@fasthard said in L26 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul Turn complete! TripleA to go ;-)
I cant play before tomorrow afternoon
But its soon :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour, 1 destroyer, 2 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Tsinghai to Samara
1 armour and 2 mech_infantrys moved from Volgograd to Samara
2 bombers and 2 fighters moved from Archangel to Samara
2 fighters and 2 tactical_bombers moved from Iraq to Samara
2 submarines moved from 81 Sea Zone to 79 Sea Zone
1 fighter moved from 80 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from 80 Sea Zone to 41 Sea Zone
Combat - Germans
Battle in 41 Sea Zone
Germans attack with 1 tactical_bomber
ANZAC defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 79 Sea Zone
Germans attack with 1 fighter and 2 submarines
British defend with 1 destroyer
Germans win, taking 79 Sea Zone from UK_Pacific with 1 fighter and 1 submarine remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Samara
Germans attack with 2 armour, 2 bombers, 4 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery and 7 infantry
Germans win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Germans: 2 armour, 1 fighter and 2 mech_infantrys
Casualties for Russians: 1 artillery and 7 infantry
Non Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from 79 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Eastern Persia to Persia
1 infantry moved from 80 Sea Zone to Persia
3 armour moved from Novgorod to Bryansk
1 aaGun moved from Belarus to Bryansk
1 armour and 3 mech_infantrys moved from Belarus to Bryansk
1 armour and 4 mech_infantrys moved from Baltic States to Bryansk
1 armour, 3 artilleries and 1 mech_infantry moved from Ukraine to Bryansk
2 armour and 5 mech_infantrys moved from Germany to Baltic States
1 fighter moved from Germany to Western Germany
1 armour and 1 mech_infantry moved from Western Germany to Germany
1 fighter moved from Samara to Volgograd
2 bombers and 2 fighters moved from Samara to Bryansk
1 tactical_bomber moved from Samara to Volgograd
1 tactical_bomber moved from Samara to Volgograd
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
3 armour placed in Novgorod
2 infantry placed in Germany
1 destroyer and 2 submarines placed in 80 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1,3,1
Germans collect 56 PUs (6 lost to blockades); end with 57 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 transport moved from 125 Sea Zone to 127 Sea Zone
1 infantry moved from Karelia to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Archangel
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 transport moved from 125 Sea Zone to 127 Sea Zone
1 armour moved from Russia to Urals
Russians take Vologda from Japanese
Russians take Urals from Japanese
1 armour and 2 fighters moved from Russia to Novosibirsk
Combat - Russians
Battle in Archangel
Battle in Novosibirsk
Russians attack with 1 armour and 2 fighters
Japanese defend with 1 aaGun and 1 artillery
Russians win, taking Archangel from Italians, taking Novosibirsk from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 aaGun and 1 artillery
Casualties for Russians: 1 fighter
Non Combat Move - Russians
1 fighter moved from Novosibirsk to Russia
Place Units - Russians
1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 4 infantry, 5 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 3 PUs;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 21 Sea Zone to 46 Sea Zone
1 fighter moved from 21 Sea Zone to 45 Sea Zone
1 fighter moved from 21 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 43 Sea Zone
1 armour moved from Guam to 21 Sea Zone
1 armour and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Philippines
2 battleships and 1 cruiser moved from 21 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 artillery moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
2 fighters and 4 tactical_bombers moved from Anhwe to Szechwan
1 artillery moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
1 armour moved from Hunan to French Indo China
Japanese take French Indo China from UK_Pacific
1 transport moved from 21 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 33 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 1 cruiser and 2 transports
Americans defend with 1 transport
Japanese win with 2 battleships, 1 cruiser and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Szechwan
Japanese attack with 2 fighters, 1 infantry and 4 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Alaska
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win, taking Alaska from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
3 carriers moved from 21 Sea Zone to 35 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
4 submarines moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 destroyer and 6 submarines moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 aaGun moved from Jehol to Anhwe
2 bombers moved from Jehol to Anhwe
2 fighters and 4 tactical_bombers moved from Szechwan to Anhwe
1 mech_infantry moved from Hunan to Kweichow
1 aaGun and 2 mech_infantrys moved from Hunan to Kwangsi
1 aaGun and 1 artillery moved from Kwangtung to Kwangsi
Place Units - Japanese
5 submarines and 1 transport placed in 6 Sea Zone
2 artilleries and 4 infantry placed in Korea
Turn Complete - Japanese
Japanese collect 52 PUs; end with 55 PUs total
Friendly reminder post. :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 bomber, 2 destroyers, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 fighter moved from 127 Sea Zone to Russia
1 carrier, 2 destroyers and 1 transport moved from 127 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Norway to Russia
1 tactical_bomber moved from Norway to Russia
1 carrier and 2 fighters moved from 37 Sea Zone to 41 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 5 destroyers and 11 submarines moved from 54 Sea Zone to 41 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 aaGun and 6 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
1 armour moved from Norway to Karelia
1 infantry moved from Norway to Finland
3 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
3 armour, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 armour and 3 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Morocco to Algeria
