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15L G40 wheatbeer (Axis) vs rpg44 (Allies +20) game 2

  • 17

    You meant London not SZ110 I am guessing?

  • 15

    no I had a UK plane that started the turn in Norway and I put it in 110, I changed my mind and wanted to put it in Southern France.  The UK plane that I built is fine on London.

  • 17

    I don’t like to make assumptions when it comes to edits. I asked because I was looking at the map and there was no British fighter in SZ110.

    Are you looking at a different version of the map or did you click London by accident?

  • 17

    If it’s the latter (which seems more likely), then I don’t mind moving one of the two British fighters on London to Southern France.

  • 15

    sorry you’re right it must have ended up on London.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Purchase Units - Italians
                Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour and 3 mech_infantrys moved from Russia to Volgograd
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Volgograd
                    Italians attack with 1 armour and 3 mech_infantrys
                    British defend with 1 artillery, 1 factory_minor and 2 mech_infantrys
                        Italians roll dice for 1 armour and 3 mech_infantrys in Volgograd, round 2 :  0/4 hits
                        British roll dice for 1 artillery and 2 mech_infantrys in Volgograd, round 2 :  1/3 hits
                        1 mech_infantry owned by the Italians lost in Volgograd
                        Italians roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 3 :  0/3 hits
                        British roll dice for 1 artillery and 2 mech_infantrys in Volgograd, round 3 :  0/3 hits
                        Italians roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 4 :  0/3 hits
                        British roll dice for 1 artillery and 2 mech_infantrys in Volgograd, round 4 :  2/3 hits
                        2 mech_infantrys owned by the Italians lost in Volgograd
                    1 armour owned by the Italians retreated to Tambov
                    British win with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -12
                    Casualties for Italians: 3 mech_infantrys
                Battle in Holland Belgium
                    Italians attack with 1 artillery and 2 infantry
                    Americans defend with 2 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 :  0/3 hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 :  0/3 hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 3 :  2/2 hits
                        2 infantry owned by the Italians lost in Holland Belgium
                    1 artillery owned by the Italians retreated to Western Germany
                    Americans win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Bryansk to Russia
                1 aaGun, 1 artillery and 9 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 mech_infantrys placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,4,4,5,4,1,5,5
                Italians collect 13 PUs (10 lost to blockades); end with 14 PUs total

    Production/PUs Summary :

    Germans : 43 / 70
        Russians : 3 / 0
        Japanese : 20 / 19
        Americans : 82 / 103
        Chinese : 23 / 29
        British : 32 / 34
        UK_Pacific : 26 / 31
        Italians : 23 / 14
        ANZAC : 22 / 34
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Purchase Units - Italians
                Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour and 3 mech_infantrys moved from Russia to Volgograd
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Volgograd
                    Italians attack with 1 armour and 3 mech_infantrys
                    British defend with 1 artillery, 1 factory_minor and 2 mech_infantrys
                        Italians roll dice for 1 armour and 3 mech_infantrys in Volgograd, round 2 :  0/4 hits
                        British roll dice for 1 artillery and 2 mech_infantrys in Volgograd, round 2 :  1/3 hits
                        1 mech_infantry owned by the Italians lost in Volgograd
                        Italians roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 3 :  0/3 hits
                        British roll dice for 1 artillery and 2 mech_infantrys in Volgograd, round 3 :  0/3 hits
                        Italians roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 4 :  0/3 hits
                        British roll dice for 1 artillery and 2 mech_infantrys in Volgograd, round 4 :  2/3 hits
                        2 mech_infantrys owned by the Italians lost in Volgograd
                    1 armour owned by the Italians retreated to Tambov
                    British win with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -12
                    Casualties for Italians: 3 mech_infantrys
                Battle in Holland Belgium
                    Italians attack with 1 artillery and 2 infantry
                    Americans defend with 2 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 :  0/3 hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 :  0/3 hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 3 :  2/2 hits
                        2 infantry owned by the Italians lost in Holland Belgium
                    1 artillery owned by the Italians retreated to Western Germany
                    Americans win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Bryansk to Russia
                1 aaGun, 1 artillery and 9 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 mech_infantrys placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,4,4,5,4,1,5,5
                Italians collect 13 PUs (10 lost to blockades); end with 14 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 fighter
                EDIT: Adding units owned by British to Southern France: 1 fighter
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 43 / 70
        Russians : 3 / 0
        Japanese : 20 / 19
        Americans : 82 / 103
        Chinese : 23 / 29
        British : 32 / 34
        UK_Pacific : 26 / 31
        Italians : 23 / 14
        ANZAC : 22 / 34
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0

  • 17

    arg!

