@mikawagunichi oh, good one.
Yes, scramble and max.def
arg!
what?
if you want to edit let me know
or was the “arg” for the horrible combat rolls
just “arg!” for the rolls
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 carrier moved from 1 Sea Zone to 26 Sea Zone
9 submarines moved from 1 Sea Zone to 26 Sea Zone
1 destroyer moved from 1 Sea Zone to 26 Sea Zone
2 artilleries moved from Alaska to 1 Sea Zone
2 artilleries and 2 transports moved from 1 Sea Zone to 26 Sea Zone
2 artilleries moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 10 Sea Zone to Hawaiian Islands
1 bomber moved from Eastern Persia to Egypt
1 bomber moved from Finland to Germany
Combat - ANZAC
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Egypt causes 4 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in 26 Sea Zone
ANZAC attack with 1 carrier, 1 destroyer, 9 submarines and 2 transports
Japanese defend with 4 submarines
ANZAC roll dice for 9 submarines in 26 Sea Zone, round 2 : 4/9 hits
4 submarines owned by the Japanese lost in 26 Sea Zone
ANZAC win, taking 26 Sea Zone from Neutral with 1 carrier, 1 destroyer, 9 submarines and 2 transports remaining. Battle score for attacker is 24
Casualties for Japanese: 4 submarines
Battle in Hawaiian Islands
ANZAC attack with 2 artilleries and 2 fighters
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
AA fire in Hawaiian Islands : 1/2 hits
1 fighter owned by the ANZAC lost in Hawaiian Islands
ANZAC roll dice for 2 artilleries and 1 fighter in Hawaiian Islands, round 2 : 1/3 hits
Japanese roll dice for 1 aaGun and 1 infantry in Hawaiian Islands, round 2 : 0/1 hits
1 aaGun owned by the Japanese lost in Hawaiian Islands
ANZAC roll dice for 2 artilleries and 1 fighter in Hawaiian Islands, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Hawaiian Islands, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Hawaiian Islands
ANZAC win, taking Hawaiian Islands from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 1 Sea Zone to 10 Sea Zone
1 fighter moved from 10 Sea Zone to Western United States
1 fighter moved from 1 Sea Zone to 26 Sea Zone
1 cruiser moved from 1 Sea Zone to 26 Sea Zone
1 bomber moved from Queensland to India
1 fighter moved from Queensland to Sumatra
1 bomber moved from Egypt to Anglo Egyptian Sudan
3 infantry moved from New South Wales to Queensland
4 armour moved from Samara to Kazakhstan
3 mech_infantrys moved from Samara to Kazakhstan
2 mech_infantrys moved from Tsinghai to Kazakhstan
2 mech_infantrys moved from Szechwan to Kazakhstan
1 armour moved from Szechwan to Kazakhstan
1 armour moved from Tsinghai to Kazakhstan
1 bomber moved from Germany to Norway
1 bomber moved from India to Kazakhstan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 fighter moved from Sumatra to Afghanistan
1 fighter moved from India to Kazakhstan
1 fighter moved from Western United States to Eastern United States
1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from Venezuela to Central America
Place Units - ANZAC
3 infantry placed in French Indo China
1 fighter placed in Queensland
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Formosa : 1 flag
Szechwan : 1 armour and 2 mech_infantrys
India : 1 bomber
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Philippines : 1 artillery
Hawaiian Islands : 2 artilleries
Kazakhstan : 6 armour, 1 bomber, 1 fighter and 7 mech_infantrys
French Indo China : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 fighter
42 Sea Zone : 1 flag
35 Sea Zone : 1 submarine
26 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 9 submarines and 2 transports
20 Sea Zone : 1 flag
19 Sea Zone : 1 flag
17 Sea Zone : 1 flag
54 Sea Zone : 1 destroyer and 1 transport
Central America : 1 infantry
Eastern United States : 1 fighter
Anglo Egyptian Sudan : 1 bomber and 2 infantry
Norway : 1 bomber
Samara : 1 mech_infantry
Chile : 1 flag
Afghanistan : 1 fighter
80 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport
Production/PUs Summary :
Germans : 43 / 70
