15L Whackamatt (Allies +16) vs. cyanight (Axis)

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 carrier, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vyborg to Finland
                      Germans take Finland from Americans
                3 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
                1 armour moved from Volgograd to Northwest Persia
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 armour moved from Volgograd to Samara
                1 infantry moved from Tambov to Samara
                1 mech_infantry moved from Bryansk to Samara
                3 armour moved from Volgograd to Kazakhstan
                1 armour moved from Volgograd to Northwest Persia

    Combat - Germans
                Battle in Northwest Persia
                    Germans attack with 5 armour and 1 mech_infantry
                    British defend with 3 armour
                    Germans win, taking Northwest Persia from British with 5 armour remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 3 armour
                Battle in Kazakhstan
                    Germans attack with 3 armour
                    Russians defend with 1 mech_infantry
                    Germans win, taking Kazakhstan from Russians with 2 armour remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 mech_infantry
                Battle in Samara
                    Germans attack with 1 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Smolensk
                3 infantry moved from Novgorod to Karelia
                10 mech_infantrys moved from Eastern Poland to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                1 fighter moved from Germany to 112 Sea Zone
                2 submarines moved from 113 Sea Zone to 112 Sea Zone
                1 fighter moved from 95 Sea Zone to 112 Sea Zone
                1 fighter moved from Southern Italy to Western Germany
                4 infantry moved from Germany to Western Germany
                4 infantry moved from Germany to Western Germany

    Place Units - Germans
                1 carrier and 1 destroyer placed in 112 Sea Zone
                2 fighters placed in Western Germany
                3 artilleries placed in Ukraine
                1 artillery and 1 infantry placed in Volgograd
                1 infantry placed in Volgograd
                3 infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 artillery moved from Vologda to Urals
                1 artillery and 1 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Samara
                1 fighter and 1 tactical_bomber moved from Russia to Samara

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                    Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Urals
                    Russians attack with 1 artillery
                    Germans defend with 1 infantry
                    Germans win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Samara to Russia

    Place Units - Russians
                1 artillery and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 10 PUs; end with 11 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 16 PUs

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 armour, 8 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 fighter moved from 35 Sea Zone to Kiangsu
                2 carriers moved from 35 Sea Zone to 19 Sea Zone
                2 armour, 4 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers moved from Shantung to Kiangsu
                1 tactical_bomber moved from 35 Sea Zone to Jehol
                2 fighters moved from Japan to Jehol
                2 mech_infantrys moved from Manchuria to Jehol
                1 artillery moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians

    Combat - Japanese
                Battle in Jehol
                    Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 3 artilleries
                    Japanese win, taking Jehol from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Chinese: 3 artilleries
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kiangsu
                    Japanese attack with 2 armour, 1 artillery, 5 fighters, 8 infantry, 1 mech_infantry and 4 tactical_bombers
                    Chinese defend with 5 artilleries and 13 infantry
                    Japanese win, taking Kiangsu from Chinese with 1 armour, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Chinese: 5 artilleries and 13 infantry
                    Casualties for Japanese: 1 armour, 1 artillery, 1 fighter, 8 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                2 fighters moved from Jehol to 19 Sea Zone
                1 tactical_bomber moved from Jehol to Shantung
                2 fighters moved from Kiangsu to 19 Sea Zone
                2 fighters moved from Kiangsu to Shantung
                3 tactical_bombers moved from Kiangsu to Shantung
                1 tactical_bomber moved from Kiangsu to Shantung
                1 destroyer moved from 35 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 artillery moved from Siberia to Amur

    Place Units - Japanese
                3 armour placed in Shantung
                2 infantry placed in Manchuria
                1 transport placed in 19 Sea Zone
                6 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,4
                Japanese collect 43 PUs (5 lost to blockades); end with 43 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 aaGun, 2 armour, 1 artillery, 1 bomber, 1 destroyer, 3 fighters, 1 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans
                2 bombers moved from French Indo China to Kazakhstan
                3 destroyers moved from 54 Sea Zone to 46 Sea Zone
                2 destroyers and 1 submarine moved from 26 Sea Zone to 46 Sea Zone
                1 bomber moved from Queensland to Dutch New Guinea
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 infantry moved from Libya to Tobruk
                      Americans take Tobruk from Italians
                3 infantry and 3 mech_infantrys moved from Holland Belgium to Normandy Bordeaux
                5 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Norway to Finland

