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14L G40 MrRoboto (Allies+15) vs JuanSpain (Axis) Game 6

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 11 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour, 10 artilleries, 9 infantry and 3 mech_infantrys moved from Burma to India
                6 fighters moved from Malaya to India
                1 fighter moved from 38 Sea Zone to India
                1 tactical_bomber moved from 38 Sea Zone to India
                1 armour moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Yenisey
                1 mech_infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 fighter moved from Korea to 19 Sea Zone
                1 fighter moved from Japan to 20 Sea Zone

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 submarine; Americans defend with 1 submarine and 1 transport
                    1 submarine owned by the Americans and 1 submarine owned by the British Submerged
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in India
                    Japanese attack with 1 armour, 10 artilleries, 7 fighters, 9 infantry, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 3 aaGuns, 1 airfield, 7 artilleries, 1 harbour and 20 infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 9PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -26
                    Casualties for Japanese: 10 artilleries, 5 fighters, 9 infantry and 3 mech_infantrys
                    Casualties for British: 3 aaGuns, 7 artilleries and 20 infantry

    Non Combat Move - Japanese
                6 carriers moved from 38 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from India to 39 Sea Zone
                2 fighters moved from India to 39 Sea Zone
                1 fighter moved from 20 Sea Zone to Kwangtung
                1 fighter moved from 19 Sea Zone to Korea
                1 mech_infantry moved from Korea to Buryatia
                2 fighters moved from Korea to Yenisey
                2 transports moved from 38 Sea Zone to 39 Sea Zone

    Place Units - Japanese
                3 infantry placed in Malaya
                3 infantry placed in Kwangtung
                3 infantry placed in Korea
                2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 18
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,4,2,6,2,2,2,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2,6,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,2,2,4,6,4,1,3,3,2,4,2,6
                Japanese collect 13 PUs (18 lost to blockades); end with 23 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 28 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Morocco to Tunisia
                      British take Algeria from Italians
                      British take Tunisia from Italians
                1 infantry moved from Northwest Persia to Persia
                      British take Persia from Germans

    Combat - British

    Non Combat Move - British
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Gibraltar to United Kingdom
                2 infantry moved from Union of South Africa to Rhodesia
                1 submarine moved from 20 Sea Zone to 38 Sea Zone

    Place Units - British
                1 fighter placed in United Kingdom
                2 transports placed in 110 Sea Zone
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Turn Complete - UK_Pacific

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from British
                1 infantry moved from Iraq to Persia
                2 artilleries moved from Iraq to Persia
                1 fighter moved from Iraq to Persia

    Combat - Italians
                Battle in Persia
                    Italians attack with 2 artilleries, 1 fighter and 1 infantry
                    British defend with 1 factory_minor and 1 infantry
                    Italians win, taking Persia from British with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Persia to India
                1 infantry moved from Northern Italy to Southern France
                3 artilleries moved from Southern Italy to 97 Sea Zone
                3 infantry moved from Southern Italy to 97 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                3 infantry moved from 98 Sea Zone to Egypt
                3 artilleries moved from 98 Sea Zone to Egypt
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                2 carriers moved from 97 Sea Zone to 98 Sea Zone

    Place Units - Italians
                1 artillery and 2 infantry placed in Iraq
                1 infantry and 1 mech_infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 21 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Non Combat Move - French
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone

    Turn Complete - French

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer and 18 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Egypt to Alexandria
                      Germans take Alexandria from British
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      Germans take Anglo Egyptian Sudan from British
                4 bombers moved from Western Germany to Karelia
                1 bomber moved from Poland to Karelia
                2 bombers moved from Germany to Vyborg
                10 bombers moved from Syria to Bessarabia
                3 artilleries moved from Slovakia Hungary to Romania
                3 infantry moved from Slovakia Hungary to Romania
                1 mech_infantry moved from Poland to Romania
                1 submarine moved from 125 Sea Zone to 113 Sea Zone

    Combat - Germans
                Battle in Romania
                    Germans attack with 3 artilleries, 3 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Romania from Russians with 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Germans attack with 5 bombers
                    Russians defend with 1 armour, 1 artillery and 1 infantry
                    Germans win with 2 bombers remaining. Battle score for attacker is -23
                    Casualties for Germans: 3 bombers
                    Casualties for Russians: 1 armour, 1 artillery and 1 infantry
                Battle in Bessarabia
                    Germans attack with 10 bombers
                    Russians defend with 2 artilleries and 5 infantry
                    Germans win with 8 bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 bombers
                    Casualties for Russians: 2 artilleries and 5 infantry
                Battle in Vyborg
                    Germans attack with 2 bombers
                    Russians defend with 1 infantry
                    Germans win with 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Vyborg to Poland
                2 bombers moved from Karelia to Poland
                8 bombers moved from Bessarabia to Poland
                8 infantry moved from Germany to Slovakia Hungary
                3 submarines moved from 95 Sea Zone to 94 Sea Zone
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                3 submarines moved from 94 Sea Zone to 93 Sea Zone
                1 battleship moved from 97 Sea Zone to 94 Sea Zone
                1 cruiser moved from 97 Sea Zone to 94 Sea Zone
                1 carrier moved from 97 Sea Zone to 94 Sea Zone
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 transport moved from 97 Sea Zone to 81 Sea Zone