  • 15

    what?

  • 15

    if you want to edit let me know

  • 15

    or was the “arg” for the horrible combat rolls

  • 17

    just “arg!” for the rolls

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 carrier moved from 1 Sea Zone to 26 Sea Zone
                9 submarines moved from 1 Sea Zone to 26 Sea Zone
                1 destroyer moved from 1 Sea Zone to 26 Sea Zone
                2 artilleries moved from Alaska to 1 Sea Zone
                2 artilleries and 2 transports moved from 1 Sea Zone to 26 Sea Zone
                2 artilleries moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from 10 Sea Zone to Hawaiian Islands
                1 bomber moved from Eastern Persia to Egypt
                1 bomber moved from Finland to Germany

    Combat - ANZAC
                Strategic bombing raid in Egypt
                        AA fire in Egypt :  0/1 hits
                    Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Egypt causes 4 damage total.
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/1 hits
                    Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Germany causes 8 damage total.
                Battle in 26 Sea Zone
                    ANZAC attack with 1 carrier, 1 destroyer, 9 submarines and 2 transports
                    Japanese defend with 4 submarines
                        ANZAC roll dice for 9 submarines in 26 Sea Zone, round 2 :  4/9 hits
                        4 submarines owned by the Japanese lost in 26 Sea Zone
                    ANZAC win, taking 26 Sea Zone from Neutral with 1 carrier, 1 destroyer, 9 submarines and 2 transports remaining. Battle score for attacker is 24
                    Casualties for Japanese: 4 submarines
                Battle in Hawaiian Islands
                    ANZAC attack with 2 artilleries and 2 fighters
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                        AA fire in Hawaiian Islands :  1/2 hits
                        1 fighter owned by the ANZAC lost in Hawaiian Islands
                        ANZAC roll dice for 2 artilleries and 1 fighter in Hawaiian Islands, round 2 :  1/3 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Hawaiian Islands, round 2 :  0/1 hits
                        1 aaGun owned by the Japanese lost in Hawaiian Islands
                        ANZAC roll dice for 2 artilleries and 1 fighter in Hawaiian Islands, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hawaiian Islands, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hawaiian Islands
                    ANZAC win, taking Hawaiian Islands from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 aaGun and 1 infantry
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from 1 Sea Zone to 10 Sea Zone
                1 fighter moved from 10 Sea Zone to Western United States
                1 fighter moved from 1 Sea Zone to 26 Sea Zone
                1 cruiser moved from 1 Sea Zone to 26 Sea Zone
                1 bomber moved from Queensland to India
                1 fighter moved from Queensland to Sumatra
                1 bomber moved from Egypt to Anglo Egyptian Sudan
                3 infantry moved from New South Wales to Queensland
                4 armour moved from Samara to Kazakhstan
                3 mech_infantrys moved from Samara to Kazakhstan
                2 mech_infantrys moved from Tsinghai to Kazakhstan
                2 mech_infantrys moved from Szechwan to Kazakhstan
                1 armour moved from Szechwan to Kazakhstan
                1 armour moved from Tsinghai to Kazakhstan
                1 bomber moved from Germany to Norway
                1 bomber moved from India to Kazakhstan
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 fighter moved from Sumatra to Afghanistan
                1 fighter moved from India to Kazakhstan
                1 fighter moved from Western United States to Eastern United States
                1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                1 infantry moved from Venezuela to Central America

    Place Units - ANZAC
                3 infantry placed in French Indo China
                1 fighter placed in Queensland
                1 destroyer and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Formosa : 1 flag
        Szechwan : 1 armour and 2 mech_infantrys
        India : 1 bomber
        Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Philippines : 1 artillery
        Hawaiian Islands : 2 artilleries
        Kazakhstan : 6 armour, 1 bomber, 1 fighter and 7 mech_infantrys
        French Indo China : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 fighter
        42 Sea Zone : 1 flag
        35 Sea Zone : 1 submarine
        26 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 9 submarines and 2 transports
        20 Sea Zone : 1 flag
        19 Sea Zone : 1 flag
        17 Sea Zone : 1 flag
        54 Sea Zone : 1 destroyer and 1 transport
        Central America : 1 infantry
        Eastern United States : 1 fighter
        Anglo Egyptian Sudan : 1 bomber and 2 infantry
        Norway : 1 bomber
        Samara : 1 mech_infantry
        Chile : 1 flag
        Afghanistan : 1 fighter
        80 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 43 / 70
        Russians : 3 / 0
        Japanese : 19 / 19
        Americans : 83 / 103
        Chinese : 23 / 29
        British : 32 / 34
        UK_Pacific : 26 / 31
        Italians : 23 / 14
        ANZAC : 22 / 32
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Normandy Bordeaux to Southern France