    Combat - Americans
                Battle in Kazakhstan
                    Americans attack with 2 bombers
                    Germans defend with 2 armour
                    Germans win with no units remaining. Battle score for attacker is -12
                    Casualties for Germans: 2 armour
                    Casualties for Americans: 2 bombers
                Battle in Finland
                    Americans attack with 5 armour, 1 artillery, 4 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                    Americans win, taking Finland from Germans with 5 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                3 transports moved from 110 Sea Zone to 107 Sea Zone
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 91 Sea Zone to 110 Sea Zone

    Place Units - Americans
                1 aaGun and 2 armour placed in Norway
                3 fighters placed in Normandy Bordeaux
                1 destroyer and 1 transport placed in 10 Sea Zone
                1 artillery, 1 bomber and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 66 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Jehol
                1 fighter moved from Kiangsi to Jehol
                8 infantry moved from Kiangsi to Kiangsu

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                    retreated to Jehol
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsu
                    Chinese attack with 8 infantry
                    Japanese defend with 1 armour
                    Chinese win, taking Kiangsu from Japanese with 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Jehol to Suiyuyan

    Place Units - Chinese
                1 infantry placed in Anhwe
                2 artilleries and 4 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 18 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 fighters and 1 tactical_bomber; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Holland Belgium to France
                      French take France from Germans
                      French take French Indo China from UK_Pacific
                      French take Normandy Bordeaux from Americans
                      French take Algeria from Americans
                      French take Tunisia from Americans

    Combat - British
                Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By British: French has 4 infantry placed in France

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Alexandria from Italians to British
                EDIT: Turning off Edit Mode
                3 aaGuns, 2 artilleries and 9 infantry moved from French Indo China to Kwangsi
                1 armour moved from Egypt to Alexandria
                1 armour moved from Alexandria to Egypt
                1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                1 aaGun, 9 infantry and 1 mech_infantry moved from Holland Belgium to France
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters and 1 tactical_bomber moved from United Kingdom to Finland
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Shan State to 38 Sea Zone
                1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone

    Place Units - British
                2 fighters and 1 tactical_bomber placed in Persia

    Turn Complete - British
                British collect 33 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 factory_minor placed in Kwangtung
                1 armour and 1 infantry placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from 42 Sea Zone: 1 infantry and 1 transport
                EDIT: Adding units owned by British to 39 Sea Zone: 1 transport
                EDIT: Adding units owned by British to Yunnan: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
                Some Units in India change ownership: 1 armour and 1 infantry

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Northern Italy to 95 Sea Zone
                2 artilleries moved from Northern Italy to 95 Sea Zone
                5 infantry moved from Northern Italy to 95 Sea Zone
                1 armour, 2 artilleries, 5 infantry and 4 transports moved from 95 Sea Zone to 98 Sea Zone
                1 cruiser moved from 95 Sea Zone to 98 Sea Zone
                1 fighter moved from 95 Sea Zone to Egypt
                1 fighter moved from Southern Italy to Egypt
                2 artilleries moved from 98 Sea Zone to Egypt
                5 infantry moved from 98 Sea Zone to Egypt
                1 armour moved from 98 Sea Zone to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 2 artilleries, 2 fighters and 5 infantry
                    British defend with 1 armour, 2 artilleries, 1 harbour, 1 infantry and 1 mech_infantry; French defend with 1 infantry
                    Italians win, taking Egypt from British with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 artillery and 5 infantry
                    Casualties for British: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Egypt to 98 Sea Zone
                1 carrier moved from 95 Sea Zone to 98 Sea Zone
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern France to Southern Italy
                3 infantry moved from Southern France to Northern Italy
                3 aaGuns moved from Southern France to Northern Italy

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 harbour and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 infantry and 1 transport moved from 52 Sea Zone to 54 Sea Zone
                2 submarines moved from 62 Sea Zone to 46 Sea Zone
                1 submarine moved from 56 Sea Zone to 46 Sea Zone
                1 submarine moved from 42 Sea Zone to 46 Sea Zone
                1 submarine moved from 44 Sea Zone to 46 Sea Zone
                1 submarine moved from 55 Sea Zone to 46 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 harbour placed in New Guinea
                1 transport placed in 54 Sea Zone
                1 artillery placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                1 infantry moved from France to Southern France
                      French take Southern France from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,5,6,2,2
                French collect 18 PUs (1 lost to blockades); end with 18 PUs total

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 carrier, 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from Americans
                2 artilleries, 5 fighters and 13 infantry moved from Western Germany to France
                2 fighters moved from 112 Sea Zone to France
                3 infantry moved from Novgorod to Archangel
                1 infantry moved from Urals to Vologda
                      Germans take Vologda from Russians
                1 artillery and 1 infantry moved from Volgograd to Samara
                1 infantry moved from Volgograd to Samara
                2 infantry moved from Bryansk to Smolensk
                2 armour moved from Bryansk to Archangel
                1 bomber moved from Western Germany to Smolensk
                1 infantry moved from Bryansk to Smolensk
                5 armour moved from Northwest Persia to Iraq