Russians : 3 / 0
Japanese : 19 / 19
Americans : 83 / 103
Chinese : 23 / 29
British : 32 / 34
UK_Pacific : 26 / 31
Italians : 23 / 14
ANZAC : 22 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Combat Move - French
Non Combat Move - French
1 infantry moved from Normandy Bordeaux to Southern France
Turn Complete - French
Territory Summary for French :
Southern France : 1 infantry
Production/PUs Summary :
Germans : 43 / 70
Russians : 3 / 0
Japanese : 19 / 19
Americans : 83 / 103
Chinese : 23 / 29
British : 32 / 34
UK_Pacific : 26 / 31
Italians : 23 / 14
ANZAC : 22 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor, 10x factory_major, 5x factory_major; Remaining resources: 52 PUs;
Germans buy 2 armour, 4 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 fighters and 2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 artillery and 4 infantry moved from Russia to Samara
3 bombers moved from Novgorod to Volgograd
2 mech_infantrys moved from Russia to Volgograd
1 armour moved from Tambov to Volgograd
39 armour moved from Tambov to Samara
1 mech_infantry moved from Russia to Volgograd
2 mech_infantrys moved from Tambov to Samara
Combat - Germans
Battle in Holland Belgium
Germans attack with 4 fighters and 2 infantry
Americans defend with 2 infantry
Germans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 3 : 2/6 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Volgograd
Germans attack with 1 armour, 3 bombers and 3 mech_infantrys
British defend with 1 artillery, 1 factory_minor and 2 mech_infantrys
Germans roll dice for 1 armour, 3 bombers and 3 mech_infantrys in Volgograd, round 2 : 3/7 hits
British roll dice for 1 artillery and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits
1 mech_infantry owned by the Germans, 2 mech_infantrys owned by the British and 1 artillery owned by the British lost in Volgograd
Germans win, taking Volgograd from British with 1 armour, 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 2 mech_infantrys
Battle in Samara
Germans attack with 39 armour, 1 artillery, 4 infantry and 2 mech_infantrys
ANZAC defend with 1 mech_infantry
Germans roll dice for 39 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Samara, round 2 : 20/46 hits
British roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits
1 mech_infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Samara
Germans win, taking Samara from British with 39 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for ANZAC: 1 mech_infantry
Non Combat Move - Germans
7 mech_infantrys moved from Western Germany to Southern Italy
2 infantry moved from Northern Italy to Western Germany
5 infantry moved from Germany to Western Germany
2 infantry moved from Germany to Western Germany
1 aaGun moved from Western Germany to Germany
3 fighters moved from Holland Belgium to Southern Italy
1 fighter moved from Holland Belgium to Western Germany
3 bombers moved from Volgograd to Belarus
3 armour and 4 mech_infantrys moved from Belarus to Slovakia Hungary
2 artilleries moved from Novgorod to Belarus
4 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Novgorod to Belarus
7 artilleries and 10 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
2 infantry moved from Novgorod to Belarus
2 artilleries moved from Novgorod to Belarus
2 artilleries and 2 infantry moved from Novgorod to Baltic States
Place Units - Germans
2 armour placed in Germany
4 artilleries and 6 infantry placed in Western Germany
2 infantry placed in Egypt
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,3,5,1,1,3,2,5
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Production/PUs Summary :
Germans : 49 / 71
Russians : 3 / 0
Japanese : 19 / 19
Americans : 80 / 103
Chinese : 23 / 29
British : 29 / 34
UK_Pacific : 26 / 31
Italians : 23 / 14
ANZAC : 22 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0
I’m feeling much less confident after this round :lol:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Combat Move - Russians
Non Combat Move - Russians
