15L G40 Balladeer (axis) v DizzKneeLand33 (allies +17)

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 fighter and 2 infantry
        United Kingdom : 2 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 16 / 19
        Japanese : 62 / 81
        Americans : 55 / 88
        Chinese : 7 / 9
        British : 32 / 32
        UK_Pacific : 5 / 5
        Italians : 15 / 19
        ANZAC : 14 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 bombers and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                2 infantry moved from Archangel to Smolensk
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 mech_infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                5 tactical_bombers moved from Belarus to Smolensk
                1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 transport moved from 112 Sea Zone to 91 Sea Zone
                4 bombers and 5 fighters moved from Belarus to Russia

  • '18 '16 '15

    Assumed no airbattle in Russia, if you do want we can reroll that.

  • '18 '16 '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians

  • '20 '16 '15 '14

    Nah, that was a good assumption there.  If the numbers are closer it would of course make more sense.  :)

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 12x factory_major; Remaining resources: 7 PUs;
                Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Volgograd
                2 fighters and 1 tactical_bomber moved from Russia to Volgograd
                1 submarine moved from 127 Sea Zone to 125 Sea Zone

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Volgograd to Russia
                1 aaGun and 10 infantry moved from Samara to Russia
                1 aaGun and 3 infantry moved from Olgiy to Kansu
                2 infantry moved from Ulaanbaatar to Central Mongolia

    Place Units - Russians
                1 artillery and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 9 PUs; end with 9 PUs total

    Territory Summary for Russians :

    Suiyuyan : 1 infantry
        Kansu : 1 aaGun and 3 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 2 infantry
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Russia : 5 aaGuns, 1 airfield, 3 armour, 11 artilleries, 1 factory_major, 2 fighters, 72 infantry, 7 mech_infantrys and 1 tactical_bomber
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 61 / 80
        Russians : 9 / 9
        Japanese : 62 / 81
        Americans : 55 / 88
        Chinese : 7 / 9
        British : 32 / 32
        UK_Pacific : 5 / 5
        Italians : 15 / 19
        ANZAC : 14 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    @DizzKneeLand33:

    Nah, that was a good assumption there.  If the numbers are closer it would of course make more sense.  :)

    Thought so :)

    No more moves tonight, next moves come tomorrow!

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 fighters, 1 harbour, 10 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Manchuria to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 armour moved from Yakut S.S.R. to Dzavhan
                      Japanese take Dzavhan from Russians
                1 armour moved from Dzavhan to Central Mongolia
                1 mech_infantry moved from Buyant-Uhaa to Central Mongolia
                2 mech_infantrys moved from Manchuria to Central Mongolia
                1 infantry moved from Hopei to Kweichow
                1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
                2 bombers moved from French Indo China to Szechwan
                1 mech_infantry moved from French Indo China to Szechwan
                1 mech_infantry moved from Yunnan to Szechwan
                1 artillery and 1 mech_infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Chahar to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 artillery and 2 infantry moved from Burma to India
                1 fighter and 1 tactical_bomber moved from Burma to India

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; Americans defend with 1 airfield and 1 harbour
                    Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Central Mongolia
                    Japanese attack with 1 armour and 3 mech_infantrys
                    Russians defend with 2 infantry
                    Japanese win, taking Central Mongolia from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Szechwan
                    Japanese attack with 2 bombers and 2 mech_infantrys
                    Chinese defend with 2 infantry
                    Japanese win, taking Szechwan from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in India
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from India to Burma
                2 bombers moved from Szechwan to French Indo China
                1 fighter moved from Philippines to 36 Sea Zone
                1 tactical_bomber moved from Philippines to 36 Sea Zone
                7 fighters moved from 36 Sea Zone to Japan
                3 fighters and 3 tactical_bombers moved from French Indo China to Japan
                1 tactical_bomber moved from 36 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from French Indo China to Japan
                1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
                1 submarine moved from 37 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from Manchuria to Chahar

