0%

15L G40 MrRoboto (Allies+18) vs JuanSpain (Axis)

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery moved from India to Burma
                      Japanese take Burma from UK_Pacific

    Combat - Japanese

    Non Combat Move - Japanese
                2 armour moved from Kwangtung to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                1 armour moved from Anhwe to Yunnan
                2 armour moved from India to Yunnan
                3 armour moved from West India to Burma
                1 artillery moved from India to Burma
                1 mech_infantry moved from India to Yunnan
                7 fighters moved from India to Yunnan
                1 infantry moved from Anhwe to Kiangsi

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                1 fighter placed in Korea
                1 armour and 1 mech_infantry placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 19
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,1,5,1,4,6,6,5,1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6,1,4,5,1,1,6,3,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,5,2,3,3,3,6,1,4
                Japanese collect 29 PUs (19 lost to blockades); end with 29 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 34 PUs

  • 19 18 17 16 15

    If you attack Rome, no scramble and max defense execept Bombers last.

    If your dice are far above average or mine far below, please ask for OOL.

    Average is all planes surviving I think.

    Thx

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 101 Sea Zone: 2 transports
                EDIT: Removing units owned by Americans from Eastern United States: 1 artillery and 3 infantry
                EDIT: Adding units owned by Americans to 106 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to Quebec: 1 artillery and 3 infantry
                EDIT: Turning off Edit Mode
                British buy 3 infantry and 3 mech_infantrys; Remaining resources: 11 PUs;

    Combat Move - British
                1 armour moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 armour moved from Alexandria to Egypt

    Combat - British

    Non Combat Move - British

    Place Units - British
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 29 PUs; end with 40 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs

    Turn Complete - UK_Pacific

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Libya to Algeria
                      Italians take Tunisia from Americans
                      Italians take Algeria from Americans

    Combat - Italians

    Non Combat Move - Italians
                12 infantry moved from Northern Italy to Southern Italy
                1 artillery moved from Rostov to Volgograd
                4 infantry moved from Karelia to Novgorod

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French

    Turn Complete - French

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 8 bombers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Northwest Persia to Syria
                1 fighter moved from Southern Italy to Syria
                1 tactical_bomber moved from Southern Italy to Syria
                1 tactical_bomber moved from Southern Italy to Syria
                26 bombers moved from Southern Italy to United Kingdom
                8 bombers moved from Western Germany to United Kingdom
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                3 infantry moved from Western Germany to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to United Kingdom
                3 infantry moved from 110 Sea Zone to United Kingdom

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 1 artillery, 34 bombers and 3 infantry
                    French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
                    Germans captures 45PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 1 artillery and 30 bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 4 bombers and 3 infantry
                    Casualties for French: 2 infantry
                    Casualties for British: 5 aaGuns, 10 infantry and 1 mech_infantry
                Battle in Syria
                    Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                    Americans defend with 2 infantry
                    Germans win, taking Syria from Americans with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 104 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 destroyer
                    Americans win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                1 fighter moved from Syria to Iraq
                2 tactical_bombers moved from Syria to Iraq
                1 armour moved from Northwest Persia to Iraq
                19 armour moved from Volgograd to Northwest Persia
                2 aaGuns moved from Rostov to Volgograd
                1 destroyer moved from 112 Sea Zone to 108 Sea Zone
                8 bombers moved from United Kingdom to Western Germany
                22 bombers moved from United Kingdom to Holland Belgium
                6 mech_infantrys moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Normandy Bordeaux to France
                4 mech_infantrys moved from France to Western Germany

    Place Units - Germans
                8 bombers and 2 infantry placed in Western Germany
                1 artillery and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5,2,1,6,2,2,3,5,5,3,5,4,5,3,3,4,2,2,5,2,4,4,1,1,6
                Germans collect 81 PUs (3 lost to blockades); end with 126 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 131 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 135 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 140 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 155 PUs

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from Korea to 20 Sea Zone
                1 mech_infantry moved from Yunnan to Kiangsi
                1 fighter moved from Yunnan to Kiangsi
                1 fighter moved from Yunnan to Kiangsi
                1 mech_infantry moved from Yunnan to Kwangsi
                2 fighters moved from Yunnan to Kwangsi
                1 artillery moved from Burma to Shan State
                1 mech_infantry moved from India to Shan State
                3 fighters moved from Yunnan to Shan State