2 infantry moved from 80 Sea Zone to Persia
2 aaGuns and 5 infantry moved from Eastern Persia to Persia
1 fighter and 1 tactical_bomber moved from Caroline Islands to Hawaiian Islands
1 submarine moved from 92 Sea Zone to 99 Sea Zone
Turn Complete - Russians
Territory Summary for Russians :
Hawaiian Islands : 1 fighter and 1 tactical_bomber
Italian Somaliland : 1 flag
80 Sea Zone : 1 fighter and 1 tactical_bomber
109 Sea Zone : 1 flag
99 Sea Zone : 1 submarine
Persia : 1 flag, 2 aaGuns, 1 factory_minor and 8 infantry
Production/PUs Summary :
Germans : 49 / 71
Russians : 3 / 0
Japanese : 19 / 19
Americans : 80 / 103
Chinese : 23 / 29
British : 29 / 34
UK_Pacific : 26 / 31
Italians : 23 / 14
ANZAC : 22 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0
I’m feeling much less confident after this round :lol:
I get worried every time you start the clock but it feels good to have the US territorially intact finally.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 5 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
3 fighters and 3 tactical_bombers moved from Hainan to French Indo China
4 fighters moved from Hainan to French Indo China
Combat - Japanese
Battle in French Indo China
Japanese attack with 1 artillery, 7 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 factory_minor, 1 harbour and 3 infantry
Japanese roll dice for 1 artillery, 7 fighters, 1 infantry and 3 tactical_bombers in French Indo China, round 2 : 4/12 hits
ANZAC roll dice for 3 infantry in French Indo China, round 2 : 0/3 hits
3 infantry owned by the ANZAC lost in French Indo China
Japanese win, taking French Indo China from ANZAC with 1 artillery, 7 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for ANZAC: 3 infantry
Non Combat Move - Japanese
2 fighters moved from Iraq to Southern Italy
3 fighters and 1 tactical_bomber moved from Turkey to Southern Italy
1 infantry moved from Trans-Jordan to Egypt
2 armour and 5 mech_infantrys moved from Iraq to Egypt
1 infantry moved from Iraq to Trans-Jordan
1 armour and 1 mech_infantry moved from Turkey to Syria
1 infantry moved from Turkey to Caucasus
2 battleships, 5 carriers, 2 cruisers, 10 destroyers and 10 submarines moved from 6 Sea Zone to 36 Sea Zone
7 fighters moved from French Indo China to 36 Sea Zone
3 tactical_bombers moved from French Indo China to Hainan
3 fighters moved from 6 Sea Zone to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Japan
Place Units - Japanese
2 infantry and 1 mech_infantry placed in Iraq
3 infantry placed in Turkey
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,6,3,4,3,6,5,6,6,1,4,5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,1,4
Japanese collect 15 PUs (6 lost to blockades); end with 15 PUs total
Production/PUs Summary :
Germans : 49 / 71
Russians : 3 / 0
Japanese : 21 / 15
Americans : 80 / 103
Chinese : 23 / 29
British : 29 / 34
UK_Pacific : 26 / 31
Italians : 23 / 14
ANZAC : 20 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Americans
Americans buy 1 airfield, 2 armour, 5 artilleries, 1 carrier, 7 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
Americans converts factory_major into different units
Americans converts factory_major into different units
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
1 armour and 1 infantry moved from Spain to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Spain to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 bomber moved from Normandy Bordeaux to Syria
1 fighter moved from 110 Sea Zone to Holland Belgium
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Norway to Western Germany
2 bombers moved from Normandy Bordeaux to Western Germany
Combat - Americans
Americans creates battle in territory 10 Sea Zone
Americans creates battle in territory 97 Sea Zone
Air Battle in Western Germany
Americans attacks with 3 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/3 hits
Bombing raid in Western Germany rolls: 3,8,3 and causes: 14 damage to unit: factory_major
Bombing raid in Western Germany causes 14 damage total.
