Rgp44 (Allied +12) v. Entek (Axis) G40 Rnd 2

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 bomber moved from Greece to 95 Sea Zone
                1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 artillery moved from Libya to Tobruk

    Combat - Italians
                Battle in 95 Sea Zone
                    Italians attack with 1 bomber and 1 transport
                    British defend with 1 cruiser
                        Italians roll dice for 1 bomber and 1 transport in 95 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 cruiser in 95 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Italians lost in 95 Sea Zone
                    1 transport owned by the Italians retreated to 96 Sea Zone
                    British win with 1 cruiser remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 bomber

    Non Combat Move - Italians

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
                Italians collect 14 PUs; end with 16 PUs total

    Territory Summary for Italians :

    Alexandria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tobruk : 1 artillery
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        96 Sea Zone : 1 transport
        Greece : 1 flag
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 41 / 54
        Russians : 35 / 39
        Japanese : 34 / 49
        Americans : 57 / 77
        Chinese : 16 / 22
        British : 34 / 45
        UK_Pacific : 18 / 18
        Italians : 14 / 16
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 bomber moved from Greece to 95 Sea Zone
                1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 artillery moved from Libya to Tobruk

    Combat - Italians
                Battle in 95 Sea Zone
                    Italians attack with 1 bomber and 1 transport
                    British defend with 1 cruiser
                        Italians roll dice for 1 bomber and 1 transport in 95 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 cruiser in 95 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Italians lost in 95 Sea Zone
                    1 transport owned by the Italians retreated to 96 Sea Zone
                    British win with 1 cruiser remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 bomber

    Non Combat Move - Italians

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
                Italians collect 14 PUs; end with 16 PUs total

    Territory Summary for Italians :

    Alexandria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tobruk : 1 artillery
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        96 Sea Zone : 1 transport
        Greece : 1 flag
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 41 / 54
        Russians : 35 / 39
        Japanese : 34 / 49
        Americans : 57 / 77
        Chinese : 16 / 22
        British : 34 / 45
        UK_Pacific : 18 / 18
        Italians : 14 / 16
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 3 infantry moved from 42 Sea Zone to Java
                1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone

    Place Units - ANZAC
                1 bomber placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 bomber, 1 factory_minor and 1 harbour
        Java : 1 artillery and 3 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports
        62 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 54
        Russians : 35 / 39
        Japanese : 34 / 49
        Americans : 57 / 77
        Chinese : 16 / 22
        British : 34 / 45
        UK_Pacific : 18 / 18
        Italians : 14 / 16
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 fighter moved from Gibraltar to 96 Sea Zone

    Combat - French
                Battle in 96 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 96 Sea Zone
                    French win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - French
                1 fighter moved from 96 Sea Zone to Egypt
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 infantry
        Egypt : 1 fighter
        United Kingdom : 2 infantry
        Morocco : 2 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 54
        Russians : 35 / 39
        Japanese : 34 / 49
        Americans : 57 / 77
        Chinese : 16 / 22
        British : 34 / 45
        UK_Pacific : 18 / 18
        Italians : 14 / 16
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 9 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Baltic States to Belarus
                3 fighters and 3 tactical_bombers moved from Baltic States to Belarus
                1 infantry moved from Baltic States to Eastern Poland
                2 armour and 17 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 artillery and 1 infantry moved from Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Finland
                3 bombers moved from Western Germany to Finland
                1 infantry moved from Romania to Bessarabia
                1 fighter and 1 tactical_bomber moved from Western Germany to 95 Sea Zone
                2 fighters moved from Western Germany to 94 Sea Zone
                1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Finland

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Belarus, round 2 :  4/9 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 95 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 cruiser
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 cruiser in 95 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the British lost in 95 Sea Zone
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Finland
                    Germans attack with 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 2 :  5/7 hits
                        Russians roll dice for 1 mech_infantry in Finland, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Finland
                    Germans win, taking Finland from Russians with 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in 94 Sea Zone
                    Germans attack with 2 fighters
                    Americans defend with 1 carrier
                        Germans roll dice for 2 fighters in 94 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 carrier in 94 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 fighters in 94 Sea Zone, round 3 :  2/2 hits
                        Americans roll dice for 1 carrier in 94 Sea Zone, round 3 :  1/1 hits
                        1 carrier owned by the Americans and 1 fighter owned by the Germans lost in 94 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 1 carrier

