle. If only the sub had fought like a man. Hitler will not be pleased…. :P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 7 PUs;Combat Move - British
2 submarines moved from 92 Sea Zone to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from 92 Sea Zone to 91 Sea Zone
3 fighters moved from United Kingdom to 91 Sea Zone
1 armour moved from Tunisia to Morocco
British take Morocco from Italians
1 artillery moved from Algeria to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 artillery, 1 bomber, 1 fighter and 2 infantry moved from West India to India
1 mech_infantry moved from Tunisia to MoroccoCombat - British
Battle in Gibraltar
Battle in 91 Sea Zone
British attack with 5 fighters, 2 submarines and 2 tactical_bombers
Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
British win, taking Gibraltar from Italians with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 41
Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Casualties for British: 1 submarine
Battle in India
British attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British win, taking India from Japanese with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from French Equatorial Africa: 2 infantry
EDIT: Adding units owned by Americans to Anglo Egyptian Sudan: 2 infantry
EDIT: Removing units owned by Americans from 70 Sea Zone: 1 cruiser and 1 transport
EDIT: Adding units owned by Americans to 72 Sea Zone: 1 cruiser and 1 transport
EDIT: Turning off Edit Mode
1 bomber and 1 fighter moved from India to West India
4 fighters moved from Persia to Russia
5 artilleries and 12 infantry moved from Iraq to Persia
1 fighter moved from Egypt to Persia
1 artillery and 1 infantry moved from Alexandria to Tobruk
2 fighters moved from Union of South Africa to Egypt
2 fighters moved from 91 Sea Zone to United Kingdom
1 tactical_bomber moved from 91 Sea Zone to United Kingdom
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea ZonePlace Units - British
1 artillery, 1 fighter and 1 infantry placed in Egypt
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 40 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs totalTerritory Summary for British and UK_Pacific :
India : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
West India : 3 aaGuns, 1 artillery, 1 bomber, 1 fighter and 10 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 artillery and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Morocco : 1 flag, 1 armour and 1 mech_infantry
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag, 1 artillery and 1 infantry
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 4 fighters
106 Sea Zone : 1 flag, 1 destroyer
Eire : 1 flag
97 Sea Zone : 1 flag, 1 submarine
92 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
Eastern Persia : 1 flag
Persia : 5 artilleries, 1 fighter and 12 infantry
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 61 / 80
Russians : 9 / 9
Japanese : 67 / 86
Americans : 53 / 73
Chinese : 4 / 4
British : 33 / 40
UK_Pacific : 5 / 5
Italians : 14 / 19
ANZAC : 14 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I must say I was in doubt, but before I could decide the captain allready gave the order and submerged, the German fleet will have to do without its submarine!
Strangely, the UK got exactly four hits in that battle. If only the sub had fought like a man. Hitler will not be pleased…. :P
Hitler thinks the UK is such a lucky country, they’d have gotten 5 hits is the sub had fought. He is pleased :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 9 PUs;Combat Move - Italians
1 mech_infantry moved from Rostov to Samara
Italians take Samara from Russians
1 mech_infantry moved from Rostov to Kazakhstan
Italians take Kazakhstan from Russians
1 artillery and 2 mech_infantrys moved from Ukraine to Rostov
3 fighters moved from Ukraine to Romania
1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Romania to UkraineCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
Italians collect 14 PUs (2 lost to blockades); end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Persia to CaucasusCombat - ANZAC
Battle in Caucasus
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
ANZAC win, taking Caucasus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter moved from Caucasus to Persia
2 infantry moved from Persia to Northwest Persia
1 artillery moved from Northwest Persia to Persia
1 cruiser and 1 destroyer moved from 17 Sea Zone to 33 Sea ZonePlace Units - ANZAC
3 infantry placed in Iraq
1 infantry and 1 tactical_bomber placed in PersiaTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,6
ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag, 1 infantry
33 Sea Zone : 1 artillery, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers
35 Sea Zone : 1 flag
Caucasus : 1 artillery and 1 infantry
Iraq : 1 flag, 1 factory_minor and 3 infantry
Northwest Persia : 1 flag, 2 artilleries and 4 infantry
Persia : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 tactical_bomberProduction/PUs Summary :
Germans : 59 / 80
Russians : 9 / 9
Japanese : 67 / 86
Americans : 53 / 73
Chinese : 4 / 4
British : 33 / 40
UK_Pacific : 5 / 5
Italians : 16 / 23
ANZAC : 14 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry, somehow when I sent to fighter to SZ35 to hit the trannie the click didn’t stick, but that’s why your transport mysteriously disappeared….
