Rgp44 (Allied +12) v. Entek (Axis) G40

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Bulgaria to Yugoslavia
                2 fighters moved from 97 Sea Zone to Yugoslavia
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                1 artillery and 2 infantry moved from Burma to Shan State
                1 armour and 2 mech_infantrys moved from Burma to Kweichow
                1 fighter moved from Szechwan to Kweichow
                1 mech_infantry moved from Burma to Kweichow

    Combat - British
                Battle in Greece
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Greece, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Greece, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Greece
                    British win, taking Greece from Italians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Yugoslavia
                    British attack with 2 fighters and 1 infantry
                    Germans defend with 1 armour
                        British roll dice for 2 fighters and 1 infantry in Yugoslavia, round 2 :  1/3 hits
                        Germans roll dice for 1 armour in Yugoslavia, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Yugoslavia
                    British win, taking Yugoslavia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Kweichow
                    British attack with 1 armour, 1 fighter and 3 mech_infantrys
                    Japanese defend with 1 armour and 2 mech_infantrys
                        British roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Kweichow, round 2 :  1/5 hits
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Kweichow, round 2 :  1/3 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kweichow
                        British roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Kweichow, round 3 :  0/4 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 3 :  1/2 hits
                        1 mech_infantry owned by the British lost in Kweichow
                        British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Kweichow, round 4 :  2/3 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 4 :  0/2 hits
                        1 armour owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kweichow
                    British win, taking Kweichow from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour and 2 mech_infantrys
                    Casualties for British: 2 mech_infantrys
                Battle in Shan State
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Shan State, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  0/2 hits
                        British roll dice for 1 artillery and 2 infantry in Shan State, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Shan State
                        British roll dice for 1 artillery and 2 infantry in Shan State, round 4 :  1/3 hits
                        Japanese roll dice for 1 artillery in Shan State, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                1 armour and 1 mech_infantry moved from Burma to Szechwan
                1 mech_infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 fighter moved from Kweichow to Szechwan
                1 mech_infantry moved from Eastern Persia to India
                2 fighters moved from Yugoslavia to 99 Sea Zone
                1 carrier moved from 97 Sea Zone to 99 Sea Zone
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                2 submarines moved from 98 Sea Zone to 97 Sea Zone
                1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
                1 bomber moved from Egypt to India
                1 bomber moved from India to Burma
                3 artilleries and 1 infantry moved from Tobruk to Alexandria
                1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux

    Place Units - British
                2 armour and 1 mech_infantry placed in Persia
                1 fighter placed in Egypt
                1 artillery and 3 infantry placed in United Kingdom
                1 transport placed in 81 Sea Zone

    Turn Complete - British
                British collect 42 PUs; end with 43 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs

    Place Units - UK_Pacific
                1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 infantry and 2 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Kweichow : 1 armour and 1 mech_infantry
        Szechwan : 1 armour, 1 fighter and 1 mech_infantry
        Shan State : 1 artillery and 2 infantry
        Burma : 3 aaGuns, 3 artilleries, 1 bomber, 8 infantry and 1 mech_infantry
        India : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 armour and 1 mech_infantry
        Alexandria : 3 artilleries and 1 infantry
        Gibraltar : 1 airfield, 1 artillery, 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
        Normandy Bordeaux : 2 artilleries, 1 fighter and 4 infantry
        Holland Belgium : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Greece : 1 flag, 1 artillery
        99 Sea Zone : 1 carrier, 2 fighters and 1 transport
        97 Sea Zone : 1 flag, 3 submarines
        Eastern Persia : 1 flag
        81 Sea Zone : 1 transport
        Brazil : 1 flag
        Northwest Persia : 1 infantry
        Persia : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Yugoslavia : 1 flag, 1 infantry
        98 Sea Zone : 1 flag
        110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 3 transports

    Production/PUs Summary :

