Started it up - let me know your scramble instruction for G1
15L bonusbent(Axis) vs Bjergmose (Allies +12)
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Kan se filen allerede er downloadet. Jeg kommer ikke til at tage tur mere i aften, selvom jeg nok downloader Ivans tur :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
2 infantry moved from Amur to Korea
1 fighter moved from Amur to Korea
1 mech_infantry moved from Suiyuyan to Jehol
Chinese take Jehol from JapaneseCombat - Russians
Battle in Korea
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Korea from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Korea to Amur
1 infantry moved from Sikang to Szechwan
1 infantry moved from Sikang to Shensi
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Volgograd to Caucasus
1 aaGun moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
2 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Belarus
2 infantry moved from Rostov to Ukraine
1 armour moved from Russia to Western Ukraine
3 infantry moved from Russia to BryanskPlace Units - Russians
2 artilleries and 1 infantry placed in Ukraine
1 armour and 1 mech_infantry placed in Volgograd
3 infantry placed in Novgorod
3 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,2,6
Russians collect 37 PUs (2 lost to blockades); end with 37 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 artillery, 3 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 submarine moved from 21 Sea Zone to 45 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 battleship moved from 44 Sea Zone to 42 Sea Zone
1 cruiser moved from 43 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
1 armour, 3 artilleries, 1 bomber, 1 fighter, 10 infantry and 1 tactical_bomber moved from Manchuria to Amur
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
1 infantry moved from Anhwe to Jehol
1 infantry moved from Kwangsi to Yunnan
1 tactical_bomber moved from 43 Sea Zone to Yunnan
2 fighters and 1 tactical_bomber moved from Anhwe to Yunnan
1 battleship moved from 19 Sea Zone to 35 Sea Zone
1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 19 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Amur
1 bomber moved from Anhwe to Amur
2 fighters and 2 tactical_bombers moved from Anhwe to Amur
2 fighters and 1 tactical_bomber moved from Anhwe to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 artillery, 3 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 submarine moved from 21 Sea Zone to 45 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 battleship moved from 44 Sea Zone to 42 Sea Zone
1 cruiser moved from 43 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
1 armour, 3 artilleries, 1 bomber, 1 fighter, 10 infantry and 1 tactical_bomber moved from Manchuria to Amur
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
1 infantry moved from Anhwe to Jehol
1 infantry moved from Kwangsi to Yunnan
1 tactical_bomber moved from 43 Sea Zone to Yunnan
2 fighters and 1 tactical_bomber moved from Anhwe to Yunnan
1 battleship moved from 19 Sea Zone to 35 Sea Zone
1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 19 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Amur
1 bomber moved from Anhwe to Amur
2 fighters and 2 tactical_bombers moved from Anhwe to Amur
2 fighters and 1 tactical_bomber moved from Anhwe to YunnanCombat - Japanese
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 destroyer
Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Jehol
Japanese attack with 2 infantry
Russians defend with 1 mech_infantry
Japanese win, taking Jehol from Chinese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 4 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 1 aaGun, 5 infantry and 1 mech_infantry; Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 17
Casualties for British: 1 aaGun, 5 infantry and 1 mech_infantry
Casualties for Chinese: 3 infantry
Casualties for Japanese: 4 infantry and 1 mech_infantry
Battle in Amur
Japanese attack with 1 armour, 3 artilleries, 2 bombers, 4 fighters, 10 infantry and 4 tactical_bombers
Russians defend with 2 aaGuns, 1 fighter and 14 infantry
Japanese win, taking Amur from Russians with 1 armour, 3 artilleries, 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Russians: 2 aaGuns, 1 fighter and 14 infantry
Casualties for Japanese: 9 infantryNon Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Amur to 19 Sea Zone
1 fighter moved from Amur to 19 Sea Zone
1 fighter moved from Amur to Japan
1 tactical_bomber moved from Amur to Japan
2 bombers, 2 fighters and 2 tactical_bombers moved from Amur to Manchuria
1 carrier moved from 43 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 carrier moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 aaGun moved from Anhwe to Jehol
1 tactical_bomber moved from Yunnan to Kwangsi
4 fighters and 2 tactical_bombers moved from Yunnan to KwangsiPlace Units - Japanese
2 destroyers placed in 19 Sea Zone
1 factory_minor placed in Kwangtung
