14/15L wheatbeer (Axis) vs Zhukov (Allies +20) take 2

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                2 infantry moved from Alexandria to Egypt

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 aaGun moved from New South Wales to Queensland
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from Caroline Islands to Queensland

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                1 fighter moved from Alexandria to Persia
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Alexandria to Egypt
                1 destroyer moved from 66 Sea Zone to 64 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians

    Combat - Germans

    Non Combat Move - Germans
                1 aaGun, 11 armour, 3 artilleries, 22 infantry and 9 mech_infantrys moved from Novgorod to Baltic States
                1 aaGun, 1 armour, 16 artilleries, 1 infantry and 1 mech_infantry moved from Poland to Baltic States
                4 armour and 6 mech_infantrys moved from Germany to Baltic States
                1 mech_infantry moved from Western Germany to Poland
                1 infantry moved from Romania to Bessarabia
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
                1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Karelia to Vyborg
                1 aaGun moved from Novgorod to Vyborg
                1 infantry moved from Western Germany to Germany
                4 bombers moved from Gibraltar to Southern Italy

    Place Units - Germans
                2 infantry placed in Southern France
                4 armour and 6 mech_infantrys placed in Germany
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 32 / 33
        Japanese : 54 / 61
        Americans : 53 / 73
        Chinese : 7 / 7
        British : 35 / 38
        UK_Pacific : 6 / 6
        Italians : 13 / 23
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    posting as a reminder

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Novgorod
                      Russians take Novgorod from Germans
                1 infantry moved from Belarus to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Russia to Eastern Poland
                1 submarine moved from 106 Sea Zone to 109 Sea Zone

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                1 artillery and 1 infantry moved from Ukraine to Bryansk
                1 artillery and 7 infantry moved from Russia to Smolensk
                2 armour and 2 mech_infantrys moved from Belarus to Smolensk
                1 aaGun moved from Belarus to Bryansk
                1 aaGun moved from Belarus to Smolensk
                7 infantry moved from Belarus to Smolensk
                1 artillery moved from Belarus to Smolensk
                4 infantry moved from Belarus to Smolensk
                1 artillery moved from Belarus to Smolensk
                2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
                6 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Archangel to Smolensk
                1 fighter moved from Eastern Poland to Bryansk
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
                1 infantry moved from Belarus to Smolensk
                18 infantry moved from Belarus to Bryansk
                1 artillery moved from Belarus to Smolensk
                2 artilleries and 15 infantry moved from Belarus to Bryansk

    Place Units - Russians
                10 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 armour, 3 artilleries, 3 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Kiangsu to Chahar
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 bomber moved from Philippines to Celebes
                1 bomber moved from Philippines to Celebes
                1 fighter moved from Philippines to 44 Sea Zone
                2 battleships and 2 cruisers moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 armour moved from Manchuria to Siberia
                      Japanese take Amur from Russians
                      Japanese take Siberia from Russians
                2 fighters moved from Philippines to 35 Sea Zone
                2 fighters moved from Philippines to Celebes
                3 tactical_bombers moved from Kiangsu to Chahar

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 2 fighters and 1 infantry in Celebes, round 2 :  2/6 hits
                        Americans roll dice for 1 infantry in Celebes, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                    Japanese win, taking Celebes from Americans with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 2 cruisers, 2 fighters and 2 submarines
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 2 battleships, 2 cruisers and 2 fighters in 35 Sea Zone, round 2 :  3/6 hits
                        ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 2 battleships, 2 cruisers, 2 fighters and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Chahar
                    Japanese attack with 1 mech_infantry and 3 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 mech_infantry and 3 tactical_bombers in Chahar, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                3 carriers moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 22 Sea Zone
                2 destroyers moved from 36 Sea Zone to 34 Sea Zone
                1 destroyer moved from 34 Sea Zone to 46 Sea Zone
                1 fighter moved from 44 Sea Zone to Philippines
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 fighters moved from Celebes to 35 Sea Zone
                2 bombers moved from Celebes to Philippines
                1 aaGun, 1 armour, 2 artilleries and 12 infantry moved from Szechwan to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 armour moved from Kiangsu to Kwangsi
                1 infantry moved from Kwangsi to Yunnan
                1 armour and 1 mech_infantry moved from Yunnan to Kwangsi
                3 tactical_bombers moved from Chahar to Kiangsu
                2 tactical_bombers moved from 36 Sea Zone to Kwangsi
                2 tactical_bombers moved from 36 Sea Zone to Philippines
                1 mech_infantry moved from Manchuria to Siberia
                1 tactical_bomber moved from Yunnan to Philippines
                2 fighters moved from Philippines to Kiangsu
                1 fighter moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from Kwangsi to 35 Sea Zone
                1 tactical_bomber moved from Kwangsi to 35 Sea Zone

