14L Whackamatt (Axis) vs Entek (Allies +15)

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 transport; Remaining resources: 3 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 infantry moved from Yugoslavia to Romania

    Place Units - Italians
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 10 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Northern Territory to Queensland

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 3 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        South Australia : 3 infantry
        Dutch New Guinea : 1 flag
        62 Sea Zone : 1 carrier and 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 46 / 61
        Russians : 39 / 47
        Japanese : 58 / 85
        Americans : 52 / 76
        Chinese : 6 / 8
        British : 31 / 31
        UK_Pacific : 6 / 6
        Italians : 10 / 18
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 destroyer moved from 79 Sea Zone to 41 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Libya to Tobruk

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    41 Sea Zone : 1 destroyer
        Egypt : 2 infantry
        Tobruk : 2 infantry

    Production/PUs Summary :

    Germans : 46 / 61
        Russians : 39 / 47
        Japanese : 58 / 85
        Americans : 52 / 76
        Chinese : 6 / 8
        British : 31 / 31
        UK_Pacific : 6 / 6
        Italians : 10 / 18
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    I’m really curious if you’re going to go back for the UK.  I am thinking it might have been a bad decision to take it back…

  • '20 '18 '17 '15

    Of course I’m going to take it back!  Your navy can’t destroy mine, and I can always pick up units from Western Germany to keep taking it back.  It’s a free 31 ICs, stops you from deploying in Egypt for another round, and you have no follow on, so if I win, you won’t retake it again for quite some time.  :evil:

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 destroyers, 9 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 transports moved from 110 Sea Zone to 112 Sea Zone
                5 infantry moved from Western Germany to 112 Sea Zone
                5 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                5 infantry moved from 110 Sea Zone to United Kingdom
                1 armour moved from Scotland to United Kingdom
                2 bombers moved from Western Germany to United Kingdom
                5 tactical_bombers moved from 110 Sea Zone to United Kingdom
                1 tactical_bomber moved from 110 Sea Zone to United Kingdom
                1 artillery and 1 infantry moved from Finland to Karelia
                1 artillery moved from Poland to Baltic States
                3 infantry moved from Romania to Eastern Poland
                4 infantry moved from Bessarabia to Ukraine
                1 mech_infantry moved from Romania to Ukraine
                2 fighters and 1 tactical_bomber moved from Romania to Baltic States
                2 mech_infantrys moved from Romania to Eastern Poland

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 3 infantry and 2 mech_infantrys
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Eastern Poland from Russians with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Ukraine
                    Germans attack with 4 infantry and 1 mech_infantry
                    Russians defend with 1 factory_minor and 3 infantry
                    Germans win, taking Ukraine from Russians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 3 infantry
                Battle in Baltic States
                    Germans attack with 1 artillery, 2 fighters and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Baltic States from Russians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in United Kingdom
                    Germans attack with 1 armour, 2 bombers, 5 infantry and 6 tactical_bombers
                    British defend with 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry; Americans defend with 1 armour, 1 artillery and 1 infantry
                    Germans captures 31PUs while taking British capital
                    Germans win, taking United Kingdom from British with 1 armour, 1 bomber and 4 tactical_bombers remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 bomber, 5 infantry and 2 tactical_bombers
                    Casualties for British: 2 artilleries, 1 bomber, 3 fighters and 2 infantry
                    Casualties for Americans: 1 armour, 1 artillery and 1 infantry
                Battle in Karelia
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Karelia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from Baltic States to Romania
                1 aaGun moved from Poland to Eastern Poland
                4 tactical_bombers moved from United Kingdom to 110 Sea Zone
                1 bomber moved from United Kingdom to Western Germany

    Place Units - Germans
                3 mech_infantrys placed in Romania
                Germans undo move 1.
                3 infantry placed in Romania
                2 destroyers and 1 submarine placed in 110 Sea Zone
                6 infantry placed in Western Germany
                3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5,1,5,6
                Germans collect 51 PUs (6 lost to blockades); end with 82 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Western Ukraine to Ukraine
                2 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 artillery and 3 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Belarus to Eastern Poland
                3 infantry moved from Belarus to Baltic States
                1 bomber, 1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
                1 artillery and 2 infantry moved from Novgorod to Karelia