1 mech_infantry placed in Manchuria
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs -
Dine antiluftskyts var lige saa effektive some dine amerikanere :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to GibraltarCombat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Italians defend with 3 fighters, 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 30
Casualties for Italians: 3 fighters and 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 bomber moved from Gibraltar to French Guiana
1 carrier, 1 destroyer and 1 fighter moved from 106 Sea Zone to 91 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 7 Sea Zone to 19 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 106 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Suiyuyan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Burma
1 infantry moved from Suiyuyan to Chahar
3 infantry moved from Suiyuyan to HopeiPlace Units - Chinese
3 infantry placed in Hunan
1 infantry placed in Szechwan
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs -
glemte lige at poste UK…og jeg skulle hilse fra Uncle Sam og takke italienerne pÃ¥ Gibraltar for deres gæstfrihed :roll:
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Hehe… man kan jo ikke stole paa dem… de italienere
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Men jeg havde saa heller ikke opfattelsen af, at du kunne angribe med saa meget. Ak ja.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 2 fighters; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Morocco
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
2 armour, 2 artilleries and 2 infantry moved from Slovakia Hungary to Eastern PolandCombat - Italians
Battle in Eastern Poland
Italians attack with 2 armour, 2 artilleries and 2 infantry
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 armour, 1 fighter and 1 infantry; French defend with 1 infantry
retreated to Morocco
French win with 1 armour and 1 fighter remaining. Battle score for attacker is -11
Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for British: 1 infantry
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber moved from Morocco to Tunisia
1 artillery and 3 infantry moved from Libya to Tunisia
1 aaGun moved from Slovakia Hungary to Eastern PolandPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
Kan vist godt afskrive Italien som en faktor i den resterende del af dette spil
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 4 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 fighter moved from New South Wales to Queensland
1 artillery moved from South Australia to Queensland
1 aaGun moved from South Australia to Queensland
1 fighter moved from Malaya to IndiaPlace Units - ANZAC
1 artillery and 1 fighter placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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I den oprindelige operation counter-Felix skulle USMC bare bløde fjenden op og Uk klare resten.
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Her bliver UK saa helt overfloedig.
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Japan har vel lov at ignorere dine ubaade?
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Ja du må bare ikke angribe dem hvis du vil loade. De kalder det magicQ loophole. Så du kan rykke ud i combat move, men kan ikke loade i den zone de ligger i hvis du vil angribe dem. Det skulle være confirmed af krieghund. Og hvis du bliver liggende og angriber kan de jo ikke move bagefter.
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ser ud til at jeg ikke har holdt mig opdateret :roll:
tjekker lige mine subs moves…stand by for new ordersThe latest FAQ clarifies that you may COMBAT MOVE whatever ships you want, away from a zone to avoid combat even if it’s not a hostile zone (only has subs/transports).
HOWEVER, it is important to note that it is a combat move away from the zone to avoid combat, so just as if the zone were hostile (surface warships), you CANNOT load up transports unless they are doing an amphibious assault this turn, and since ships are moved in the combat movement phase, they cannot do anything in the non-combat movement phase (transports will not be able to load/unload in the non-combat movement phase)
If you have any questions, please ask.
League games are played by the rulebook and official FAQ/errata, and the official FAQ was amended recently for the unintended rulebook wording that only allowed you to make a combat move that did not result in combat (escaping combat) from HOSTILE sea zones so that you can now also escape combat in non-hostile sea zones.It should be noted that many of the implications of escaping combat still exist (If you noncom subs into an enemy fleet, they still won’t be able to attack your subs and also use the transports in non-com - can only make amphibious assaults with them).
The only unintended portion of the rulebook per Krieghund, is the specification that the zone be HOSTILE. -
nej subs ligger som beordret…proceed :-D