    Place Units - Japanese
                3 armour placed in French Indo China
                2 artilleries and 1 infantry placed in Kiangsu
                1 artillery and 2 infantry placed in Manchuria
                2 tactical_bombers placed in Japan

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

    Production/PUs Summary :

    Germans : 46 / 58
        Russians : 32 / 34
        Japanese : 60 / 65
        Americans : 50 / 73
        Chinese : 6 / 7
        British : 35 / 38
        UK_Pacific : 6 / 6
        Italians : 13 / 23
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 fighter, 1 infantry, 7 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 46 Sea Zone to 44 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                2 fighters moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 carrier, 2 destroyers, 3 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                2 fighters moved from 109 Sea Zone to United Kingdom
                1 fighter moved from Eastern United States to 109 Sea Zone
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 bomber moved from Queensland to 34 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from Midway to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                3 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 mech_infantry moved from Eastern United States to Western United States

    Combat - Americans
                Battle in 22 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 34 Sea Zone
                    Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 bomber, 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
                4 fighters moved from 22 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to Queensland
                1 bomber moved from 54 Sea Zone to Queensland
                1 aaGun moved from Central United States to Eastern United States
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 submarine moved from 33 Sea Zone to 43 Sea Zone
                1 battleship, 3 carriers, 3 cruisers and 3 destroyers moved from 33 Sea Zone to 48 Sea Zone
                1 battleship, 3 carriers, 3 cruisers and 3 destroyers moved from 48 Sea Zone to 54 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 48 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 48 Sea Zone to 54 Sea Zone

    Place Units - Americans
                7 submarines and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 tactical_bomber placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                18 infantry moved from Shensi to Hopei
                1 fighter moved from Kansu to Hopei

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 1 carrier and 3 transports; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 cruiser, 2 infantry and 1 transport moved from 66 Sea Zone to 64 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                4 fighters moved from United Kingdom to 109 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shensi to Chahar
                1 armour moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 armour moved from Tobruk to Alexandria
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                2 fighters moved from French Central Africa to Egypt
                1 infantry moved from Egypt to Alexandria
                1 bomber moved from French Central Africa to United Kingdom
                1 tactical_bomber moved from Alexandria to Egypt
                1 infantry moved from Iraq to Trans-Jordan
                1 battleship and 1 destroyer moved from 33 Sea Zone to 48 Sea Zone
                1 battleship and 1 destroyer moved from 48 Sea Zone to 54 Sea Zone
                1 fighter moved from Caroline Islands to Queensland

    Combat - British
                Battle in Chahar
                    British attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                    British win with 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 tactical_bomber

    Non Combat Move - British
                1 fighter moved from Chahar to Central Mongolia
                2 infantry moved from 64 Sea Zone to Southeast Mexico
                1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom

    Place Units - British
                1 carrier and 3 transports placed in 109 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Bessarabia to Ukraine
                      Italians take Ukraine from Russians
                1 armour moved from Bessarabia to Western Ukraine
                      Italians take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Eastern Poland
                1 mech_infantry moved from Bessarabia to Belarus
                      Italians take Belarus from Russians
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 armour moved from Libya to 96 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 cruiser moved from 92 Sea Zone to 98 Sea Zone
                1 infantry moved from Libya to Tobruk
                      Italians take Tobruk from British