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 1 aaGun, 1 infantry and 2 mech_infantrys
                        Russians roll dice for 1 artillery and 4 infantry in Eastern Poland, round 2 :  0/5 hits
                        Germans roll dice for 1 aaGun, 1 infantry and 2 mech_infantrys in Eastern Poland, round 2 :  0/3 hits
                        Russians roll dice for 1 artillery and 4 infantry in Eastern Poland, round 3 :  1/5 hits
                        Germans roll dice for 1 aaGun, 1 infantry and 2 mech_infantrys in Eastern Poland, round 3 :  0/3 hits
                        1 aaGun owned by the Germans lost in Eastern Poland
                        Russians roll dice for 1 artillery and 4 infantry in Eastern Poland, round 4 :  1/5 hits
                        Germans roll dice for 1 infantry and 2 mech_infantrys in Eastern Poland, round 4 :  0/3 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 1 artillery and 4 infantry in Eastern Poland, round 5 :  0/5 hits
                        Germans roll dice for 2 mech_infantrys in Eastern Poland, round 5 :  0/2 hits
                        Russians roll dice for 1 artillery and 4 infantry in Eastern Poland, round 6 :  2/5 hits
                        Germans roll dice for 2 mech_infantrys in Eastern Poland, round 6 :  0/2 hits
                        2 mech_infantrys owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 aaGun, 1 infantry and 2 mech_infantrys
                Battle in Ukraine
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
                        Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 :  0/4 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in Ukraine
                        Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Ukraine, round 3 :  0/2 hits
                        1 infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 4 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 4 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 5 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 5 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 6 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 6 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 7 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 7 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Karelia, round 2 :  0/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Karelia, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in Karelia
                        Russians roll dice for 1 artillery and 1 infantry in Karelia, round 3 :  2/2 hits
                        Germans roll dice for 1 artillery and 1 infantry in Karelia, round 3 :  1/2 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Russians attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery
                        Russians roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 2 :  2/6 hits
                        Germans roll dice for 1 artillery in Baltic States, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Russians
                1 bomber, 1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
                2 aaGuns moved from Belarus to Eastern Poland
                3 armour and 1 mech_infantry moved from Western Ukraine to Baltic States
                2 aaGuns and 7 infantry moved from Bryansk to Western Ukraine
                3 infantry moved from Volgograd to Rostov
                12 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 6 infantry moved from Yakut S.S.R. to Buryatia
                1 armour and 1 mech_infantry moved from Iraq to Egypt
                6 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                8 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs

    Territory Summary for Russians :

    Buryatia : 2 aaGuns and 6 infantry
        Egypt : 1 armour and 1 mech_infantry
        Belarus : 6 infantry
        Karelia : 1 artillery
        Baltic States : 3 armour, 3 infantry and 1 mech_infantry
        Bryansk : 6 infantry
        Rostov : 3 infantry
        Eastern Poland : 2 aaGuns, 1 artillery and 4 infantry
        Russia : 1 airfield, 1 factory_major and 8 infantry
        Ukraine : 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 2 aaGuns and 7 infantry
        Novosibirsk : 12 infantry
        Volgograd : 1 factory_minor and 3 infantry
        Novgorod : 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 87
        Russians : 39 / 47
        Japanese : 58 / 85
        Americans : 52 / 76
        Chinese : 6 / 8
        British : 25 / 0
        UK_Pacific : 6 / 6
        Italians : 10 / 18
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 armour, 5 destroyers, 1 factory_minor and 4 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 37 Sea Zone to 46 Sea Zone
                1 cruiser moved from 19 Sea Zone to 34 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from Shan State to Burma
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 submarine moved from 36 Sea Zone to 38 Sea Zone
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea
                1 artillery moved from Malaya to Shan State
                1 fighter moved from 37 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Szechwan
                2 bombers, 2 fighters and 2 tactical_bombers moved from Kweichow to Szechwan
                1 armour moved from French Indo China to Burma
                1 armour moved from French Indo China to Yunnan
                1 fighter moved from Kweichow to Yunnan
                1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
                1 fighter moved from Kweichow to Szechwan
                1 infantry moved from Kwangtung to Kwangsi
                1 battleship, 3 carriers and 2 transports moved from 37 Sea Zone to 19 Sea Zone
                2 fighters and 2 tactical_bombers moved from Japan to 19 Sea Zone

