@Amon-Sul I finally found time to start our 1st L25 game :-)
Any scramble orders?
GLHF!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Libya to Alexandria
Italians take Alexandria from British
1 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
2 infantry moved from Eastern Poland to Bessarabia
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Non Combat Move - Italians
2 fighters moved from 97 Sea Zone to Ukraine
2 fighters moved from Southern Italy to Ukraine
1 tactical_bomber moved from Southern Italy to Ukraine
5 armour moved from Northern Italy to Romania
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
3 infantry placed in Ukraine
1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Siam to French Indo China
ANZAC take French Indo China from Japanese
1 submarine moved from 42 Sea Zone to 43 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 26 Sea Zone to 63 Sea Zone
1 carrier moved from 29 Sea Zone to 63 Sea Zone
2 fighters and 2 infantry moved from Trans-Jordan to Egypt
2 aaGuns, 1 artillery, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber moved from New South Wales to South Australia
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Production/PUs Summary :
Germans : 48 / 63
Russians : 22 / 29
Japanese : 60 / 61
Americans : 50 / 72
Chinese : 11 / 19
British : 31 / 35
UK_Pacific : 8 / 8
Italians : 17 / 27
ANZAC : 12 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Egypt
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Production/PUs Summary :
Germans : 48 / 63
Russians : 22 / 29
Japanese : 60 / 61
Americans : 50 / 72
Chinese : 11 / 19
British : 31 / 35
UK_Pacific : 8 / 8
Italians : 17 / 27
ANZAC : 12 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 bombers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
6 infantry moved from Karelia to Novgorod
2 infantry moved from Karelia to Novgorod
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Novgorod
Germans attack with 8 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 7 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
5 aaGuns, 4 armour, 19 artilleries, 36 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
3 armour moved from Ukraine to Western Ukraine
10 infantry moved from Poland to Eastern Poland
2 fighters moved from Southern France to Greece
1 fighter moved from Normandy Bordeaux to Greece
1 tactical_bomber moved from Eastern Poland to Greece
1 tactical_bomber moved from Normandy Bordeaux to Greece
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Western Germany to Northern Italy
3 bombers moved from Southern France to Greece
1 bomber moved from Normandy Bordeaux to Greece
1 bomber moved from Western Germany to Greece
1 infantry moved from Western Germany to France
4 artilleries and 4 infantry moved from Germany to Poland
1 fighter moved from Normandy Bordeaux to Western Germany
Place Units - Germans
5 bombers and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia: 1 infantry
EDIT: Removing units owned by Germans from Vyborg: 1 infantry
EDIT: Adding units owned by Germans to Finland: 2 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Rostov to Belarus
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Belarus
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Belarus to Russia
1 armour and 1 mech_infantry moved from Iraq to Egypt
2 aaGuns moved from Bryansk to Russia
1 artillery moved from Russia to Smolensk
1 infantry moved from Bryansk to Russia
2 aaGuns and 7 artilleries moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Smolensk
25 infantry moved from Bryansk to Smolensk
1 tactical_bomber moved from Belarus to Smolensk
2 armour and 12 mech_infantrys moved from Rostov to Russia
3 infantry moved from Bryansk to Smolensk
5 infantry moved from Bryansk to Smolensk
10 infantry moved from Bryansk to Russia
3 infantry moved from Russia to Smolensk
7 infantry moved from Bryansk to Smolensk
1 artillery moved from Rostov to Tambov
1 infantry moved from Rostov to Caucasus
1 infantry moved from Volgograd to Samara
1 artillery moved from Volgograd to Kazakhstan
Place Units - Russians
2 fighters and 3 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
Russians collect 20 PUs; end with 20 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Production/PUs Summary :
Germans : 50 / 60
Russians : 20 / 23
Japanese : 60 / 61
Americans : 50 / 72
Chinese : 11 / 19
British : 31 / 35
UK_Pacific : 8 / 8
Italians : 17 / 27