    Non Combat Move - Germans
                1 fighter moved from 94 Sea Zone to Southern Italy
                3 bombers moved from Finland to Western Germany
                3 aaGuns moved from Baltic States to Novgorod
                3 fighters and 3 tactical_bombers moved from Belarus to Germany
                1 artillery moved from Holland Belgium to Western Germany
                1 armour, 2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
                1 artillery moved from Western Germany to 113 Sea Zone
                3 artilleries moved from Germany to 113 Sea Zone
                1 armour, 6 artilleries, 1 carrier, 1 cruiser, 2 infantry and 10 transports moved from 113 Sea Zone to 115 Sea Zone
                1 armour, 6 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
                1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Western Germany
                1 fighter and 1 tactical_bomber moved from Finland to 115 Sea Zone

    Place Units - Germans
                3 infantry placed in Romania
                7 artilleries and 3 infantry placed in Germany
                2 artilleries placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 3 artilleries, 3 bombers, 1 factory_major, 3 fighters, 1 harbour and 1 tactical_bomber
        Romania : 2 artilleries, 1 factory_minor and 3 infantry
        Germany : 7 artilleries, 1 factory_major, 3 fighters, 3 infantry and 3 tactical_bombers
        Denmark : 2 infantry
        Southern Italy : 1 fighter
        Belarus : 1 flag, 1 artillery and 2 infantry
        Baltic States : 1 flag
        Eastern Poland : 1 flag, 1 infantry
        Bessarabia : 1 flag, 1 infantry
        Novgorod : 1 flag, 3 aaGuns, 1 airfield, 3 armour, 6 artilleries, 1 factory_minor, 1 harbour and 19 infantry
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        115 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 11 transports
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 30 / 39
        Japanese : 34 / 49
        Americans : 57 / 77
        Chinese : 16 / 22
        British : 34 / 45
        UK_Pacific : 18 / 18
        Italians : 14 / 16
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from 76 Sea Zone to Italian Somaliland
                1 artillery and 2 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland
                1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Western Ukraine to Bessarabia
                1 armour and 2 mech_infantrys moved from Bryansk to Bessarabia
                1 artillery and 2 infantry moved from Smolensk to Belarus
                1 artillery moved from Bryansk to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  0/3 hits
                        2 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 3 :  1/4 hits
                        Germans roll dice for 1 artillery in Belarus, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 2 infantry
                Battle in Eastern Poland
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bessarabia
                    Russians attack with 2 armour, 2 artilleries, 4 infantry and 4 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 2 armour, 2 artilleries, 4 infantry and 4 mech_infantrys in Bessarabia, round 2 :  3/12 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 2 armour, 2 artilleries, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Italian Somaliland

    Non Combat Move - Russians
                3 artilleries and 12 infantry moved from Archangel to Belarus
                2 aaGuns and 2 infantry moved from Smolensk to Belarus
                2 aaGuns, 2 artilleries and 6 infantry moved from Bryansk to Belarus
                1 armour and 1 mech_infantry moved from Russia to Belarus
                3 artilleries and 4 infantry moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
                4 infantry moved from Novosibirsk to Samara
                4 infantry moved from Yakut S.S.R. to Buryatia
                1 aaGun moved from Yakut S.S.R. to Buryatia
                4 infantry moved from Yakut S.S.R. to Yenisey
                1 aaGun moved from Yakut S.S.R. to Yenisey
                1 fighter moved from Yakut S.S.R. to Yenisey
                2 infantry moved from Suiyuyan to Chahar
                2 infantry moved from Shensi to Hopei
                1 armour moved from Yunnan to Hunan
                1 mech_infantry moved from Trans-Jordan to Egypt

    Place Units - Russians
                1 armour, 2 artilleries, 6 infantry and 1 mech_infantry placed in Russia
                1 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs

    Territory Summary for Russians :

    Hunan : 1 armour
        Hopei : 2 infantry
        Chahar : 2 infantry
        Yenisey : 1 aaGun, 1 fighter and 4 infantry
        Buryatia : 1 aaGun and 4 infantry
        Egypt : 2 mech_infantrys
        Italian Somaliland : 1 flag, 1 infantry
        Belarus : 4 aaGuns, 1 armour, 7 artilleries, 22 infantry and 1 mech_infantry
        Karelia : 1 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 2 armour, 2 artilleries, 4 infantry and 4 mech_infantrys
        Russia : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 6 infantry and 1 mech_infantry
        Ukraine : 1 factory_minor and 1 infantry
        Volgograd : 1 factory_minor
        Smolensk : 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
        Samara : 4 infantry
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 32 / 35
        Japanese : 34 / 49
        Americans : 57 / 77
        Chinese : 16 / 22
        British : 34 / 45
        UK_Pacific : 18 / 18
        Italians : 14 / 16
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 8 artilleries, 1 destroyer and 2 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                2 transports moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from Manchuria to 19 Sea Zone
                2 infantry moved from Manchuria to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
                2 infantry moved from 19 Sea Zone to Shantung
                1 fighter and 1 tactical_bomber moved from Japan to Shantung
                1 infantry moved from French Indo China to Yunnan
                      Japanese take Yunnan from Chinese
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Malaya
                1 infantry moved from Kiangsu to Anhwe
                      Japanese take Anhwe from Chinese