Battle in Holland Belgium
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking 10 Sea Zone from Japanese, taking Holland Belgium from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Syria
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 armour and 1 mech_infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Syria, round 2 : 0/3 hits
Germans roll dice for 1 armour and 1 mech_infantry in Syria, round 2 : 1/2 hits
1 infantry owned by the Americans lost in Syria
Americans roll dice for 1 artillery and 1 bomber in Syria, round 3 : 1/2 hits
Germans roll dice for 1 armour and 1 mech_infantry in Syria, round 3 : 1/2 hits
1 artillery owned by the Americans and 1 mech_infantry owned by the Japanese lost in Syria
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
1 bomber owned by the Americans retreated
Battle in Trans-Jordan
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Trans-Jordan
Americans win, taking Trans-Jordan from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from Syria to Persia
3 bombers moved from Western Germany to Libya
2 fighters moved from Gibraltar to Libya
2 carriers moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
10 transports moved from 91 Sea Zone to 93 Sea Zone
2 transports moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Holland Belgium to 93 Sea Zone
1 tactical_bomber moved from Holland Belgium to 93 Sea Zone
7 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Libya
2 fighters moved from Eastern United States to Gibraltar
2 fighters moved from Eastern United States to 110 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 armour, 2 infantry and 2 mech_infantrys moved from Spain to Southern France
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
2 artilleries moved from Normandy Bordeaux to Southern France
1 aaGun, 1 artillery and 14 infantry moved from Finland to Karelia
3 infantry moved from Norway to Finland
2 infantry moved from Sweden to Finland
3 carriers moved from 10 Sea Zone to 89 Sea Zone
1 battleship and 1 cruiser moved from 10 Sea Zone to 89 Sea Zone
3 destroyers moved from 10 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
4 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 89 Sea Zone
2 fighters moved from 10 Sea Zone to Eastern United States
Place Units - Americans
2 armour and 1 mech_infantry placed in Spain
1 carrier and 1 tactical_bomber placed in 93 Sea Zone
1 infantry placed in Southern France
1 artillery and 2 infantry placed in Normandy Bordeaux
2 artilleries and 1 infantry placed in Finland
Americans undo move 5.
3 artilleries placed in Finland
2 infantry and 1 mech_infantry placed in Norway
1 artillery and 2 infantry placed in Sweden
1 airfield placed in Libya
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
Americans collect 85 PUs (2 lost to blockades); end with 85 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 110 PUs
Territory Summary for Americans :
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_minor and 1 harbour
Alaska : 1 factory_minor and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Midway : 1 airfield
Sumatra : 1 flag, 1 airfield
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 flag
26 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 4 submarines and 2 transports
22 Sea Zone : 1 flag
10 Sea Zone : 1 flag
1 Sea Zone : 1 flag
6 Sea Zone : 1 flag
Central United States : 1 factory_major
Southeast Mexico : 1 harbour
Eastern United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Trans-Jordan : 1 armour
Gibraltar : 2 fighters
Normandy Bordeaux : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Southern France : 1 flag, 1 aaGun, 3 armour, 8 artilleries, 1 factory_minor, 1 harbour, 13 infantry and 3 mech_infantrys
Norway : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Holland Belgium : 1 flag, 2 infantry
Northern Italy : 1 flag, 1 factory_minor and 1 infantry
Libya : 1 flag, 1 airfield, 3 bombers, 9 fighters and 1 tactical_bomber
Karelia : 1 flag, 1 aaGun, 1 artillery and 14 infantry
Vyborg : 1 flag
Portugal : 1 flag
80 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
89 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 3 destroyers and 1 submarine
93 Sea Zone : 3 carriers, 2 destroyers, 1 fighter, 1 submarine, 2 tactical_bombers and 12 transports
Argentina : 1 flag
99 Sea Zone : 1 submarine and 1 transport
97 Sea Zone : 1 flag, 3 submarines
Brazil : 1 flag
Venezuela : 1 flag
Persia : 1 bomber
Sweden : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Spain : 1 flag, 3 armour, 1 factory_minor, 2 infantry and 2 mech_infantrys