    Place Units - Japanese
                2 fighters and 8 infantry placed in Japan
                1 harbour, 2 infantry and 1 mech_infantry placed in French Indo China
                3 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 76 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 6 bombers, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 armour, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 infantry, 3 tactical_bombers and 2 transports moved from 17 Sea Zone to 33 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 17 Sea Zone from Japanese
                1 armour, 1 fighter, 1 infantry and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Americans creates battle in territory 54 Sea Zone
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 armour remaining. Battle score for attacker is -13
                    Casualties for Americans: 1 fighter, 1 infantry and 1 tactical_bomber
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                2 fighters moved from Midway to 33 Sea Zone
                1 destroyer moved from 17 Sea Zone to 34 Sea Zone
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                6 bombers moved from Western United States to Midway
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from French Central Africa to French Equatorial Africa

    Place Units - Americans
                6 bombers placed in Western United States
                1 transport placed in 101 Sea Zone
                1 armour and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 armour and 1 harbour
        Iwo Jima : 1 flag
        British Columbia : 1 infantry
        Queensland : 1 artillery, 1 fighter and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 6 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield, 27 bombers and 1 fighter
        43 Sea Zone : 1 flag
        33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 transports
        34 Sea Zone : 1 destroyer
        22 Sea Zone : 1 flag
        17 Sea Zone : 1 flag
        Central United States : 1 aaGun, 1 factory_major and 1 mech_infantry
        Southeast Mexico : 2 mech_infantrys
        Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
        Egypt : 1 artillery and 1 infantry
        French Equatorial Africa : 2 infantry
        70 Sea Zone : 1 cruiser and 1 transport
        101 Sea Zone : 1 transport
        Brazil : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 61 / 80
        Russians : 9 / 9
        Japanese : 71 / 86
        Americans : 53 / 73
        Chinese : 3 / 9
        British : 32 / 32
        UK_Pacific : 2 / 0
        Italians : 15 / 19
        ANZAC : 14 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Kansu to Shensi
                5 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 5 infantry
                    Japanese defend with 1 artillery and 1 mech_infantry
                    2 infantry owned by the Chinese retreated to Kansu
                    Japanese win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -9
                    Casualties for Chinese: 3 infantry
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                3 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Kansu : 1 fighter and 5 infantry

    Production/PUs Summary :

    Germans : 61 / 80
        Russians : 9 / 9
        Japanese : 70 / 86
        Americans : 53 / 73
        Chinese : 4 / 4
        British : 32 / 32
        UK_Pacific : 2 / 0
        Italians : 15 / 19
        ANZAC : 14 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '16 '15 '14

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 7 PUs;

    Combat Move - British
                2 submarines moved from 92 Sea Zone to 91 Sea Zone
                2 fighters and 2 tactical_bombers moved from 92 Sea Zone to 91 Sea Zone
                3 fighters moved from United Kingdom to 91 Sea Zone
                1 armour moved from Tunisia to Morocco
                      British take Morocco from Italians
                1 artillery moved from Algeria to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 artillery, 1 bomber, 1 fighter and 2 infantry moved from West India to India
                1 mech_infantry moved from Tunisia to Morocco

  • '20 '16 '15 '14

    Would you like to submerge your sub in SZ91, or have it fight like a man??  :-D

  • '18 '16 '15

    I must say I was in doubt, but before I could decide the captain allready gave the order and submerged, the German fleet will have to do without its submarine!

  • '20 '16 '15 '14

    @Balladeer:

    I must say I was in doubt, but before I could decide the captain allready gave the order and submerged, the German fleet will have to do without its submarine!

    Strangely, the UK got exactly four hits in that battle.  If only the sub had fought like a man.  Hitler will not be pleased…. :P

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 7 PUs;

    Combat Move - British
                2 submarines moved from 92 Sea Zone to 91 Sea Zone
                2 fighters and 2 tactical_bombers moved from 92 Sea Zone to 91 Sea Zone
                3 fighters moved from United Kingdom to 91 Sea Zone
                1 armour moved from Tunisia to Morocco
                      British take Morocco from Italians
                1 artillery moved from Algeria to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 artillery, 1 bomber, 1 fighter and 2 infantry moved from West India to India
                1 mech_infantry moved from Tunisia to Morocco