    Combat - Japanese
                Battle in Shantung
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Shantung, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                    Japanese win, taking Shantung from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                    British defend with 2 mech_infantrys; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 battleships in Malaya, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Malaya, round 2 :  3/8 hits
                        UK_Pacific roll dice for 2 mech_infantrys in Malaya, round 2 :  0/2 hits
                        2 mech_infantrys owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 2 mech_infantrys
                Battle in Kwangsi
                    Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 airfield, 2 artilleries and 2 infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 :  2/6 hits
                        Chinese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 :  0/4 hits
                        2 infantry owned by the Chinese lost in Kwangsi
                        Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 3 :  3/6 hits
                        Chinese roll dice for 2 artilleries in Kwangsi, round 3 :  0/2 hits
                        2 artilleries owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Chinese: 2 artilleries and 2 infantry

    Non Combat Move - Japanese
                3 tactical_bombers moved from Malaya to 37 Sea Zone
                3 fighters moved from Malaya to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
                1 aaGun and 6 infantry moved from Manchuria to Jehol
                2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China

    Place Units - Japanese
                2 artilleries and 1 infantry placed in French Indo China
                2 artilleries and 1 infantry placed in Kiangsu
                1 destroyer placed in 6 Sea Zone
                4 artilleries placed in Japan

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 47 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 1 infantry
        Kwangsi : 1 flag, 1 airfield and 2 infantry
        Kiangsu : 1 flag, 2 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
        Japan : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 4 fighters, 1 harbour and 1 infantry
        Jehol : 1 flag, 1 aaGun and 6 infantry
        Manchuria : 1 flag
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 infantry
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Borneo : 1 flag
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag, 1 artillery and 1 infantry
        Soviet Far East : 1 flag
        Siberia : 1 flag
        French Indo China : 1 flag, 2 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 2 infantry and 4 tactical_bombers
        Celebes : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
        36 Sea Zone : 1 destroyer and 2 transports
        19 Sea Zone : 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 3 destroyers and 1 submarine

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 31 / 35
        Japanese : 44 / 47
        Americans : 57 / 77
        Chinese : 11 / 22
        British : 34 / 45
        UK_Pacific : 14 / 18
        Italians : 14 / 16
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 carrier, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 2 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 mech_infantry moved from Tunisia to Libya
                      Americans take Libya from Italians

    Combat - Americans
                Battle in Philippines
                Battle in 36 Sea Zone
                    Americans attack with 4 fighters and 2 tactical_bombers
                    Japanese defend with 1 destroyer and 2 transports
                        Americans roll dice for 4 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 :  4/6 hits
                        Japanese roll dice for 1 destroyer and 2 transports in 36 Sea Zone, round 2 :  0/1 hits
                        2 transports owned by the Japanese and 1 destroyer owned by the Japanese lost in 36 Sea Zone
                    Americans win, taking Philippines from Japanese with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for Japanese: 1 destroyer and 2 transports
                Battle in Borneo
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 16 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win, taking Borneo from Japanese with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                2 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to Queensland
                3 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Western United States to Southeast Mexico
                1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 86 Sea Zone
                1 artillery and 3 infantry moved from 86 Sea Zone to Brazil
                2 fighters moved from 91 Sea Zone to Brazil
                1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 3 infantry, 3 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Gibraltar to 91 Sea Zone
                1 armour moved from Morocco to Tunisia
                1 infantry moved from Algeria to Tunisia
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 42 Sea Zone to 35 Sea Zone
                1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
                1 mech_infantry moved from 35 Sea Zone to Philippines
                4 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
                2 submarines moved from 104 Sea Zone to 92 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone

    Place Units - Americans
                2 artilleries and 2 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                1 bomber and 2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    Territory Summary for Americans :

    Borneo : 1 infantry
        Queensland : 1 fighter
        Philippines : 1 airfield, 1 artillery, 1 harbour, 3 infantry and 2 mech_infantrys
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield
        Java : 1 flag
        43 Sea Zone : 1 transport
        35 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 3 transports
        26 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 4 submarines
        10 Sea Zone : 1 carrier
        Central United States : 1 factory_major
        Southeast Mexico : 1 mech_infantry
        Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 1 aaGun, 1 bomber and 4 infantry
        Tunisia : 1 flag, 1 armour and 1 infantry
        Libya : 1 flag, 1 mech_infantry
        86 Sea Zone : 2 transports
        93 Sea Zone : 1 flag
        97 Sea Zone : 1 submarine
        92 Sea Zone : 2 submarines
        101 Sea Zone : 2 transports
        Brazil : 1 flag, 1 artillery, 2 fighters and 3 infantry
        91 Sea Zone : 1 carrier, 1 cruiser, 2 fighters, 3 submarines and 2 transports

