TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 mech_infantrys moved from Hunan to Yunnan
6 tactical_bombers moved from Hunan to Yunnan
2 bombers moved from Hunan to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 3 mech_infantrys and 6 tactical_bombers
British defend with 1 armour and 2 mech_infantrys
Japanese win, taking Yunnan from Chinese with 2 bombers, 3 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 1 armour and 2 mech_infantrys
Non Combat Move - Japanese
2 armour moved from Szechwan to Hunan
6 tactical_bombers moved from Yunnan to Hunan
2 bombers moved from Yunnan to Hunan
3 mech_infantrys moved from Kiangsu to Hunan
3 mech_infantrys moved from Shantung to Hunan
1 mech_infantry moved from Manchuria to Buryatia
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 13 Sea Zone
Place Units - Japanese
2 armour and 1 infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 infantry placed in Shantung
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2,2,5,6,1,4,4,6,2,3,1,2,3,1,3,1,3,5,3,1,1,3,2,2,1,2,3,3,4
Japanese collect 39 PUs (5 lost to blockades); end with 39 PUs total