@Booper said in L26 G40 OOB Booper (L+49) v BobbaRossa (X):
Oops, I see you’ve already rolled, no worries
Sorry! Yeah, I’d already rolled :(. Your ground troops were inspired by the lack of air cover :D. They all performed quite well.
I wanted to attack easter poland with 2 inf and 1 art, if you accept it, I will launch it with forum dice. Thx
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 mech_infantrys moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
Combat - Russians
Non Combat Move - Russians
11 infantry and 4 mech_infantrys moved from Western Ukraine to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
4 aaGuns, 15 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber moved from Belarus to Eastern Poland
1 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Belarus
1 infantry moved from Novgorod to Vyborg
1 fighter and 1 mech_infantry moved from Russia to Belarus
1 fighter moved from Belarus to Eastern Poland
3 infantry moved from Ukraine to Rostov
Place Units - Russians
3 infantry placed in Ukraine
2 infantry and 1 mech_infantry placed in Novgorod
1 fighter and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Hm sorry mate - I already made my turn before I’ve seen your post.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 fighter and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
Japanese take Eastern Persia from British
3 infantry moved from Malaya to Shan State
2 fighters moved from 39 Sea Zone to Shan State
1 tactical_bomber moved from 39 Sea Zone to Shan State
1 infantry moved from Malaya to Shan State
1 armour moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Evenkiyskiy
2 fighters moved from Yenisey to Evenkiyskiy
Combat - Japanese
Battle in Shan State
Japanese attack with 2 fighters, 4 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 4 infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 4 infantry
Battle in Evenkiyskiy
Japanese attack with 1 armour and 2 fighters
Russians defend with 3 mech_infantrys
Japanese win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Casualties for Russians: 3 mech_infantrys
Non Combat Move - Japanese
2 fighters moved from Evenkiyskiy to Yenisey
1 mech_infantry moved from Buryatia to Yenisey
1 fighter moved from Korea to Yenisey
1 tactical_bomber moved from Shan State to India
2 fighters moved from Shan State to India
2 transports moved from 39 Sea Zone to 80 Sea Zone
6 carriers moved from 39 Sea Zone to 80 Sea Zone
Place Units - Japanese
1 fighter and 2 infantry placed in India
3 infantry placed in Malaya
1 infantry placed in Korea
Turn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,5,6,2,1,5,3,6,6,1,3,1,6,3,2,1,6,2,4,4,6,5,4,5,4,3,5,1,6,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,4,3,1,5,6,4,3,2,3,6,1,2
Japanese collect 14 PUs (15 lost to blockades); end with 14 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 2 fighters and 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
Non Combat Move - British
2 aaGuns, 5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
2 fighters placed in United Kingdom
3 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 2 infantry
EDIT: Adding units owned by British to Belgian Congo: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 27 PUs; end with 28 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 5 armour; Remaining resources: 1 PUs;
Combat Move - Italians
3 artilleries moved from Egypt to 98 Sea Zone
3 infantry moved from Egypt to 98 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 94 Sea Zone
1 artillery moved from 94 Sea Zone to Tunisia
1 infantry moved from 94 Sea Zone to Tunisia
1 artillery moved from 94 Sea Zone to Algeria
1 infantry moved from 94 Sea Zone to Algeria
1 fighter moved from Southern Italy to Tunisia
2 carriers moved from 98 Sea Zone to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
Combat - Italians
Battle in Morocco
Battle in Tunisia
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 armour
Italians win, taking Morocco from Americans with 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 armour
Casualties for Italians: 1 artillery and 1 infantry
Battle in Algeria
Non Combat Move - Italians
1 fighter moved from Tunisia to 94 Sea Zone
1 infantry moved from Persia to Northwest Persia
2 artilleries moved from Persia to Northwest Persia
2 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
Place Units - Italians
3 armour placed in Iraq
2 armour placed in Persia
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 5 armour; Remaining resources: 1 PUs;
Combat Move - Italians
3 artilleries moved from Egypt to 98 Sea Zone
3 infantry moved from Egypt to 98 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 94 Sea Zone
1 artillery moved from 94 Sea Zone to Tunisia
1 infantry moved from 94 Sea Zone to Tunisia
1 artillery moved from 94 Sea Zone to Algeria
1 infantry moved from 94 Sea Zone to Algeria
1 fighter moved from Southern Italy to Tunisia
2 carriers moved from 98 Sea Zone to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
Combat - Italians
Battle in Morocco
Battle in Tunisia
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 armour
Italians win, taking Morocco from Americans with 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 armour
Casualties for Italians: 1 artillery and 1 infantry
Battle in Algeria
Non Combat Move - Italians
1 fighter moved from Tunisia to 94 Sea Zone
1 infantry moved from Persia to Northwest Persia
2 artilleries moved from Persia to Northwest Persia
2 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
Place Units - Italians
3 armour placed in Iraq
2 armour placed in Persia
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
I should have unloaded in Gibraltar and not Morrocco, what a mistake there.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
Thanks for the Italian edit, should I have 5 extra IPCs then?
