15L DizzKneeLand33 (Axis) vs Shin Ji (Allies +14)

  • '15

    Man, this whole “wiping out the UK” thing you’ve got going is getting old, man. :P

  • '20 '16 '15 '14

    Hahaha I don’t know if this will be effective, but it sure is fun…. ;)

    Who needs SBR’s?  Just blow all the sh*t up!  :-D

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Timguska to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 infantry moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                1 infantry moved from Russia to Samara
                      Russians take Samara from Germans
                1 infantry moved from Russia to Tambov
                      Russians take Tambov from Germans
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Smolensk
                3 fighters and 1 tactical_bomber moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Vologda to Russia
                1 mech_infantry moved from Alexandria to Egypt

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 mech_infantrys
                    Russians win, taking Bryansk from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 artillery and 2 mech_infantrys
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 armour
                    retreated to Smolensk
                    Germans win with 1 armour remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                3 fighters moved from Bryansk to Russia

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 18 PUs

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 4 fighters, 4 infantry and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 units repaired.
                2 infantry moved from Yunnan to Shan State
                2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
                1 armour and 1 mech_infantry moved from Kansu to Urals
                      Japanese take Timguska from Russians
                      Japanese take Urals from Russians
                1 artillery and 3 infantry moved from Yenisey to Evenkiyskiy
                4 infantry moved from Kansu to Novosibirsk
                1 armour moved from Volgograd to Novosibirsk
                1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber moved from Volgograd to Samara
                1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber moved from Volgograd to Tambov

    Combat - Japanese
                Battle in Novosibirsk
                    Japanese attack with 1 armour and 4 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Novosibirsk from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Tambov from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Samara
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Samara from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Evenkiyskiy
                    Japanese attack with 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Evenkiyskiy from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Yenisey to Evenkiyskiy
                1 infantry moved from Olgiy to Timguska
                1 aaGun moved from Kansu to Novosibirsk
                1 bomber, 1 fighter and 1 tactical_bomber moved from Samara to Volgograd
                1 bomber, 1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
                3 infantry moved from French Indo China to Yunnan
                2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Japan
                1 infantry moved from Amur to Manchuria

    Place Units - Japanese
                3 infantry placed in French Indo China
                1 infantry placed in Volgograd
                4 fighters and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,2,2,1,6,1,1,3,1,3,6,4,3,4,5,4,3,3
                Japanese collect 62 PUs (2 lost to blockades); end with 62 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
        Jehol : 1 flag
        Siam : 1 infantry
        Manchuria : 1 flag, 1 infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 2 aaGuns, 3 armour, 13 artilleries, 2 fighters, 27 infantry, 3 mech_infantrys and 1 tactical_bomber
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 2 infantry
        Kwangtung : 1 flag, 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag, 1 aaGun, 1 artillery and 2 infantry
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 1 infantry
        Siberia : 1 flag
        Kazakhstan : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor and 3 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        6 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 2 submarines, 1 tactical_bomber and 4 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Rostov : 1 flag
        Urals : 1 flag, 1 armour and 1 mech_infantry
        Tambov : 1 flag, 1 infantry
        Novosibirsk : 1 flag, 1 aaGun, 1 armour and 4 infantry
        Volgograd : 1 flag, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 2 fighters, 1 infantry and 2 tactical_bombers
        Caucasus : 1 flag
        Samara : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 58 / 82
        Russians : 6 / 18
        Japanese : 64 / 62
        Americans : 54 / 79
        Chinese : 0 / 4
        British : 28 / 30
        UK_Pacific : 20 / 18
        Italians : 16 / 26
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 carriers, 3 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 carriers, 1 cruiser, 1 destroyer and 6 fighters moved from 110 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 3 artilleries and 3 infantry
                    Italians defend with 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Gibraltar from Italians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 carrier and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
                1 bomber moved from India to Philippines

    Place Units - Americans
                2 carriers and 1 submarine placed in 10 Sea Zone
                3 fighters and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 3 armour, 1 artillery and 2 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour; Remaining resources: 0 PUs;

