Oops, you are right. I did a manual walk in I had forgotten on UKs turn. I can fix it a take 1 ioc away from UK Pac as well. Good catch.
15L G40 MrRoboto (Allies+18) vs JuanSpain (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 4 armour and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 armour moved from Persia to 80 Sea Zone
3 armour and 3 transports moved from 80 Sea Zone to 78 Sea Zone
3 armour and 3 transports moved from 78 Sea Zone to 39 Sea Zone
3 armour moved from 39 Sea Zone to India
1 mech_infantry moved from Persia to West India
5 tactical_bombers moved from Persia to India
2 fighters moved from Persia to India
1 fighter moved from Anhwe to Yunnan
2 fighters moved from Shensi to Yunnan
2 battleships moved from 80 Sea Zone to 78 Sea Zone
1 cruiser moved from 80 Sea Zone to 78 Sea Zone
1 cruiser moved from 78 Sea Zone to 39 Sea Zone
2 battleships moved from 78 Sea Zone to 39 Sea Zone
9 carriers moved from 80 Sea Zone to 78 Sea Zone
9 carriers moved from 78 Sea Zone to 39 Sea Zone
4 fighters moved from Greece to Persia
1 infantry moved from Shensi to Kweichow
1 infantry moved from Sikang to Szechwan
11 infantry moved from Anhwe to Hunan
2 armour moved from Manchuria to Anhwe
1 infantry moved from Manchuria to Jehol
1 infantry moved from Sakha to Amur
1 infantry moved from Siberia to AmurCombat - Japanese
Battle in West India
Japanese attack with 1 mech_infantry
British defend with 1 aaGun
Japanese win, taking West India from UK_Pacific with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in India
Japanese attack with 3 armour, 2 fighters and 5 tactical_bombers
British defend with 1 aaGun, 1 airfield, 2 armour, 1 harbour and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese captures 26PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 armour, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 armour
Casualties for British: 1 aaGun, 2 armour and 1 mech_infantry
Battle in Yunnan
Japanese attack with 3 fighters
ANZAC defend with 2 armour
Japanese win with 3 fighters remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 armourNon Combat Move - Japanese
2 fighters moved from India to 39 Sea Zone
5 tactical_bombers moved from India to 39 Sea Zone
3 fighters moved from Yunnan to HunanPlace Units - Japanese
3 armour placed in Persia
1 armour and 1 mech_infantry placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2,3,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2,4,1,6,6,2,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,2,4,6,4,4,5,6,4
Japanese collect 25 PUs (16 lost to blockades); end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British repair 6 damage on 1 factory_major; Remaining resources: 26 PUs;
British buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Egypt to Iraq
British take Iraq from GermansCombat - British
Non Combat Move - British
1 armour and 1 fighter moved from Union of South Africa to Belgian Congo
1 fighter moved from Belgian Congo to Egypt
1 battleship and 1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from Scotland to United Kingdom
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_AlliesPlace Units - British
1 artillery and 2 infantry placed in Egypt
1 fighter placed in Union of South Africa
2 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
4 infantry moved from Belarus to Novgorod
2 armour moved from Novgorod to Finland
4 armour moved from Western Germany to Northern Italy
3 mech_infantrys moved from Western Germany to Northern Italy
2 fighters moved from Southern Italy to AlexandriaPlace Units - Italians
7 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
4 infantry moved from Belarus to Novgorod
2 armour moved from Novgorod to Finland
4 armour moved from Western Germany to Northern Italy
3 mech_infantrys moved from Western Germany to Northern Italy
2 fighters moved from Southern Italy to AlexandriaPlace Units - Italians
7 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Alexandria: 1 fighter
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 bombers, 1 destroyer and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Northwest Persia to Iraq
1 armour moved from Northwest Persia to Iraq
4 armour moved from Eastern Persia to Iraq
3 armour moved from Caucasus to Iraq
11 bombers moved from Persia to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
1 mech_infantry moved from Samara to Russia
2 mech_infantrys moved from Volgograd to Russia
1 armour moved from Volgograd to Russia
3 armour moved from Ukraine to Russia
19 artilleries moved from Bryansk to Russia
15 armour, 15 infantry and 4 mech_infantrys moved from Bryansk to Russia
14 bombers moved from Western Germany to Russia
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Western Germany to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
2 tactical_bombers moved from Greece to Russia
2 fighters moved from Greece to RussiaCombat - Germans
Battle in Iraq
Germans attack with 8 armour and 2 mech_infantrys
British defend with 1 harbour and 1 mech_infantry
Germans win, taking Iraq from British with 8 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in 104 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Russia
Germans attack with 19 armour, 19 artilleries, 25 bombers, 2 fighters, 17 infantry, 7 mech_infantrys and 2 tactical_bombers
Russians defend with 8 aaGuns, 1 airfield, 7 artilleries, 1 factory_major, 1 fighter, 54 infantry and 1 tactical_bomber
Germans captures 3PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 19 armour, 3 artilleries and 25 bombers remaining. Battle score for attacker is 66
Casualties for Germans: 16 artilleries, 2 fighters, 17 infantry, 7 mech_infantrys and 2 tactical_bombers
