G40 axis-dominion vs unknownsoldier


  • LOL married gamer’s dream


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                2 armour moved from Eastern Poland to Belarus
                1 bomber moved from Southern France to Belarus
                1 submarine moved from 96 Sea Zone to 94 Sea Zone
                2 fighters moved from 97 Sea Zone to 94 Sea Zone
                3 artilleries, 3 infantry and 1 mech_infantry moved from Tunisia to Libya
                1 fighter moved from Southern Italy to 94 Sea Zone

    Combat - Italians
                Battle in Belarus
                    Italians attack with 2 armour and 1 bomber
                    Russians defend with 1 infantry
                    Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Libya
                    Italians attack with 3 artilleries, 3 infantry and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win, taking Libya from British with 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 94 Sea Zone
                    Italians attack with 3 fighters and 1 submarine
                    British defend with 1 destroyer
                    Italians win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                1 carrier moved from 97 Sea Zone to 92 Sea Zone
                2 transports moved from 92 Sea Zone to 93 Sea Zone
                2 aaGuns and 2 infantry moved from Southern France to 93 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                2 aaGuns moved from 92 Sea Zone to Gibraltar
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from 94 Sea Zone to Gibraltar
                1 fighter moved from 94 Sea Zone to 92 Sea Zone
                1 fighter moved from 94 Sea Zone to 92 Sea Zone
                1 bomber moved from Belarus to Eastern Poland
                1 infantry moved from Northern Italy to Yugoslavia
                1 aaGun and 1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from Queensland to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 carrier moved from 62 Sea Zone to 33 Sea Zone
                2 fighters moved from 55 Sea Zone to 33 Sea Zone
                1 fighter moved from 55 Sea Zone to Caroline Islands
                2 infantry moved from Queensland to New South Wales
                1 artillery moved from Queensland to New South Wales

    Place Units - ANZAC
                1 armour, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 fighter
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        Dutch New Guinea : 1 flag
        33 Sea Zone : 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 34 / 35
        Japanese : 56 / 64
        Americans : 50 / 70
        Chinese : 8 / 9
        British : 33 / 34
        UK_Pacific : 6 / 6
        Italians : 14 / 25
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French West Africa to French Central Africa

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        French Central Africa : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 34 / 35
        Japanese : 56 / 64
        Americans : 50 / 70
        Chinese : 8 / 9
        British : 33 / 34
        UK_Pacific : 6 / 6
        Italians : 14 / 25
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 bomber and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                2 infantry moved from Eastern Poland to Western Ukraine
                3 fighters moved from Western Germany to Novgorod
                1 infantry moved from Baltic States to Novgorod
                1 mech_infantry moved from Eastern Poland to Novgorod
                1 bomber moved from Western Germany to Novgorod
                1 bomber moved from Western Germany to Western Ukraine
                1 bomber moved from Western Germany to Novgorod

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 2 bombers, 3 fighters, 1 infantry and 1 mech_infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                2 bombers moved from Novgorod to Germany
                1 bomber moved from Western Ukraine to Germany
                3 fighters moved from Novgorod to Belarus
                2 aaGuns, 5 armour, 5 artilleries, 16 infantry and 8 mech_infantrys moved from Eastern Poland to Belarus
                4 armour and 1 mech_infantry moved from Romania to Belarus
                1 aaGun and 2 infantry moved from Romania to Eastern Poland
                3 infantry moved from Bulgaria to Romania
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 aaGun and 1 infantry moved from Southern France to 93 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 submarine moved from 93 Sea Zone to 92 Sea Zone
                1 fighter moved from 92 Sea Zone to Western Germany
                1 tactical_bomber moved from 92 Sea Zone to Western Germany
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from Southern Italy to Belarus
                1 fighter moved from Southern Italy to Western Germany
                1 fighter moved from Southern Italy to Western Germany
                1 armour moved from Germany to Romania
                1 mech_infantry moved from Germany to Romania
                4 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun moved from Northern Italy to Southern France

    Place Units - Germans
                4 armour, 1 bomber and 4 mech_infantrys placed in Germany
                Germans undo move 1.
                1 bomber placed in Western Germany
                4 armour and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Ukraine to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Western Ukraine
                1 bomber moved from Bryansk to Western Ukraine

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  3/7 hits
                        Germans roll dice for 2 infantry in Western Ukraine, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                4 aaGuns, 2 armour, 5 artilleries, 25 infantry and 2 mech_infantrys moved from Bryansk to Russia
                1 bomber and 2 fighters moved from Western Ukraine to Russia
                1 tactical_bomber moved from Western Ukraine to Russia
                2 infantry moved from Kazakhstan to Sikang
                2 infantry moved from Novosibirsk to Tsinghai
                2 aaGuns and 18 infantry moved from Sakha to Amur
                1 infantry moved from Archangel to Smolensk
                3 artilleries and 6 infantry moved from Archangel to Vologda

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia
                1 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total

    Territory Summary for Russians :

