15L G40 Balladeer (axis) v DizzKneeLand33 (allies +17)

  • 18 16 15

    @DizzKneeLand33:

    @Balladeer:

    I must say I was in doubt, but before I could decide the captain allready gave the order and submerged, the German fleet will have to do without its submarine!

    Strangely, the UK got exactly four hits in that battle.  If only the sub had fought like a man.  Hitler will not be pleased…. :P

    Hitler thinks the UK is such a lucky country, they’d have gotten 5 hits is the sub had fought. He is pleased :)

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 9 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Rostov to Samara
                      Italians take Samara from Russians
                1 mech_infantry moved from Rostov to Kazakhstan
                      Italians take Kazakhstan from Russians
                1 artillery and 2 mech_infantrys moved from Ukraine to Rostov
                3 fighters moved from Ukraine to Romania
                1 mech_infantry moved from Northern Italy to Romania
                1 mech_infantry moved from Romania to Ukraine

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
                Italians collect 14 PUs (2 lost to blockades); end with 23 PUs total

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from Persia to Caucasus

    Combat - ANZAC
                Battle in Caucasus
                    ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                    ANZAC win, taking Caucasus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 fighter moved from Caucasus to Persia
                2 infantry moved from Persia to Northwest Persia
                1 artillery moved from Northwest Persia to Persia
                1 cruiser and 1 destroyer moved from 17 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                3 infantry placed in Iraq
                1 infantry and 1 tactical_bomber placed in Persia

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,6
                ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag, 1 infantry
        33 Sea Zone : 1 artillery, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers
        35 Sea Zone : 1 flag
        Caucasus : 1 artillery and 1 infantry
        Iraq : 1 flag, 1 factory_minor and 3 infantry
        Northwest Persia : 1 flag, 2 artilleries and 4 infantry
        Persia : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 59 / 80
        Russians : 9 / 9
        Japanese : 67 / 86
        Americans : 53 / 73
        Chinese : 4 / 4
        British : 33 / 40
        UK_Pacific : 5 / 5
        Italians : 16 / 23
        ANZAC : 14 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    Sorry, somehow when I sent to fighter to SZ35 to hit the trannie the click didn’t stick, but that’s why your transport mysteriously disappeared….

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 fighter and 2 infantry
        United Kingdom : 2 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 59 / 80
        Russians : 9 / 9
        Japanese : 67 / 86
        Americans : 53 / 73
        Chinese : 4 / 4
        British : 33 / 40
        UK_Pacific : 5 / 5
        Italians : 16 / 23
        ANZAC : 14 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 18 16 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 2 bombers, 4 infantry and 3 mech_infantrys; Remaining resources: 6 PUs;

    Combat Move - Germans
                1 infantry moved from Vologda to Russia
                2 infantry moved from Smolensk to Russia
                1 mech_infantry moved from Western Ukraine to Russia
                10 armour, 22 artilleries, 6 bombers, 5 fighters, 24 infantry, 23 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
                1 infantry moved from Tambov to Russia
                3 armour and 5 mech_infantrys moved from Ukraine to Russia
                6 bombers moved from Western Germany to Russia

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 2 bombers, 4 infantry and 3 mech_infantrys; Remaining resources: 6 PUs;

    Combat Move - Germans
                1 infantry moved from Vologda to Russia
                2 infantry moved from Smolensk to Russia
                1 mech_infantry moved from Western Ukraine to Russia
                10 armour, 22 artilleries, 6 bombers, 5 fighters, 24 infantry, 23 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
                1 infantry moved from Tambov to Russia
                3 armour and 5 mech_infantrys moved from Ukraine to Russia
                6 bombers moved from Western Germany to Russia

    Combat - Germans
                Germans creates battle in territory 91 Sea Zone
                Battle in Russia
                    Germans attack with 13 armour, 22 artilleries, 12 bombers, 5 fighters, 28 infantry, 29 mech_infantrys and 5 tactical_bombers
                    British defend with 4 fighters; Russians defend with 5 aaGuns, 1 airfield, 3 armour, 11 artilleries, 1 factory_major, 2 fighters, 72 infantry, 7 mech_infantrys and 1 tactical_bomber
                    Germans captures 9PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 13 armour, 12 bombers, 6 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 88
                    Casualties for Germans: 22 artilleries, 5 fighters, 28 infantry and 23 mech_infantrys
                    Casualties for British: 4 fighters
                    Casualties for Russians: 5 aaGuns, 3 armour, 11 artilleries, 2 fighters, 72 infantry, 7 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                6 bombers moved from Russia to Germany
                5 tactical_bombers moved from Russia to Volgograd
                6 bombers moved from Russia to Bryansk
                1 aaGun moved from Western Germany to Germany

