No scramble Philippines. Cruiser bombards at 3. Fighter Philippines could scramble because of airport. No airport Burma so no scramble. Also this version only scrambles to sea.
G40 David (Axis) vs JuanSpain (Allies)
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Rolls: 1@3; Total Hits: 01@3: (4) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 mech_infantrys moved from Hunan to Yunnan
6 tactical_bombers moved from Hunan to Yunnan
2 bombers moved from Hunan to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 3 mech_infantrys and 6 tactical_bombers
British defend with 1 armour and 2 mech_infantrys
Japanese win, taking Yunnan from Chinese with 2 bombers, 3 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 1 armour and 2 mech_infantrysNon Combat Move - Japanese
2 armour moved from Szechwan to Hunan
6 tactical_bombers moved from Yunnan to Hunan
2 bombers moved from Yunnan to Hunan
3 mech_infantrys moved from Kiangsu to Hunan
3 mech_infantrys moved from Shantung to Hunan
1 mech_infantry moved from Manchuria to Buryatia
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 13 Sea ZonePlace Units - Japanese
2 armour and 1 infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 infantry placed in Shantung
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2,2,5,6,1,4,4,6,2,3,1,2,3,1,3,1,3,5,3,1,1,3,2,2,1,2,3,3,4
Japanese collect 39 PUs (5 lost to blockades); end with 39 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 artilleries, 4 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries moved from Morocco to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 artilleries moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Norway to 112 Sea Zone
1 mech_infantry moved from Norway to 112 Sea Zone
5 infantry moved from Norway to 112 Sea Zone
5 infantry moved from 112 Sea Zone to Western Germany
1 artillery moved from 112 Sea Zone to Western Germany
1 mech_infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
2 fighters moved from Norway to Western Germany
1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 infantry moved from Algeria to Morocco
2 infantry moved from Western United States to 10 Sea Zone
2 artilleries moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
2 artilleries moved from 3 Sea Zone to Soviet Far East
5 fighters moved from 20 Sea Zone to KwangtungCombat - Americans
Americans creates battle in territory 20 Sea Zone
Battle in Soviet Far East
Battle in Western Germany
Americans attack with 1 artillery, 4 fighters, 5 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry; Italians defend with 1 artillery and 1 infantry
Americans win, taking 20 Sea Zone from Japanese, taking Soviet Far East from Japanese, taking Western Germany from Germans with 1 artillery, 4 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 23
Casualties for Germans: 1 artillery and 5 infantry
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Kwangtung
Americans attack with 5 fighters
Japanese defend with 2 armour, 1 factory_minor, 1 harbour and 1 infantry
Americans win with 2 fighters remaining. Battle score for attacker is -15
Casualties for Japanese: 2 armour and 1 infantry
Casualties for Americans: 3 fighters
Battle in Normandy BordeauxNon Combat Move - Americans
2 submarines moved from 33 Sea Zone to 6 Sea Zone
2 submarines moved from 35 Sea Zone to 6 Sea Zone
2 submarines moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 43 Sea Zone to 36 Sea Zone
2 submarines moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
4 carriers and 2 fighters moved from 20 Sea Zone to 35 Sea Zone
3 cruisers moved from 20 Sea Zone to 35 Sea Zone
1 battleship moved from 20 Sea Zone to 35 Sea Zone
8 destroyers moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from Kwangtung to 35 Sea Zone
2 fighters moved from Western Germany to Norway
2 fighters moved from Western Germany to 97 Sea Zone
1 carrier and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
3 submarines moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries and 2 infantry placed in Eastern United States
1 artillery and 2 infantry placed in Norway
4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
4 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 6 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
6 mech_infantrys moved from Kazakhstan to Volgograd
3 armour moved from Kazakhstan to Volgograd
1 tactical_bomber moved from Russia to Volgograd
2 fighters moved from Russia to Volgograd
1 transport moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from Scotland to 111 Sea Zone
2 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Holland Belgium
Battle in Volgograd
British attack with 3 armour, 2 fighters, 6 mech_infantrys and 1 tactical_bomber
Germans defend with 9 armour, 1 factory_minor and 2 mech_infantrys
British win, taking Holland Belgium from Germans with 2 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 9 armour and 2 mech_infantrys
Casualties for British: 3 armour, 6 mech_infantrys and 1 tactical_bomberNon Combat Move - British
2 fighters moved from Volgograd to Russia
1 infantry moved from Shan State to French Indo China
2 armour moved from West India to India