    Combat Move - British
                2 transports moved from 110 Sea Zone to 107 Sea Zone
                2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
                2 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from India to Shan State
                1 infantry moved from Burma to Shan State

    Combat - British
                Battle in Iraq
                    British attack with 2 armour and 2 mech_infantrys
                    Germans defend with 1 armour and 1 mech_infantry
                    British win, taking Iraq from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry
                Battle in Shan State
                    British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                    British win, taking Shan State from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Shan State to India
                4 mech_infantrys moved from India to Burma

    Place Units - British
                3 armour placed in Union of South Africa
                1 artillery and 2 infantry placed in Quebec

    Turn Complete - British
                British collect 30 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                3 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 3 armour

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 transport moved from 96 Sea Zone to 94 Sea Zone
                1 artillery moved from Tunisia to 94 Sea Zone
                1 artillery and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Malta to 96 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Southern Italy to Gibraltar
                1 armour moved from Libya to Alexandria
                      Italians take Tobruk from British
                      Italians take Alexandria from British

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry
                    British defend with 1 airfield and 1 harbour; Americans defend with 3 artilleries and 2 infantry
                    Italians win, taking Gibraltar from British with 1 armour, 2 artilleries and 1 bomber remaining. Battle score for attacker is 9
                    Casualties for Italians: 3 infantry
                    Casualties for Americans: 3 artilleries and 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Gibraltar to Tunisia
                1 infantry moved from Libya to Tobruk
                2 infantry moved from Tunisia to Libya
                1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 3 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 artilleries and 1 infantry placed in Southern Italy
                2 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 armour
        Gibraltar : 1 flag, 1 airfield, 1 armour, 2 artilleries and 1 harbour
        Malta : 1 flag
        Morocco : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag, 1 bomber
        Tobruk : 1 artillery and 2 infantry
        Northern Italy : 1 artillery, 1 factory_major and 5 infantry
        Libya : 2 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        96 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 destroyer and 2 transports
        92 Sea Zone : 3 transports
        Yugoslavia : 1 flag
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 56 / 82
        Russians : 6 / 18
        Japanese : 63 / 62
        Americans : 54 / 79
        Chinese : 0 / 4
        British : 30 / 32
        UK_Pacific : 21 / 21
        Italians : 16 / 32
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Malaya to 37 Sea Zone
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 cruiser moved from 37 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to French Indo China
                1 fighter moved from 37 Sea Zone to French Indo China
                3 infantry moved from 36 Sea Zone to French Indo China
                1 submarine moved from 37 Sea Zone to 19 Sea Zone
                      ANZAC take 20 Sea Zone from Japanese
                      ANZAC take 19 Sea Zone from Japanese
                1 submarine moved from 37 Sea Zone to 20 Sea Zone
                1 destroyer moved from 37 Sea Zone to 20 Sea Zone
                1 carrier and 3 destroyers moved from 37 Sea Zone to 36 Sea Zone
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                2 submarines moved from 37 Sea Zone to 36 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 bomber moved from Queensland to India
                1 fighter moved from Queensland to Philippines
                1 destroyer moved from 36 Sea Zone to 21 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                2 fighters moved from Queensland to Philippines
                1 infantry moved from Burma to Shan State
                2 infantry moved from Egypt to Alexandria

    Combat - ANZAC
                Battle in Alexandria
                    ANZAC attack with 2 infantry
                    Italians defend with 1 armour
                    1 infantry owned by the ANZAC retreated to Egypt
                    Italians win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 infantry
                Battle in French Indo China
                    ANZAC attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 factory_minor and 3 infantry
                    ANZAC win, taking French Indo China from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 3 infantry

    Non Combat Move - ANZAC
                1 tactical_bomber moved from French Indo China to 36 Sea Zone
                1 fighter moved from French Indo China to 36 Sea Zone

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Egypt to Alexandria

    Combat - French
                Battle in 92 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 3 transports
                    French win with 1 fighter remaining. Battle score for attacker is 21
                    Casualties for Italians: 3 transports
                Battle in Alexandria
                    French attack with 2 infantry
                    Italians defend with 1 armour
                    1 infantry owned by the French retreated to Egypt
                    Italians win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry

    Non Combat Move - French
                1 fighter moved from 92 Sea Zone to 91 Sea Zone

    Turn Complete - French

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 4 bombers, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Archangel to Vologda
                1 bomber moved from Western Germany to Vologda
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                1 bomber moved from Western Germany to Bryansk
                1 armour and 2 mech_infantrys moved from Caucasus to Iraq
                1 mech_infantry moved from Persia to Iraq
                3 mech_infantrys moved from Northwest Persia to Iraq
                3 bombers moved from Western Germany to Iraq
                4 bombers moved from Western Germany to United Kingdom
                1 armour moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 armour moved from Nenetsia to Archangel

    Combat - Germans
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 4,8,7,8 and causes: 20 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 20 damage total.
                Battle in Bryansk
                    Germans attack with 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Bryansk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Iraq
                    Germans attack with 1 armour, 3 bombers and 6 mech_infantrys
                    British defend with 2 armour and 2 mech_infantrys
                    Germans win, taking Iraq from British with 1 armour, 3 bombers and 5 mech_infantrys remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 armour and 2 mech_infantrys
                Battle in Vologda
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                4 bombers moved from United Kingdom to Western Germany
                3 mech_infantrys moved from Ukraine to Caucasus
                3 bombers moved from Iraq to Caucasus
                1 armour moved from Volgograd to Caucasus
                1 bomber moved from Vologda to Archangel
                1 artillery and 2 infantry moved from Novgorod to Archangel
                2 armour and 1 mech_infantry moved from Poland to Western Ukraine
                1 armour and 1 mech_infantry moved from Germany to Eastern Poland
                1 bomber moved from Bryansk to Volgograd
                1 armour moved from Smolensk to Belarus
                1 infantry moved from Belarus to Smolensk

    Place Units - Germans
                4 bombers placed in Western Germany
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                1 armour and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
                Germans collect 57 PUs (3 lost to blockades); end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 14 bombers, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
        Germany : 1 armour, 1 factory_major and 2 mech_infantrys
        Belarus : 1 flag, 1 aaGun, 1 armour and 2 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 artillery
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 bomber, 3 infantry and 6 mech_infantrys
        Eastern Poland : 1 flag, 1 armour and 1 mech_infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 2 artilleries, 1 factory_minor and 2 infantry
        Western Ukraine : 1 flag, 2 armour and 1 mech_infantry
        Vologda : 1 flag, 1 artillery and 1 infantry
        Volgograd : 1 armour, 1 bomber and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Caucasus : 1 armour, 3 bombers and 3 mech_infantrys
        Smolensk : 1 flag, 1 infantry
        Bulgaria : 1 flag
        Iraq : 1 flag, 1 armour and 5 mech_infantrys
        Northwest Persia : 1 flag
        Persia : 1 flag
        115 Sea Zone : 1 cruiser and 1 transport
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 60 / 78
        Russians : 4 / 18
        Japanese : 61 / 62
        Americans : 54 / 79
        Chinese : 0 / 4
        British : 28 / 32
        UK_Pacific : 21 / 21
        Italians : 16 / 32
        ANZAC : 16 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Samara
                1 fighter moved from Russia to Samara
                1 fighter moved from Russia to Tambov
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Vologda
                1 artillery moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 artillery
                    Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Samara from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Tambov from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Russia
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Samara to Russia
                1 tactical_bomber moved from Vologda to Russia
                1 fighter moved from Tambov to Russia

    Place Units - Russians
                1 armour and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 8 PUs; end with 8 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 14 PUs

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters and 1 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 infantry moved from Novosibirsk to Samara
                1 bomber moved from Volgograd to Samara
                1 artillery and 1 infantry moved from Volgograd to Tambov
                1 fighter and 1 tactical_bomber moved from Volgograd to Tambov
                1 bomber moved from Volgograd to Tambov
                1 armour moved from Volgograd to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber moved from Yunnan to Shan State
                3 armour, 12 artilleries, 24 infantry and 3 mech_infantrys moved from Yunnan to French Indo China