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 armour and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 cruiser in Trans-Jordan, round 2 :  0/1 hits
                        Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tobruk
                2 fighters moved from Gibraltar to Southern Italy
                1 armour, 2 artilleries and 1 infantry moved from Bessarabia to Eastern Poland
                1 aaGun moved from Bessarabia to Eastern Poland
                3 infantry moved from Romania to Eastern Poland
                1 armour and 1 mech_infantry moved from Northern Italy to Germany
                1 aaGun and 2 infantry moved from Northern Italy to Western Germany
                2 infantry moved from Southern France to France
                1 bomber moved from Yugoslavia to Southern Italy
                1 aaGun and 2 infantry moved from Yugoslavia to Northern Italy
                1 submarine moved from 92 Sea Zone to 98 Sea Zone

    Place Units - Italians
                2 artilleries and 5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Production/PUs Summary :

    Germans : 46 / 58
        Russians : 27 / 34
        Japanese : 58 / 65
        Americans : 50 / 70
        Chinese : 8 / 9
        British : 34 / 36
        UK_Pacific : 6 / 6
        Italians : 19 / 29
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16 '15 '10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

  • '16 '15 '10

    This is not my game dice-wise, that’s for sure.

  • '17

    I can’t argue with that  :|

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 destroyer, 8 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 infantry moved from Vyborg to Novgorod
                1 artillery moved from Baltic States to Novgorod

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 artillery and 7 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery and 7 infantry in Novgorod, round 2 :  2/8 hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
                1 cruiser moved from 92 Sea Zone to 93 Sea Zone
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 92 Sea Zone to 98 Sea Zone
                2 infantry moved from Southern France to Northern Italy
                1 mech_infantry moved from Western Germany to Northern Italy
                1 armour moved from Germany to Northern Italy
                5 fighters and 3 tactical_bombers moved from Gibraltar to Tobruk
                2 aaGuns, 16 armour, 18 artilleries, 24 infantry and 16 mech_infantrys moved from Baltic States to Belarus
                1 aaGun moved from Vyborg to Novgorod
                1 aaGun moved from Western Germany to Germany
                1 mech_infantry moved from Poland to Western Germany
                1 infantry moved from Bessarabia to Eastern Poland
                2 tactical_bombers moved from Western Germany to Tobruk
                1 armour moved from Belarus to Novgorod

    Place Units - Germans
                1 destroyer and 2 transports placed in 93 Sea Zone
                3 artilleries and 6 infantry placed in Western Germany
                2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 25 / 34
        Japanese : 55 / 65
        Americans : 50 / 70
        Chinese : 8 / 9
        British : 34 / 36
        UK_Pacific : 6 / 6
        Italians : 19 / 29
        ANZAC : 13 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 11 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 submarine moved from 109 Sea Zone to 105 Sea Zone
                1 infantry moved from Volgograd to Samara
                4 artilleries and 33 infantry moved from Bryansk to Russia
                4 artilleries and 29 infantry moved from Smolensk to Russia

    Combat - Russians

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 105 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Ulaanbaatar to Central Mongolia
                1 infantry moved from Dzavhan to Central Mongolia
                1 infantry moved from Olgiy to Yenisey
                1 infantry moved from Olgiy to Timguska
                2 aaGuns moved from Smolensk to Russia
                2 aaGuns moved from Bryansk to Russia
                2 armour and 2 mech_infantrys moved from Smolensk to Russia
                1 fighter moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                2 armour and 2 mech_infantrys moved from Russia to Samara
                2 aaGuns moved from Novosibirsk to Samara
                18 infantry moved from Novosibirsk to Samara

    Place Units - Russians
                10 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 27 PUs; end with 28 PUs total

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 3 destroyers, 1 fighter and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                2 submarines and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry, 2 submarines and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 bombers moved from Philippines to Celebes
                1 mech_infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Siberia to Buryatia
                      Japanese take Sakha from Russians
                      Japanese take Buryatia from Russians
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific

  • '17

    Surface/submerge SZ44?

  • '16 '15 '10

    2 subs are attacking right?

    Submerge.

  • '17

    Don’t I lose the option to simply ignore your sub if I am also attacking the transport?

    I am not 100% sure about the rules in this scenario.

  • '16 '15 '10

    if I’m not mistaken you have to kill the sub or force it to submerge in order to take the island.  In any case i submerge.

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