    Tsinghai : 2 infantry
        Sikang : 2 infantry
        Amur : 2 aaGuns and 18 infantry
        Bryansk : 1 infantry
        Archangel : 1 infantry
        Bessarabia : 1 infantry
        Russia : 4 aaGuns, 1 airfield, 2 armour, 11 artilleries, 1 bomber, 1 factory_major, 2 fighters, 34 infantry, 2 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 factory_minor and 1 infantry
        Western Ukraine : 3 infantry
        Vologda : 3 artilleries and 6 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 infantry
        113 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 48 / 55
        Russians : 33 / 33
        Japanese : 56 / 64
        Americans : 50 / 70
        Chinese : 8 / 9
        British : 33 / 34
        UK_Pacific : 6 / 6
        Italians : 14 / 25
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 factory_minor, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kweichow to Hopei
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Jehol to Chahar
                1 armour moved from Szechwan to Anhwe
                1 artillery moved from Kweichow to Anhwe
                1 infantry moved from Yunnan to Burma
                1 infantry moved from Shan State to Burma
                2 fighters moved from 35 Sea Zone to 33 Sea Zone
                2 battleships, 1 carrier, 2 cruisers and 3 destroyers moved from 35 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone
                2 tactical_bombers moved from Kwangsi to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 33 Sea Zone
                3 bombers moved from Kwangsi to 33 Sea Zone
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
                1 tactical_bomber moved from Siam to Burma
                1 fighter moved from Kwangsi to Anhwe
                1 fighter moved from Kweichow to Chahar
                1 fighter moved from Kweichow to Hopei
                1 fighter moved from Kwangsi to Burma


  • scramble?


  • Also what would be your order of losses? Or do you prefer I post each round of combat for you to select?

  • '13

    oops…yes scramble and go with best defense, with fighters after battleship


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 factory_minor, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kweichow to Hopei
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Jehol to Chahar
                1 armour moved from Szechwan to Anhwe
                1 artillery moved from Kweichow to Anhwe
                1 infantry moved from Yunnan to Burma
                1 infantry moved from Shan State to Burma
                2 fighters moved from 35 Sea Zone to 33 Sea Zone
                2 battleships, 1 carrier, 2 cruisers and 3 destroyers moved from 35 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone
                2 tactical_bombers moved from Kwangsi to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 33 Sea Zone
                3 bombers moved from Kwangsi to 33 Sea Zone
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
                1 tactical_bomber moved from Siam to Burma
                1 fighter moved from Kwangsi to Anhwe
                1 fighter moved from Kweichow to Chahar
                1 fighter moved from Kweichow to Hopei
                1 fighter moved from Kwangsi to Burma

    Combat - Japanese
                Americans scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                Battle in Burma
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 artillery and 2 infantry
                    Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for British: 1 artillery and 2 infantry
                Battle in Hopei
                    Japanese attack with 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in New Guinea
                Battle in 33 Sea Zone
                    Japanese attack with 2 battleships, 3 bombers, 1 carrier, 2 cruisers, 3 destroyers, 5 fighters and 5 tactical_bombers
                    ANZAC defend with 1 carrier, 1 cruiser, 3 fighters, 2 infantry and 1 transport; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 2 battleships owned by the Japanese
                    Japanese win, taking New Guinea from ANZAC with 3 bombers and 3 tactical_bombers remaining. Battle score for attacker is 56
                    Casualties for Japanese: 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 5 fighters and 2 tactical_bombers
                    Casualties for ANZAC: 1 carrier, 1 cruiser, 3 fighters, 2 infantry and 1 transport
                    Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to Caroline Islands: 2 infantry
                EDIT: Turning off Edit Mode
                3 bombers moved from 33 Sea Zone to Philippines
                1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                2 carriers moved from 37 Sea Zone to 34 Sea Zone
                2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer moved from 19 Sea Zone to 34 Sea Zone
                1 aaGun, 1 artillery and 3 infantry moved from Jehol to Manchuria
                1 mech_infantry moved from Shantung to Manchuria
                1 fighter moved from Hopei to Manchuria
                1 fighter moved from Chahar to Manchuria
                1 fighter moved from Anhwe to Manchuria
                2 fighters and 2 tactical_bombers moved from Burma to Kwangsi
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from 34 Sea Zone to Paulau Island
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                1 carrier moved from 19 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 19 Sea Zone to 34 Sea Zone
                1 artillery moved from Kwangtung to Kwangsi
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 34 Sea Zone
                1 infantry moved from 34 Sea Zone to Paulau Island

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                3 infantry placed in Manchuria
                3 infantry placed in Kiangsu
                2 submarines placed in 6 Sea Zone
                1 bomber and 1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,5
                Japanese collect 54 PUs (6 lost to blockades); end with 54 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs


  • Costly for both of us as I didn’t think it made any sense to keep my battleships around for a counter strike.

    I spared your anzac infantry that were left on the trannies, as I’m sure you meant to have them landed in the Carolines.


  • Still with me here? Hope you’re not too discouraged from that pacific battle, still a good game!