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 fighter and 2 infantry
United Kingdom : 2 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 59 / 80
Russians : 9 / 9
Japanese : 67 / 86
Americans : 53 / 73
Chinese : 4 / 4
British : 33 / 40
UK_Pacific : 5 / 5
Italians : 16 / 23
ANZAC : 14 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 2 bombers, 4 infantry and 3 mech_infantrys; Remaining resources: 6 PUs;Combat Move - Germans
1 infantry moved from Vologda to Russia
2 infantry moved from Smolensk to Russia
1 mech_infantry moved from Western Ukraine to Russia
10 armour, 22 artilleries, 6 bombers, 5 fighters, 24 infantry, 23 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
1 infantry moved from Tambov to Russia
3 armour and 5 mech_infantrys moved from Ukraine to Russia
6 bombers moved from Western Germany to Russia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 2 bombers, 4 infantry and 3 mech_infantrys; Remaining resources: 6 PUs;Combat Move - Germans
1 infantry moved from Vologda to Russia
2 infantry moved from Smolensk to Russia
1 mech_infantry moved from Western Ukraine to Russia
10 armour, 22 artilleries, 6 bombers, 5 fighters, 24 infantry, 23 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
1 infantry moved from Tambov to Russia
3 armour and 5 mech_infantrys moved from Ukraine to Russia
6 bombers moved from Western Germany to RussiaCombat - Germans
Germans creates battle in territory 91 Sea Zone
Battle in Russia
Germans attack with 13 armour, 22 artilleries, 12 bombers, 5 fighters, 28 infantry, 29 mech_infantrys and 5 tactical_bombers
British defend with 4 fighters; Russians defend with 5 aaGuns, 1 airfield, 3 armour, 11 artilleries, 1 factory_major, 2 fighters, 72 infantry, 7 mech_infantrys and 1 tactical_bomber
Germans captures 9PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 13 armour, 12 bombers, 6 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 88
Casualties for Germans: 22 artilleries, 5 fighters, 28 infantry and 23 mech_infantrys
Casualties for British: 4 fighters
Casualties for Russians: 5 aaGuns, 3 armour, 11 artilleries, 2 fighters, 72 infantry, 7 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
6 bombers moved from Russia to Germany
5 tactical_bombers moved from Russia to Volgograd
6 bombers moved from Russia to Bryansk
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
2 artilleries and 1 infantry placed in Volgograd
3 armour placed in Ukraine
3 infantry placed in France
1 mech_infantry placed in Germany
2 bombers and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
Germans collect 62 PUs; end with 77 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Kansu : 1 aaGun and 3 infantry
Olgiy : 1 flag
Tsagaan Olom : 1 flag
125 Sea Zone : 1 submarine
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 62 / 97
Russians : 6 / 0
Japanese : 67 / 86
Americans : 53 / 73
Chinese : 4 / 4
British : 33 / 40
UK_Pacific : 5 / 5
Italians : 16 / 23
ANZAC : 14 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 4 fighters, 6 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kweichow to Shensi
3 mech_infantrys moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Burma to India
2 bombers moved from French Indo China to Shensi
1 mech_infantry moved from Chahar to Shensi
1 armour moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour moved from Tsagaan Olom to SuiyuyanCombat - Japanese
Battle in Shensi
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 artillery and 2 infantry
Battle in 34 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to 36 Sea Zone
1 mech_infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Central Mongolia to Yenisey
1 mech_infantry moved from Ulaanbaatar to Suiyuyan
1 mech_infantry moved from Central Mongolia to Suiyuyan
5 mech_infantrys moved from Manchuria to Chahar
1 bomber moved from Shensi to French Indo China
1 bomber moved from Shensi to French Indo China
1 fighter and 1 tactical_bomber moved from India to Burma
2 infantry moved from French Indo China to YunnanPlace Units - Japanese
4 fighters and 6 infantry placed in Japan
3 mech_infantrys placed in Manchuria
2 armour and 1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 72 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
27 bombers moved from Midway to 34 Sea ZoneCombat - Americans
Battle in 34 Sea Zone
Americans attack with 27 bombers and 1 destroyer
Japanese defend with 1 submarine
Americans win with 27 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
27 bombers moved from 34 Sea Zone to Caroline Islands
1 fighter moved from Midway to Caroline Islands
2 fighters moved from 33 Sea Zone to Caroline Islands
6 bombers moved from Western United States to Caroline Islands
1 cruiser and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 armour and 1 infantry moved from 123 Sea Zone to IcelandPlace Units - Americans
6 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 33 bombers, 3 fighters and 1 harbour
Iwo Jima : 1 flag
British Columbia : 1 infantry
Queensland : 1 artillery, 1 fighter and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 6 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
43 Sea Zone : 1 flag
33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
34 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
17 Sea Zone : 1 flag
Central United States : 1 aaGun, 1 factory_major and 1 mech_infantry
Southeast Mexico : 2 mech_infantrys
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 armour and 1 infantry
Egypt : 1 artillery and 3 infantry
123 Sea Zone : 1 transport
81 Sea Zone : 1 cruiser and 1 transport
Brazil : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 62 / 97
Russians : 6 / 0
Japanese : 72 / 87
Americans : 53 / 74
Chinese : 2 / 4
British : 33 / 40
UK_Pacific : 2 / 0
Italians : 16 / 23
ANZAC : 14 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Kansu : 1 fighter and 6 infantry
Production/PUs Summary :
Germans : 62 / 97
Russians : 6 / 0
Japanese : 72 / 87
Americans : 53 / 74
Chinese : 2 / 3
British : 33 / 40
UK_Pacific : 2 / 0
Italians : 16 / 23
ANZAC : 14 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





