G40 David (Axis) vs JuanSpain (Allies)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 3 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Caucasus to Volgograd
                2 fighters moved from Caucasus to Russia
                2 infantry moved from Iraq to Northwest Persia
                2 fighters moved from Queensland to 20 Sea Zone

    Place Units - ANZAC
                3 transports placed in 54 Sea Zone
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from 97 Sea Zone to 112 Sea Zone
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                9 armour moved from Bryansk to Rostov
                      Germans take Rostov from Russians
                9 mech_infantrys moved from Ukraine to Rostov
                9 armour and 9 mech_infantrys moved from Rostov to Volgograd
                2 bombers moved from Novgorod to Volgograd

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 9 armour, 2 bombers and 9 mech_infantrys
                    ANZAC defend with 1 fighter; British defend with 4 artilleries and 5 infantry; Russians defend with 1 factory_minor, 2 fighters and 1 mech_infantry
                    Germans win, taking Volgograd from Russians with 9 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 33
                    Casualties for ANZAC: 1 fighter
                    Casualties for Germans: 8 mech_infantrys
                    Casualties for Russians: 2 fighters and 1 mech_infantry
                    Casualties for British: 4 artilleries and 5 infantry

    Non Combat Move - Germans
                1 mech_infantry moved from Ukraine to Volgograd
                4 aaGuns, 10 artilleries and 48 infantry moved from Bryansk to Rostov
                9 infantry moved from Ukraine to Rostov
                10 mech_infantrys moved from Romania to Ukraine
                7 infantry moved from Belarus to Novgorod
                5 infantry moved from Holland Belgium to Western Germany
                1 aaGun and 5 infantry moved from Normandy Bordeaux to France
                3 tactical_bombers moved from Novgorod to Ukraine
                1 fighter moved from Novgorod to Ukraine
                2 bombers moved from Volgograd to Ukraine

    Place Units - Germans
                10 mech_infantrys placed in Romania
                1 infantry placed in Novgorod
                1 artillery placed in Germany
                1 artillery placed in Western Germany
                1 artillery placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,3,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
                Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 60 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair 7 damage on 1 factory_major; Remaining resources: 11 PUs;
                Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 mech_infantry moved from Egypt to Tobruk
                      Russians take Tobruk from Italians
                1 infantry moved from Novosibirsk to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Vologda
                      Russians take Vologda from Germans
                3 armour, 6 artilleries, 76 infantry and 2 mech_infantrys moved from Russia to Bryansk
                      Russians take Bryansk from Germans

    Combat - Russians

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 4 aaGuns
                EDIT: Adding units owned by Russians to Bryansk: 4 aaGuns
                EDIT: Turning off Edit Mode

    Place Units - Russians
                2 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 24 PUs

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    DiceRolls: 1@3; Total Hits: 01@3: (4)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 mech_infantrys moved from Hunan to Yunnan
                6 tactical_bombers moved from Hunan to Yunnan
                2 bombers moved from Hunan to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 bombers, 3 mech_infantrys and 6 tactical_bombers
                    British defend with 1 armour and 2 mech_infantrys
                    Japanese win, taking Yunnan from Chinese with 2 bombers, 3 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for British: 1 armour and 2 mech_infantrys

    Non Combat Move - Japanese
                2 armour moved from Szechwan to Hunan
                6 tactical_bombers moved from Yunnan to Hunan
                2 bombers moved from Yunnan to Hunan
                3 mech_infantrys moved from Kiangsu to Hunan
                3 mech_infantrys moved from Shantung to Hunan
                1 mech_infantry moved from Manchuria to Buryatia
                1 fighter moved from Japan to 6 Sea Zone
                1 tactical_bomber moved from Japan to 6 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 13 Sea Zone

    Place Units - Japanese
                2 armour and 1 infantry placed in Kwangtung
                3 infantry placed in Kiangsu
                3 infantry placed in Shantung
                2 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2,2,5,6,1,4,4,6,2,3,1,2,3,1,3,1,3,5,3,1,1,3,2,2,1,2,3,3,4
                Japanese collect 39 PUs (5 lost to blockades); end with 39 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 4 artilleries, 4 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 artilleries moved from Morocco to 91 Sea Zone
                3 infantry moved from Morocco to 91 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                3 artilleries moved from 110 Sea Zone to Normandy Bordeaux
                3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from Norway to 112 Sea Zone
                1 mech_infantry moved from Norway to 112 Sea Zone
                5 infantry moved from Norway to 112 Sea Zone
                5 infantry moved from 112 Sea Zone to Western Germany
                1 artillery moved from 112 Sea Zone to Western Germany
                1 mech_infantry moved from 112 Sea Zone to Western Germany
                2 fighters moved from 112 Sea Zone to Western Germany
                2 fighters moved from Norway to Western Germany
                1 mech_infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 infantry moved from Algeria to Morocco
                2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                2 infantry moved from 3 Sea Zone to Soviet Far East
                2 artilleries moved from 3 Sea Zone to Soviet Far East
                5 fighters moved from 20 Sea Zone to Kwangtung