  • '13

    Not at all….just been sick with a cold from fishing from the pier on Lake Michigan when it was cold last week

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from New South Wales to 46 Sea Zone

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 bomber moved from 46 Sea Zone to Queensland
                1 fighter moved from 26 Sea Zone to Queensland
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 submarine moved from 44 Sea Zone to 37 Sea Zone
                1 carrier and 1 submarine moved from 26 Sea Zone to 10 Sea Zone

    Place Units - Americans
                1 fighter placed in 101 Sea Zone
                1 carrier and 3 fighters placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
        Queensland : 1 bomber and 1 fighter
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 submarine
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 submarine
        10 Sea Zone : 3 carriers, 4 fighters and 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
        101 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 4 transports

    Production/PUs Summary :

    Germans : 48 / 55
        Russians : 33 / 33
        Japanese : 60 / 59
        Americans : 50 / 70
        Chinese : 5 / 9
        British : 33 / 34
        UK_Pacific : 5 / 6
        Italians : 14 / 25
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Suiyuyan to Hopei
                3 infantry moved from Suiyuyan to Chahar
                6 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Sikang to Szechwan
                1 fighter moved from Suiyuyan to Szechwan

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Chahar, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Chinese attack with 9 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 9 infantry in Hopei, round 2 :  1/9 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 :  2/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                3 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Hopei : 12 infantry
        Szechwan : 1 infantry
        Chahar : 2 infantry
        Sikang : 1 fighter

    Production/PUs Summary :

    Germans : 48 / 55
        Russians : 33 / 33
        Japanese : 57 / 59
        Americans : 50 / 70
        Chinese : 8 / 8
        British : 33 / 34
        UK_Pacific : 5 / 6
        Italians : 14 / 25
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 3 destroyers and 1 fighter; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries, 1 fighter and 17 infantry moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 2 artilleries, 1 fighter and 17 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 2 artilleries, 1 fighter and 17 infantry in Burma, round 2 :  4/20 hits
                        Japanese roll dice for 2 infantry in Burma, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 artilleries, 1 fighter and 17 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 fighter moved from Burma to India
                2 aaGuns moved from India to Burma
                1 fighter moved from India to West India
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt
                1 infantry moved from 81 Sea Zone to Egypt
                1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 81 Sea Zone to 98 Sea Zone
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                2 infantry moved from 81 Sea Zone to Egypt

    Place Units - British
                3 destroyers placed in 98 Sea Zone
                1 fighter placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
                UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 1 armour

    Territory Summary for British and UK_Pacific :

    Burma : 2 aaGuns, 2 artilleries and 17 infantry
        India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major and 1 harbour
        West India : 1 fighter
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 7 infantry
        Union of South Africa : 1 factory_minor, 1 fighter and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 11 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        96 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag, 1 cruiser, 3 destroyers and 1 submarine
        Iraq : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 2 transports
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag
        98 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 48 / 55
        Russians : 33 / 33
        Japanese : 56 / 59
        Americans : 50 / 70
        Chinese : 8 / 8
        British : 33 / 33
        UK_Pacific : 6 / 5
        Italians : 14 / 25
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Belarus to Bryansk
                1 bomber moved from Eastern Poland to Bryansk
                1 submarine moved from 94 Sea Zone to 96 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                2 fighters moved from 92 Sea Zone to 96 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 3 fighters and 1 submarine
                    British defend with 1 destroyer
                    Italians win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Bryansk
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                    Italians win, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Bryansk to Germany
                1 infantry moved from Yugoslavia to Romania
                2 mech_infantrys moved from Northern Italy to Romania
                2 transports moved from 92 Sea Zone to 96 Sea Zone
                2 artilleries and 1 infantry moved from Libya to Tunisia
                1 infantry and 1 mech_infantry moved from Libya to 96 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy
                1 artillery and 1 infantry moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
                1 battleship moved from 92 Sea Zone to 95 Sea Zone
                1 carrier moved from 92 Sea Zone to 95 Sea Zone
                2 cruisers moved from 92 Sea Zone to 95 Sea Zone
                1 fighter moved from Gibraltar to 95 Sea Zone
                3 fighters moved from 96 Sea Zone to 95 Sea Zone
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Southern France to Northern Italy
                1 aaGun moved from Southern France to Northern Italy

    Place Units - Italians
                1 carrier and 1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 aaGuns, 1 armour, 1 artillery, 1 fighter and 3 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 infantry placed in New South Wales
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Caroline Islands : 2 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag
        62 Sea Zone : 2 submarines
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 48 / 55
        Russians : 32 / 33
        Japanese : 56 / 59
        Americans : 50 / 70
        Chinese : 8 / 8
        British : 33 / 33
        UK_Pacific : 6 / 5
        Italians : 15 / 21
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        French Equatorial Africa : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 55
        Russians : 32 / 33
        Japanese : 56 / 59
        Americans : 50 / 70
        Chinese : 8 / 8
        British : 33 / 33
        UK_Pacific : 6 / 5
        Italians : 15 / 21
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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