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 31 / 35
        Japanese : 38 / 47
        Americans : 60 / 86
        Chinese : 11 / 22
        British : 34 / 45
        UK_Pacific : 18 / 18
        Italians : 13 / 16
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Hunan to Yunnan
                1 artillery and 2 infantry moved from Hunan to Kwangsi
                1 artillery moved from Kiangsi to Anhwe
                1 infantry moved from Hopei to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 1 artillery in Anhwe, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 3 :  0/1 hits
                    1 artillery owned by the Chinese retreated to Hopei
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 :  2/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 airfield and 2 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 :  0/3 hits
                        Japanese roll dice for 2 infantry in Kwangsi, round 2 :  0/2 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 :  0/3 hits
                        Japanese roll dice for 2 infantry in Kwangsi, round 3 :  0/2 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 4 :  0/3 hits
                        Japanese roll dice for 2 infantry in Kwangsi, round 4 :  0/2 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 5 :  0/3 hits
                        Japanese roll dice for 2 infantry in Kwangsi, round 5 :  1/2 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 6 :  0/2 hits
                        Japanese roll dice for 2 infantry in Kwangsi, round 6 :  1/2 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    1 artillery owned by the Chinese retreated to Hunan
                    Japanese win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Kweichow
                1 fighter moved from Kweichow to Hunan
                1 infantry moved from Chahar to Hopei

    Place Units - Chinese
                7 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    Territory Summary for Chinese :

    Yunnan : 1 infantry
        Hunan : 2 artilleries, 1 fighter and 9 infantry
        Hopei : 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 31 / 35
        Japanese : 37 / 47
        Americans : 60 / 86
        Chinese : 12 / 19
        British : 34 / 45
        UK_Pacific : 18 / 18
        Italians : 13 / 16
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 carrier, 1 fighter and 2 transports; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Burma to Kwangsi
                1 armour moved from Burma to Kwangsi
                1 tactical_bomber moved from Burma to Kwangsi
                1 infantry moved from Siam to Shan State
                1 infantry moved from Burma to Shan State

    Combat - British
                British creates battle in territory 98 Sea Zone
                Battle in Shan State
                    British attack with 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 infantry in Shan State, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        British roll dice for 2 infantry in Shan State, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 :  1/1 hits
                        1 infantry owned by the British lost in Shan State
                    1 infantry owned by the British retreated to Burma
                    Japanese win, taking 98 Sea Zone from Italians with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    British attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 airfield and 2 infantry
                        British roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 :  2/4 hits
                        Japanese roll dice for 2 infantry in Kwangsi, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Kwangsi to Hunan
                3 infantry moved from India to Burma
                1 battleship, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                1 transport moved from 76 Sea Zone to 98 Sea Zone
                2 submarines moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 81 Sea Zone to 98 Sea Zone
                1 carrier moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from 81 Sea Zone to 98 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Place Units - British
                1 fighter placed in 98 Sea Zone
                1 carrier and 2 transports placed in 106 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 39 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs

    Place Units - UK_Pacific
                6 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,6,5,4,4,5,3,6,6,5,4,6,5,4,2,1,1,3
                UK_Pacific collect 17 PUs (1 lost to blockades); end with 17 PUs total
                Some Units in India change ownership: 6 infantry

    Territory Summary for British and UK_Pacific :

    Kwangsi : 1 armour and 2 mech_infantrys
        Siam : 1 flag
        Hunan : 1 aaGun, 4 infantry and 1 tactical_bomber
        Burma : 2 aaGuns and 6 infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 12 infantry
        Kwangtung : 1 harbour
        Sumatra : 1 flag
        35 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        39 Sea Zone : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 3 infantry
        Gibraltar : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 harbour, 30 infantry and 1 mech_infantry
        Syria : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag, 1 carrier and 2 transports
        109 Sea Zone : 1 flag
        97 Sea Zone : 2 submarines
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
        91 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 31 / 35
        Japanese : 36 / 47
        Americans : 60 / 86
        Chinese : 13 / 19
        British : 34 / 44
        UK_Pacific : 18 / 17
        Italians : 13 / 16
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,3,6,4
                Italians collect 6 PUs (7 lost to blockades); end with 6 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tobruk : 1 artillery
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 31 / 35
        Japanese : 36 / 47
        Americans : 60 / 86
        Chinese : 13 / 19
        British : 34 / 44
        UK_Pacific : 18 / 17
        Italians : 13 / 6
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC
                1 bomber moved from New South Wales to Philippines
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from Queensland to Philippines