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 armour and 3 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 2 armour and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Iraq
                    Germans attack with 5 armour
                    British defend with 1 infantry
                    Germans win, taking Iraq from British with 5 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber and 3 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Samara
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in France
                    Germans attack with 2 artilleries, 7 fighters and 13 infantry
                    British defend with 1 aaGun, 10 infantry and 1 mech_infantry; French defend with 1 airfield, 1 factory_minor and 3 infantry
                    Germans captures 18PUs while taking French capital
                    Germans win, taking France from French with 2 artilleries, 6 fighters and 5 infantry remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 fighter and 8 infantry
                    Casualties for British: 1 aaGun, 10 infantry and 1 mech_infantry
                    Casualties for French: 3 infantry

    Non Combat Move - Germans
                1 fighter moved from France to 112 Sea Zone
                1 fighter moved from France to 112 Sea Zone
                2 fighters moved from France to 112 Sea Zone
                1 fighter moved from France to Western Germany
                1 fighter moved from France to Western Germany
                1 artillery and 11 infantry moved from Karelia to Novgorod
                1 bomber moved from Smolensk to Bryansk
                3 artilleries moved from Ukraine to Bryansk

    Place Units - Germans
                1 carrier placed in 112 Sea Zone
                1 fighter placed in Western Germany
                3 infantry placed in Novgorod
                3 armour placed in Ukraine
                3 mech_infantrys placed in Volgograd
                2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 60 PUs; end with 78 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 82 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 5 PUs; end with 6 PUs total

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Shantung to Chahar
                      Japanese take Chahar from Chinese
                1 armour moved from Shantung to Chahar
                1 mech_infantry moved from Jehol to Kiangsu
                1 armour moved from Shantung to Kiangsu
                2 fighters and 5 tactical_bombers moved from Shantung to Kiangsu
                4 fighters moved from 19 Sea Zone to Kiangsu
                3 transports moved from 19 Sea Zone to 6 Sea Zone
                6 infantry moved from Japan to 6 Sea Zone
                6 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
                6 infantry moved from 19 Sea Zone to Kiangsu

    Combat - Japanese
                Battle in Kiangsu
                    Japanese attack with 1 armour, 6 fighters, 6 infantry, 1 mech_infantry and 5 tactical_bombers
                    Chinese defend with 2 artilleries and 11 infantry
                    Japanese win, taking Kiangsu from Chinese with 1 armour, 6 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 26
                    Casualties for Chinese: 2 artilleries and 11 infantry
                    Casualties for Japanese: 5 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Timguska from Russians to Japanese
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Evenkiyskiy: 1 artillery
                EDIT: Adding units owned by Japanese to Timguska: 1 artillery
                EDIT: Turning off Edit Mode
                6 fighters moved from Kiangsu to 19 Sea Zone
                5 tactical_bombers moved from Kiangsu to Shantung
                2 infantry moved from Manchuria to Jehol
                1 artillery moved from Amur to Manchuria

    Place Units - Japanese
                2 artilleries and 1 infantry placed in Shantung
                2 infantry placed in Manchuria
                1 carrier placed in 19 Sea Zone
                5 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,2
                Japanese collect 45 PUs (5 lost to blockades); end with 45 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs

  • 20 18 17 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 destroyer, 1 factory_minor, 3 infantry, 2 submarines and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 destroyers and 1 submarine moved from 46 Sea Zone to 19 Sea Zone
                1 bomber moved from Dutch New Guinea to 19 Sea Zone
                1 armour moved from Finland to Vyborg
                      Russians take Vyborg from Germans
                1 armour moved from Vyborg to Finland
                1 armour moved from Finland to Karelia
                      Russians take Karelia from Germans
                1 armour moved from Karelia to Finland
                2 armour moved from Norway to Finland
                3 transports moved from 107 Sea Zone to 101 Sea Zone
                1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Korea
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                3 fighters moved from Normandy Bordeaux to Finland
                3 infantry and 3 mech_infantrys moved from Normandy Bordeaux to Holland Belgium

    Combat - Americans

  • 20 18 17 15

    I am attacking you in SZ 19.  You have 6 suicide tokens, and I’m attacking with 5 destroyers that can be hit by them.  Do you wish to use any?

  • 14 Customizer

    Use one on each of the 5 DD’s and save one.