98 Sea Zone : 1 transport
91 Sea Zone : 2 transports
Finland : 1 flag, 3 artilleries, 1 factory_minor and 5 infantry
110 Sea Zone : 1 destroyer, 2 fighters and 1 transport
Production/PUs Summary :
Germans : 45 / 71
Russians : 3 / 0
Japanese : 21 / 15
Americans : 87 / 110
Chinese : 23 / 29
British : 30 / 34
UK_Pacific : 26 / 31
Italians : 19 / 14
ANZAC : 20 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
9 artilleries and 12 infantry moved from Anhwe to Kiangsi
1 fighter moved from Anhwe to Kiangsi
2 artilleries and 7 infantry moved from Sikang to Tsinghai
Place Units - Chinese
2 artilleries and 7 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Territory Summary for Chinese :
Kiangsu : 1 airfield
Kiangsi : 9 artilleries, 1 fighter and 12 infantry
Manchuria : 3 artilleries and 20 infantry
Yunnan : 4 artilleries and 14 infantry
Tsinghai : 16 artilleries and 45 infantry
Production/PUs Summary :
Germans : 45 / 71
Russians : 3 / 0
Japanese : 21 / 15
Americans : 87 / 110
Chinese : 23 / 29
British : 30 / 34
UK_Pacific : 26 / 31
Italians : 19 / 14
ANZAC : 20 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - British
British buy 1 factory_upgrade, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
2 artilleries and 3 infantry moved from Kazakhstan to Volgograd
3 armour, 3 artilleries, 3 infantry and 12 mech_infantrys moved from Kazakhstan to Caucasus
2 bombers moved from Normandy Bordeaux to Germany
1 fighter moved from 80 Sea Zone to Iraq
Combat - British
British creates battle in territory 97 Sea Zone
Strategic bombing raid in Germany
AA fire in Germany : 1/2 hits
1 bomber killed by AA
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Battle in Iraq
British attack with 1 artillery, 1 fighter and 6 infantry
Japanese defend with 1 aaGun, 1 factory_minor, 2 infantry and 1 mech_infantry
AA fire in Iraq : 0/1 hits
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits
British roll dice for 1 artillery, 1 fighter and 6 infantry in Iraq, round 2 : 2/8 hits
Japanese roll dice for 1 aaGun, 2 infantry and 1 mech_infantry in Iraq, round 2 : 1/3 hits
1 infantry owned by the British, 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Iraq
British win, taking Iraq from Japanese with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 aaGun, 2 infantry and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Volgograd
British attack with 2 artilleries and 3 infantry
Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
British roll dice for 2 artilleries and 3 infantry in Volgograd, round 2 : 0/5 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits
1 infantry owned by the British lost in Volgograd
British roll dice for 2 artilleries and 2 infantry in Volgograd, round 3 : 3/4 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 3 : 1/3 hits
1 infantry owned by the British, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for British: 2 infantry
Battle in Caucasus
British attack with 3 armour, 3 artilleries, 3 infantry and 12 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 3 armour, 3 artilleries, 3 infantry and 12 mech_infantrys in Caucasus, round 2 : 5/21 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Caucasus
British win, taking Caucasus from Germans with 3 armour, 3 artilleries, 2 infantry and 12 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 aaGun moved from Kazakhstan to Caucasus
1 mech_infantry moved from Tsinghai to Caucasus
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Buyant-Uhaa to Manchuria
1 aaGun moved from Buyant-Uhaa to Ulaanbaatar
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 artillery moved from Persia to Iraq
2 infantry moved from West India to Eastern Persia
3 mech_infantrys moved from Afghanistan to Caucasus
3 mech_infantrys moved from India to Eastern Persia
1 artillery moved from Afghanistan to Eastern Persia
3 infantry moved from India to West India
1 fighter moved from Iraq to 80 Sea Zone
1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Union of South Africa to Belgian Congo
1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from British Columbia to Western United States
1 mech_infantry moved from Alaska to Western United States
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Southern France to 93 Sea Zone
1 bomber moved from Germany to Normandy Bordeaux
1 armour moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to 93 Sea Zone
2 armour moved from Finland to Karelia
1 aaGun moved from Finland to Karelia