1 mech_infantry moved from West India to India
6 mech_infantrys moved from Eastern Persia to India
3 armour moved from Persia to West India
4 mech_infantrys moved from Egypt to Tobruk
4 infantry moved from Iraq to Northwest Persia
3 mech_infantrys moved from Iraq to Northwest Persia
1 armour moved from Iraq to Northwest PersiaPlace Units - British
2 armour and 1 infantry placed in Iraq
3 armour placed in Persia
1 armour and 2 mech_infantrys placed in EgyptTurn Complete - British
British collect 40 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 7 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Adding units owned by Chinese to Kweichow: 1 artillery
EDIT: Turning off Edit Mode
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Germany to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 109 Sea Zone
1 fighter moved from Holland Belgium to 109 Sea Zone
2 fighters moved from Western Germany to 109 Sea Zone
3 tactical_bombers moved from Western Germany to 109 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
3 infantry moved from Western Germany to France
4 mech_infantrys moved from Western Germany to France
1 artillery moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
6 infantry moved from Greater Southern Germany to Yugoslavia
2 artilleries moved from Greater Southern Germany to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 bomber moved from Germany to 109 Sea Zone
1 bomber moved from Germany to 109 Sea Zone
1 tactical_bomber moved from Poland to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 artilleries moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 1 infantry, 1 mech_infantry and 3 transports moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 45 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
2 artilleries moved from 35 Sea Zone to Philippines
1 mech_infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 carrier and 1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 6 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 7 infantry moved from Novgorod to Archangel
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
3 fighters moved from Novgorod to Finland
2 bombers moved from Ukraine to Archangel
5 artilleries and 30 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Rostov to Tambov
1 tactical_bomber moved from Ukraine to Tambov
1 tactical_bomber moved from Ukraine to Tambov
1 artillery and 2 infantry moved from France to Holland BelgiumCombat - Germans
Battle in Archangel
Germans attack with 1 artillery, 2 bombers and 7 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery, 2 bombers and 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Tambov
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 3 fighters and 2 infantry
British defend with 1 infantry
Germans win, taking Finland from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
3 fighters moved from Finland to Novgorod
2 bombers moved from Archangel to Novgorod
2 aaGuns moved from Rostov to Caucasus
2 aaGuns, 5 artilleries and 26 infantry moved from Rostov to Volgograd
10 mech_infantrys moved from Ukraine to Volgograd
10 mech_infantrys moved from Romania to Baltic States
1 fighter and 1 tactical_bomber moved from Ukraine to Baltic States
2 tactical_bombers moved from Tambov to Volgograd
1 artillery moved from Germany to Western GermanyPlace Units - Germans
3 infantry placed in France
1 fighter, 1 infantry and 1 tactical_bomber placed in Western Germany
1 fighter, 2 infantry and 1 tactical_bomber placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,5,5,5,3,2,6,4,5
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair 0 damage on 1 factory_major; Remaining resources: 17 PUs;
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Germans
1 mech_infantry moved from Tobruk to Libya
Russians take Libya from ItaliansCombat - Russians
Non Combat Move - Russians
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Rostov
3 armour moved from Bryansk to Rostov
2 mech_infantrys moved from Bryansk to Rostov
6 artilleries moved from Bryansk to Rostov
62 infantry moved from Bryansk to RostovPlace Units - Russians
2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair 0 damage on 1 factory_major; Remaining resources: 17 PUs;
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Germans
1 mech_infantry moved from Tobruk to Libya
Russians take Libya from ItaliansCombat - Russians
Non Combat Move - Russians
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Rostov
3 armour moved from Bryansk to Rostov
2 mech_infantrys moved from Bryansk to Rostov
6 artilleries moved from Bryansk to Rostov
62 infantry moved from Bryansk to RostovPlace Units - Russians
2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 2 aaGuns and 10 infantry
EDIT: Adding units owned by Russians to Western Ukraine: 2 aaGuns and 10 infantry
EDIT: Removing units owned by Russians from Rostov: 2 aaGuns, 3 armour, 6 artilleries, 62 infantry and 2 mech_infantrys
EDIT: Adding units owned by Russians to Western Ukraine: 2 aaGuns, 3 armour, 6 artilleries, 62 infantry and 2 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 13 Sea Zone to 8 Sea Zone
1 tactical_bomber moved from 8 Sea Zone to 3 Sea Zone