    Germans : 40 / 58
        Russians : 26 / 33
        Japanese : 51 / 56
        Americans : 55 / 73
        Chinese : 7 / 13
        British : 42 / 48
        UK_Pacific : 7 / 7
        Italians : 11 / 10
        ANZAC : 18 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                1 fighter moved from Southern Italy to Yugoslavia
                1 infantry moved from Albania to Bulgaria
                      Italians take Bulgaria from British

    Combat - Italians
                Battle in Yugoslavia
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Yugoslavia, round 2 :  2/3 hits
                        British roll dice for 1 infantry in Yugoslavia, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Yugoslavia
                    Italians win, taking Yugoslavia from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Yugoslavia to Southern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,5,5,4,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,6,4,1
                Italians collect 10 PUs (4 lost to blockades); end with 10 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Northern Italy : 1 factory_major and 1 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
        Eastern Poland : 1 infantry
        Bulgaria : 1 flag, 1 infantry
        Yugoslavia : 1 flag, 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 40 / 58
        Russians : 26 / 33
        Japanese : 51 / 56
        Americans : 55 / 73
        Chinese : 7 / 13
        British : 39 / 48
        UK_Pacific : 7 / 7
        Italians : 14 / 10
        ANZAC : 18 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 bomber, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Caroline Islands to 35 Sea Zone
                1 submarine moved from 34 Sea Zone to 35 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 35 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 35 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 35 Sea Zone
                    ANZAC win, taking 35 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 35 Sea Zone to 33 Sea Zone
                1 battleship moved from 54 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 bomber placed in Queensland
                1 transport placed in 54 Sea Zone
                1 artillery placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 3 artilleries, 2 fighters and 4 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 2 infantry
        Java : 1 flag
        Sumatra : 1 flag, 1 artillery and 1 infantry
        33 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 3 transports
        37 Sea Zone : 1 flag, 1 destroyer
        35 Sea Zone : 1 flag, 1 submarine
        54 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 40 / 58
        Russians : 26 / 33
        Japanese : 51 / 56
        Americans : 55 / 73
        Chinese : 7 / 13
        British : 39 / 48
        UK_Pacific : 7 / 7
        Italians : 14 / 10
        ANZAC : 18 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 2 infantry
        Morocco : 3 infantry
        Normandy Bordeaux : 2 infantry

    Production/PUs Summary :

    Germans : 40 / 58
        Russians : 26 / 33
        Japanese : 51 / 56
        Americans : 55 / 73
        Chinese : 7 / 13
        British : 39 / 48
        UK_Pacific : 7 / 7
        Italians : 14 / 10
        ANZAC : 18 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from British
                1 submarine moved from 112 Sea Zone to 119 Sea Zone

    Combat - Germans

    Non Combat Move - Germans
                2 artilleries and 4 infantry moved from Western Germany to France
                2 armour moved from Belarus to Romania

    Place Units - Germans
                2 artilleries and 2 infantry placed in Romania
                1 artillery and 2 infantry placed in France
                2 artilleries, 2 fighters and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Territory Summary for Germans :

    France : 1 flag, 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor and 8 infantry
        Western Germany : 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Romania : 2 armour, 3 artilleries, 1 factory_major, 4 infantry and 1 tactical_bomber
        Germany : 1 factory_major
        Denmark : 2 infantry
        Holland Belgium : 1 infantry
        Belarus : 1 flag, 1 armour
        Karelia : 1 flag
        Baltic States : 1 flag
        Archangel : 1 flag, 1 artillery
        Eastern Poland : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        112 Sea Zone : 1 carrier, 1 cruiser and 7 transports
        119 Sea Zone : 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 26 / 33
        Japanese : 51 / 56
        Americans : 55 / 73
        Chinese : 7 / 13
        British : 36 / 48
        UK_Pacific : 7 / 7
        Italians : 14 / 10
        ANZAC : 18 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 2 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 armour, 6 artilleries and 1 infantry moved from Bessarabia to Romania
                1 armour and 1 mech_infantry moved from Ukraine to Romania
                3 mech_infantrys moved from Western Ukraine to Romania
                1 mech_infantry moved from Western Ukraine to Romania
                6 artilleries moved from Western Ukraine to Eastern Poland
                1 artillery and 2 infantry moved from Vologda to Archangel
                2 infantry moved from Smolensk to Archangel
                1 artillery moved from Smolensk to Archangel
                1 artillery and 3 infantry moved from Smolensk to Belarus
                3 infantry moved from Bryansk to Belarus
                2 fighters moved from Russia to Romania