    Place Units - Germans
                2 artilleries and 1 infantry placed in Volgograd
                3 armour placed in Ukraine
                3 infantry placed in France
                1 mech_infantry placed in Germany
                2 bombers and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
                Germans collect 62 PUs; end with 77 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

    Territory Summary for Russians :

    Kansu : 1 aaGun and 3 infantry
        Olgiy : 1 flag
        Tsagaan Olom : 1 flag
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 62 / 97
        Russians : 6 / 0
        Japanese : 67 / 86
        Americans : 53 / 73
        Chinese : 4 / 4
        British : 33 / 40
        UK_Pacific : 5 / 5
        Italians : 16 / 23
        ANZAC : 14 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 armour, 4 fighters, 6 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 54 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
                1 mech_infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Kweichow to Shensi
                3 mech_infantrys moved from Yunnan to India
                1 fighter and 1 tactical_bomber moved from Burma to India
                2 bombers moved from French Indo China to Shensi
                1 mech_infantry moved from Chahar to Shensi
                1 armour moved from Central Mongolia to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 armour moved from Tsagaan Olom to Suiyuyan

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in India
                    Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 artillery and 2 infantry
                Battle in 34 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Japan to 36 Sea Zone
                1 mech_infantry moved from French Indo China to Yunnan
                1 mech_infantry moved from Central Mongolia to Yenisey
                1 mech_infantry moved from Ulaanbaatar to Suiyuyan
                1 mech_infantry moved from Central Mongolia to Suiyuyan
                5 mech_infantrys moved from Manchuria to Chahar
                1 bomber moved from Shensi to French Indo China
                1 bomber moved from Shensi to French Indo China
                1 fighter and 1 tactical_bomber moved from India to Burma
                2 infantry moved from French Indo China to Yunnan

    Place Units - Japanese
                4 fighters and 6 infantry placed in Japan
                3 mech_infantrys placed in Manchuria
                2 armour and 1 mech_infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 72 PUs; end with 77 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 6 bombers; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                27 bombers moved from Midway to 34 Sea Zone

    Combat - Americans
                Battle in 34 Sea Zone
                    Americans attack with 27 bombers and 1 destroyer
                    Japanese defend with 1 submarine
                    Americans win with 27 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                27 bombers moved from 34 Sea Zone to Caroline Islands
                1 fighter moved from Midway to Caroline Islands
                2 fighters moved from 33 Sea Zone to Caroline Islands
                6 bombers moved from Western United States to Caroline Islands
                1 cruiser and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
                1 armour and 1 infantry moved from 123 Sea Zone to Iceland

    Place Units - Americans
                6 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 armour, 33 bombers, 3 fighters and 1 harbour
        Iwo Jima : 1 flag
        British Columbia : 1 infantry
        Queensland : 1 artillery, 1 fighter and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 6 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        43 Sea Zone : 1 flag
        33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
        34 Sea Zone : 1 destroyer
        22 Sea Zone : 1 flag
        17 Sea Zone : 1 flag
        Central United States : 1 aaGun, 1 factory_major and 1 mech_infantry
        Southeast Mexico : 2 mech_infantrys
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Iceland : 1 armour and 1 infantry
        Egypt : 1 artillery and 3 infantry
        123 Sea Zone : 1 transport
        81 Sea Zone : 1 cruiser and 1 transport
        Brazil : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 62 / 97
        Russians : 6 / 0
        Japanese : 72 / 87
        Americans : 53 / 74
        Chinese : 2 / 4
        British : 33 / 40
        UK_Pacific : 2 / 0
        Italians : 16 / 23
        ANZAC : 14 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Kansu : 1 fighter and 6 infantry

    Production/PUs Summary :

    Germans : 62 / 97
        Russians : 6 / 0
        Japanese : 72 / 87
        Americans : 53 / 74
        Chinese : 2 / 3
        British : 33 / 40
        UK_Pacific : 2 / 0
        Italians : 16 / 23
        ANZAC : 14 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British repair damage of 13x factory_major; Remaining resources: 27 PUs;
                British buy 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                3 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery, 1 fighter and 2 infantry moved from West India to India
                1 fighter moved from Persia to India