    Combat - Americans
                Americans creates battle in territory 20 Sea Zone
                Battle in Soviet Far East
                Battle in Western Germany
                    Americans attack with 1 artillery, 4 fighters, 5 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry; Italians defend with 1 artillery and 1 infantry
                    Americans win, taking 20 Sea Zone from Japanese, taking Soviet Far East from Japanese, taking Western Germany from Germans with 1 artillery, 4 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 23
                    Casualties for Germans: 1 artillery and 5 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Kwangtung
                    Americans attack with 5 fighters
                    Japanese defend with 2 armour, 1 factory_minor, 1 harbour and 1 infantry
                    Americans win with 2 fighters remaining. Battle score for attacker is -15
                    Casualties for Japanese: 2 armour and 1 infantry
                    Casualties for Americans: 3 fighters
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                2 submarines moved from 33 Sea Zone to 6 Sea Zone
                2 submarines moved from 35 Sea Zone to 6 Sea Zone
                2 submarines moved from 35 Sea Zone to 19 Sea Zone
                1 submarine moved from 43 Sea Zone to 36 Sea Zone
                2 submarines moved from 43 Sea Zone to 20 Sea Zone
                1 submarine moved from 20 Sea Zone to 19 Sea Zone
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                1 submarine moved from 20 Sea Zone to 19 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                4 carriers and 2 fighters moved from 20 Sea Zone to 35 Sea Zone
                3 cruisers moved from 20 Sea Zone to 35 Sea Zone
                1 battleship moved from 20 Sea Zone to 35 Sea Zone
                8 destroyers moved from 20 Sea Zone to 35 Sea Zone
                2 fighters moved from Kwangtung to 35 Sea Zone
                2 fighters moved from Western Germany to Norway
                2 fighters moved from Western Germany to 97 Sea Zone
                1 carrier and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from 91 Sea Zone to 112 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                3 submarines moved from 91 Sea Zone to 93 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                3 artilleries and 2 infantry placed in Eastern United States
                1 artillery and 2 infantry placed in Norway
                4 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 68 PUs; end with 68 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 2 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 6 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                6 mech_infantrys moved from Kazakhstan to Volgograd
                3 armour moved from Kazakhstan to Volgograd
                1 tactical_bomber moved from Russia to Volgograd
                2 fighters moved from Russia to Volgograd
                1 transport moved from 112 Sea Zone to 111 Sea Zone
                2 infantry moved from Scotland to 111 Sea Zone
                2 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - British
                Battle in Holland Belgium
                Battle in Volgograd
                    British attack with 3 armour, 2 fighters, 6 mech_infantrys and 1 tactical_bomber
                    Germans defend with 9 armour, 1 factory_minor and 2 mech_infantrys
                    British win, taking Holland Belgium from Germans with 2 fighters remaining. Battle score for attacker is 9
                    Casualties for Germans: 9 armour and 2 mech_infantrys
                    Casualties for British: 3 armour, 6 mech_infantrys and 1 tactical_bomber

    Non Combat Move - British
                2 fighters moved from Volgograd to Russia
                1 infantry moved from Shan State to French Indo China
                2 armour moved from West India to India
                1 mech_infantry moved from West India to India
                6 mech_infantrys moved from Eastern Persia to India
                3 armour moved from Persia to West India
                4 mech_infantrys moved from Egypt to Tobruk
                4 infantry moved from Iraq to Northwest Persia
                3 mech_infantrys moved from Iraq to Northwest Persia
                1 armour moved from Iraq to Northwest Persia

    Place Units - British
                2 armour and 1 infantry placed in Iraq
                3 armour placed in Persia
                1 armour and 2 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 40 PUs; end with 40 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 7 infantry

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
                EDIT: Adding units owned by Chinese to Kweichow: 1 artillery
                EDIT: Turning off Edit Mode
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 tactical_bomber moved from Germany to 111 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 103 Sea Zone to 106 Sea Zone
                1 submarine moved from 108 Sea Zone to 109 Sea Zone
                1 fighter moved from Holland Belgium to 109 Sea Zone
                2 fighters moved from Western Germany to 109 Sea Zone
                3 tactical_bombers moved from Western Germany to 109 Sea Zone
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                3 infantry moved from Western Germany to France
                4 mech_infantrys moved from Western Germany to France
                1 artillery moved from Western Germany to France
                3 armour moved from Greater Southern Germany to France
                6 infantry moved from Greater Southern Germany to Yugoslavia
                2 artilleries moved from Greater Southern Germany to Yugoslavia
                2 infantry moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 bomber moved from Germany to 109 Sea Zone
                1 bomber moved from Germany to 109 Sea Zone
                1 tactical_bomber moved from Poland to Yugoslavia
                1 fighter moved from Slovakia Hungary to Yugoslavia