oh, right. yes
your turn :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 infantry moved from France to Southern France
1 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Poland to Southern France
1 bomber moved from Poland to Southern France
2 bombers moved from Poland to Holland Belgium
1 bomber moved from Poland to 112 Sea Zone
6 bombers moved from Poland to Rostov
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 bombers and 1 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Germans attack with 3 bombers and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Southern France from Americans with 3 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 112 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Tunisia
Battle in Rostov
Germans attack with 6 bombers
Russians defend with 3 infantry
Germans win, taking Tunisia from British with 5 bombers remaining. Battle score for attacker is -3
Casualties for Germans: 1 bomber
Casualties for Russians: 3 infantry
Battle in 91 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Americans defend with 2 submarines
Germans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Americans: 2 submarines
Non Combat Move - Germans
1 submarine moved from 113 Sea Zone to 125 Sea Zone
10 infantry moved from Germany to Slovakia Hungary
3 artilleries moved from Romania to Slovakia Hungary
4 infantry moved from Poland to Slovakia Hungary
7 artilleries moved from Poland to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Poland to Slovakia Hungary
1 mech_infantry moved from Romania to Slovakia Hungary
1 bomber moved from Southern France to Southern Italy
2 bombers moved from Southern France to Southern Italy
2 bombers moved from Holland Belgium to Southern Italy
1 bomber moved from 112 Sea Zone to Southern Italy
5 bombers moved from Rostov to Northwest Persia
1 infantry moved from Egypt to Trans-Jordan
Place Units - Germans
4 artilleries and 6 infantry placed in Germany
6 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 2 infantry moved from Eastern Poland to Romania
1 tactical_bomber moved from Eastern Poland to Romania
1 artillery and 2 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Poland
1 infantry moved from Vyborg to Finland
Russians take Finland from Germans
1 fighter moved from Eastern Poland to Romania
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Poland
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry; Italians defend with 1 aaGun
Russians win, taking Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Casualties for Italians: 1 aaGun
Battle in Romania
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Romania from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Karelia to Novgorod
2 infantry and 1 mech_infantry moved from Novgorod to Baltic States
4 aaGuns, 15 artilleries, 14 infantry and 4 mech_infantrys moved from Eastern Poland to Baltic States
1 artillery and 1 mech_infantry moved from Belarus to Baltic States
2 fighters and 1 tactical_bomber moved from Romania to Ukraine
3 infantry moved from Ukraine to Bessarabia
1 fighter moved from Russia to Ukraine
2 mech_infantrys moved from Russia to Urals
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 43 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 fighter and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
3 fighters moved from Yenisey to Urals
1 armour moved from Eastern Persia to Kazakhstan
Japanese take Turkmenistan from Russians
Japanese take Kazakhstan from Russians
Combat - Japanese
Battle in Urals
Japanese attack with 3 fighters
Russians defend with 2 mech_infantrys
Japanese win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Non Combat Move - Japanese
3 fighters moved from Urals to Timguska
Place Units - Japanese
1 fighter and 2 infantry placed in India
1 infantry placed in Malaya
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 infantry
EDIT: Adding units owned by Japanese to Shan State: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 2 fighters
EDIT: Adding units owned by Japanese to Malaya: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 80 Sea Zone: 6 carriers and 2 transports
EDIT: Adding units owned by Japanese to 81 Sea Zone: 6 carriers and 2 transports
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 18
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,2,2,3,6,2,4,5,5,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2,3,3,6,6,3,2,1,4,5,4,5,3,1,2,6,2,6,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,1,3,3,6,3,4,4,2,1,4,6,1
Japanese collect 13 PUs (18 lost to blockades); end with 13 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 fighter, 1 harbour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 39 Sea Zone: 8 submarines
EDIT: Adding units owned by Americans to 80 Sea Zone: 8 submarines
EDIT: Turning off Edit Mode
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to Germany
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Germans
Combat - British
Battle in Germany
British captures 50PUs while taking Germans capital
British converts factory_major into different units
Non Combat Move - British
2 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
3 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Rhodesia to Belgian Congo
1 submarine moved from 38 Sea Zone to 39 Sea Zone
Place Units - British
1 harbour placed in Iceland
1 fighter and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 81 PUs total
Turn Complete - UK_Pacific
Good game Sir, I am not very happy about my strategy in this one, but I think you have been improving during the year and you are currently one of the strongest. Your results vs Tier ones that Gamer was reffering to, do not represent your current level.
See you next league!!
I had no response on my invite to play with me on Gargantuas tournament, I assume you are not interested.
Juan
Ah right, sorry I was planning to answer you - I already have a partner for his tourney.
Thanks for the game!
I do not think I am one of the strongest - but I am improving, yes. Just as you are!