    Combat - British
                Battle in Gibraltar
                Battle in 91 Sea Zone
                    British attack with 5 fighters, 2 submarines and 2 tactical_bombers
                    Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    1 submarine owned by the Germans Submerged
                    British win, taking Gibraltar from Italians with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 41
                    Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                    Casualties for British: 1 submarine
                Battle in India
                    British attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    British win, taking India from Japanese with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from French Equatorial Africa: 2 infantry
                EDIT: Adding units owned by Americans to Anglo Egyptian Sudan: 2 infantry
                EDIT: Removing units owned by Americans from 70 Sea Zone: 1 cruiser and 1 transport
                EDIT: Adding units owned by Americans to 72 Sea Zone: 1 cruiser and 1 transport
                EDIT: Turning off Edit Mode
                1 bomber and 1 fighter moved from India to West India
                4 fighters moved from Persia to Russia
                5 artilleries and 12 infantry moved from Iraq to Persia
                1 fighter moved from Egypt to Persia
                1 artillery and 1 infantry moved from Alexandria to Tobruk
                2 fighters moved from Union of South Africa to Egypt
                2 fighters moved from 91 Sea Zone to United Kingdom
                1 tactical_bomber moved from 91 Sea Zone to United Kingdom
                3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone

    Place Units - British
                1 artillery, 1 fighter and 1 infantry placed in Egypt
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 40 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total

    Territory Summary for British and UK_Pacific :

    India : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        West India : 3 aaGuns, 1 artillery, 1 bomber, 1 fighter and 10 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 artillery and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
        Morocco : 1 flag, 1 armour and 1 mech_infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 flag, 1 artillery and 1 infantry
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Russia : 4 fighters
        106 Sea Zone : 1 flag, 1 destroyer
        Eire : 1 flag
        97 Sea Zone : 1 flag, 1 submarine
        92 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
        Eastern Persia : 1 flag
        Persia : 5 artilleries, 1 fighter and 12 infantry
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 61 / 80
        Russians : 9 / 9
        Japanese : 67 / 86
        Americans : 53 / 73
        Chinese : 4 / 4
        British : 33 / 40
        UK_Pacific : 5 / 5
        Italians : 14 / 19
        ANZAC : 14 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    @DizzKneeLand33:

    @Balladeer:

    I must say I was in doubt, but before I could decide the captain allready gave the order and submerged, the German fleet will have to do without its submarine!

    Strangely, the UK got exactly four hits in that battle.  If only the sub had fought like a man.  Hitler will not be pleased…. :P

    Hitler thinks the UK is such a lucky country, they’d have gotten 5 hits is the sub had fought. He is pleased :)

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 9 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Rostov to Samara
                      Italians take Samara from Russians
                1 mech_infantry moved from Rostov to Kazakhstan
                      Italians take Kazakhstan from Russians
                1 artillery and 2 mech_infantrys moved from Ukraine to Rostov
                3 fighters moved from Ukraine to Romania
                1 mech_infantry moved from Northern Italy to Romania
                1 mech_infantry moved from Romania to Ukraine

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
                Italians collect 14 PUs (2 lost to blockades); end with 23 PUs total

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from Persia to Caucasus

    Combat - ANZAC
                Battle in Caucasus
                    ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                    ANZAC win, taking Caucasus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 fighter moved from Caucasus to Persia
                2 infantry moved from Persia to Northwest Persia
                1 artillery moved from Northwest Persia to Persia
                1 cruiser and 1 destroyer moved from 17 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                3 infantry placed in Iraq
                1 infantry and 1 tactical_bomber placed in Persia

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,6
                ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag, 1 infantry
        33 Sea Zone : 1 artillery, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers
        35 Sea Zone : 1 flag
        Caucasus : 1 artillery and 1 infantry
        Iraq : 1 flag, 1 factory_minor and 3 infantry
        Northwest Persia : 1 flag, 2 artilleries and 4 infantry
        Persia : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 59 / 80
        Russians : 9 / 9
        Japanese : 67 / 86
        Americans : 53 / 73
        Chinese : 4 / 4
        British : 33 / 40
        UK_Pacific : 5 / 5
        Italians : 16 / 23
        ANZAC : 14 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '16 '15 '14

    Sorry, somehow when I sent to fighter to SZ35 to hit the trannie the click didn’t stick, but that’s why your transport mysteriously disappeared….

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 fighter and 2 infantry
        United Kingdom : 2 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 59 / 80
        Russians : 9 / 9
        Japanese : 67 / 86
        Americans : 53 / 73
        Chinese : 4 / 4
        British : 33 / 40
        UK_Pacific : 5 / 5
        Italians : 16 / 23
        ANZAC : 14 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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