    Turn Complete - French

    Territory Summary for French :

    Southern France : 1 infantry

    Production/PUs Summary :

    Germans : 43 / 70
        Russians : 3 / 0
        Japanese : 19 / 19
        Americans : 83 / 103
        Chinese : 23 / 29
        British : 32 / 34
        UK_Pacific : 26 / 31
        Italians : 23 / 14
        ANZAC : 22 / 32
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_minor, 10x factory_major, 5x factory_major; Remaining resources: 52 PUs;
                Germans buy 2 armour, 4 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 fighters and 2 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Southern Italy to Holland Belgium
                1 artillery and 4 infantry moved from Russia to Samara
                3 bombers moved from Novgorod to Volgograd
                2 mech_infantrys moved from Russia to Volgograd
                1 armour moved from Tambov to Volgograd
                39 armour moved from Tambov to Samara
                1 mech_infantry moved from Russia to Volgograd
                2 mech_infantrys moved from Tambov to Samara

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 4 fighters and 2 infantry
                    Americans defend with 2 infantry
                        Germans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 :  1/6 hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                        Germans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 3 :  2/6 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Volgograd
                    Germans attack with 1 armour, 3 bombers and 3 mech_infantrys
                    British defend with 1 artillery, 1 factory_minor and 2 mech_infantrys
                        Germans roll dice for 1 armour, 3 bombers and 3 mech_infantrys in Volgograd, round 2 :  3/7 hits
                        British roll dice for 1 artillery and 2 mech_infantrys in Volgograd, round 2 :  1/3 hits
                        1 mech_infantry owned by the Germans, 2 mech_infantrys owned by the British and 1 artillery owned by the British lost in Volgograd
                    Germans win, taking Volgograd from British with 1 armour, 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 artillery and 2 mech_infantrys
                Battle in Samara
                    Germans attack with 39 armour, 1 artillery, 4 infantry and 2 mech_infantrys
                    ANZAC defend with 1 mech_infantry
                        Germans roll dice for 39 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Samara, round 2 :  20/46 hits
                        British roll dice for 1 mech_infantry in Samara, round 2 :  1/1 hits
                        1 mech_infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Samara
                    Germans win, taking Samara from British with 39 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for ANZAC: 1 mech_infantry

    Non Combat Move - Germans
                7 mech_infantrys moved from Western Germany to Southern Italy
                2 infantry moved from Northern Italy to Western Germany
                5 infantry moved from Germany to Western Germany
                2 infantry moved from Germany to Western Germany
                1 aaGun moved from Western Germany to Germany
                3 fighters moved from Holland Belgium to Southern Italy
                1 fighter moved from Holland Belgium to Western Germany
                3 bombers moved from Volgograd to Belarus
                3 armour and 4 mech_infantrys moved from Belarus to Slovakia Hungary
                2 artilleries moved from Novgorod to Belarus
                4 infantry moved from Novgorod to Belarus
                1 artillery and 1 infantry moved from Novgorod to Belarus
                1 artillery and 1 infantry moved from Novgorod to Belarus
                7 artilleries and 10 infantry moved from Novgorod to Baltic States
                1 artillery moved from Novgorod to Baltic States
                2 infantry moved from Novgorod to Belarus
                2 artilleries moved from Novgorod to Belarus
                2 artilleries and 2 infantry moved from Novgorod to Baltic States

    Place Units - Germans
                2 armour placed in Germany
                4 artilleries and 6 infantry placed in Western Germany
                2 infantry placed in Egypt

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,3,5,1,1,3,2,5
                Germans collect 46 PUs (3 lost to blockades); end with 46 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs

    Production/PUs Summary :

    Germans : 49 / 71
        Russians : 3 / 0
        Japanese : 19 / 19
        Americans : 80 / 103
        Chinese : 23 / 29
        British : 29 / 34
        UK_Pacific : 26 / 31
        Italians : 23 / 14
        ANZAC : 22 / 32
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0

  • 17

    I’m feeling much less confident after this round  :lol:

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Combat Move - Russians

    Non Combat Move - Russians
                2 infantry moved from 80 Sea Zone to Persia
                2 aaGuns and 5 infantry moved from Eastern Persia to Persia
                1 fighter and 1 tactical_bomber moved from Caroline Islands to Hawaiian Islands
                1 submarine moved from 92 Sea Zone to 99 Sea Zone