    Combat - British
                Battle in Normandy Bordeaux
                Battle in Holland Belgium
                Battle in 91 Sea Zone
                    British attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 submarine
                    British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in India
                    British attack with 1 artillery, 2 fighters and 2 infantry
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
                    British win, taking India from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - British
                2 fighters moved from India to West India
                1 bomber moved from West India to Egypt
                5 artilleries and 12 infantry moved from Persia to Eastern Persia
                1 battleship, 2 carriers and 2 cruisers moved from 92 Sea Zone to 110 Sea Zone
                2 fighters and 1 tactical_bomber moved from United Kingdom to Iceland
                1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 91 Sea Zone to United Kingdom
                1 fighter moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 mech_infantry moved from Morocco to Tunisia

    Place Units - British
                1 transport placed in 81 Sea Zone
                1 transport placed in 110 Sea Zone
                1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total

    Territory Summary for British and UK_Pacific :

    India : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        West India : 3 aaGuns, 2 fighters and 8 infantry
        Iceland : 1 airfield, 2 fighters and 1 tactical_bomber
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Algeria : 1 flag
        Tunisia : 1 flag, 1 armour and 1 mech_infantry
        Holland Belgium : 1 flag, 1 artillery
        Tobruk : 1 flag, 1 artillery and 1 infantry
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag, 1 destroyer
        Eire : 1 flag
        97 Sea Zone : 1 flag, 1 submarine
        Eastern Persia : 1 flag, 5 artilleries and 12 infantry
        81 Sea Zone : 1 transport
        91 Sea Zone : 1 destroyer and 1 submarine
        110 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 fighter, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 57 / 97
        Russians : 6 / 0
        Japanese : 69 / 87
        Americans : 53 / 74
        Chinese : 2 / 3
        British : 38 / 38
        UK_Pacific : 5 / 5
        Italians : 16 / 23
        ANZAC : 14 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 destroyers; Remaining resources: 7 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Kazakhstan to Novosibirsk
                      Italians take Novosibirsk from Russians
                1 mech_infantry moved from Samara to Urals
                      Italians take Urals from Russians
                1 bomber moved from Southern Italy to Iraq

    Combat - Italians
                Strategic bombing raid in Iraq
                    1 bomber killed by AA
                    Bombing raid in Iraq causes 0 damage total.

    Non Combat Move - Italians
                1 fighter moved from Romania to Southern Italy
                3 mech_infantrys moved from Romania to Greater Southern Germany
                2 fighters moved from Romania to Southern Italy
                1 mech_infantry moved from Ukraine to Romania

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
                Italians collect 16 PUs (2 lost to blockades); end with 23 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Caucasus to Kazakhstan
                      ANZAC take Kazakhstan from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Persia to Eastern Persia
                3 infantry moved from Iraq to Northwest Persia
                1 artillery moved from Caucasus to Northwest Persia
                1 artillery moved from Persia to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia

    Place Units - ANZAC
                2 infantry placed in Iraq
                1 artillery and 2 infantry placed in Persia

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Kazakhstan : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        33 Sea Zone : 1 artillery, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers
        35 Sea Zone : 1 flag
        Iraq : 1 flag, 1 factory_minor and 2 infantry
        Eastern Persia : 1 infantry
        Northwest Persia : 1 flag, 4 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
        Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry

    Production/PUs Summary :