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 artillery and 6 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 artillery and 6 infantry in Belarus, round 2 :  1/7 hits
                        Germans roll dice for 1 armour in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 2 artilleries and 4 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 2 artilleries and 4 infantry in Archangel, round 2 :  0/6 hits
                        Germans roll dice for 1 artillery in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Archangel
                        Russians roll dice for 2 artilleries and 3 infantry in Archangel, round 3 :  0/5 hits
                        Germans roll dice for 1 artillery in Archangel, round 3 :  0/1 hits
                        Russians roll dice for 2 artilleries and 3 infantry in Archangel, round 4 :  1/5 hits
                        Germans roll dice for 1 artillery in Archangel, round 4 :  0/1 hits
                        1 artillery owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 6 artilleries
                    Italians defend with 1 infantry
                        Russians roll dice for 6 artilleries in Eastern Poland, round 2 :  3/6 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 6 artilleries remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Romania
                    Russians attack with 3 armour, 6 artilleries, 2 fighters, 1 infantry and 5 mech_infantrys
                    Germans defend with 2 armour, 3 artilleries, 1 factory_major, 4 infantry and 1 tactical_bomber
                        Russians roll dice for 3 armour, 6 artilleries, 2 fighters, 1 infantry and 5 mech_infantrys in Romania, round 2 :  8/17 hits
                        Germans roll dice for 2 armour, 3 artilleries, 4 infantry and 1 tactical_bomber in Romania, round 2 :  6/10 hits
                        1 infantry owned by the Russians, 4 infantry owned by the Germans, 1 armour owned by the Germans, 5 mech_infantrys owned by the Russians and 3 artilleries owned by the Germans lost in Romania
                        Russians roll dice for 3 armour, 6 artilleries and 2 fighters in Romania, round 3 :  7/11 hits
                        Germans roll dice for 1 armour and 1 tactical_bomber in Romania, round 3 :  1/2 hits
                        1 tactical_bomber owned by the Germans, 1 armour owned by the Germans and 1 artillery owned by the Russians lost in Romania
                    Russians converts factory_major into different units
                    Russians win, taking Romania from Germans with 3 armour, 5 artilleries and 2 fighters remaining. Battle score for attacker is 20
                    Casualties for Germans: 2 armour, 3 artilleries, 4 infantry and 1 tactical_bomber
                    Casualties for Russians: 1 artillery, 1 infantry and 5 mech_infantrys

    Non Combat Move - Russians
                1 fighter moved from Romania to Bessarabia
                1 fighter moved from Romania to Bessarabia
                2 aaGuns, 4 artilleries and 6 infantry moved from Ukraine to Bessarabia
                4 infantry moved from Rostov to Ukraine
                1 armour and 2 mech_infantrys moved from Russia to Novosibirsk
                4 infantry moved from Yenisey to Timguska
                2 infantry moved from Russia to Samara
                2 infantry moved from Russia to Smolensk
                1 aaGun moved from Smolensk to Belarus

    Place Units - Russians
                2 armour and 1 mech_infantry placed in Ukraine
                1 bomber and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 47 PUs

    Territory Summary for Russians :