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Philippines : 1 artillery, 1 bomber, 1 fighter and 1 infantry
        Celebes : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 destroyer
        44 Sea Zone : 1 transport
        35 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
        54 Sea Zone : 1 destroyer
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 31 / 35
        Japanese : 33 / 47
        Americans : 60 / 86
        Chinese : 13 / 19
        British : 34 / 44
        UK_Pacific : 18 / 17
        Italians : 13 / 6
        ANZAC : 13 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Alexandria to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 fighter and 1 infantry
        United Kingdom : 2 infantry
        Morocco : 2 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 31 / 35
        Japanese : 33 / 47
        Americans : 60 / 86
        Chinese : 13 / 19
        British : 34 / 44
        UK_Pacific : 18 / 17
        Italians : 13 / 6
        ANZAC : 13 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Finland to Karelia
                1 fighter moved from 115 Sea Zone to Karelia
                1 tactical_bomber moved from 115 Sea Zone to Karelia
                3 armour, 6 artilleries and 19 infantry moved from Novgorod to Belarus
                3 fighters and 3 tactical_bombers moved from Germany to Belarus
                3 bombers, 3 fighters and 1 tactical_bomber moved from Western Germany to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 3 armour, 6 artilleries, 3 bombers, 6 fighters, 19 infantry and 4 tactical_bombers
                    Russians defend with 4 aaGuns, 1 armour, 7 artilleries, 22 infantry and 1 mech_infantry
                        AA fire in Belarus :  1/12 hits
                        1 fighter owned by the Germans lost in Belarus
                        Germans roll dice for 3 armour, 6 artilleries, 3 bombers, 5 fighters, 19 infantry and 4 tactical_bombers in Belarus, round 2 :  10/40 hits
                        Russians roll dice for 4 aaGuns, 1 armour, 7 artilleries, 22 infantry and 1 mech_infantry in Belarus, round 2 :  9/31 hits
                        6 infantry owned by the Russians, 9 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Belarus
                        Germans roll dice for 3 armour, 6 artilleries, 3 bombers, 5 fighters, 10 infantry and 4 tactical_bombers in Belarus, round 3 :  18/31 hits
                        Russians roll dice for 1 armour, 7 artilleries, 16 infantry and 1 mech_infantry in Belarus, round 3 :  8/25 hits
                        16 infantry owned by the Russians, 8 infantry owned by the Germans, 1 artillery owned by the Russians and 1 mech_infantry owned by the Russians lost in Belarus
                        Germans roll dice for 3 armour, 6 artilleries, 3 bombers, 5 fighters, 2 infantry and 4 tactical_bombers in Belarus, round 4 :  8/23 hits
                        Russians roll dice for 1 armour and 6 artilleries in Belarus, round 4 :  4/7 hits
                        1 armour owned by the Russians, 2 infantry owned by the Germans, 6 artilleries owned by the Russians and 2 artilleries owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 3 armour, 4 artilleries, 3 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 49
                    Casualties for Germans: 2 artilleries, 1 fighter and 19 infantry
                    Casualties for Russians: 4 aaGuns, 1 armour, 7 artilleries, 22 infantry and 1 mech_infantry
                Battle in Karelia
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Karelia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Karelia to 115 Sea Zone
                3 bombers, 5 fighters and 4 tactical_bombers moved from Belarus to Novgorod
                1 infantry moved from Germany to Poland
                7 artilleries and 2 infantry moved from Germany to Slovakia Hungary
                3 aaGuns moved from Novgorod to Belarus
                3 artilleries moved from Western Germany to Germany

    Place Units - Germans
                1 artillery and 2 infantry placed in Romania
                2 artilleries and 1 infantry placed in Novgorod
                2 armour, 5 infantry and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,3,2,1
                Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 7 artilleries and 2 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Romania : 3 artilleries, 1 factory_minor and 5 infantry
        Poland : 1 infantry
        Germany : 2 armour, 3 artilleries, 1 factory_major, 5 infantry and 2 mech_infantrys
        Denmark : 2 infantry
        Southern Italy : 1 fighter
        Belarus : 1 flag, 3 aaGuns, 3 armour and 4 artilleries
        Karelia : 1 flag, 1 artillery and 1 infantry
        Baltic States : 1 flag
        Novgorod : 1 flag, 1 airfield, 2 artilleries, 3 bombers, 1 factory_minor, 5 fighters, 1 harbour, 1 infantry and 4 tactical_bombers
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        115 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 11 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 46 / 54
        Russians : 29 / 35
        Japanese : 33 / 47
        Americans : 60 / 86
        Chinese : 13 / 19
        British : 34 / 44
        UK_Pacific : 18 / 17
        Italians : 13 / 6
        ANZAC : 13 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 mech_infantrys moved from Egypt to Tobruk
                1 infantry moved from Eastern Poland to Belarus
                3 artilleries and 4 infantry moved from Smolensk to Belarus
                1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
                1 armour and 1 mech_infantry moved from Russia to Belarus
                1 fighter moved from Yenisey to Sakha
                4 infantry moved from Buryatia to Sakha