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 destroyer, 1 factory_minor, 3 infantry, 2 submarines and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 destroyers and 1 submarine moved from 46 Sea Zone to 19 Sea Zone
                1 bomber moved from Dutch New Guinea to 19 Sea Zone
                1 armour moved from Finland to Vyborg
                      Russians take Vyborg from Germans
                1 armour moved from Vyborg to Finland
                1 armour moved from Finland to Karelia
                      Russians take Karelia from Germans
                1 armour moved from Karelia to Finland
                2 armour moved from Norway to Finland
                3 transports moved from 107 Sea Zone to 101 Sea Zone
                1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Korea
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                3 fighters moved from Normandy Bordeaux to Finland
                3 infantry and 3 mech_infantrys moved from Normandy Bordeaux to Holland Belgium

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                Battle in 19 Sea Zone
                    Americans attack with 1 bomber, 3 destroyers and 1 submarine
                    Japanese defend with 3 carriers, 2 destroyers, 6 fighters and 3 transports
                    Units damaged: 2 carriers owned by the Japanese
                    Japanese win with 3 carriers, 1 destroyer, 6 fighters and 3 transports remaining. Battle score for attacker is -34
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 bomber, 3 destroyers and 1 submarine
                Battle in Korea
                Battle in Holland Belgium
                    Americans attack with 3 infantry and 3 mech_infantrys
                    Germans defend with 1 infantry
                    Americans win, taking Korea from Japanese, taking Holland Belgium from Germans with 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                    4 fighters owned by the Japanese forced to land in Kiangsu

    Non Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from Western United States to Wake Island
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                2 infantry moved from Morocco to Algeria
                1 infantry moved from Tobruk to Alexandria
                1 aaGun moved from Norway to Finland

    Place Units - Americans
                1 factory_minor placed in Finland
                3 tactical_bombers placed in Norway
                3 artilleries and 3 infantry placed in Eastern United States
                1 destroyer and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

  • 20 18 17 15

    I have a couple of questions before i can continue:

    I scored 3 hits.  I choose you to lose one out of your two destroyers and take 2/3 carrier hits.  Do you want to put a destroyer back in and take the 3rd carrier hit instead, or leave as is?

    Also, for the planes that had to land somewhere, where do you want them to land?  You can choose from Manchuria, Jehol, Shantung, and Kiangsu.  Let me know where.

    Thanks

  • 14 Customizer

    OOL - DD, CV.

    Land 2 fighters in Shantung.

    Thanks

  • 14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 destroyer, 1 factory_minor, 3 infantry, 2 submarines and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 destroyers and 1 submarine moved from 46 Sea Zone to 19 Sea Zone
                1 bomber moved from Dutch New Guinea to 19 Sea Zone
                1 armour moved from Finland to Vyborg
                      Russians take Vyborg from Germans
                1 armour moved from Vyborg to Finland
                1 armour moved from Finland to Karelia
                      Russians take Karelia from Germans
                1 armour moved from Karelia to Finland
                2 armour moved from Norway to Finland
                3 transports moved from 107 Sea Zone to 101 Sea Zone
                1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Korea
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                3 fighters moved from Normandy Bordeaux to Finland
                3 infantry and 3 mech_infantrys moved from Normandy Bordeaux to Holland Belgium

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                Battle in 19 Sea Zone
                    Americans attack with 1 bomber, 3 destroyers and 1 submarine
                    Japanese defend with 3 carriers, 2 destroyers, 6 fighters and 3 transports
                    Units damaged: 2 carriers owned by the Japanese
                    Japanese win with 3 carriers, 1 destroyer, 6 fighters and 3 transports remaining. Battle score for attacker is -34
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 bomber, 3 destroyers and 1 submarine
                Battle in Korea
                Battle in Holland Belgium
                    Americans attack with 3 infantry and 3 mech_infantrys
                    Germans defend with 1 infantry
                    Americans win, taking Korea from Japanese, taking Holland Belgium from Germans with 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                    4 fighters owned by the Japanese forced to land in Kiangsu

    Non Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from Western United States to Wake Island
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                2 infantry moved from Morocco to Algeria
                1 infantry moved from Tobruk to Alexandria
                1 aaGun moved from Norway to Finland

    Place Units - Americans
                1 factory_minor placed in Finland
                3 tactical_bombers placed in Norway
                3 artilleries and 3 infantry placed in Eastern United States
                1 destroyer and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kiangsu: 4 fighters
                EDIT: Removing units owned by Japanese from 19 Sea Zone: 2 carriers
                EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 carrier and 2 fighters
                EDIT: Adding units owned by Japanese to Shantung: 2 fighters
                EDIT: Turning off Edit Mode

  • 14 Customizer

    OOL for Anzac’s attack will be CV, CV, DD.

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