5 infantry moved from Finland to Karelia
Place Units - British
2 infantry placed in United Kingdom
Units in United Kingdom being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in United Kingdom
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Place Units - UK_Pacific
9 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 26 PUs; end with 26 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
Some Units in India change ownership: 9 infantry and 1 mech_infantry
Territory Summary for British and UK_Pacific :
Siam : 1 flag
Manchuria : 1 infantry
Tsinghai : 2 infantry
India : 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
Malaya : 1 harbour
Kwangtung : 1 harbour
Philippines : 1 infantry
Western United States : 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 artillery and 1 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 1 infantry
Buryatia : 1 flag
Olgiy : 1 flag
Dzavhan : 1 flag
26 Sea Zone : 1 destroyer and 1 transport
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 aaGun and 2 infantry
Eastern United States : 1 infantry
West India : 3 infantry
Belgian Congo : 1 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Cyprus : 1 infantry
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_upgrade, 1 harbour and 2 infantry
Anglo Egyptian Sudan : 2 armour, 4 artilleries, 5 infantry and 5 mech_infantrys
Normandy Bordeaux : 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
Southern France : 1 armour, 1 infantry and 1 mech_infantry
Tobruk : 1 flag
Ethiopia : 1 flag
Karelia : 1 aaGun, 2 armour and 5 infantry
Urals : 1 flag
Novosibirsk : 1 flag
Volgograd : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Caucasus : 1 flag, 1 aaGun, 3 armour, 3 artilleries, 2 infantry and 16 mech_infantrys
Afghanistan : 1 flag
80 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 4 transports
93 Sea Zone : 2 fighters
99 Sea Zone : 1 flag
97 Sea Zone : 3 submarines
Iraq : 1 flag, 2 artilleries, 1 factory_minor and 5 infantry
Eastern Persia : 1 flag, 1 artillery, 2 infantry and 3 mech_infantrys
110 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 41 / 71
Russians : 3 / 0
Japanese : 19 / 15
Americans : 87 / 110
Chinese : 23 / 29
British : 36 / 36
UK_Pacific : 26 / 31
Italians : 19 / 14
ANZAC : 20 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0
That Libya airbase is quite vexing
I thought it might be, interesting how things that happened turns ago affect the game, when I took Libya I didn’t think it had any use.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Italians
Italians buy 1 aaGun, 1 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Tambov to Volgograd
2 mech_infantrys moved from Ukraine to Volgograd
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 98 Sea Zone
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Volgograd
Italians attack with 1 armour and 2 mech_infantrys
British defend with 2 artilleries, 1 factory_minor and 1 infantry
Italians roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits
British roll dice for 2 artilleries and 1 infantry in Volgograd, round 2 : 1/3 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Volgograd
Italians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 3 : 0/2 hits
British roll dice for 2 artilleries in Volgograd, round 3 : 0/2 hits
Italians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 4 : 1/2 hits
British roll dice for 2 artilleries in Volgograd, round 4 : 0/2 hits
1 artillery owned by the British lost in Volgograd
Italians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 5 : 1/2 hits
British roll dice for 1 artillery in Volgograd, round 5 : 0/1 hits
1 artillery owned by the British lost in Volgograd
Italians win, taking Volgograd from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 mech_infantry
Casualties for British: 2 artilleries and 1 infantry
Non Combat Move - Italians
1 infantry moved from Russia to Samara
1 artillery and 2 infantry moved from Russia to Tambov
1 artillery and 1 infantry moved from Western Germany to France
Place Units - Italians
1 aaGun, 1 armour and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6,5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,2,4,1,2,5,1,4,2,5
Italians collect 15 PUs (6 lost to blockades); end with 15 PUs total
Production/PUs Summary :
Germans : 41 / 71
Russians : 3 / 0
Japanese : 19 / 15
Americans : 87 / 110
Chinese : 23 / 29
British : 34 / 36
UK_Pacific : 26 / 31
Italians : 21 / 15
ANZAC : 20 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0
sent you the file
did you get the file?