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 armour, 3 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 3 aaGuns, 3 armour and 4 artilleries
                        AA fire in Belarus :  0/2 hits
                        Russians roll dice for 1 armour, 3 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 :  4/12 hits
                        Germans roll dice for 3 aaGuns, 3 armour and 4 artilleries in Belarus, round 2 :  3/7 hits
                        3 infantry owned by the Russians, 3 aaGuns owned by the Germans and 1 artillery owned by the Germans lost in Belarus
                        Russians roll dice for 1 armour, 3 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 :  4/9 hits
                        Germans roll dice for 3 armour and 3 artilleries in Belarus, round 3 :  1/6 hits
                        1 infantry owned by the Russians, 1 armour owned by the Germans and 3 artilleries owned by the Germans lost in Belarus
                    1 infantry owned by the Russians, 1 armour owned by the Russians, 1 mech_infantry owned by the Russians and 3 artilleries owned by the Russians retreated to Bryansk
                    Germans win with 2 armour remaining. Battle score for attacker is 25
                    Casualties for Germans: 3 aaGuns, 1 armour and 4 artilleries
                    Casualties for Russians: 4 infantry
                Battle in Sakha
                    Russians attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 fighter and 4 infantry in Sakha, round 2 :  0/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Sakha, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in Sakha
                        Russians roll dice for 1 fighter and 3 infantry in Sakha, round 3 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Sakha, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Sakha
                        Russians roll dice for 1 fighter and 2 infantry in Sakha, round 4 :  2/3 hits
                        Japanese roll dice for 1 artillery in Sakha, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Sakha
                    Russians win, taking Sakha from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Tobruk
                    Russians attack with 2 mech_infantrys
                    Italians defend with 1 artillery
                        Russians roll dice for 2 mech_infantrys in Tobruk, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery in Tobruk, round 2 :  0/1 hits
                        Russians roll dice for 2 mech_infantrys in Tobruk, round 3 :  2/2 hits
                        Italians roll dice for 1 artillery in Tobruk, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Tobruk
                    Russians win, taking Tobruk from Italians with 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - Russians
                1 infantry moved from Ukraine to Bryansk
                1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
                4 infantry moved from Samara to Russia
                1 infantry moved from Russia to Smolensk
                1 aaGun moved from Buryatia to Sakha
                1 fighter moved from Sakha to Buryatia
                1 aaGun and 4 infantry moved from Yenisey to Timguska
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                4 mech_infantrys moved from Bessarabia to Bryansk
                2 armour moved from Bessarabia to Bryansk
                4 infantry moved from Bessarabia to Ukraine
                2 artilleries moved from Bessarabia to Ukraine
                5 infantry moved from Russia to Bryansk
                2 artilleries moved from Russia to Bryansk
                2 infantry moved from Chahar to Hopei
                1 armour moved from Hunan to Hopei

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia
                1 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs

    Territory Summary for Russians :

    Hopei : 1 armour and 4 infantry
        Sakha : 1 aaGun and 2 infantry
        Timguska : 1 aaGun and 4 infantry
        Buryatia : 1 fighter
        Tobruk : 1 flag, 2 mech_infantrys
        Italian Somaliland : 1 flag, 1 infantry
        Bryansk : 3 armour, 5 artilleries, 7 infantry and 5 mech_infantrys
        Russia : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 12 infantry and 1 tactical_bomber
        Ukraine : 2 artilleries, 1 factory_minor and 5 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 infantry
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 46 / 54
        Russians : 30 / 36
        Japanese : 32 / 47
        Americans : 60 / 86
        Chinese : 13 / 19
        British : 34 / 44
        UK_Pacific : 18 / 17
        Italians : 13 / 6
        ANZAC : 13 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 37 Sea Zone to 43 Sea Zone
                1 submarine moved from 43 Sea Zone to 44 Sea Zone
                1 fighter moved from 37 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to Kwangsi
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                1 bomber moved from French Indo China to Kwangsi
                1 bomber moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
                1 infantry moved from Kiangsu to Kiangsi
                      Japanese take Kiangsi from Chinese
                6 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Shantung to Anhwe
                1 infantry moved from Kiangsu to Anhwe