    Timguska : 4 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Egypt : 1 armour and 1 mech_infantry
        Romania : 1 flag, 3 armour, 5 artilleries and 1 factory_minor
        Tobruk : 1 flag
        Belarus : 1 aaGun, 1 artillery and 5 infantry
        Archangel : 2 artilleries and 3 infantry
        Eastern Poland : 6 artilleries
        Bessarabia : 2 aaGuns, 4 artilleries, 2 fighters and 6 infantry
        Russia : 1 airfield, 1 bomber, 1 factory_major and 1 mech_infantry
        Ukraine : 2 armour, 1 factory_minor, 4 infantry and 1 mech_infantry
        Novosibirsk : 1 armour and 2 mech_infantrys
        Volgograd : 1 factory_minor
        Smolensk : 2 infantry
        Samara : 2 infantry
        93 Sea Zone : 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 37 / 53
        Russians : 32 / 47
        Japanese : 51 / 56
        Americans : 55 / 73
        Chinese : 7 / 13
        British : 36 / 48
        UK_Pacific : 7 / 7
        Italians : 14 / 10
        ANZAC : 18 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery and 2 infantry moved from Kwangsi to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                2 armour, 1 artillery and 2 infantry moved from French Indo China to Shan State
                1 artillery and 1 infantry moved from Siam to Shan State
                1 submarine moved from 44 Sea Zone to 37 Sea Zone
                      Japanese take 42 Sea Zone from Americans
                2 fighters moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer and 2 fighters moved from 36 Sea Zone to 35 Sea Zone
                8 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 armour and 2 mech_infantrys
                    British defend with 1 armour and 1 mech_infantry
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Kweichow, round 2 :  0/3 hits
                        Chinese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 :  1/2 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 3 :  1/2 hits
                        Chinese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 3 :  1/2 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 armour in Kweichow, round 4 :  1/1 hits
                        Chinese roll dice for 1 armour in Kweichow, round 4 :  1/1 hits
                        1 armour owned by the British and 1 armour owned by the Japanese lost in Kweichow
                    Chinese win with no units remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 armour and 2 mech_infantrys
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  1/7 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  2/4 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 :  0/5 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 3 :  0/3 hits
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 4 :  3/5 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 4 :  0/3 hits
                        3 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 4 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters in 37 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from ANZAC with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Shan State
                    Japanese attack with 2 armour, 2 artilleries and 3 infantry
                    British defend with 1 artillery and 2 infantry
                        Japanese roll dice for 2 armour, 2 artilleries and 3 infantry in Shan State, round 2 :  1/7 hits
                        UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 :  0/3 hits
                        1 infantry owned by the British lost in Shan State
                        Japanese roll dice for 2 armour, 2 artilleries and 3 infantry in Shan State, round 3 :  1/7 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 3 :  0/2 hits
                        1 infantry owned by the British lost in Shan State
                        Japanese roll dice for 2 armour, 2 artilleries and 3 infantry in Shan State, round 4 :  1/7 hits
                        UK_Pacific roll dice for 1 artillery in Shan State, round 4 :  0/1 hits
                        1 artillery owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 artillery and 2 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 2 :  0/3 hits
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 3 :  3/3 hits
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                2 fighters moved from 37 Sea Zone to 36 Sea Zone
                2 fighters moved from 35 Sea Zone to 36 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 aaGun and 1 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kiangsu
                2 artilleries and 1 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 4 bombers, 3 fighters and 6 tactical_bombers
        Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag, 1 artillery and 1 infantry
        Hunan : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 2 armour, 3 artilleries and 4 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Sakha : 1 flag
        Yenisey : 1 flag, 8 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 aaGun and 1 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 submarine
        36 Sea Zone : 3 carriers, 6 fighters and 1 transport
        35 Sea Zone : 1 destroyer
        18 Sea Zone : 1 destroyer
        17 Sea Zone : 1 destroyer
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 37 / 53
        Russians : 31 / 47
        Japanese : 55 / 55
        Americans : 55 / 73
        Chinese : 5 / 13
        British : 36 / 48
        UK_Pacific : 6 / 7
        Italians : 14 / 10
        ANZAC : 18 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 fighter, 6 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 110 Sea Zone to 119 Sea Zone
                4 fighters moved from 110 Sea Zone to 119 Sea Zone
                1 bomber moved from United Kingdom to 119 Sea Zone
                3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                3 fighters moved from 33 Sea Zone to 17 Sea Zone
                1 bomber moved from Caroline Islands to 17 Sea Zone
                2 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria

