15L Gargantua (Allies +6) vs Shin Ji (Axis)

  • Liaison TripleA '11 '10

    The game is erroring out, and won’t let me select your casualties for Japan.

    I will roll your dice, and then reset tripleA and the battle.

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 2 bombers, 1 destroyer, 1 fighter, 3 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from 63 Sea Zone to 42 Sea Zone
                2 bombers moved from New Zealand to 42 Sea Zone
                1 fighter moved from New Zealand to Victoria
                1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone
                1 infantry and 1 mech_infantry moved from 61 Sea Zone to South Australia
                1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
                1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
                1 cruiser, 1 destroyer and 1 submarine moved from 63 Sea Zone to 42 Sea Zone
                3 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
                2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 carrier moved from 63 Sea Zone to 42 Sea Zone
                1 artillery moved from New Zealand to 63 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 artillery moved from 62 Sea Zone to Victoria
                1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
                2 fighters moved from 50 Sea Zone to 42 Sea Zone
                2 fighters moved from New Zealand to Victoria

    Combat - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 42 Sea Zone: 2 carriers
                EDIT: Removing units owned by Americans from 42 Sea Zone: 1 submarine
                EDIT: Removing units owned by Japanese from Victoria: 1 artillery
                EDIT: Removing units owned by Americans from Victoria: 1 fighter
                EDIT: Turning off Edit Mode
                Battle in Victoria
                    Americans attack with 1 artillery and 2 fighters
                Battle in Queensland
                Battle in South Australia
                    Americans attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun
                    Americans winAmericans win, taking Victoria from Japanese with 1 artillery and 2 fighters remaining, taking Queensland from Japanese, taking South Australia from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in 42 Sea Zone
                    Americans attack with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 transport
                    Japanese defend with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans win, taking 42 Sea Zone from Japanese with 2 bombers, 1 carrier, 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 31
                    Casualties for Japanese: 1 destroyer, 3 fighters and 1 tactical_bomber
                    Casualties for Americans: 1 destroyer and 1 fighter
                Battle in Java

    Non Combat Move - Americans
                2 bombers moved from 42 Sea Zone to New Guinea
                2 fighters moved from Victoria to 54 Sea Zone
                1 battleship and 1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                2 carriers moved from 50 Sea Zone to 54 Sea Zone
                1 fighter moved from 50 Sea Zone to 54 Sea Zone
                1 fighter moved from 50 Sea Zone to 54 Sea Zone
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 submarine moved from 10 Sea Zone to 30 Sea Zone
                1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to 26 Sea Zone
                1 aaGun moved from Central United States to Western United States
                1 fighter moved from Western United States to British Guiana
                1 infantry moved from Brazil to Suriname
                1 infantry moved from Brazil to French Guiana
                1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 30 Sea Zone to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry and 1 mech_infantry moved from 62 Sea Zone to Victoria
                1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone
                1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 destroyer and 2 submarines placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone
                2 bombers placed in Eastern United States
                1 fighter placed in Western United States
                Americans undo move 5.
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

  • Liaison TripleA '11 '10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from West India to Syria
                1 armour and 1 mech_infantry moved from Persia to Syria
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 mech_infantry moved from Finland to Norway
                1 submarine moved from 110 Sea Zone to 87 Sea Zone
                1 tactical_bomber moved from West India to India
                1 bomber moved from West India to India
                1 fighter, 3 infantry and 1 tactical_bomber moved from West India to India
                1 fighter moved from United Kingdom to Norway
                1 artillery and 1 infantry moved from Ontario to Eastern United States

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from West India to Syria
                1 armour and 1 mech_infantry moved from Persia to Syria
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 mech_infantry moved from Finland to Norway
                1 submarine moved from 110 Sea Zone to 87 Sea Zone
                1 tactical_bomber moved from West India to India
                1 bomber moved from West India to India
                1 fighter, 3 infantry and 1 tactical_bomber moved from West India to India
                1 fighter moved from United Kingdom to Norway
                1 artillery and 1 infantry moved from Ontario to Eastern United States

    Combat - British
                Strategic bombing raid in India
                        AA fire in India :  0/2 hits
                    Bombing raid in India rolls: 6 and causes: 6 damage to unit: harbour
                    Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in India causes 10 damage total.  Damaged units is as follows: harbour = 6, factory_minor = 4
                Battle in Norway
                    British attack with 1 fighter and 1 mech_infantry
                    Germans defend with 1 armour
                        British roll dice for 1 fighter and 1 mech_infantry in Norway, round 2 :  0/2 hits
                        Germans roll dice for 1 armour in Norway, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 1 mech_infantry in Norway, round 3 :  1/2 hits
                        Germans roll dice for 1 armour in Norway, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Norway
                    British win, taking Norway from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in India
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in India, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in India, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in India
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 3 :  2/4 hits
                        Japanese roll dice for 1 artillery in India, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in India
                    British win, taking India from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                3 aaGuns, 1 artillery, 9 infantry and 2 mech_infantrys moved from West India to Eastern Persia
                1 fighter and 2 tactical_bombers moved from India to Eastern Persia
                1 submarine moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Persia to 98 Sea Zone
                1 bomber moved from India to Syria
                1 fighter moved from Norway to Karelia