    Combat - Japanese
                Battle in 38 Sea Zone
                    Japanese attack with 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    French defend with 1 destroyer
                    Japanese win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for French: 1 destroyer
                Battle in New Guinea
                Battle in Burma
                    Japanese attack with 2 armour, 1 artillery and 1 infantry
                    British defend with 1 aaGun, 1 artillery and 1 infantry
                    Japanese win, taking New Guinea from ANZAC, taking Burma from UK_Pacific with 2 armour and 1 artillery remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 aaGun, 1 artillery and 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour and 1 fighter
                    British defend with 1 mech_infantry
                    Japanese win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 mech_infantry
                Battle in Szechwan
                    Japanese attack with 2 bombers, 6 fighters and 5 tactical_bombers
                    Chinese defend with 1 artillery, 1 fighter and 6 infantry
                    Japanese win with 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 fighters
                    Casualties for Chinese: 1 artillery, 1 fighter and 6 infantry

    Non Combat Move - Japanese
                1 fighter moved from 41 Sea Zone to Java
                1 tactical_bomber moved from 38 Sea Zone to Java
                1 fighter moved from Yunnan to French Indo China
                2 bombers, 4 fighters and 3 tactical_bombers moved from Szechwan to French Indo China
                2 tactical_bombers moved from Szechwan to Kweichow

    Place Units - Japanese
                1 factory_minor placed in Malaya
                3 armour placed in French Indo China
                3 destroyers placed in 19 Sea Zone
                2 destroyers placed in 19 Sea Zone
                4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                3 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
                3 artilleries, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 46 Sea Zone
                3 artilleries and 2 infantry moved from 46 Sea Zone to New Guinea
                1 tactical_bomber moved from 46 Sea Zone to 34 Sea Zone
                1 fighter moved from Queensland to 34 Sea Zone

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter and 3 transports
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter and 3 transports in 46 Sea Zone, round 2 :  5/7 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter and 3 transports remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in 34 Sea Zone
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 cruiser
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 cruiser in 34 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 cruiser
                    Casualties for Americans: 1 fighter
                Battle in New Guinea
                    Americans attack with 3 artilleries and 2 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 3 artilleries and 2 infantry in New Guinea, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
                    Americans win, taking New Guinea from Japanese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 tactical_bomber moved from 34 Sea Zone to 46 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 artillery, 5 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier, 1 cruiser and 2 transports moved from 109 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                2 fighters and 1 infantry placed in Eastern United States
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from India: 1 bomber
                EDIT: Adding units owned by Americans to Egypt: 1 bomber
                EDIT: Turning off Edit Mode

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        New Guinea : 3 artilleries and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield
        46 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
        26 Sea Zone : 5 destroyers and 2 transports
        25 Sea Zone : 1 destroyer
        Central United States : 1 factory_major and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Gibraltar : 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry
        Egypt : 1 bomber
        104 Sea Zone : 1 destroyer
        86 Sea Zone : 1 transport
        101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 52 / 87
        Russians : 39 / 47
        Japanese : 59 / 67
        Americans : 52 / 74
        Chinese : 6 / 8
        British : 25 / 0
        UK_Pacific : 5 / 6
        Italians : 10 / 18
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Tsinghai to Shensi

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Suiyuyan : 1 infantry
        Szechwan : 2 infantry

    Production/PUs Summary :

    Germans : 52 / 87
        Russians : 39 / 47
        Japanese : 58 / 67
        Americans : 52 / 74
        Chinese : 7 / 9
        British : 25 / 0
        UK_Pacific : 5 / 6
        Italians : 10 / 18
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 armour and 1 artillery
                        British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 :  4/6 hits
                        Japanese roll dice for 2 armour and 1 artillery in Burma, round 2 :  0/3 hits
                        2 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Japanese: 2 armour and 1 artillery

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Burma to India
                3 infantry moved from Eastern Persia to West India

    Place Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Adding units owned by British to 91 Sea Zone: 3 cruisers and 4 transports
                EDIT: Adding units owned by British to 91 Sea Zone: 1 carrier and 1 destroyer
                EDIT: Removing units owned by British from 109 Sea Zone: 1 carrier, 3 cruisers, 1 destroyer and 4 transports
                EDIT: Removing units owned by British from 76 Sea Zone: 1 battleship
                EDIT: Adding units owned by British to 71 Sea Zone: 1 battleship
                EDIT: Adding units owned by British to Egypt: 1 artillery and 1 infantry
                EDIT: Removing units owned by British from Kenya: 2 infantry
                EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 artillery
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry
                EDIT: Turning off Edit Mode
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 1 artillery and 2 infantry
        India : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 tactical_bomber
        39 Sea Zone : 1 flag
        West India : 3 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Malta : 1 aaGun
        Anglo Egyptian Sudan : 2 infantry
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        71 Sea Zone : 1 battleship
        Persia : 1 flag
        91 Sea Zone : 1 carrier, 3 cruisers, 1 destroyer and 4 transports

    Production/PUs Summary :

    Germans : 52 / 87
        Russians : 39 / 47
        Japanese : 57 / 67
        Americans : 52 / 74
        Chinese : 7 / 9
        British : 25 / 0
        UK_Pacific : 6 / 6
        Italians : 10 / 18
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    I was really tempted to take back the UK, but I didn’t like the idea of giving you another 30 IPC’s.