    Combat - Americans
                Battle in 119 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 4 fighters
                    Germans defend with 1 submarine
                        Americans roll dice for 1 bomber, 1 destroyer and 4 fighters in 119 Sea Zone, round 2 :  3/6 hits
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 119 Sea Zone
                    Americans win, taking 119 Sea Zone from Neutral with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Manchuria
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win, taking Manchuria from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 17 Sea Zone
                    Americans attack with 1 bomber and 3 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber and 3 fighters in 17 Sea Zone, round 2 :  0/4 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans lost in 17 Sea Zone
                        Americans roll dice for 1 bomber and 2 fighters in 17 Sea Zone, round 3 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 2 fighters
                Battle in 35 Sea Zone
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 17 Sea Zone to Caroline Islands
                1 fighter moved from 17 Sea Zone to 33 Sea Zone
                3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                1 carrier moved from 30 Sea Zone to 33 Sea Zone
                2 infantry moved from Marshall Islands to 32 Sea Zone
                2 destroyers, 2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 carrier moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from 16 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Western United States to Midway
                1 aaGun and 1 artillery moved from Morocco to 91 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 submarines moved from 93 Sea Zone to 97 Sea Zone
                1 carrier and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                4 fighters moved from 119 Sea Zone to 110 Sea Zone
                1 bomber moved from 119 Sea Zone to United Kingdom

    Place Units - Americans
                1 artillery and 3 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone
                1 artillery and 2 infantry placed in Normandy Bordeaux
                3 submarines and 1 transport placed in 10 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 bomber, 1 harbour, 3 infantry and 1 mech_infantry
        Marshall Islands : 1 flag
        Manchuria : 1 infantry and 1 mech_infantry
        Queensland : 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Midway : 1 airfield and 1 fighter
        Celebes : 1 flag, 1 infantry
        33 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 8 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 2 transports
        26 Sea Zone : 1 transport
        25 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        10 Sea Zone : 3 submarines and 1 transport
        19 Sea Zone : 1 transport
        16 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Gibraltar : 1 fighter and 2 infantry
        United Kingdom : 1 bomber
        Morocco : 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry
        119 Sea Zone : 1 flag, 1 destroyer
        125 Sea Zone : 1 flag
        93 Sea Zone : 1 flag, 1 submarine
        97 Sea Zone : 2 submarines
        101 Sea Zone : 2 transports
        91 Sea Zone : 1 carrier, 2 submarines and 1 transport
        110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 37 / 53
        Russians : 31 / 47
        Japanese : 52 / 55
        Americans : 55 / 76
        Chinese : 8 / 13
        British : 36 / 48
        UK_Pacific : 6 / 7
        Italians : 14 / 10
        ANZAC : 18 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Szechwan to Shensi
                      Chinese take Shensi from Japanese
                1 fighter and 11 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 11 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 11 infantry in Yunnan, round 2 :  1/12 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 11 infantry in Yunnan, round 3 :  4/12 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 10 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Kansu

    Place Units - Chinese
                2 infantry placed in Manchuria
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    Territory Summary for Chinese :

    Manchuria : 2 infantry
        Shensi : 1 infantry
        Yunnan : 12 infantry
        Kansu : 1 fighter
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 37 / 53
        Russians : 31 / 47
        Japanese : 49 / 55
        Americans : 55 / 76
        Chinese : 11 / 18
        British : 36 / 48
        UK_Pacific : 6 / 7
        Italians : 14 / 10
        ANZAC : 18 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 carrier, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from Normandy Bordeaux to Holland Belgium
                1 artillery moved from Greece to Bulgaria
                2 fighters moved from 99 Sea Zone to Bulgaria
                3 mech_infantrys moved from India to Shan State
                3 artilleries, 1 bomber, 8 infantry and 1 mech_infantry moved from Burma to Shan State
                1 armour and 1 mech_infantry moved from Szechwan to Shan State
                1 fighter moved from Szechwan to Shan State