ANZAC : 12 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 factory_minor, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 infantry moved from Timguska to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Kiangsu to Anhwe
1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangsi to French Indo China
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
2 battleships moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
1 artillery moved from 37 Sea Zone to Siam
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
2 fighters moved from Kwangsi to Yunnan
1 fighter moved from 20 Sea Zone to French Indo China
1 tactical_bomber moved from 20 Sea Zone to French Indo China
2 bombers moved from Manchuria to Yunnan
1 fighter moved from Japan to Anhwe
1 fighter moved from Japan to Anhwe
1 tactical_bomber moved from Japan to Anhwe
1 fighter moved from Japan to Anhwe
1 fighter moved from Japan to Anhwe
2 cruisers moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to French Indo China
1 tactical_bomber moved from 35 Sea Zone to French Indo China
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Americans defend with 1 submarine
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Siam
Battle in Shan State
Battle in Yunnan
Japanese attack with 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Siam from UK_Pacific, taking Shan State from UK_Pacific with 2 bombers and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 4 fighters and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 fighter
Casualties for Chinese: 1 artillery and 1 infantry
Battle in French Indo China
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
7 carriers moved from 35 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from French Indo China to 37 Sea Zone
2 fighters moved from French Indo China to 37 Sea Zone
1 carrier moved from 20 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Anhwe to Kiangsu
3 fighters moved from Anhwe to Kiangsu
2 fighters moved from Yunnan to Kwangtung
2 bombers moved from Yunnan to Kwangtung
3 infantry moved from Manchuria to Jehol
1 armour moved from Urals to Timguska
1 armour moved from Timguska to Kansu
3 artilleries moved from Amur to Buryatia
1 infantry moved from Sakha to Buryatia
1 infantry moved from Siberia to Amur
1 infantry moved from Soviet Far East to Siberia
1 tactical_bomber moved from 6 Sea Zone to Kiangsu
1 fighter moved from 6 Sea Zone to Kiangsu
2 fighters moved from Japan to Kiangsu
2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 factory_minor placed in Malaya
1 mech_infantry placed in Kwangtung
2 infantry placed in Kwangtung
3 infantry placed in Kiangsu
2 infantry placed in Manchuria
3 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1
Japanese collect 57 PUs (7 lost to blockades); end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 factory_minor, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 infantry moved from Timguska to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Kiangsu to Anhwe
1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangsi to French Indo China
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
2 battleships moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
1 artillery moved from 37 Sea Zone to Siam
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
2 fighters moved from Kwangsi to Yunnan
1 fighter moved from 20 Sea Zone to French Indo China
1 tactical_bomber moved from 20 Sea Zone to French Indo China
2 bombers moved from Manchuria to Yunnan
1 fighter moved from Japan to Anhwe
1 fighter moved from Japan to Anhwe
1 tactical_bomber moved from Japan to Anhwe
1 fighter moved from Japan to Anhwe
1 fighter moved from Japan to Anhwe
2 cruisers moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to French Indo China
1 tactical_bomber moved from 35 Sea Zone to French Indo China
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Americans defend with 1 submarine
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Siam
Battle in Shan State
Battle in Yunnan
Japanese attack with 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Siam from UK_Pacific, taking Shan State from UK_Pacific with 2 bombers and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 4 fighters and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 fighter
Casualties for Chinese: 1 artillery and 1 infantry
Battle in French Indo China
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