    Combat - Japanese
                Battle in Tambov
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Japanese win, taking Tambov from Russians with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 3 infantry; ANZAC defend with 1 infantry
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 3 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in Samara
                    Japanese attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in French Indo China
                    Japanese attack with 3 armour, 12 artilleries, 24 infantry and 3 mech_infantrys
                    ANZAC defend with 1 factory_minor and 2 infantry
                    Japanese win, taking French Indo China from ANZAC with 3 armour, 12 artilleries, 23 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 aaGuns moved from Yunnan to French Indo China
                2 fighters and 1 tactical_bomber moved from Shan State to Anhwe
                1 fighter and 1 tactical_bomber moved from Volgograd to Iraq
                1 bomber moved from Samara to Volgograd
                1 bomber, 1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
                1 armour moved from Novosibirsk to Volgograd
                1 armour and 1 mech_infantry moved from Urals to Kazakhstan
                1 aaGun moved from Novosibirsk to Kazakhstan
                1 infantry moved from Timguska to Novosibirsk
                1 aaGun, 1 artillery and 2 infantry moved from Evenkiyskiy to Timguska

    Place Units - Japanese
                1 carrier, 1 destroyer and 3 fighters placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Volgograd

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2,4,3,3,4,3,3,4,1,2,1,5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2,4
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5
                Japanese collect 54 PUs (9 lost to blockades); end with 55 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
        Jehol : 1 flag
        Siam : 1 infantry
        Manchuria : 1 flag, 1 infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 2 fighters and 1 tactical_bomber
        Kwangtung : 1 flag, 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 1 aaGun, 1 artillery and 2 infantry
        Siberia : 1 flag
        Kazakhstan : 1 flag, 1 aaGun, 1 armour and 1 mech_infantry
        Buryatia : 1 flag
        French Indo China : 1 flag, 2 aaGuns, 3 armour, 12 artilleries, 1 factory_minor, 23 infantry and 3 mech_infantrys
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        6 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 9 fighters, 2 submarines, 1 tactical_bomber and 4 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Rostov : 1 flag
        Urals : 1 flag
        Tambov : 1 flag, 1 artillery
        Novosibirsk : 1 flag, 3 infantry
        Volgograd : 1 flag, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 1 infantry and 1 tactical_bomber
        Turkmenistan : 1 flag, 1 armour
        Caucasus : 1 flag
        Samara : 1 flag, 1 infantry
        Iraq : 1 fighter and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 58 / 78
        Russians : 6 / 14
        Japanese : 63 / 55
        Americans : 54 / 79
        Chinese : 0 / 4
        British : 28 / 32
        UK_Pacific : 21 / 21
        Italians : 16 / 32
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 4 artilleries, 7 infantry and 6 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Philippines to Yunnan

    Combat - Americans
                Battle in Yunnan
                    Americans attack with 1 bomber
                    Japanese defend with 1 infantry
                    Americans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Yunnan to India
                2 carriers and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                3 fighters and 1 tactical_bomber moved from Western United States to 25 Sea Zone
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                2 transports moved from 91 Sea Zone to 89 Sea Zone

    Place Units - Americans
                3 artilleries and 7 infantry placed in Eastern United States
                1 artillery placed in Central United States
                6 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 3 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour moved from Burma to Kweichow
                      Chinese take Yunnan from Japanese
                      Chinese take Kweichow from Japanese
                1 armour moved from Burma to Szechwan
                      Chinese take Szechwan from Japanese
                1 mech_infantry moved from Burma to Siam
                1 mech_infantry moved from Burma to Siam
                2 fighters and 1 tactical_bomber moved from India to Siam
                1 infantry moved from Burma to Shan State
                1 infantry moved from Egypt to Alexandria
                1 artillery moved from Egypt to Alexandria
                7 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                2 transports moved from 107 Sea Zone to 106 Sea Zone
                3 armour moved from Union of South Africa to Belgian Congo