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 cruiser in Holland Belgium, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                        British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 4 :  2/3 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 4 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Shan State
                    British attack with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 8 infantry and 5 mech_infantrys
                    Japanese defend with 2 armour, 3 artilleries and 4 infantry
                        British roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 8 infantry and 5 mech_infantrys in Shan State, round 2 :  6/19 hits
                        Japanese roll dice for 2 armour, 3 artilleries and 4 infantry in Shan State, round 2 :  1/9 hits
                        1 infantry owned by the British, 4 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Shan State
                        British roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 7 infantry and 5 mech_infantrys in Shan State, round 3 :  5/18 hits
                        Japanese roll dice for 2 armour and 1 artillery in Shan State, round 3 :  1/3 hits
                        1 infantry owned by the British, 2 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 6 infantry and 5 mech_infantrys remaining. Battle score for attacker is 30
                    Casualties for Japanese: 2 armour, 3 artilleries and 4 infantry
                    Casualties for British: 2 infantry
                Battle in Bulgaria
                    British attack with 1 artillery and 2 fighters
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 2 fighters in Bulgaria, round 2 :  2/3 hits
                        Italians roll dice for 1 infantry in Bulgaria, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Bulgaria
                    British win, taking Bulgaria from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 fighters moved from Bulgaria to Romania
                1 carrier and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Egypt to 98 Sea Zone
                2 armour and 1 mech_infantry moved from Persia to West India
                1 fighter moved from Shan State to Yunnan
                1 aaGun moved from Burma to Yunnan
                1 aaGun moved from Burma to Yunnan
                1 aaGun moved from Burma to Shan State
                1 bomber moved from Shan State to West India
                1 infantry moved from India to Burma
                1 armour and 1 mech_infantry moved from Trans-Jordan to Persia
                1 fighter moved from Holland Belgium to Normandy Bordeaux
                1 aaGun, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 carrier and 1 fighter placed in 98 Sea Zone
                1 armour, 1 artillery and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 40 PUs; end with 40 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Yunnan : 2 aaGuns and 1 fighter
        Shan State : 1 aaGun, 1 armour, 3 artilleries, 6 infantry and 5 mech_infantrys
        Burma : 1 infantry
        India : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        West India : 2 armour, 1 bomber and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 3 artilleries and 1 infantry
        Gibraltar : 1 airfield, 1 artillery, 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
        Normandy Bordeaux : 1 aaGun, 3 artilleries, 1 fighter and 6 infantry
        Romania : 2 fighters
        Holland Belgium : 1 flag, 1 infantry
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Bulgaria : 1 flag, 1 artillery
        109 Sea Zone : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 flag, 3 submarines
        Eastern Persia : 1 flag
        Brazil : 1 flag
        Northwest Persia : 1 infantry
        Persia : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
        98 Sea Zone : 1 flag, 2 carriers, 2 fighters and 2 transports
        110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 3 transports

    Production/PUs Summary :

    Germans : 34 / 53
        Russians : 31 / 47
        Japanese : 48 / 55
        Americans : 55 / 76
        Chinese : 11 / 18
        British : 40 / 45
        UK_Pacific : 7 / 6
        Italians : 13 / 10
        ANZAC : 18 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    I’m ready to call this one a loss.  Good game.  Want another go?

  • 15

    sure, i’ll bid +16 for allies

  • 20 19 18 17 16

    I’ll bid +14

  • 15

    +12

  • 20 19 18 17 16

    They’re yours what would you like?

  • 15

    i’ll take an INF in Brit Guiana, a TT off of India and 2 IPCs for London

  • 20 19 18 17 16

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