Casualties for Russians: 8 aaGuns, 7 artilleries, 1 fighter, 54 infantry and 1 tactical_bomberNon Combat Move - Germans
11 bombers moved from Russia to Ukraine
14 bombers moved from Russia to Bryansk
2 aaGuns moved from Bryansk to Ukraine
1 aaGun moved from Smolensk to Bryansk
1 aaGun moved from Samara to Russia
1 tactical_bomber moved from Persia to Greece
1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
1 fighter moved from 104 Sea Zone to 112 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Western GermanyPlace Units - Germans
1 destroyer placed in 93 Sea Zone
7 mech_infantrys placed in Western Germany
3 bombers placed in Western Germany
3 mech_infantrys placed in France
1 armour and 2 mech_infantrys placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Germans collect 77 PUs (2 lost to blockades); end with 80 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 89 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer and 4 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 armour moved from Anhwe to Kwangtung
1 infantry moved from Hunan to Kwangsi
Japanese take Kwangsi from Chinese
10 infantry moved from Hunan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to YunnanCombat - Japanese
Battle in Kwangtung
Japanese attack with 2 armour
ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 2 armour remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 12 infantry
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 11 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
3 fighters moved from Hunan to India
1 mech_infantry moved from West India to India
4 fighters moved from Persia to India
3 armour moved from Persia to West India
1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 armour moved from Manchuria to Anhwe
2 infantry moved from Amur to ManchuriaPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
3 fighters placed in Japan
1 fighter placed in Korea
2 artilleries placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 23
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,3,2,5,4,1,4,3,2,5,6,1,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6,6,4,6,1,1,1,1,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,5,3,2,2,1,4,3,3,1,3
Japanese collect 23 PUs (23 lost to blockades); end with 23 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 28 PUs -
Move Russian Sub if you wish please.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 2 PUs;Combat Move - British
Non Combat Move - British
1 mech_infantry moved from Eire to United Kingdom
1 fighter moved from Union of South Africa to Belgian Congo
1 armour and 1 fighter moved from Belgian Congo to Egypt
1 battleship and 1 destroyer moved from 39 Sea Zone to 37 Sea ZonePlace Units - British
1 artillery and 2 fighters placed in Egypt
2 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 32 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Alexandria to Libya
1 armour moved from Alexandria to LibyaCombat - Italians
Battle in Libya
Italians attack with 1 armour and 1 mech_infantry
Americans defend with 1 infantry
Italians win, taking Libya from Americans with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 artilleries moved from Alexandria to Tobruk
2 infantry moved from Alexandria to Tobruk
1 infantry moved from Alexandria to Tobruk
4 fighters moved from Alexandria to Southern Italy
2 mech_infantrys moved from Northern Italy to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
4 armour and 7 infantry moved from Northern Italy to Southern Italy
10 infantry moved from France to Northern Italy
1 infantry moved from Western Germany to Northern Italy
2 armour moved from Finland to Norway
4 infantry moved from Novgorod to Karelia
1 artillery moved from Tambov to Rostov
1 aaGun moved from Tambov to Volgograd
1 aaGun moved from Vologda to RussiaPlace Units - Italians
1 infantry and 2 mech_infantrys placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 bombers, 1 destroyer and 7 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Iraq to Syria
Germans take Syria from British
1 bomber moved from Western Germany to 94 Sea Zone
1 tactical_bomber moved from Greece to 94 Sea Zone
2 bombers moved from Western Germany to United Kingdom
11 bombers moved from Ukraine to 94 Sea Zone
1 armour moved from Syria to IraqCombat - Germans
Battle in 94 Sea Zone
Germans attack with 12 bombers and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win with 12 bombers and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6,4 and causes: 10 damage to unit: factory_major
Bombing raid in United Kingdom causes 10 damage total.Non Combat Move - Germans
1 tactical_bomber moved from 94 Sea Zone to Southern Italy
12 bombers moved from 94 Sea Zone to Southern Italy
14 bombers moved from Bryansk to Southern Italy
2 aaGuns moved from Ukraine to Rostov
1 aaGun moved from Bryansk to Russia
2 mech_infantrys moved from Volgograd to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
19 armour moved from Russia to Volgograd
3 mech_infantrys moved from France to Northern Italy
3 mech_infantrys moved from Western Germany to Northern Italy
1 infantry moved from France to Northern Italy
1 cruiser moved from 112 Sea Zone to 104 Sea Zone
2 bombers moved from United Kingdom to Western Germany
1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
4 mech_infantrys moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern ItalyPlace Units - Germans
1 destroyer placed in 112 Sea Zone
6 bombers placed in Western Germany
3 mech_infantrys placed in Western Germany
3 mech_infantrys placed in France
1 mech_infantry placed in Normandy BordeauxTurn Complete - Germans
Germans collect 80 PUs; end with 81 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs -
Assumed no scramble.