    Place Units - Germans
                10 infantry placed in Germany
                8 infantry placed in Western Germany
                1 destroyer placed in 93 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,4,3,6,4
                Germans collect 41 PUs (3 lost to blockades); end with 42 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Poland: 8 bombers
                EDIT: Adding units owned by Germans to Poland: 8 bombers
                EDIT: Turning off Edit Mode

  • 19 18 17 16 15

    I wanted to attack easter poland with 2 inf and 1 art, if you accept it, I will launch it with forum dice. Thx

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 mech_infantrys moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese

    Combat - Russians

    Non Combat Move - Russians
                11 infantry and 4 mech_infantrys moved from Western Ukraine to Eastern Poland
                1 infantry moved from Baltic States to Eastern Poland
                4 aaGuns, 15 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber moved from Belarus to Eastern Poland
                1 infantry moved from Novgorod to Karelia
                1 artillery moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Vyborg
                1 fighter and 1 mech_infantry moved from Russia to Belarus
                1 fighter moved from Belarus to Eastern Poland
                3 infantry moved from Ukraine to Rostov

    Place Units - Russians
                3 infantry placed in Ukraine
                2 infantry and 1 mech_infantry placed in Novgorod
                1 fighter and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs

  • 19 18

    Hm sorry mate - I already made my turn before I’ve seen your post.

  • 19 18 17 16 15

    @MrRoboto:

    Hm sorry mate - I already made my turn before I’ve seen your post.

    It’s Ok.

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 fighter and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from India to Eastern Persia
                      Japanese take West India from UK_Pacific
                      Japanese take Eastern Persia from British
                3 infantry moved from Malaya to Shan State
                2 fighters moved from 39 Sea Zone to Shan State
                1 tactical_bomber moved from 39 Sea Zone to Shan State
                1 infantry moved from Malaya to Shan State
                1 armour moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Timguska to Evenkiyskiy
                2 fighters moved from Yenisey to Evenkiyskiy

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 2 fighters, 4 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 4 infantry
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 4 infantry
                Battle in Evenkiyskiy
                    Japanese attack with 1 armour and 2 fighters
                    Russians defend with 3 mech_infantrys
                    Japanese win with 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 3 mech_infantrys

    Non Combat Move - Japanese
                2 fighters moved from Evenkiyskiy to Yenisey
                1 mech_infantry moved from Buryatia to Yenisey
                1 fighter moved from Korea to Yenisey
                1 tactical_bomber moved from Shan State to India
                2 fighters moved from Shan State to India
                2 transports moved from 39 Sea Zone to 80 Sea Zone
                6 carriers moved from 39 Sea Zone to 80 Sea Zone

    Place Units - Japanese
                1 fighter and 2 infantry placed in India
                3 infantry placed in Malaya
                1 infantry placed in Korea

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 15
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,5,6,2,1,5,3,6,6,1,3,1,6,3,2,1,6,2,4,4,6,5,4,5,4,3,5,1,6,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,4,3,1,5,6,4,3,2,3,6,1,2
                Japanese collect 14 PUs (15 lost to blockades); end with 14 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 19 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 2 submarines
                EDIT: Adding units owned by Americans to 91 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode

    Purchase Units - British
                British buy 2 fighters and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - British

    Non Combat Move - British
                2 aaGuns, 5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                2 fighters placed in United Kingdom
                3 infantry placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Removing units owned by British from Union of South Africa: 2 infantry
                EDIT: Adding units owned by British to Belgian Congo: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 27 PUs; end with 28 PUs total

    Turn Complete - UK_Pacific

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 5 armour; Remaining resources: 1 PUs;

    Combat Move - Italians
                3 artilleries moved from Egypt to 98 Sea Zone
                3 infantry moved from Egypt to 98 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 94 Sea Zone
                1 artillery moved from 94 Sea Zone to Tunisia
                1 infantry moved from 94 Sea Zone to Tunisia
                1 artillery moved from 94 Sea Zone to Algeria
                1 infantry moved from 94 Sea Zone to Algeria
                1 fighter moved from Southern Italy to Tunisia
                2 carriers moved from 98 Sea Zone to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Morocco
                1 infantry moved from 92 Sea Zone to Morocco
                1 infantry moved from Northwest Persia to Caucasus
                      Italians take Caucasus from Russians

    Combat - Italians
                Battle in Morocco
                Battle in Tunisia
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 armour
                    Italians win, taking Morocco from Americans with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Algeria