    Place Units - British
                1 carrier and 1 destroyer placed in 98 Sea Zone
                1 fighter placed in 98 Sea Zone
                1 artillery and 1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
                British collect 33 PUs (3 lost to blockades); end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3,6,3,4,5,1,3,4,2,3,4,4
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 14 times
                3 was rolled 17 times
                4 was rolled 11 times
                5 was rolled 10 times
                6 was rolled 9 times
            Average roll : 3.371
            Median : 3.000
            Variance : 0.783
            Standard Deviation : 0.885
            Total rolls : 70

    Null / Other
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.391
            Median : 3.000
            Variance : 0.955
            Standard Deviation : 0.977
            Total rolls : 23

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.391
            Median : 3.000
            Variance : 0.955
            Standard Deviation : 0.977
            Total rolls : 23

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.250
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    British Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.462
            Median : 3.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.143
            Median : 2.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

  • Liaison TripleA '11 '10

    Apologies - I got interrupted about 9 times whilst trying to post this series of moves and I missed a US NCM Change.

    Up to you if you will allow, but I would appreciate it.

    1 trn off New Zealand should be off Queensland, with the fillet, still loaded with 1 inf 1 mech.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery and 1 carrier; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Romania to Southern Italy
                1 armour and 1 mech_infantry moved from Tunisia to Morocco
                      Italians take Algeria from French
                      Italians take Morocco from French
                1 infantry moved from Tunisia to Libya

    Combat - Italians
                Battle in Gibraltar

    Non Combat Move - Italians
                4 aaGuns, 1 artillery and 5 infantry moved from France to Northern Italy

    Place Units - Italians
                1 artillery placed in Northern Italy
                1 carrier placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs

  • '15

    Feel free to make that change you mentioned, btw.

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from 62 Sea Zone to New South Wales
                EDIT: 1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
                EDIT: 1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 cruiser moved from 30 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in New South Wales

    Non Combat Move - ANZAC

    Turn Complete - ANZAC
                ANZAC collect 8 PUs; end with 8 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 fighter moved from West India to Eastern Persia
                2 infantry moved from Egypt to Alexandria

    Non Combat Move - French

    Turn Complete - French

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
                1 mech_infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                4 bombers moved from Eastern Poland to Russia

  • '15

    Intercept in Moscow?

  • Liaison TripleA '11 '10

    No Intercept.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
                1 mech_infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                4 bombers moved from Eastern Poland to Russia

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 8,6,6,8 and causes: 17 damage to unit: factory_major
                    Bombing raid in Russia causes 17 damage total.
                Battle in Norway
                    Germans attack with 2 artilleries and 2 infantry
                    British defend with 1 mech_infantry
                    Germans win, taking Norway from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 aaGun and 2 artilleries moved from Bessarabia to Eastern Poland
                5 armour and 9 mech_infantrys moved from Baltic States to Eastern Poland
                1 infantry moved from Eastern Poland to Baltic States
                7 mech_infantrys moved from Germany to Eastern Poland
                2 fighters and 2 tactical_bombers moved from Western Germany to Eastern Poland
                2 artilleries moved from France to Western Germany
                4 bombers moved from Russia to Eastern Poland
                1 fighter moved from 112 Sea Zone to Southern Italy
                1 tactical_bomber moved from 112 Sea Zone to Eastern Poland
                1 fighter moved from Western Germany to Gibraltar
                1 fighter moved from Western Germany to Eastern Poland

    Place Units - Germans
                2 infantry placed in Western Germany
                3 armour and 7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 2 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Italians
                1 mech_infantry moved from Sikang to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 artillery and 1 infantry moved from Belarus to Novgorod
                2 infantry moved from Belarus to Baltic States
                2 fighters moved from Russia to Baltic States
                1 fighter moved from Russia to Novgorod