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Will move Japan also, you can use forum dice if wish to attack with the sub to german ships.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from India to Burma
Japanese take Burma from UK_PacificCombat - Japanese
Non Combat Move - Japanese
2 armour moved from Kwangtung to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 armour moved from Anhwe to Yunnan
2 armour moved from India to Yunnan
3 armour moved from West India to Burma
1 artillery moved from India to Burma
1 mech_infantry moved from India to Yunnan
7 fighters moved from India to Yunnan
1 infantry moved from Anhwe to KiangsiPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 fighter placed in Korea
1 armour and 1 mech_infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,1,5,1,4,6,6,5,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6,1,4,5,1,1,6,3,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,5,2,3,3,3,6,1,4
Japanese collect 29 PUs (19 lost to blockades); end with 29 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 34 PUs -
If you attack Rome, no scramble and max defense execept Bombers last.
If your dice are far above average or mine far below, please ask for OOL.
Average is all planes surviving I think.
Thx
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from Eastern United States: 1 artillery and 3 infantry
EDIT: Adding units owned by Americans to 106 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to Quebec: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
British buy 3 infantry and 3 mech_infantrys; Remaining resources: 11 PUs;Combat Move - British
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to EgyptCombat - British
Non Combat Move - British
Place Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Libya to Algeria
Italians take Tunisia from Americans
Italians take Algeria from AmericansCombat - Italians
Non Combat Move - Italians
12 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Rostov to Volgograd
4 infantry moved from Karelia to NovgorodPlace Units - Italians
1 armour and 2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 8 bombers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Northwest Persia to Syria
1 fighter moved from Southern Italy to Syria
1 tactical_bomber moved from Southern Italy to Syria
1 tactical_bomber moved from Southern Italy to Syria
26 bombers moved from Southern Italy to United Kingdom
8 bombers moved from Western Germany to United Kingdom
1 submarine moved from 112 Sea Zone to 104 Sea Zone
3 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to United Kingdom
3 infantry moved from 110 Sea Zone to United KingdomCombat - Germans
Battle in United Kingdom
Germans attack with 1 artillery, 34 bombers and 3 infantry
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Germans captures 45PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 artillery and 30 bombers remaining. Battle score for attacker is 8
Casualties for Germans: 4 bombers and 3 infantry
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns, 10 infantry and 1 mech_infantry
Battle in Syria
Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Americans defend with 2 infantry
Germans win, taking Syria from Americans with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 104 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
1 fighter moved from Syria to Iraq
2 tactical_bombers moved from Syria to Iraq
1 armour moved from Northwest Persia to Iraq
19 armour moved from Volgograd to Northwest Persia
2 aaGuns moved from Rostov to Volgograd
1 destroyer moved from 112 Sea Zone to 108 Sea Zone
8 bombers moved from United Kingdom to Western Germany
22 bombers moved from United Kingdom to Holland Belgium
6 mech_infantrys moved from Northern Italy to Southern Italy
1 mech_infantry moved from Normandy Bordeaux to France
4 mech_infantrys moved from France to Western GermanyPlace Units - Germans
8 bombers and 2 infantry placed in Western Germany
1 artillery and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5,2,1,6,2,2,3,5,5,3,5,4,5,3,3,4,2,2,5,2,4,4,1,1,6
Germans collect 81 PUs (3 lost to blockades); end with 126 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 131 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 135 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 140 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 155 PUs