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 2 transports; Americans defend with 2 submarines
                    2 submarines owned by the Americans Submerged
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in Kiangsi
                    Japanese attack with 2 fighters and 1 mech_infantry
                    ANZAC defend with 1 artillery
                    Japanese win, taking Kiangsi from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in Shan State
                    Japanese attack with 1 artillery, 3 fighters and 1 mech_infantry
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Shan State from ANZAC with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Kwangsi
                    Japanese attack with 2 fighters and 1 mech_infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Kiangsi to Yunnan
                2 fighters moved from Kwangsi to Yunnan
                3 fighters moved from Shan State to Yunnan
                1 artillery moved from Burma to Yunnan
                3 armour moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                1 fighter moved from 20 Sea Zone to Okinawa
                2 fighters moved from Yunnan to India
                1 fighter moved from Yunnan to India

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                1 fighter placed in Korea
                1 armour and 1 mech_infantry placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 16
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,5,3,2,5,1,5,1,1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2,2,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1,1,2,2,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,4,3
                Japanese collect 29 PUs (16 lost to blockades); end with 29 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 34 PUs

  • 19 18 17 16 15

    Please move russian sub if you wish.

    If USA attacks 6 sea zone, Japan´s sub submerges.

    No scramble if you attack Rome.

    Thx

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - British
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
                EDIT: Turning off Edit Mode
                2 armour, 1 bomber and 9 fighters moved from Egypt to Tobruk

    Combat - British
                Battle in Tobruk
                    British attack with 2 armour, 1 bomber and 9 fighters
                    Italians defend with 2 artilleries and 3 infantry
                    British win with 9 fighters remaining. Battle score for attacker is -7
                    Casualties for British: 2 armour and 1 bomber
                    Casualties for Italians: 2 artilleries and 3 infantry

    Non Combat Move - British
                9 fighters moved from Tobruk to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 battleship and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Turn Complete - UK_Pacific

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Algeria to Morocco
                      Italians take Morocco from Americans
                5 fighters moved from Southern Italy to Greece
                3 mech_infantrys moved from Southern Italy to Northern Italy
                3 armour moved from Southern Italy to Northern Italy
                2 armour moved from Southern Italy to Northern Italy
                4 mech_infantrys moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Greece
                    Italians attack with 5 fighters
                    Americans defend with 1 airfield, 1 factory_minor and 3 fighters
                    Italians win with 3 fighters remaining. Battle score for attacker is 10
                    Casualties for Italians: 2 fighters
                    Casualties for Americans: 3 fighters
                Battle in Northern Italy
                    Italians attack with 5 armour and 7 mech_infantrys
                    Americans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Italians win, taking Northern Italy from Americans with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Italians: 2 mech_infantrys
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Greece to Southern Italy
                4 infantry moved from Novgorod to Belarus
                1 carrier moved from 112 Sea Zone to 113 Sea Zone
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 cruiser moved from 112 Sea Zone to 113 Sea Zone

    Place Units - Italians
                1 armour and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,5,5,4,1,3,4,3,3,2,2,6,6,6,3,3,5,3,4,5,6,2,5,1
                Italians collect 9 PUs (7 lost to blockades); end with 9 PUs total

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Algeria to Morocco
                      Italians take Morocco from Americans
                5 fighters moved from Southern Italy to Greece
                3 mech_infantrys moved from Southern Italy to Northern Italy
                3 armour moved from Southern Italy to Northern Italy
                2 armour moved from Southern Italy to Northern Italy
                4 mech_infantrys moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Greece
                    Italians attack with 5 fighters
                    Americans defend with 1 airfield, 1 factory_minor and 3 fighters
                    Italians win with 3 fighters remaining. Battle score for attacker is 10
                    Casualties for Italians: 2 fighters
                    Casualties for Americans: 3 fighters
                Battle in Northern Italy
                    Italians attack with 5 armour and 7 mech_infantrys
                    Americans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Italians win, taking Northern Italy from Americans with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Italians: 2 mech_infantrys
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Greece to Southern Italy
                4 infantry moved from Novgorod to Belarus
                1 carrier moved from 112 Sea Zone to 113 Sea Zone
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 cruiser moved from 112 Sea Zone to 113 Sea Zone

    Place Units - Italians
                1 armour and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,5,5,4,1,3,4,3,3,2,2,6,6,6,3,3,5,3,4,5,6,2,5,1
                Italians collect 9 PUs (7 lost to blockades); end with 9 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Norway: 2 armour
                EDIT: Adding units owned by Italians to Finland: 2 armour
                EDIT: Turning off Edit Mode