    Combat - British
                Battle in Siam
                    British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Siam from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Alexandria
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 armour
                    British win, taking Alexandria from Italians with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Gibraltar
                    British attack with 7 fighters and 1 tactical_bomber
                    Italians defend with 1 airfield, 1 armour, 2 artilleries and 1 harbour
                    British win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for British: 2 fighters
                    Casualties for Italians: 1 armour and 2 artilleries

    Non Combat Move - British
                5 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                3 armour moved from India to Shan State
                1 infantry moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from Siam to Shan State
                3 aaGuns, 1 armour, 3 artilleries, 24 infantry and 2 mech_infantrys moved from Burma to Shan State
                1 mech_infantry moved from Burma to Shan State
                10 mech_infantrys moved from Burma to Szechwan

    Place Units - British
                1 artillery and 1 fighter placed in Quebec
                3 armour placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                2 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 23 PUs total
                Some Units in India change ownership: 2 armour and 2 mech_infantrys

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Tobruk to Alexandria
                1 bomber moved from Tunisia to Alexandria
                2 fighters moved from 96 Sea Zone to Alexandria

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
                    British defend with 1 artillery
                    Italians win, taking Alexandria from British with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 artillery

    Non Combat Move - Italians
                2 infantry moved from Libya to Tobruk
                2 fighters moved from Alexandria to 96 Sea Zone
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                1 bomber moved from Alexandria to Tobruk
                1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
                2 artilleries moved from Southern Italy to 97 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
                3 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                1 armour, 1 artillery and 1 mech_infantry placed in Northern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 artillery and 1 infantry
        Gibraltar : 1 flag, 1 airfield and 1 harbour
        Malta : 1 flag
        Morocco : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag
        Tobruk : 3 artilleries, 1 bomber and 5 infantry
        Northern Italy : 1 armour, 1 artillery, 1 factory_major, 2 infantry and 1 mech_infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        96 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 3 transports
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 transport
        Yugoslavia : 1 flag
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 58 / 78
        Russians : 6 / 14
        Japanese : 59 / 55
        Americans : 54 / 79
        Chinese : 3 / 4
        British : 28 / 28
        UK_Pacific : 22 / 23
        Italians : 16 / 32
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Anhwe
                3 fighters moved from Philippines to Anhwe
                1 bomber moved from India to Anhwe

    Combat - ANZAC
                Battle in Anhwe
                    ANZAC attack with 1 bomber, 4 fighters and 1 tactical_bomber
                    Japanese defend with 2 fighters and 1 tactical_bomber
                    ANZAC win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 3 fighters
                    Casualties for Japanese: 2 fighters and 1 tactical_bomber

    Non Combat Move - ANZAC
                1 tactical_bomber moved from Anhwe to Kweichow
                1 fighter moved from Anhwe to Kweichow
                1 bomber moved from Anhwe to Shan State
                1 carrier, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 20 Sea Zone to 37 Sea Zone
                1 destroyer moved from 21 Sea Zone to 45 Sea Zone
                1 transport moved from 36 Sea Zone to 45 Sea Zone
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 carrier and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                1 submarine moved from 36 Sea Zone to 19 Sea Zone
                1 submarine moved from 36 Sea Zone to 20 Sea Zone

    Place Units - ANZAC
                2 fighters and 1 infantry placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French

  • '15

    I just realized I forgot a NCM for Anzac - I was going to move the one Inf to Trans-Jordan.

    Is that OK?

  • '20 '16 '15 '14

    LOL good thing I decided to take a shower and wash my skanky a$$ before rolling the dice :)

    Sure, no worries, I can just reload and edit the one guy over if that cool with you.

  • '15

    Ah, excellent!  Thanks.

Suggested Topics

  • 5
  • 59
  • 335
  • 117
  • 373
  • 248
  • 70
  • 1.0k
Axis & Allies Boardgaming Custom Painted Miniatures

66

Online

17.9k

Users

40.6k

Topics

1.8m

Posts