Place Units - Americans
1 armour and 2 fighters placed in Norway
1 destroyer placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
1 armour, 1 artillery, 1 bomber and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery, 1 fighter and 7 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 7 infantry
Japanese defend with 2 aaGuns, 2 artilleries and 2 mech_infantrys
Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 20
Casualties for Japanese: 2 aaGuns, 2 artilleries and 2 mech_infantrys
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 armour and 1 tactical_bomber; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
2 transports moved from 127 Sea Zone to 125 Sea Zone
4 infantry moved from United Kingdom to 109 Sea Zone
4 infantry and 2 transports moved from 109 Sea Zone to 125 Sea Zone
3 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from West India to Eastern Persia
1 artillery and 1 infantry moved from Yunnan to French Indo China
3 infantry moved from Yunnan to Szechwan
1 armour moved from India to Yunnan
Combat - British
Battle in Eastern Persia
British attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
British win, taking Eastern Persia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in French Indo China
British attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
British win, taking French Indo China from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Szechwan
British attack with 3 infantry
Japanese defend with 1 infantry
British win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - British
1 artillery and 2 infantry moved from India to Burma
4 artilleries and 4 infantry moved from India to West India
1 artillery and 1 infantry moved from India to West India
1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
4 infantry moved from 125 Sea Zone to Norway
1 tactical_bomber moved from Karelia to Norway
1 infantry moved from Karelia to Vyborg
Place Units - British
2 armour and 1 tactical_bomber placed in Union of South Africa
Turn Complete - British
British collect 26 PUs; end with 29 PUs total
Place Units - UK_Pacific
2 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1,4,3,2,2,3
UK_Pacific collect 14 PUs (3 lost to blockades); end with 15 PUs total
Some Units in India change ownership: 2 armour and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Egypt to Alexandria
1 bomber and 2 fighters moved from Egypt to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 1 bomber, 2 fighters and 1 infantry
French defend with 1 infantry
Italians win, taking Alexandria from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from Alexandria to Southern Italy
2 fighters moved from Alexandria to Egypt
1 infantry moved from Northern Italy to Southern Italy
3 mech_infantrys moved from Iraq to Egypt
Place Units - Italians
1 artillery and 2 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Iraq
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Italians collect 16 PUs (1 lost to blockades); end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 fighters moved from 41 Sea Zone to 80 Sea Zone
1 destroyer and 1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone
Combat - ANZAC
Battle in 80 Sea Zone
ANZAC attack with 2 fighters
Germans defend with 1 destroyer, 2 submarines and 1 transport
2 submarines owned by the Germans Submerged
ANZAC win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Germans: 1 destroyer and 1 transport
Non Combat Move - ANZAC
2 fighters moved from 80 Sea Zone to Eastern Persia
Place Units - ANZAC
3 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 79 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Eastern Persia
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Russia
2 armour, 1 fighter and 2 tactical_bombers moved from Volgograd to Russia
6 armour, 3 artilleries, 2 bombers, 2 fighters and 8 mech_infantrys moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
Combat - Germans
Battle in Eastern Persia
Germans attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 artillery and 2 infantry; ANZAC defend with 2 fighters
Germans win, taking Eastern Persia from British with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 3 infantry
Casualties for British: 1 artillery and 2 infantry
Casualties for ANZAC: 2 fighters
Battle in Russia
Germans attack with 12 armour, 3 artilleries, 2 bombers, 3 fighters, 8 mech_infantrys and 2 tactical_bombers
Americans defend with 2 fighters and 2 tactical_bombers; Russians defend with 1 airfield, 1 artillery, 1 factory_major, 1 fighter and 21 infantry
Germans captures 14PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 4 armour, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Germans: 8 armour, 3 artilleries and 8 mech_infantrys
Casualties for Americans: 2 fighters and 2 tactical_bombers
Casualties for Russians: 1 artillery, 1 fighter and 21 infantry
Non Combat Move - Germans
1 aaGun moved from Bryansk to Russia
2 armour and 5 mech_infantrys moved from Baltic States to Bryansk
3 armour moved from Novgorod to Bryansk
1 fighter moved from Russia to Novgorod
2 fighters and 2 tactical_bombers moved from Russia to Bryansk
2 bombers moved from Russia to Novgorod
1 fighter and 1 tactical_bomber moved from Eastern Persia to 80 Sea Zone
2 artilleries, 7 infantry and 1 mech_infantry moved from Germany to Poland
1 aaGun moved from Baltic States to Poland
3 artilleries and 4 infantry moved from Western Germany to Germany
2 artilleries and 7 infantry moved from France to Western Germany
Place Units - Germans
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Germany
1 artillery and 1 infantry placed in Western Germany
3 armour placed in Volgograd
3 armour placed in Ukraine
3 armour placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6,5,2
Germans collect 62 PUs (4 lost to blockades); end with 76 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 105 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
1 armour moved from Urals to Russia
1 armour moved from Novosibirsk to Russia
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 infantry moved from Archangel to Belarus
Russians take Belarus from Italians
Combat - Russians
Battle in Russia
Russians attack with 2 armour