    Turn Complete - Russians

    Territory Summary for Russians :

    Hawaiian Islands : 1 fighter and 1 tactical_bomber
        Italian Somaliland : 1 flag
        80 Sea Zone : 1 fighter and 1 tactical_bomber
        109 Sea Zone : 1 flag
        99 Sea Zone : 1 submarine
        Persia : 1 flag, 2 aaGuns, 1 factory_minor and 8 infantry

    Production/PUs Summary :

    Germans : 49 / 71
        Russians : 3 / 0
        Japanese : 19 / 19
        Americans : 80 / 103
        Chinese : 23 / 29
        British : 29 / 34
        UK_Pacific : 26 / 31
        Italians : 23 / 14
        ANZAC : 22 / 32
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0

  • 15

    @wheatbeer:

    I’m feeling much less confident after this round  :lol:

    I get worried every time you start the clock but it feels good to have the US territorially intact finally.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Purchase Units - Japanese
                Japanese buy 5 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Korea to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                3 fighters and 3 tactical_bombers moved from Hainan to French Indo China
                4 fighters moved from Hainan to French Indo China

    Combat - Japanese
                Battle in French Indo China
                    Japanese attack with 1 artillery, 7 fighters, 1 infantry and 3 tactical_bombers
                    ANZAC defend with 1 factory_minor, 1 harbour and 3 infantry
                        Japanese roll dice for 1 artillery, 7 fighters, 1 infantry and 3 tactical_bombers in French Indo China, round 2 :  4/12 hits
                        ANZAC roll dice for 3 infantry in French Indo China, round 2 :  0/3 hits
                        3 infantry owned by the ANZAC lost in French Indo China
                    Japanese win, taking French Indo China from ANZAC with 1 artillery, 7 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for ANZAC: 3 infantry

    Non Combat Move - Japanese
                2 fighters moved from Iraq to Southern Italy
                3 fighters and 1 tactical_bomber moved from Turkey to Southern Italy
                1 infantry moved from Trans-Jordan to Egypt
                2 armour and 5 mech_infantrys moved from Iraq to Egypt
                1 infantry moved from Iraq to Trans-Jordan
                1 armour and 1 mech_infantry moved from Turkey to Syria
                1 infantry moved from Turkey to Caucasus
                2 battleships, 5 carriers, 2 cruisers, 10 destroyers and 10 submarines moved from 6 Sea Zone to 36 Sea Zone
                7 fighters moved from French Indo China to 36 Sea Zone
                3 tactical_bombers moved from French Indo China to Hainan
                3 fighters moved from 6 Sea Zone to 36 Sea Zone
                3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Japan

    Place Units - Japanese
                2 infantry and 1 mech_infantry placed in Iraq
                3 infantry placed in Turkey

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,6,3,4,3,6,5,6,6,1,4,5
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,1,4
                Japanese collect 15 PUs (6 lost to blockades); end with 15 PUs total

    Production/PUs Summary :

    Germans : 49 / 71
        Russians : 3 / 0
        Japanese : 21 / 15
        Americans : 80 / 103
        Chinese : 23 / 29
        British : 29 / 34
        UK_Pacific : 26 / 31
        Italians : 23 / 14
        ANZAC : 20 / 32
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Purchase Units - Americans
                Americans buy 1 airfield, 2 armour, 5 artilleries, 1 carrier, 7 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                    Americans converts factory_major into different units
                    Americans converts factory_major into different units
                1 infantry moved from Southern France to Northern Italy
                      Americans take Northern Italy from Italians
                1 armour and 1 infantry moved from Spain to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery and 1 infantry moved from Spain to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                1 bomber moved from Normandy Bordeaux to Syria
                1 fighter moved from 110 Sea Zone to Holland Belgium
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
                1 bomber moved from Norway to Western Germany
                2 bombers moved from Normandy Bordeaux to Western Germany