    Non Combat Move - Italians
                1 fighter moved from Tunisia to 94 Sea Zone
                1 infantry moved from Persia to Northwest Persia
                2 artilleries moved from Persia to Northwest Persia
                2 infantry moved from Iraq to Northwest Persia
                1 artillery moved from Iraq to Northwest Persia

    Place Units - Italians
                3 armour placed in Iraq
                2 armour placed in Persia

    Turn Complete - Italians
                Italians collect 19 PUs; end with 20 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 5 armour; Remaining resources: 1 PUs;

    Combat Move - Italians
                3 artilleries moved from Egypt to 98 Sea Zone
                3 infantry moved from Egypt to 98 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 94 Sea Zone
                1 artillery moved from 94 Sea Zone to Tunisia
                1 infantry moved from 94 Sea Zone to Tunisia
                1 artillery moved from 94 Sea Zone to Algeria
                1 infantry moved from 94 Sea Zone to Algeria
                1 fighter moved from Southern Italy to Tunisia
                2 carriers moved from 98 Sea Zone to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Morocco
                1 infantry moved from 92 Sea Zone to Morocco
                1 infantry moved from Northwest Persia to Caucasus
                      Italians take Caucasus from Russians

    Combat - Italians
                Battle in Morocco
                Battle in Tunisia
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 armour
                    Italians win, taking Morocco from Americans with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Algeria

    Non Combat Move - Italians
                1 fighter moved from Tunisia to 94 Sea Zone
                1 infantry moved from Persia to Northwest Persia
                2 artilleries moved from Persia to Northwest Persia
                2 infantry moved from Iraq to Northwest Persia
                1 artillery moved from Iraq to Northwest Persia

    Place Units - Italians
                3 armour placed in Iraq
                2 armour placed in Persia

    Turn Complete - Italians
                Italians collect 19 PUs; end with 20 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 98 Sea Zone: 1 submarine
                EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

  • 19 18 17 16 15

    I should have unloaded in Gibraltar and not Morrocco, what a mistake there.

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French

    Turn Complete - French

  • 19 18 17 16 15

    Thanks for the Italian edit, should I have 5 extra IPCs then?

  • 19 18

    oh, right. yes

  • 19 18

    your turn :-)

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 93 Sea Zone to 91 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 infantry moved from France to Southern France
                1 infantry moved from Western Germany to Holland Belgium
                2 bombers moved from Poland to Southern France
                1 bomber moved from Poland to Southern France
                2 bombers moved from Poland to Holland Belgium
                1 bomber moved from Poland to 112 Sea Zone
                6 bombers moved from Poland to Rostov
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Alexandria to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
                1 infantry moved from 94 Sea Zone to Tunisia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      Italians take Ethiopia from British

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 2 bombers and 1 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Holland Belgium from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Southern France
                    Germans attack with 3 bombers and 1 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Southern France from Americans with 3 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 112 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Tunisia
                Battle in Rostov
                    Germans attack with 6 bombers
                    Russians defend with 3 infantry
                    Germans win, taking Tunisia from British with 5 bombers remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 bomber
                    Casualties for Russians: 3 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 destroyer and 1 submarine
                    Americans defend with 2 submarines
                    Germans win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 2 submarines

    Non Combat Move - Germans
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                10 infantry moved from Germany to Slovakia Hungary
                3 artilleries moved from Romania to Slovakia Hungary
                4 infantry moved from Poland to Slovakia Hungary
                7 artilleries moved from Poland to Slovakia Hungary
                1 infantry moved from Romania to Slovakia Hungary
                1 infantry moved from Poland to Slovakia Hungary
                1 mech_infantry moved from Romania to Slovakia Hungary
                1 bomber moved from Southern France to Southern Italy
                2 bombers moved from Southern France to Southern Italy
                2 bombers moved from Holland Belgium to Southern Italy
                1 bomber moved from 112 Sea Zone to Southern Italy
                5 bombers moved from Rostov to Northwest Persia
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - Germans
                4 artilleries and 6 infantry placed in Germany
                6 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter and 2 infantry moved from Eastern Poland to Romania
                1 tactical_bomber moved from Eastern Poland to Romania
                1 artillery and 2 infantry moved from Eastern Poland to Poland
                1 infantry moved from Eastern Poland to Poland
                1 infantry moved from Vyborg to Finland
                      Russians take Finland from Germans
                1 fighter moved from Eastern Poland to Romania

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Poland
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 infantry; Italians defend with 1 aaGun
                    Russians win, taking Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 aaGun
                Battle in Romania
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Romania from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 infantry moved from Karelia to Novgorod
                2 infantry and 1 mech_infantry moved from Novgorod to Baltic States
                4 aaGuns, 15 artilleries, 14 infantry and 4 mech_infantrys moved from Eastern Poland to Baltic States
                1 artillery and 1 mech_infantry moved from Belarus to Baltic States
                2 fighters and 1 tactical_bomber moved from Romania to Ukraine
                3 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Russia to Ukraine
                2 mech_infantrys moved from Russia to Urals

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                1 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 43 PUs

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