    Also sorry about the edits I forgot to move a bunch of stuff for UK

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 artillery and 1 infantry placed in Northern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 carrier and 1 destroyer moved from 62 Sea Zone to 46 Sea Zone
                2 fighters moved from Queensland to 46 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        South Australia : 3 infantry
        Dutch New Guinea : 1 flag
        46 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        62 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 52 / 87
        Russians : 39 / 47
        Japanese : 57 / 67
        Americans : 52 / 74
        Chinese : 7 / 9
        British : 25 / 0
        UK_Pacific : 6 / 6
        Italians : 10 / 15
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Tobruk to Alexandria

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 2 infantry
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 52 / 87
        Russians : 39 / 47
        Japanese : 57 / 67
        Americans : 52 / 74
        Chinese : 7 / 9
        British : 25 / 0
        UK_Pacific : 6 / 6
        Italians : 10 / 15
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 artilleries, 2 destroyers, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to Karelia
                2 fighters, 3 infantry and 1 tactical_bomber moved from Romania to Eastern Poland
                3 mech_infantrys moved from Germany to Eastern Poland
                2 tactical_bombers moved from 110 Sea Zone to 114 Sea Zone
                2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 destroyer moved from 110 Sea Zone to 114 Sea Zone

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 1 destroyer and 2 tactical_bombers
                    Russians defend with 1 cruiser
                    Germans win with 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 cruiser
                Battle in Karelia
                    Germans attack with 1 bomber
                    Russians defend with 1 artillery
                    Russians win with 1 artillery remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 bomber
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Germans win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Eastern Poland
                    Germans attack with 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 aaGuns, 1 artillery and 4 infantry
                    Germans win, taking Eastern Poland from Russians with 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 26
                    Casualties for Russians: 2 aaGuns, 1 artillery and 4 infantry

    Non Combat Move - Germans
                1 aaGun moved from Bessarabia to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Poland
                3 aaGuns moved from Germany to Poland
                1 armour moved from United Kingdom to 110 Sea Zone
                1 armour and 4 transports moved from 110 Sea Zone to 112 Sea Zone
                6 infantry moved from Western Germany to 112 Sea Zone
                1 armour, 6 infantry and 4 transports moved from 112 Sea Zone to 114 Sea Zone
                1 armour and 6 infantry moved from 114 Sea Zone to Poland
                1 carrier moved from 110 Sea Zone to 114 Sea Zone
                1 destroyer moved from 110 Sea Zone to 114 Sea Zone
                1 battleship moved from 110 Sea Zone to 114 Sea Zone
                2 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone

    Place Units - Germans
                2 destroyers and 1 fighter placed in 110 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry placed in Romania
                2 mech_infantrys placed in Germany
                5 artilleries and 5 infantry placed in Western Germany
                1 artillery and 1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
                Germans collect 52 PUs (1 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Karelia to Finland
                      Russians take Finland from Germans
                1 mech_infantry moved from Egypt to Ethiopia
                1 armour moved from Egypt to Iraq
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in 125 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                    1 submarine owned by the Germans Submerged

    Non Combat Move - Russians
                1 bomber, 2 fighters and 1 tactical_bomber moved from Novgorod to Russia
                2 aaGuns and 6 infantry moved from Western Ukraine to Bryansk
                5 infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Baltic States to Bryansk
                3 armour moved from Baltic States to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 infantry moved from Baltic States to Belarus
                1 infantry moved from Baltic States to Novgorod
                1 artillery and 1 infantry moved from Ukraine to Bryansk
                3 infantry moved from Rostov to Bryansk
                3 infantry moved from Volgograd to Rostov
                2 aaGuns and 6 infantry moved from Buryatia to Amur
                12 infantry moved from Novosibirsk to Samara
                8 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Novgorod
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 40 PUs; end with 40 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs

    Territory Summary for Russians :

    Amur : 2 aaGuns and 6 infantry
        Ethiopia : 1 mech_infantry
        Belarus : 1 infantry
        Baltic States : 1 infantry
        Bryansk : 2 aaGuns, 3 armour, 1 artillery, 30 infantry and 1 mech_infantry
        Rostov : 3 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 8 infantry and 1 tactical_bomber
        Ukraine : 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
        Samara : 12 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag, 1 armour
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine
        Finland : 1 flag, 1 artillery

    Production/PUs Summary :

    Germans : 51 / 57
        Russians : 40 / 46
        Japanese : 57 / 67
        Americans : 52 / 74
        Chinese : 7 / 9
        British : 25 / 0
        UK_Pacific : 6 / 6
        Italians : 10 / 15
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 carriers, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                2 artilleries and 5 infantry moved from Manchuria to Amur
                2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Amur
                1 armour moved from French Indo China to Szechwan
                      Japanese take Yunnan from Chinese
                2 armour moved from French Indo China to Burma
                1 artillery moved from Shan State to Burma
                1 fighter moved from French Indo China to Szechwan
                2 bombers moved from French Indo China to Burma
                1 infantry moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Manchuria to Amur
                1 tactical_bomber moved from Kweichow to Szechwan
                1 tactical_bomber moved from Kweichow to French Indo China

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 2 armour, 1 artillery and 2 bombers
                    British defend with 1 artillery and 2 infantry
                    Japanese win, taking Burma from UK_Pacific with 2 armour and 2 bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 artillery and 2 infantry
                Battle in Amur
                    Japanese attack with 3 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers
                    Russians defend with 2 aaGuns and 6 infantry
                    Japanese win, taking Amur from Russians with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter, 3 infantry and 1 tactical_bomber
                    Casualties for Russians: 2 aaGuns and 6 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Szechwan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 fighter
                    Casualties for Chinese: 2 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 battleship, 3 carriers, 5 destroyers and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 36 Sea Zone
                4 fighters and 4 tactical_bombers moved from French Indo China to 36 Sea Zone
                2 bombers moved from Burma to French Indo China
                1 tactical_bomber moved from Szechwan to Jehol
                1 aaGun moved from Manchuria to Jehol
                1 fighter moved from Amur to Jehol
                1 tactical_bomber moved from Amur to Jehol

    Place Units - Japanese
                2 carriers and 1 transport placed in 36 Sea Zone
                3 mech_infantrys placed in Malaya
                2 armour and 1 mech_infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 4 artilleries, 4 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                3 artilleries and 1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery and 1 transport moved from 46 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 transport moved from 46 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 bomber moved from Gibraltar to 104 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 3 :  2/2 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Philippines
                Battle in Celebes
                Battle in Java
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 artillery and 1 infantry in Java, round 2 :  2/2 hits
                        Japanese roll dice for 1 artillery in Java, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Java
                    Americans win, taking Philippines from Japanese, taking Celebes from Japanese, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Americans
                1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 5 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
                3 fighters moved from Hawaiian Islands to Caroline Islands
                1 bomber moved from 104 Sea Zone to Gibraltar
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Egypt to India

    Place Units - Americans
                4 destroyers and 2 transports placed in 101 Sea Zone
                4 artilleries and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        India : 1 bomber
        Philippines : 1 airfield, 1 artillery and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield
        Celebes : 1 flag, 1 artillery
        Java : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 transport
        44 Sea Zone : 1 transport
        33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 8 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
        35 Sea Zone : 1 transport
        25 Sea Zone : 1 destroyer
        Central United States : 1 factory_major and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Gibraltar : 3 artilleries, 1 bomber, 5 infantry and 1 mech_infantry
        104 Sea Zone : 1 destroyer
        101 Sea Zone : 4 destroyers and 4 transports
        Brazil : 1 flag
        91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 transports

    Production/PUs Summary :

    Germans : 51 / 57
        Russians : 39 / 46
        Japanese : 52 / 66
        Americans : 61 / 86
        Chinese : 5 / 9
        British : 25 / 0
        UK_Pacific : 5 / 6
        Italians : 10 / 15
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Hopei : 4 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 51 / 57
        Russians : 39 / 46
        Japanese : 50 / 66
        Americans : 61 / 86
        Chinese : 7 / 7
        British : 25 / 0
        UK_Pacific : 5 / 6
        Italians : 10 / 15
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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