Germans defend with 1 aaGun, 1 airfield, 4 armour and 1 factory_minor
Germans win with 3 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 aaGun and 1 armour
Casualties for Russians: 2 armour
Non Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 infantry, 4 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 armour, 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 artillery, 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 infantry, 10 submarines, 2 tactical_bombers and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 artilleries and 2 infantry moved from Korea to 6 Sea Zone
2 artilleries, 1 destroyer, 2 infantry, 5 submarines and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from 36 Sea Zone to French Indo China
3 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 bomber, 2 fighters and 4 tactical_bombers moved from Anhwe to Yunnan
1 bomber moved from Anhwe to Yunnan
Combat - Japanese
Battle in Kwangsi
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 5 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Chinese: 1 artillery and 5 infantry
Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 2 fighters, 2 mech_infantrys and 4 tactical_bombers
British defend with 2 aaGuns and 1 armour; Chinese defend with 1 fighter and 3 infantry
Japanese win, taking Yunnan from Chinese with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 2 aaGuns and 1 armour
Casualties for Chinese: 1 fighter and 3 infantry
Casualties for Japanese: 1 mech_infantry and 2 tactical_bombers
Battle in French Indo China
Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
British defend with 1 artillery and 1 infantry
Japanese win, taking French Indo China from UK_Pacific with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Anhwe to Hunan
1 artillery moved from Shensi to Kweichow
2 fighters and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 tactical_bomber moved from Yunnan to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to Hunan
2 bombers moved from Yunnan to Hunan
1 submarine moved from 33 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 artillery and 1 infantry placed in Korea
1 destroyer, 4 submarines and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 52 PUs; end with 54 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 armour, 2 fighters, 1 harbour and 2 transports; Remaining resources: 3 PUs;
Combat Move - Americans
3 armour and 3 infantry moved from Morocco to 91 Sea Zone
2 armour, 7 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Northern Italy
1 armour and 1 infantry moved from 93 Sea Zone to Southern France
1 armour and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 infantry moved from Finland to Norway
1 armour moved from Karelia to Norway
1 carrier, 2 destroyers and 1 transport moved from 125 Sea Zone to 112 Sea Zone
1 armour and 1 bomber moved from Western United States to Alaska
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Western United States to British Columbia
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Algeria to Tunisia
Combat - Americans
Battle in Northern Italy
Americans converts factory_major into different units
Battle in Southern France
Battle in Alaska
Americans attack with 1 armour and 1 bomber
Japanese defend with 2 infantry
Americans win, taking Northern Italy from Italians, taking Southern France from Germans, taking Alaska from Japanese with 1 armour remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 bomber
Battle in Normandy Bordeaux
Battle in Egypt
Americans attack with 2 armour, 7 infantry and 2 mech_infantrys
Germans defend with 1 infantry; Italians defend with 3 armour, 6 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 7 mech_infantrys
Italians win, taking Normandy Bordeaux from Germans with 3 armour, 6 artilleries, 2 fighters, 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is -29
Casualties for Germans: 1 infantry
Casualties for Italians: 3 infantry
Casualties for Americans: 2 armour, 7 infantry and 2 mech_infantrys
Non Combat Move - Americans
Place Units - Americans
3 armour and 1 harbour placed in Norway
2 transports placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 3 armour and 3 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Americans takes 79 Sea Zone from Germans
EDIT: Turning off Edit Mode
EDIT: 1 destroyer moved from 41 Sea Zone to 79 Sea Zone
EDIT: 1 destroyer moved from 41 Sea Zone to 78 Sea Zone
11 armour, 1 fighter and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Union of South Africa to Anglo Egyptian Sudan
4 armour moved from Union of South Africa to Belgian Congo
2 artilleries and 2 infantry moved from West India to Eastern Persia
1 artillery and 2 infantry moved from Burma to Yunnan
2 armour and 1 mech_infantry moved from India to Yunnan
Combat - British
Battle in Yunnan
British attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
British win, taking Yunnan from Japanese with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Eastern Persia
British attack with 2 artilleries and 2 infantry
Germans defend with 2 artilleries
British win, taking Eastern Persia from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for British: 1 infantry
Battle in Egypt
British attack with 11 armour, 1 fighter and 1 mech_infantry
Italians defend with 3 armour, 6 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 7 mech_infantrys
Italians win with 3 armour, 6 artilleries, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is -54
Casualties for British: 11 armour, 1 fighter and 1 mech_infantry
Casualties for Italians: 2 infantry and 5 mech_infantrys
Non Combat Move - British
Place Units - British
3 armour placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
British collect 26 PUs; end with 28 PUs total
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 5 infantry
Annnnnd you win. Good game.
I’d fancy a rematch whenever you’re up for it.
Thanks for the game, and a rematch sounds great! I’d be willing to bid 15 for Allies if you want to switch sides (or you can have Axis at 14 again). Let me know and we can get one started soon.
I’ll take the Axis @ 14 again. Let me know what your bid is, and I’ll get it set up
Well, I would only take the Allies at 15?! :) Did you want Axis at 15 or did you want to bid to 14 for Allies?