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Novgorod, round 2 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Novgorod, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Novgorod, round 3 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Novgorod, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Baltic States
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Baltic States, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 armour and 1 mech_infantry moved from Russia to Belarus
                2 fighters moved from Baltic States to Belarus
                1 fighter moved from Novgorod to Belarus
                1 tactical_bomber moved from Volgograd to Belarus
                1 aaGun and 7 infantry moved from Vologda to Smolensk
                1 fighter moved from West India to Eastern Persia
                1 infantry moved from Ukraine to Western Ukraine
                1 artillery moved from Ukraine to Bryansk
                2 infantry moved from Rostov to Bryansk
                2 artilleries and 1 infantry moved from Russia to Bryansk
                1 aaGun and 5 infantry moved from Tsinghai to Kazakhstan
                2 infantry moved from Sikang to Kazakhstan

    Place Units - Russians
                1 armour and 2 fighters placed in Volgograd
                1 armour and 2 mech_infantrys placed in Ukraine

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 4.077
            Median : 4.000
            Variance : 1.083
            Standard Deviation : 1.041
            Total rolls : 13

    Germans Combat
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 carriers, 1 destroyer, 2 fighters, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                2 carriers and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 3 tactical_bombers moved from Shan State to 42 Sea Zone
                2 artilleries and 2 infantry moved from Ceylon to 39 Sea Zone
                2 artilleries, 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports moved from 39 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Ceylon to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia
                1 mech_infantry moved from Kiangsu to Hopei
                1 armour moved from Kiangsu to Kweichow
                1 armour moved from Hunan to Szechwan
                2 armour moved from Hunan to Chahar
                4 infantry moved from Jehol to Chahar
                1 bomber moved from Shan State to Hopei
                1 bomber moved from Shan State to Hopei
                1 bomber moved from Shan State to Kweichow
                1 bomber moved from Shan State to Kweichow
                1 bomber moved from Shan State to Szechwan
                1 bomber moved from Shan State to Szechwan
                1 artillery moved from Ceylon to 39 Sea Zone
                1 artillery and 1 transport moved from 39 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                7 armour, 4 infantry and 3 mech_infantrys moved from Burma to India
                1 bomber moved from Shan State to Szechwan
                1 bomber moved from Shan State to Kweichow
                1 bomber moved from Shan State to Hopei
                1 tactical_bomber moved from Shan State to India
                1 tactical_bomber moved from Shan State to India
                4 fighters and 1 tactical_bomber moved from Shan State to 42 Sea Zone

    Combat - Japanese
                Battle in India
                    Japanese attack with 7 armour, 4 infantry, 3 mech_infantrys and 2 tactical_bombers
                    British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese captures 2PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 7 armour, 3 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Persia
                Battle in Kweichow
                    Japanese attack with 1 armour and 3 bombers
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Persia from British, taking Kweichow from Chinese with 1 armour and 3 bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Szechwan
                    Japanese attack with 1 armour and 3 bombers
                    Russians defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 armour and 3 bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Hopei
                    Japanese attack with 3 bombers and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 7 fighters, 2 submarines, 4 tactical_bombers and 3 transports
                    Americans defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
                    Units damaged: 1 carrier owned by the Americans
                    Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 submarine, 4 tactical_bombers and 3 transports remaining. Battle score for attacker is 49
                    Casualties for Americans: 1 carrier, 1 cruiser, 2 fighters and 1 transport
                    Casualties for Japanese: 1 submarine
                Battle in Java
                    Japanese attack with 3 artilleries and 2 infantry
                    Americans defend with 1 infantry and 1 mech_infantry
                    Japanese win, taking Java from Americans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                4 fighters and 1 tactical_bomber moved from 42 Sea Zone to Shan State
                2 tactical_bombers moved from India to Shan State
                1 aaGun moved from Burma to India
                3 bombers moved from Szechwan to Shan State
                3 bombers moved from Kweichow to Shan State
                3 bombers moved from Hopei to Shan State

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                2 carriers and 1 destroyer placed in 36 Sea Zone
                2 fighters and 2 tactical_bombers placed in Japan

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 70 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs

  • Liaison TripleA '11 '10

    damn, these turns of NO HITS in every battle are killing me lol.

  • Liaison TripleA '11 '10

    Could be a day before I can post, travelling back east to Fredericton. (9 hours of flying :( )

  • '15

    Ugh!  I had 24 hours in the air twice recently - flying back and forth across the Pacific!

    Would not recommend it.

  • Liaison TripleA '11 '10

    @Gargantua:

    Could be a day before I can post, travelling back east to Fredericton. (9 hours of flying :( )

    24 hours in the air sounds awful LOL…

    FYI, the girlfriend planned this trip and has been keeping the schedule BUSY.  I will post any chance I get, (really have been enjoying our game!), but I can’t say for sure when it’s going to be.

    Worst case could be sunday before I can post. Thanks for patience.

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