    Combat - Americans
                Americans creates battle in territory 10 Sea Zone
                Americans creates battle in territory 97 Sea Zone
                Air Battle in Western Germany
                    Americans attacks with 3 units heading to Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/3 hits
                    Bombing raid in Western Germany rolls: 3,8,3 and causes: 14 damage to unit: factory_major
                    Bombing raid in Western Germany causes 14 damage total.
                Battle in Holland Belgium
                    Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 :  2/4 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking 10 Sea Zone from Japanese, taking Holland Belgium from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Syria
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Syria, round 2 :  0/3 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Syria, round 2 :  1/2 hits
                        1 infantry owned by the Americans lost in Syria
                        Americans roll dice for 1 artillery and 1 bomber in Syria, round 3 :  1/2 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Syria, round 3 :  1/2 hits
                        1 artillery owned by the Americans and 1 mech_infantry owned by the Japanese lost in Syria
                    Germans win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                    1 bomber owned by the Americans retreated
                Battle in Trans-Jordan
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Trans-Jordan
                    Americans win, taking Trans-Jordan from Germans with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Americans
                1 bomber moved from Syria to Persia
                3 bombers moved from Western Germany to Libya
                2 fighters moved from Gibraltar to Libya
                2 carriers moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                10 transports moved from 91 Sea Zone to 93 Sea Zone
                2 transports moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 fighter moved from Holland Belgium to 93 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 93 Sea Zone
                7 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Libya
                2 fighters moved from Eastern United States to Gibraltar
                2 fighters moved from Eastern United States to 110 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 2 armour, 2 infantry and 2 mech_infantrys moved from Spain to Southern France
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
                2 artilleries moved from Normandy Bordeaux to Southern France
                1 aaGun, 1 artillery and 14 infantry moved from Finland to Karelia
                3 infantry moved from Norway to Finland
                2 infantry moved from Sweden to Finland
                3 carriers moved from 10 Sea Zone to 89 Sea Zone
                1 battleship and 1 cruiser moved from 10 Sea Zone to 89 Sea Zone
                3 destroyers moved from 10 Sea Zone to 89 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                2 carriers moved from 10 Sea Zone to 26 Sea Zone
                1 cruiser moved from 10 Sea Zone to 26 Sea Zone
                4 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 carrier and 1 submarine moved from 10 Sea Zone to 89 Sea Zone
                2 fighters moved from 10 Sea Zone to Eastern United States

    Place Units - Americans
                2 armour and 1 mech_infantry placed in Spain
                1 carrier and 1 tactical_bomber placed in 93 Sea Zone
                1 infantry placed in Southern France
                1 artillery and 2 infantry placed in Normandy Bordeaux
                2 artilleries and 1 infantry placed in Finland
                Americans undo move 5.
                3 artilleries placed in Finland
                2 infantry and 1 mech_infantry placed in Norway
                1 artillery and 2 infantry placed in Sweden
                1 airfield placed in Libya

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
                Americans collect 85 PUs (2 lost to blockades); end with 85 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 110 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_minor and 1 harbour
        Alaska : 1 factory_minor and 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Midway : 1 airfield
        Sumatra : 1 flag, 1 airfield
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 flag
        26 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 4 submarines and 2 transports
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 flag
        1 Sea Zone : 1 flag
        6 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Southeast Mexico : 1 harbour
        Eastern United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Trans-Jordan : 1 armour
        Gibraltar : 2 fighters
        Normandy Bordeaux : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        Southern France : 1 flag, 1 aaGun, 3 armour, 8 artilleries, 1 factory_minor, 1 harbour, 13 infantry and 3 mech_infantrys
        Norway : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
        Holland Belgium : 1 flag, 2 infantry
        Northern Italy : 1 flag, 1 factory_minor and 1 infantry
        Libya : 1 flag, 1 airfield, 3 bombers, 9 fighters and 1 tactical_bomber
        Karelia : 1 flag, 1 aaGun, 1 artillery and 14 infantry
        Vyborg : 1 flag
        Portugal : 1 flag
        80 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        89 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 3 destroyers and 1 submarine
        93 Sea Zone : 3 carriers, 2 destroyers, 1 fighter, 1 submarine, 2 tactical_bombers and 12 transports
        Argentina : 1 flag
        99 Sea Zone : 1 submarine and 1 transport
        97 Sea Zone : 1 flag, 3 submarines
        Brazil : 1 flag
        Venezuela : 1 flag
        Persia : 1 bomber
        Sweden : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Spain : 1 flag, 3 armour, 1 factory_minor, 2 infantry and 2 mech_infantrys
        98 Sea Zone : 1 transport
        91 Sea Zone : 2 transports
        Finland : 1 flag, 3 artilleries, 1 factory_minor and 5 infantry
        110 Sea Zone : 1 destroyer, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 45 / 71
        Russians : 3 / 0
        Japanese : 21 / 15
        Americans : 87 / 110
        Chinese : 23 / 29
        British : 30 / 34
        UK_Pacific : 26 / 31
        Italians : 19 / 14
        ANZAC : 20 / 32
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0

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