7 carriers moved from 35 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from French Indo China to 37 Sea Zone
2 fighters moved from French Indo China to 37 Sea Zone
1 carrier moved from 20 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Anhwe to Kiangsu
3 fighters moved from Anhwe to Kiangsu
2 fighters moved from Yunnan to Kwangtung
2 bombers moved from Yunnan to Kwangtung
3 infantry moved from Manchuria to Jehol
1 armour moved from Urals to Timguska
1 armour moved from Timguska to Kansu
3 artilleries moved from Amur to Buryatia
1 infantry moved from Sakha to Buryatia
1 infantry moved from Siberia to Amur
1 infantry moved from Soviet Far East to Siberia
1 tactical_bomber moved from 6 Sea Zone to Kiangsu
1 fighter moved from 6 Sea Zone to Kiangsu
2 fighters moved from Japan to Kiangsu
2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 factory_minor placed in Malaya
1 mech_infantry placed in Kwangtung
2 infantry placed in Kwangtung
3 infantry placed in Kiangsu
2 infantry placed in Manchuria
3 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1
Japanese collect 57 PUs (7 lost to blockades); end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 2 fighters
EDIT: Adding units owned by Japanese to Kwangtung: 2 fighters
EDIT: Removing units owned by Japanese from Kiangsu: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Battle in Java
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 bombers moved from French West Africa to Egypt
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Central United States to Southeast Mexico
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
2 carriers and 1 destroyer moved from 91 Sea Zone to 87 Sea Zone
4 fighters moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from New Zealand to 63 Sea Zone
2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 infantry, 2 submarines and 2 transports moved from 63 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Eastern United States to 26 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
3 fighters placed in Eastern United States
Americans undo move 3.
1 fighter placed in Eastern United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Production/PUs Summary :
Germans : 50 / 60
Russians : 20 / 23
Japanese : 60 / 62
Americans : 56 / 76
Chinese : 9 / 19
British : 31 / 35
UK_Pacific : 6 / 8
Italians : 17 / 27
ANZAC : 12 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I’ll do China and UK when I wake up. Going to sleep now though. Sorry for the delay.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Sikang
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Hunan to Anhwe
Place Units - Chinese
1 artillery and 1 infantry placed in Sikang
4 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Production/PUs Summary :
Germans : 50 / 60
Russians : 20 / 23
Japanese : 58 / 62
Americans : 56 / 76
Chinese : 11 / 17
British : 31 / 35
UK_Pacific : 6 / 8
Italians : 17 / 27
ANZAC : 12 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Hey Juan,
Is there any chance you would grant me a reroll on Shan State in exchange for a future Axis reroll?
The UK attacked Shan State with 2 inf, 1 art and the single Japanese infantry killed all three of my men and lived.
This is all the more frustrating since the Japanese already diced the Soviets in Amur.
If not, I understand … I’m just incredibly frustrated right now.
Granted Japan had a crummy turn this round as well, just not as statistically unlikely.
Sorry for venting.
You can have it Sir. This is what being one of the greatest deserves…
Cheers
Juan
Thanks, though, I am definitely not among the best when I’m playing the Allies. Probably not as bad as I used to be though.
Since you’ll get one later, so you want the rolls to be normal luck or low luck?
I will just roll it both ways now. I usually advocate low luck for rerolls to minimize the chance of another extreme result.
Normal luck
UK
Rolls: 1@1 2@2; Total Hits: 01@1: (5)2@2: (3, 3)
Japan
Rolls: 1@2; Total Hits: 11@2: (1)
Low luck
UK
Rolls: 1@5; Total Hits: 11@5: (5)
Japan
Rolls: 1@2; Total Hits: 11@2: (2)
Normal luck round 2
UK
Rolls: 2@2; Total Hits: 02@2: (6, 5)
Japan
Rolls: 1@2; Total Hits: 01@2: (6)
Normal luck round 3
UK
Rolls: 2@2; Total Hits: 02@2: (3, 6)
Japan
Rolls: 1@2; Total Hits: 11@2: (1)
lol
Normal luck round 4
UK
Rolls: 1@2; Total Hits: 01@2: (5)
Japan
Rolls: 1@2; Total Hits: 01@2: (3)
Normal luck round 5
UK
Rolls: 1@2; Total Hits: 11@2: (1)
Japan
Rolls: 1@2; Total Hits: 01@2: (6)