    Germans : 57 / 97
        Russians : 4 / 0
        Japanese : 69 / 87
        Americans : 53 / 74
        Chinese : 2 / 3
        British : 38 / 38
        UK_Pacific : 5 / 5
        Italians : 17 / 28
        ANZAC : 15 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 fighter and 2 infantry
        United Kingdom : 2 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 57 / 97
        Russians : 4 / 0
        Japanese : 69 / 87
        Americans : 53 / 74
        Chinese : 2 / 3
        British : 38 / 38
        UK_Pacific : 5 / 5
        Italians : 17 / 28
        ANZAC : 15 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 2 fighters, 9 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from France to Normandy Bordeaux
                2 infantry moved from France to Holland Belgium
                1 bomber moved from Western Germany to Normandy Bordeaux
                1 infantry moved from Volgograd to Kazakhstan
                2 bombers moved from Bryansk to Kazakhstan
                1 artillery moved from Volgograd to Caucasus
                      Germans take Caucasus from Russians
                1 bomber moved from Western Germany to Normandy Bordeaux
                2 bombers moved from Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 2 bombers and 2 infantry
                    British defend with 1 artillery
                    Germans win, taking Holland Belgium from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Normandy Bordeaux
                    Germans attack with 2 bombers and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 2 bombers and 1 infantry
                    ANZAC defend with 1 infantry
                    Germans win, taking Kazakhstan from ANZAC with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Germans
                4 bombers moved from Bryansk to Eastern Poland
                2 bombers moved from Holland Belgium to Eastern Poland
                4 bombers moved from Germany to Eastern Poland
                3 aaGuns moved from Bryansk to Rostov
                3 armour moved from Ukraine to Volgograd
                13 armour and 6 mech_infantrys moved from Russia to Volgograd
                2 bombers moved from Kazakhstan to Russia
                2 tactical_bombers moved from Volgograd to Novgorod
                2 bombers moved from Normandy Bordeaux to Eastern Poland
                1 aaGun moved from Germany to Western Germany
                1 mech_infantry moved from Germany to Western Germany

    Place Units - Germans
                3 armour placed in Volgograd
                2 mech_infantrys placed in Ukraine
                3 armour placed in Novgorod
                2 infantry placed in France
                2 fighters and 7 infantry placed in Western Germany
                1 submarine placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
                Germans collect 62 PUs (3 lost to blockades); end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - Russians

    Turn Complete - Russians

    Territory Summary for Russians :

    Kansu : 1 aaGun and 3 infantry
        Olgiy : 1 flag
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 65 / 87
        Russians : 2 / 0
        Japanese : 69 / 87
        Americans : 53 / 74
        Chinese : 2 / 3
        British : 33 / 38
        UK_Pacific : 5 / 5
        Italians : 17 / 28
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 carriers, 1 factory_minor, 2 fighters, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 4 PUs;

    Combat Move - Japanese
                2 armour and 1 mech_infantry moved from French Indo China to 36 Sea Zone
                1 mech_infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
                1 mech_infantry moved from 21 Sea Zone to Guam
                2 armour and 2 transports moved from 36 Sea Zone to 35 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 35 Sea Zone to 45 Sea Zone
                2 armour and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
                2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Kansu
                1 infantry and 1 mech_infantry moved from Shensi to Kansu
                1 armour, 1 artillery and 3 mech_infantrys moved from Suiyuyan to Kansu
                5 mech_infantrys moved from Chahar to Kansu
                1 mech_infantry moved from Yenisey to Olgiy
                      Japanese take Olgiy from Russians
                1 mech_infantry moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Burma to India
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone

    Combat - Japanese
                Battle in Guam
                Battle in Dutch New Guinea
                    Japanese attack with 2 armour and 2 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Guam from Americans, taking Dutch New Guinea from ANZAC with 2 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry, 9 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 aaGun and 3 infantry; Chinese defend with 1 fighter and 6 infantry
                    Japanese win, taking Kansu from Chinese with 1 armour, 2 bombers, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 artillery, 1 fighter, 1 infantry and 5 mech_infantrys
                    Casualties for Russians: 1 aaGun and 3 infantry
                    Casualties for Chinese: 1 fighter and 6 infantry
                Battle in 34 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in India
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from India to Burma
                2 infantry moved from Yunnan to Burma
                3 mech_infantrys moved from Manchuria to Anhwe
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
                2 bombers moved from Kansu to Hunan
                1 tactical_bomber moved from Kansu to Suiyuyan
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to French Indo China
                5 fighters and 3 tactical_bombers moved from Japan to 36 Sea Zone
                4 fighters moved from Japan to 36 Sea Zone

    Place Units - Japanese
                2 carriers and 1 transport placed in 36 Sea Zone
                2 fighters and 3 mech_infantrys placed in Japan
                Japanese undo move 2.
                3 mech_infantrys placed in Manchuria
                2 fighters placed in Japan
                1 factory_minor placed in Malaya

    Turn Complete - Japanese
                Japanese collect 74 PUs; end with 83 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 6 bombers; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 armour moved from Caroline Islands to 33 Sea Zone
                1 armour and 1 transport moved from 33 Sea Zone to 45 Sea Zone
                1 armour moved from 45 Sea Zone to Dutch New Guinea
                1 fighter moved from Queensland to Dutch New Guinea
                1 bomber moved from Caroline Islands to 21 Sea Zone
                1 bomber moved from Caroline Islands to Dutch New Guinea
                2 bombers moved from Caroline Islands to Dutch New Guinea
                1 bomber moved from Caroline Islands to Dutch New Guinea
                1 bomber moved from Caroline Islands to 45 Sea Zone
                1 armour and 1 infantry moved from Iceland to 123 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
                1 armour and 1 infantry moved from 125 Sea Zone to Norway