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French

    Turn Complete - French

  • 19 18 17 16 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 11 bombers, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                10 mech_infantrys moved from Southern Italy to Yugoslavia
                4 mech_infantrys moved from Western Germany to Yugoslavia
                16 bombers moved from Western Germany to 97 Sea Zone
                22 bombers moved from Holland Belgium to 97 Sea Zone
                1 mech_infantry moved from Iraq to Syria
                4 armour moved from Northwest Persia to Syria
                9 armour moved from Iraq to Trans-Jordan
                13 armour moved from Northwest Persia to Trans-Jordan
                1 armour moved from Northwest Persia to Syria
                1 armour moved from Northwest Persia to Trans-Jordan
                2 tactical_bombers moved from Iraq to 97 Sea Zone
                1 fighter moved from Iraq to 97 Sea Zone

  • 19 18 17 16 15

    I will assume max scramble, happy to return them back if you did not want to scramble.

  • 19 18 17 16 15

    I see you are online, will wait for your confirmation

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 11 bombers, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                10 mech_infantrys moved from Southern Italy to Yugoslavia
                4 mech_infantrys moved from Western Germany to Yugoslavia
                16 bombers moved from Western Germany to 97 Sea Zone
                22 bombers moved from Holland Belgium to 97 Sea Zone
                1 mech_infantry moved from Iraq to Syria
                4 armour moved from Northwest Persia to Syria
                9 armour moved from Iraq to Trans-Jordan
                13 armour moved from Northwest Persia to Trans-Jordan
                1 armour moved from Northwest Persia to Syria
                1 armour moved from Northwest Persia to Trans-Jordan
                2 tactical_bombers moved from Iraq to 97 Sea Zone
                1 fighter moved from Iraq to 97 Sea Zone

    Combat - Germans
                Americans scrambles 3 units out of Greece to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    Germans attack with 38 bombers, 1 fighter and 2 tactical_bombers
                    ANZAC defend with 3 fighters; Americans defend with 6 carriers, 2 destroyers, 11 fighters, 1 tactical_bomber and 9 transports
                    Germans win with 29 bombers remaining. Battle score for attacker is 186
                    Casualties for ANZAC: 3 fighters
                    Casualties for Germans: 9 bombers, 1 fighter and 2 tactical_bombers
                    Casualties for Americans: 6 carriers, 2 destroyers, 11 fighters, 1 tactical_bomber and 9 transports
                Battle in Yugoslavia
                    Germans attack with 14 mech_infantrys
                    Americans defend with 1 infantry
                    Germans win, taking Yugoslavia from Americans with 14 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Syria
                    Germans attack with 5 armour and 1 mech_infantry
                    Americans defend with 2 infantry
                    Germans win, taking Syria from Americans with 5 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Trans-Jordan
                    Germans attack with 23 armour
                    French defend with 1 infantry
                    Germans win, taking Trans-Jordan from British with 23 armour remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Germans
                29 bombers moved from 97 Sea Zone to Western Germany
                1 infantry moved from Southern Italy to Northern Italy
                1 armour moved from Manchuria to Anhwe
                1 mech_infantry moved from Germany to Yugoslavia
                1 artillery moved from Germany to Western Germany

    Place Units - Germans
                8 bombers and 2 fighters placed in Western Germany
                1 infantry placed in France
                3 bombers placed in Volgograd

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
                Germans collect 78 PUs; end with 78 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 87 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs

  • 19 18

    no scramble

  • 19 18 17 16 15

    I did it Sir, your scores with 4,s where above 50% and they rolled twice, so they killed 3-4 bombers, I can return the 3 Anzac fighters and 3 German bombers if you are ok.

  • 19 18

    ok.

    game is yours, anyway :-)

  • 19 18 17 16 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 destroyer and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                      Japanese take 6 Sea Zone from Americans
                1 fighter moved from Okinawa to Kiangsi
                2 fighters moved from Korea to Kiangsi
                2 fighters moved from Japan to 19 Sea Zone
                1 artillery moved from Yunnan to Hunan
                1 armour moved from Yunnan to Kwangsi
                1 mech_infantry moved from India to Shan State
                2 fighters moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                2 fighters moved from India to Shan State
                1 fighter moved from India to Hunan

T-shirts, Hats, and More

Suggested Topics

  • 20
  • 85
  • 22
  • 113
  • 63
  • 83
  • 167
  • 240
Axis & Allies Boardgaming Custom Painted Miniatures

29

Online

18.0k

Users

40.8k

Topics

1.8m

Posts