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Sumatra
                Battle in Kwangtung
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 :  2/5 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking Sumatra from UK_Pacific, taking Kwangtung from UK_Pacific, taking 42 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Yunnan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 armour and 2 mech_infantrys; Chinese defend with 1 airfield
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 :  3/5 hits
                        Chinese roll dice for 1 armour and 2 mech_infantrys in Kwangsi, round 2 :  1/3 hits
                        1 armour owned by the British, 1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 armour and 2 mech_infantrys
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                2 battleships, 3 carriers, 2 cruisers and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
                1 fighter moved from 43 Sea Zone to 36 Sea Zone
                3 tactical_bombers moved from French Indo China to Kwangsi
                1 fighter moved from French Indo China to Kwangsi
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 fighter moved from Kiangsu to Kwangsi
                1 tactical_bomber moved from Kiangsu to Kwangsi
                1 bomber moved from Yunnan to Kwangsi
                1 aaGun moved from Jehol to Chahar
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to 36 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                2 bombers, 3 fighters and 6 tactical_bombers moved from Kwangsi to French Indo China

    Place Units - Japanese
                3 infantry placed in French Indo China
                3 infantry placed in Kiangsu
                2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 44 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield and 1 artillery
        Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 3 infantry
        Kiangsi : 1 flag, 1 infantry
        Japan : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 artillery and 1 infantry
        Kweichow : 1 flag, 1 infantry
        Chahar : 1 flag, 1 aaGun and 6 infantry
        Anhwe : 1 flag, 2 infantry
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Soviet Far East : 1 flag
        Siberia : 1 flag
        French Indo China : 1 flag, 2 bombers, 1 factory_minor, 3 fighters, 3 infantry and 6 tactical_bombers
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 1 destroyer
        41 Sea Zone : 1 transport
        44 Sea Zone : 1 flag, 1 submarine
        37 Sea Zone : 1 flag
        36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 tactical_bombers
        35 Sea Zone : 1 submarine
        20 Sea Zone : 1 destroyer and 1 transport
        21 Sea Zone : 1 destroyer
        6 Sea Zone : 2 destroyers, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 46 / 54
        Russians : 30 / 36
        Japanese : 44 / 44
        Americans : 60 / 86
        Chinese : 8 / 19
        British : 34 / 44
        UK_Pacific : 11 / 17
        Italians : 13 / 6
        ANZAC : 13 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                1 artillery and 3 infantry moved from Brazil to Argentina
                2 fighters moved from Brazil to Argentina
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Southeast Mexico to Venezuela
                4 submarines moved from 26 Sea Zone to 6 Sea Zone
                4 destroyers moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                      Americans take 37 Sea Zone from Japanese
                1 submarine moved from 35 Sea Zone to 21 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
                1 fighter moved from 35 Sea Zone to 21 Sea Zone
                3 fighters moved from 35 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
                4 infantry moved from Gibraltar to Spain
                2 fighters moved from 91 Sea Zone to Spain
                1 bomber moved from Gibraltar to Spain
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
                1 bomber moved from Western United States to Venezuela
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Spain

  • '15

    need scramble and kamikaze orders

  • '20 '19 '18 '17 '16

    No kamis or scramble

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                1 artillery and 3 infantry moved from Brazil to Argentina
                2 fighters moved from Brazil to Argentina
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Southeast Mexico to Venezuela
                4 submarines moved from 26 Sea Zone to 6 Sea Zone
                4 destroyers moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                      Americans take 37 Sea Zone from Japanese
                1 submarine moved from 35 Sea Zone to 21 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
                1 fighter moved from 35 Sea Zone to 21 Sea Zone
                3 fighters moved from 35 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
                4 infantry moved from Gibraltar to Spain
                2 fighters moved from 91 Sea Zone to Spain
                1 bomber moved from Gibraltar to Spain
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
                1 bomber moved from Western United States to Venezuela
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Spain