    Combat - Americans
                Battle in Norway
                Battle in 45 Sea Zone
                    Americans attack with 1 bomber and 1 transport
                    Japanese defend with 2 transports
                    Americans win, taking Norway from Germans with 1 bomber and 1 transport remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Dutch New Guinea
                    Americans attack with 1 armour, 4 bombers and 1 fighter
                    Japanese defend with 2 armour and 1 infantry
                    Americans win, taking Dutch New Guinea from Japanese with 1 armour and 4 bombers remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 2 armour and 1 infantry
                Battle in 21 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Queensland to Northern Territory
                4 bombers moved from Dutch New Guinea to Northern Territory
                1 bomber moved from 45 Sea Zone to Caroline Islands
                6 bombers moved from Western United States to Caroline Islands
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 cruiser moved from 33 Sea Zone to 44 Sea Zone
                1 bomber moved from 21 Sea Zone to Caroline Islands

    Place Units - Americans
                6 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 35 bombers, 3 fighters and 1 harbour
        Iwo Jima : 1 flag
        British Columbia : 1 infantry
        Northern Territory : 1 artillery, 4 bombers and 1 infantry
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 6 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Dutch New Guinea : 1 flag, 1 armour
        44 Sea Zone : 1 cruiser
        43 Sea Zone : 1 flag
        45 Sea Zone : 1 transport
        33 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 1 submarine and 1 transport
        35 Sea Zone : 1 destroyer
        22 Sea Zone : 1 flag
        17 Sea Zone : 1 flag
        Central United States : 1 aaGun, 1 factory_major and 1 mech_infantry
        Southeast Mexico : 2 mech_infantrys
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Egypt : 1 artillery and 3 infantry
        Norway : 1 flag, 1 armour and 1 infantry
        125 Sea Zone : 1 transport
        81 Sea Zone : 1 cruiser and 1 transport
        Brazil : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 62 / 87
        Russians : 2 / 0
        Japanese : 74 / 93
        Americans : 56 / 78
        Chinese : 0 / 3
        British : 33 / 38
        UK_Pacific : 2 / 0
        Italians : 17 / 28
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British repair damage of 1x factory_major; Remaining resources: 37 PUs;
                British buy 1 artillery, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters and 4 infantry moved from West India to India
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 bomber and 3 fighters moved from Egypt to Malta
                1 submarine moved from 97 Sea Zone to 98 Sea Zone

    Combat - British
                Battle in Malta
                    British attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Malta from Italians with 1 artillery, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in India
                    British attack with 2 fighters and 4 infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    British win, taking India from Japanese with 2 fighters and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                2 fighters moved from India to West India
                5 artilleries and 12 infantry moved from Eastern Persia to West India
                1 bomber and 3 fighters moved from Malta to Tobruk
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                1 battleship, 2 carriers, 2 cruisers, 1 fighter, 1 tactical_bomber and 3 transports moved from 110 Sea Zone to 109 Sea Zone
                2 fighters moved from Iceland to 109 Sea Zone
                1 tactical_bomber moved from Iceland to United Kingdom
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                1 bomber moved from Tobruk to Egypt

    Place Units - British
                1 artillery and 2 infantry placed in Egypt
                2 transports placed in 109 Sea Zone
                1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total

    Territory Summary for British and UK_Pacific :

    India : 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
        West India : 3 aaGuns, 5 artilleries, 2 fighters and 16 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 artillery and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 artillery and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 7 infantry, 1 mech_infantry and 1 tactical_bomber
        Morocco : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 flag, 1 armour, 3 fighters and 1 mech_infantry
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        96 Sea Zone : 1 transport
        106 Sea Zone : 1 flag
        Eire : 1 flag
        109 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 5 transports
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        98 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 62 / 87
        Russians : 2 / 0
        Japanese : 71 / 93
        Americans : 56 / 78
        Chinese : 0 / 3
        British : 33 / 38
        UK_Pacific : 5 / 5
        Italians : 17 / 28
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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