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - ANZAC

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 artilleries moved from Queensland to 54 Sea Zone
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 1 infantry, 1 mech_infantry and 3 transports moved from 54 Sea Zone to 45 Sea Zone
                2 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 45 Sea Zone to 35 Sea Zone
                3 infantry moved from 35 Sea Zone to Philippines
                2 artilleries moved from 35 Sea Zone to Philippines
                1 mech_infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 fighters, 6 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 7 infantry moved from Novgorod to Archangel
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 infantry moved from Germany to 114 Sea Zone
                1 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Finland
                3 fighters moved from Novgorod to Finland
                2 bombers moved from Ukraine to Archangel
                5 artilleries and 30 infantry moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 infantry moved from Rostov to Tambov
                1 tactical_bomber moved from Ukraine to Tambov
                1 tactical_bomber moved from Ukraine to Tambov
                1 artillery and 2 infantry moved from France to Holland Belgium

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 artillery, 2 bombers and 7 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 artillery, 2 bombers and 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 2 infantry
                    Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Tambov
                    Germans attack with 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Finland
                    Germans attack with 3 fighters and 2 infantry
                    British defend with 1 infantry
                    Germans win, taking Finland from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                3 fighters moved from Finland to Novgorod
                2 bombers moved from Archangel to Novgorod
                2 aaGuns moved from Rostov to Caucasus
                2 aaGuns, 5 artilleries and 26 infantry moved from Rostov to Volgograd
                10 mech_infantrys moved from Ukraine to Volgograd
                10 mech_infantrys moved from Romania to Baltic States
                1 fighter and 1 tactical_bomber moved from Ukraine to Baltic States
                2 tactical_bombers moved from Tambov to Volgograd
                1 artillery moved from Germany to Western Germany

    Place Units - Germans
                3 infantry placed in France
                1 fighter, 1 infantry and 1 tactical_bomber placed in Western Germany
                1 fighter, 2 infantry and 1 tactical_bomber placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,5,5,5,3,2,6,4,5
                Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians repair 0 damage on 1 factory_major; Remaining resources: 17 PUs;
                Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Germans
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Bryansk to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Bryansk to Rostov
                      Russians take Rostov from Germans
                1 mech_infantry moved from Tobruk to Libya
                      Russians take Libya from Italians

    Combat - Russians

    Non Combat Move - Russians
                1 aaGun moved from Bryansk to Rostov
                1 aaGun moved from Bryansk to Rostov
                3 armour moved from Bryansk to Rostov
                2 mech_infantrys moved from Bryansk to Rostov
                6 artilleries moved from Bryansk to Rostov
                62 infantry moved from Bryansk to Rostov

    Place Units - Russians
                2 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 33 PUs

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians repair 0 damage on 1 factory_major; Remaining resources: 17 PUs;
                Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Germans
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Bryansk to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Bryansk to Rostov
                      Russians take Rostov from Germans
                1 mech_infantry moved from Tobruk to Libya
                      Russians take Libya from Italians

    Combat - Russians

    Non Combat Move - Russians
                1 aaGun moved from Bryansk to Rostov
                1 aaGun moved from Bryansk to Rostov
                3 armour moved from Bryansk to Rostov
                2 mech_infantrys moved from Bryansk to Rostov
                6 artilleries moved from Bryansk to Rostov
                62 infantry moved from Bryansk to Rostov

    Place Units - Russians
                2 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 33 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 2 aaGuns and 10 infantry
                EDIT: Adding units owned by Russians to Western Ukraine: 2 aaGuns and 10 infantry
                EDIT: Removing units owned by Russians from Rostov: 2 aaGuns, 3 armour, 6 artilleries, 62 infantry and 2 mech_infantrys
                EDIT: Adding units owned by Russians to Western Ukraine: 2 aaGuns, 3 armour, 6 artilleries, 62 infantry and 2 mech_infantrys
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 13 Sea Zone to 8 Sea Zone
                1 tactical_bomber moved from 8 Sea Zone to 3 Sea Zone
                1 mech_infantry moved from Hunan to French Indo China
                1 bomber moved from Hunan to French Indo China
                3 tactical_bombers moved from Hunan to French Indo China
                1 mech_infantry moved from Hunan to Shan State
                1 bomber moved from Hunan to Shan State
                3 tactical_bombers moved from Hunan to Shan State
                1 mech_infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 1 bomber, 1 mech_infantry and 3 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 3 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 2 transports
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in French Indo China
                    Japanese attack with 1 bomber, 1 mech_infantry and 3 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking French Indo China from UK_Pacific with 1 bomber, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 bomber and 3 tactical_bombers moved from French Indo China to Yunnan
                3 armour and 5 mech_infantrys moved from Hunan to Yunnan
                1 bomber and 3 tactical_bombers moved from Shan State to Yunnan
                3 infantry moved from Kiangsu to Kiangsi
                3 infantry moved from Shantung to Anhwe
                1 tactical_bomber moved from 3 Sea Zone to 8 Sea Zone

    Place Units - Japanese
                3 infantry placed in Kwangtung
                1 infantry and 2 mech_infantrys placed in Kiangsu
                3 infantry placed in Shantung
                1 fighter placed in Japan
                Japanese undo move 3.
                2 infantry placed in Shantung
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 17
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1,4,2,6,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,6,6,1,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,3,3,5,5,4,6,6,1
                Japanese collect 29 PUs (17 lost to blockades); end with 29 PUs total

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 5 artilleries, 3 fighters, 5 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from 35 Sea Zone to Shantung
                2 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                2 artilleries moved from Soviet Far East to Siberia
                3 infantry moved from Normandy Bordeaux to 110 Sea Zone
                3 artilleries moved from Normandy Bordeaux to 110 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                3 infantry moved from 112 Sea Zone to Western Germany
                3 artilleries moved from 112 Sea Zone to Western Germany
                2 infantry moved from Norway to 112 Sea Zone
                2 mech_infantrys moved from Norway to 112 Sea Zone
                2 mech_infantrys moved from 112 Sea Zone to Western Germany
                2 infantry moved from 112 Sea Zone to Western Germany
                1 carrier and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from Norway to Western Germany
                1 fighter moved from 97 Sea Zone to Western Germany
                1 fighter moved from 97 Sea Zone to 112 Sea Zone
                1 armour moved from Norway to 112 Sea Zone
                1 armour moved from 112 Sea Zone to Western Germany
                1 artillery moved from Norway to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Western Germany

    Combat - Americans
                Americans creates battle in territory 19 Sea Zone
                Americans creates battle in territory 6 Sea Zone
                Battle in Shantung
                    Americans attack with 2 fighters
                    Japanese defend with 1 factory_minor and 2 infantry
                    Japanese win, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese with no units remaining. Battle score for attacker is -14
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 2 fighters
                Battle in Western Germany
                    Americans attack with 1 armour, 4 artilleries, 3 fighters, 5 infantry and 2 mech_infantrys
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber; Italians defend with 1 artillery and 7 infantry
                    Americans win, taking Western Germany from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Casualties for Italians: 1 artillery and 7 infantry
                    Casualties for Americans: 4 artilleries, 5 infantry and 2 mech_infantrys

    Non Combat Move - Americans
                3 fighters moved from Western Germany to Norway
                2 fighters moved from 112 Sea Zone to Norway
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                3 artilleries moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Tunisia to Morocco
                3 artilleries, 2 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                3 artilleries moved from 91 Sea Zone to Morocco
                1 battleship, 4 carriers, 3 cruisers, 8 destroyers and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
                6 fighters moved from Western United States to 6 Sea Zone
                1 submarine moved from 20 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                2 submarines moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 19 Sea Zone to 20 Sea Zone

    Place Units - Americans
                1 artillery, 1 fighter and 1 infantry placed in Norway
                4 transports placed in 101 Sea Zone
                4 artilleries, 2 fighters and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 68 PUs; end with 68 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                1 infantry moved from Kansu to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Kansu to Suiyuyan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 armour, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from 97 Sea Zone to Northern Italy
                1 infantry moved from 97 Sea Zone to Northern Italy
                1 infantry moved from Norway to Finland
                1 fighter moved from Norway to Finland
                1 fighter moved from 112 Sea Zone to Finland

    Combat - British
                Battle in Northern Italy
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 2 aaGuns and 1 factory_major
                    British converts factory_major into different units
                    British win, taking Northern Italy from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 2 aaGuns
                Battle in Finland
                    British attack with 2 fighters and 1 infantry
                    Germans defend with 2 infantry
                    British win with 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 fighter and 1 infantry

    Non Combat Move - British
                1 fighter moved from Finland to Norway
                2 fighters moved from Russia to Norway
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                3 armour moved from West India to India
                1 infantry moved from India to Burma
                1 armour moved from Egypt to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                1 armour, 2 artilleries, 7 infantry and 3 mech_infantrys moved from Northwest Persia to Iraq
                3 armour moved from Persia to Iraq
                4 mech_infantrys moved from Tobruk to Egypt

    Place Units - British
                3 infantry placed in Persia
                1 armour and 2 infantry placed in Iraq
                3 mech_infantrys placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Some Units in India change ownership: 7 infantry

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