    Combat - Americans
                Americans creates battle in territory 35 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 4 destroyers, 2 fighters and 4 submarines
                    Japanese defend with 2 destroyers, 1 submarine and 1 transport
                        Americans roll dice for 4 submarines in 6 Sea Zone, round 2 :  1/4 hits
                        Americans roll dice for 4 destroyers and 2 fighters in 6 Sea Zone, round 2 :  0/6 hits
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 destroyers and 1 transport in 6 Sea Zone, round 2 :  0/2 hits
                        1 submarine owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 4 submarines in 6 Sea Zone, round 3 :  2/4 hits
                        Americans roll dice for 4 destroyers and 2 fighters in 6 Sea Zone, round 3 :  0/6 hits
                        Japanese roll dice for 2 destroyers and 1 transport in 6 Sea Zone, round 3 :  0/2 hits
                        2 destroyers owned by the Japanese lost in 6 Sea Zone
                        1 transport owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 4 submarines in 6 Sea Zone, round 4 :  1/4 hits
                    Americans win, taking 6 Sea Zone from Japanese with 4 destroyers, 2 fighters and 4 submarines remaining. Battle score for attacker is 29
                    Casualties for Japanese: 2 destroyers, 1 submarine and 1 transport
                Battle in 41 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 21 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 20 Sea Zone
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 20 Sea Zone
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in Argentina
                    Americans attack with 1 artillery, 2 fighters and 3 infantry
                    Neutral_True defend with 4 infantry
                        Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Argentina, round 2 :  3/6 hits
                        Neutral_True roll dice for 4 infantry in Argentina, round 2 :  0/4 hits
                        3 infantry owned by the Neutral_True lost in Argentina
                        Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Argentina, round 3 :  2/6 hits
                        Neutral_True roll dice for 1 infantry in Argentina, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Argentina
                    Americans win, taking Argentina from Neutral_True with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_True: 4 infantry
                    Casualties for Americans: 1 infantry
                Battle in Venezuela
                    Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                    Neutral_True defend with 2 infantry
                        Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Venezuela, round 2 :  1/4 hits
                        Neutral_True roll dice for 2 infantry in Venezuela, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Venezuela
                        Americans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Venezuela, round 3 :  0/3 hits
                        Neutral_True roll dice for 1 infantry in Venezuela, round 3 :  1/1 hits
                        1 mech_infantry owned by the Americans lost in Venezuela
                        Americans roll dice for 1 artillery and 1 bomber in Venezuela, round 4 :  1/2 hits
                        Neutral_True roll dice for 1 infantry in Venezuela, round 4 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Neutral_True lost in Venezuela
                    Americans win with 1 bomber remaining. Battle score for attacker is -5
                    Casualties for Neutral_True: 2 infantry
                    Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry
                Battle in Spain
                    Americans attack with 1 artillery, 1 bomber, 2 fighters and 5 infantry
                    Neutral_True defend with 6 infantry
                        Americans roll dice for 1 cruiser in Spain, round 2 :  1/1 hits
                        Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 5 infantry in Spain, round 2 :  4/9 hits
                        Neutral_True roll dice for 6 infantry in Spain, round 2 :  2/6 hits
                        2 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Spain
                        Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Spain, round 3 :  2/7 hits
                        Neutral_True roll dice for 1 infantry in Spain, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Spain
                    Americans win, taking Spain from Neutral_True with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_True: 6 infantry
                    Casualties for Americans: 3 infantry

    Non Combat Move - Americans
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                2 fighters moved from Argentina to Brazil
                2 transports moved from 86 Sea Zone to 89 Sea Zone
                1 bomber moved from Venezuela to Brazil
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                2 fighters moved from Spain to 91 Sea Zone
                1 bomber moved from Spain to Gibraltar
                1 carrier moved from 26 Sea Zone to 6 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from Philippines to 35 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 infantry, 2 mech_infantrys and 3 transports moved from 35 Sea Zone to 6 Sea Zone
                3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
                1 fighter moved from Queensland to 25 Sea Zone
                1 carrier moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from Western United States to Midway
                1 armour moved from Tunisia to Morocco
                1 infantry moved from Tunisia to Algeria
                1 mech_infantry moved from Libya to Algeria

    Place Units - Americans
                2 artilleries and 2 infantry placed in Eastern United States
                1 transport placed in 10 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone
                2 fighters placed in Western United States
                1 fighter placed in Eastern United States
                1 bomber placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,1
                Americans collect 62 PUs (2 lost to blockades); end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs

    Territory Summary for Americans :

    Borneo : 1 infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield and 2 fighters
        Java : 1 flag
        41 Sea Zone : 1 flag, 1 submarine
        37 Sea Zone : 1 flag
        25 Sea Zone : 1 carrier and 1 fighter
        10 Sea Zone : 1 submarine and 1 transport
        6 Sea Zone : 1 flag, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 6 fighters, 3 infantry, 2 mech_infantrys, 4 submarines, 2 tactical_bombers and 3 transports
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Gibraltar : 1 aaGun and 1 bomber
        Morocco : 1 armour
        Algeria : 1 infantry and 1 mech_infantry
        Tunisia : 1 flag
        Libya : 1 flag
        89 Sea Zone : 3 transports
        93 Sea Zone : 1 flag, 2 submarines
        Argentina : 1 flag, 1 artillery and 2 infantry
        97 Sea Zone : 2 submarines
        101 Sea Zone : 1 destroyer and 1 transport
        Brazil : 1 flag, 1 bomber and 2 fighters
        Spain : 1 flag, 1 artillery and 2 infantry
        91 Sea Zone : 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 3 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 54
        Russians : 30 / 36
        Japanese : 44 / 44
        Americans : 64 / 89
        Chinese : 8 / 19
        British : 34 / 44
        UK_Pacific : 11 / 17
        Italians : 13 / 6
        ANZAC : 13 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 14 / 0

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