TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 8 bombers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Northwest Persia to Syria
1 fighter moved from Southern Italy to Syria
1 tactical_bomber moved from Southern Italy to Syria
1 tactical_bomber moved from Southern Italy to Syria
26 bombers moved from Southern Italy to United Kingdom
8 bombers moved from Western Germany to United Kingdom
1 submarine moved from 112 Sea Zone to 104 Sea Zone
3 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to United Kingdom
3 infantry moved from 110 Sea Zone to United Kingdom
Combat - Germans
Battle in United Kingdom
Germans attack with 1 artillery, 34 bombers and 3 infantry
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Germans captures 45PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 artillery and 30 bombers remaining. Battle score for attacker is 8
Casualties for Germans: 4 bombers and 3 infantry
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns, 10 infantry and 1 mech_infantry
Battle in Syria
Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Americans defend with 2 infantry
Germans win, taking Syria from Americans with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 104 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 fighter moved from Syria to Iraq
2 tactical_bombers moved from Syria to Iraq
1 armour moved from Northwest Persia to Iraq
19 armour moved from Volgograd to Northwest Persia
2 aaGuns moved from Rostov to Volgograd
1 destroyer moved from 112 Sea Zone to 108 Sea Zone
8 bombers moved from United Kingdom to Western Germany
22 bombers moved from United Kingdom to Holland Belgium
6 mech_infantrys moved from Northern Italy to Southern Italy
1 mech_infantry moved from Normandy Bordeaux to France
4 mech_infantrys moved from France to Western Germany
Place Units - Germans
8 bombers and 2 infantry placed in Western Germany
1 artillery and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5,2,1,6,2,2,3,5,5,3,5,4,5,3,3,4,2,2,5,2,4,4,1,1,6
Germans collect 81 PUs (3 lost to blockades); end with 126 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 131 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 135 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 140 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 155 PUs