1 mech_infantry moved from Hunan to French Indo China
1 bomber moved from Hunan to French Indo China
3 tactical_bombers moved from Hunan to French Indo China
1 mech_infantry moved from Hunan to Shan State
1 bomber moved from Hunan to Shan State
3 tactical_bombers moved from Hunan to Shan State
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from RussiansCombat - Japanese
Battle in Shan State
Japanese attack with 1 bomber, 1 mech_infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 3 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 2 transports
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in French Indo China
Japanese attack with 1 bomber, 1 mech_infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese win, taking French Indo China from UK_Pacific with 1 bomber, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 bomber and 3 tactical_bombers moved from French Indo China to Yunnan
3 armour and 5 mech_infantrys moved from Hunan to Yunnan
1 bomber and 3 tactical_bombers moved from Shan State to Yunnan
3 infantry moved from Kiangsu to Kiangsi
3 infantry moved from Shantung to Anhwe
1 tactical_bomber moved from 3 Sea Zone to 8 Sea ZonePlace Units - Japanese
3 infantry placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Kiangsu
3 infantry placed in Shantung
1 fighter placed in Japan
Japanese undo move 3.
2 infantry placed in Shantung
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 17
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1,4,2,6,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,6,6,1,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,3,3,5,5,4,6,6,1
Japanese collect 29 PUs (17 lost to blockades); end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 5 artilleries, 3 fighters, 5 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 35 Sea Zone to Shantung
2 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
2 artilleries moved from Soviet Far East to Siberia
3 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 artilleries moved from Normandy Bordeaux to 110 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Western Germany
3 artilleries moved from 112 Sea Zone to Western Germany
2 infantry moved from Norway to 112 Sea Zone
2 mech_infantrys moved from Norway to 112 Sea Zone
2 mech_infantrys moved from 112 Sea Zone to Western Germany
2 infantry moved from 112 Sea Zone to Western Germany
1 carrier and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Norway to Western Germany
1 fighter moved from 97 Sea Zone to Western Germany
1 fighter moved from 97 Sea Zone to 112 Sea Zone
1 armour moved from Norway to 112 Sea Zone
1 armour moved from 112 Sea Zone to Western Germany
1 artillery moved from Norway to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Western GermanyCombat - Americans
Americans creates battle in territory 19 Sea Zone
Americans creates battle in territory 6 Sea Zone
Battle in Shantung
Americans attack with 2 fighters
Japanese defend with 1 factory_minor and 2 infantry
Japanese win, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese with no units remaining. Battle score for attacker is -14
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 fighters
Battle in Western Germany
Americans attack with 1 armour, 4 artilleries, 3 fighters, 5 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber; Italians defend with 1 artillery and 7 infantry
Americans win, taking Western Germany from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for Italians: 1 artillery and 7 infantry
Casualties for Americans: 4 artilleries, 5 infantry and 2 mech_infantrysNon Combat Move - Americans
3 fighters moved from Western Germany to Norway
2 fighters moved from 112 Sea Zone to Norway
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Tunisia to Morocco
3 artilleries, 2 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
3 artilleries moved from 91 Sea Zone to Morocco
1 battleship, 4 carriers, 3 cruisers, 8 destroyers and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
6 fighters moved from Western United States to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea ZonePlace Units - Americans
1 artillery, 1 fighter and 1 infantry placed in Norway
4 transports placed in 101 Sea Zone
4 artilleries, 2 fighters and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
2 infantry moved from Kansu to SuiyuyanTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from 97 Sea Zone to Northern Italy
1 infantry moved from 97 Sea Zone to Northern Italy
1 infantry moved from Norway to Finland
1 fighter moved from Norway to Finland
1 fighter moved from 112 Sea Zone to FinlandCombat - British
Battle in Northern Italy
British attack with 1 artillery and 1 infantry
Italians defend with 2 aaGuns and 1 factory_major
British converts factory_major into different units
British win, taking Northern Italy from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 2 aaGuns
Battle in Finland
British attack with 2 fighters and 1 infantry
Germans defend with 2 infantry
British win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 2 infantry
Casualties for British: 1 fighter and 1 infantryNon Combat Move - British
1 fighter moved from Finland to Norway
2 fighters moved from Russia to Norway
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
3 armour moved from West India to India
1 infantry moved from India to Burma
1 armour moved from Egypt to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 armour, 2 artilleries, 7 infantry and 3 mech_infantrys moved from Northwest Persia to Iraq
3 armour moved from Persia to Iraq
4 mech_infantrys moved from Tobruk to EgyptPlace Units - British
3 infantry placed in Persia
1 armour and 2 infantry placed in Iraq
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 7 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Southern Italy to Northern Italy
2 armour moved from Albania to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Northern Italy
1 tactical_bomber moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 2 armour, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 artillery, 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from British with 2 armour, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
1 fighter moved from Northern Italy to Southern Italy
1 bomber moved from Northern Italy to Southern Italy
1 tactical_bomber moved from Northern Italy to Southern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,5,4,6,1,1,4
Italians collect 4 PUs (9 lost to blockades); end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
3 infantry moved from Philippines to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour, 3 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
1 armour moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Shantung
2 fighters moved from 6 Sea Zone to KiangsuCombat - ANZAC
Battle in Shantung
Battle in Kiangsu
ANZAC attack with 1 armour, 2 fighters and 1 infantry
Japanese defend with 1 factory_minor, 1 infantry and 2 mech_infantrys
ANZAC win, taking Shantung from Japanese, taking Kiangsu from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Casualties for ANZAC: 1 fighter and 1 infantry
Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu
Trigger Chinese Destroy Factories Shantung ANZAC: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - ANZAC
1 fighter moved from Kiangsu to 6 Sea Zone
2 artilleries moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from Northwest Persia to IraqPlace Units - ANZAC
1 artillery and 1 fighter placed in Queensland
1 transport placed in 54 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Iraq
1 destroyer moved from 112 Sea Zone to 125 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 22 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Holland Belgium to Western Germany
2 infantry moved from France to Western Germany
1 fighter moved from Germany to Western Germany
1 tactical_bomber moved from Germany to Western Germany
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
2 infantry moved from Archangel to Vologda
1 fighter moved from Novgorod to Vologda
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 artillery and 3 infantry moved from Archangel to Belarus
1 fighter moved from Novgorod to Vologda
1 fighter moved from Novgorod to Belarus
2 infantry moved from Volgograd to Samara
1 tactical_bomber moved from Volgograd to Samara
10 infantry moved from Volgograd to Rostov
1 tactical_bomber moved from Volgograd to Rostov
1 infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Volgograd to Tambov
Germans take Tambov from Russians
1 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Russians
1 submarine moved from 127 Sea Zone to 125 Sea Zone
2 bombers moved from Novgorod to 125 Sea ZoneCombat - Germans
Battle in Belarus
Germans attack with 1 artillery, 1 fighter and 3 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Germany
Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Germans win, taking Western Germany from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Vologda
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 2 bombers and 1 submarine
French defend with 1 destroyer
Germans win, taking 125 Sea Zone from Neutral with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Rostov
Germans attack with 10 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns, 5 artilleries and 29 infantry moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Rostov to Northwest Persia
1 artillery and 4 infantry moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Samara to Kazakhstan
1 fighter moved from Belarus to Novgorod
2 fighters moved from Vologda to Novgorod
1 tactical_bomber moved from Western Germany to Germany
1 fighter moved from Western Germany to Germany
2 bombers moved from 125 Sea Zone to Germany
2 aaGuns, 4 artilleries and 8 infantry moved from Volgograd to Tambov
1 tactical_bomber moved from Kazakhstan to Caucasus
1 tactical_bomber moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Volgograd to Caucasus
8 mech_infantrys moved from Volgograd to TambovPlace Units - Germans
10 infantry placed in Germany
3 infantry placed in Novgorod
Germans undo move 2.
3 infantry placed in France
9 infantry placed in RomaniaTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,2,2,5,2,2,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs





