Edited a Fig and Tac from N.M.to 5. Went to sleep early and forgot there were two CVs in 5.
Re: 14L G40 Entek (axis) vs odonis (Allies +10) game 2
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No scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Americans
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 units repaired.
3 fighters moved from Hawaiian Islands to 6 Sea Zone
2 destroyers moved from 26 Sea Zone to 6 Sea Zone
2 carriers moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Korea to 6 Sea Zone
2 fighters moved from Jehol to 6 Sea Zone
2 fighters moved from Shantung to 6 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
ANZAC loiter and taunt with ; Americans attack with 3 carriers, 3 destroyers, 9 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 6 submarines
Americans win with 3 carriers, 3 destroyers, 9 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 36
Casualties for Japanese: 6 submarinesNon Combat Move - Americans
1 infantry moved from Marshall Islands to 32 Sea Zone
1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 artillery moved from Marshall Islands to 32 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 mech_infantry and 4 transports moved from 32 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
3 artilleries moved from Western United States to 10 Sea Zone
3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Korea
3 fighters moved from 6 Sea Zone to Korea
2 tactical_bombers moved from 6 Sea Zone to Korea
1 bomber moved from Eastern United States to United Kingdom
2 artilleries and 1 mech_infantry moved from Kiangsu to Shantung
1 mech_infantry moved from Shantung to JeholPlace Units - Americans
2 artilleries and 2 infantry placed in Western United States
1 carrier, 1 submarine and 2 transports placed in 10 Sea Zone
2 tactical_bombers placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Kweichow to Hunan
2 infantry moved from Anhwe to Hunan
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
1 infantry moved from Szechwan to SikangPlace Units - Chinese
2 artilleries and 2 infantry placed in Kwangsi
2 artilleries and 2 infantry placed in Kansu
Chinese undo move 2.
2 artilleries and 2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - British
1 armour and 2 mech_infantrys moved from Iraq to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 fighter moved from Northwest Persia to Egypt
3 fighters moved from Russia to Caucasus
8 infantry moved from Yunnan to French Indo China
1 armour and 2 infantry moved from Shan State to French Indo China
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 armour and 2 mech_infantrys moved from Iraq to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 fighter moved from Northwest Persia to Egypt
3 fighters moved from Russia to Caucasus
8 infantry moved from Yunnan to French Indo China
1 armour and 2 infantry moved from Shan State to French Indo China
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to SumatraCombat - British
Battle in Egypt
British attack with 1 armour, 1 fighter and 3 mech_infantrys
Germans defend with 1 fighter; Italians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Egypt from Italians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 1 fighter
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Caucasus
British attack with 3 fighters
Germans defend with 2 armour
British win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 2 armour
Casualties for British: 1 fighter
Battle in Sumatra
Battle in French Indo China
British attack with 1 armour and 10 infantry
Japanese defend with 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
British win, taking Sumatra from Japanese, taking French Indo China from Japanese with 1 armour and 4 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for British: 6 infantryNon Combat Move - British
1 aaGun moved from Shan State to French Indo China
1 fighter moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Caucasus to TsinghaiPlace Units - British
1 fighter and 8 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
1 mech_infantry placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Units Change Ownership
Some Units in India change ownership: 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Southern Italy to Egypt
2 transports moved from 98 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Egypt, round 2 : 3/3 hits
British roll dice for 1 armour and 2 mech_infantrys in Egypt, round 2 : 0/3 hits
1 armour owned by the British and 2 mech_infantrys owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 14
Casualties for British: 1 armour and 2 mech_infantrysNon Combat Move - Italians
1 bomber moved from Egypt to GreecePlace Units - Italians
1 artillery and 2 infantry placed in Northern Italy
1 artillery placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 airfield and 1 harbour
Egypt : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters and 1 harbour
Greece : 1 bomber
99 Sea Zone : 1 flag
97 Sea Zone : 1 destroyer and 2 transports
98 Sea Zone : 1 flag, 2 destroyers and 1 transportProduction/PUs Summary :
Germans : 63 / 87
Russians : 21 / 24
Japanese : 26 / 41
Americans : 54 / 79
Chinese : 23 / 29
British : 30 / 32
UK_Pacific : 17 / 17
Italians : 13 / 24
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to KwangtungCombat - ANZAC
Battle in Borneo
Battle in KwangtungNon Combat Move - ANZAC
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 45 Sea Zone to 20 Sea Zone
1 fighter moved from Malaya to Philippines
1 fighter moved from New South Wales to New Guinea
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 aaGun moved from Western Australia to Northern TerritoryPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Algeria to MoroccoTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 bomber, 5 infantry, 2 mech_infantrys, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Volgograd to Samara
1 bomber moved from Bryansk to Samara
1 artillery, 2 infantry and 1 tactical_bomber moved from Bryansk to Tambov
1 artillery, 2 infantry and 1 tactical_bomber moved from Bryansk to Smolensk
1 fighter moved from Novgorod to Smolensk
1 infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from RussiansCombat - Germans
Battle in Tambov
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Tambov, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 3/4 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Samara
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Samara, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Samara, round 3 : 3/3 hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 bomber moved from Samara to Novgorod
1 fighter moved from Smolensk to Bryansk
1 artillery and 1 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Smolensk to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 armour moved from Greece to Romania
1 tactical_bomber moved from Tambov to BryanskPlace Units - Germans
1 artillery and 2 infantry placed in Volgograd
3 transports placed in 112 Sea Zone
3 artilleries, 1 bomber and 3 infantry placed in Western Germany
1 tactical_bomber placed in France
1 artillery and 2 mech_infantrys placed in NovgorodTurn Complete - Germans
Germans collect 66 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag
Normandy Bordeaux : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 2 tactical_bombers
France : 1 flag, 1 airfield, 1 factory_minor and 1 tactical_bomber
Western Germany : 3 aaGuns, 1 airfield, 11 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 11 infantry
Romania : 1 armour and 1 factory_minor
Germany : 1 factory_major
Denmark : 2 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 aaGuns, 16 armour, 6 artilleries, 1 fighter, 23 infantry, 9 mech_infantrys and 4 tactical_bombers
Rostov : 1 flag
Urals : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery and 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 artillery
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Turkmenistan : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 mech_infantrys
Caucasus : 1 flag
Smolensk : 1 flag, 1 artillery and 1 infantry
Samara : 1 flag, 1 artillery and 1 infantry
112 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 11 transports
125 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 66 / 86
Russians : 18 / 24
Japanese : 19 / 41
Americans : 54 / 79
Chinese : 23 / 29
British : 30 / 32
UK_Pacific : 24 / 17
Italians : 13 / 24
ANZAC : 10 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 6 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Vologda to Samara
1 infantry moved from Russia to Samara
2 fighters and 1 tactical_bomber moved from Russia to Samara
2 fighters moved from Russia to Tambov
2 infantry moved from Russia to Tambov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 6 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Vologda to Samara
1 infantry moved from Russia to Samara
2 fighters and 1 tactical_bomber moved from Russia to Samara
2 fighters moved from Russia to Tambov
2 infantry moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 artillery
Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Samara
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Samara from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
2 fighters moved from Samara to Russia
1 tactical_bomber moved from Samara to Russia
2 fighters moved from Tambov to Russia
2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Amur to BuryatiaPlace Units - Russians
6 artilleries placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 bomber and 9 infantry; Remaining resources: 0 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
Non Combat Move - Japanese
1 bomber moved from Japan to JavaPlace Units - Japanese
1 bomber and 9 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,4,5,5,1,4,4,6,2,2,6,2,1,3,5,1
Japanese collect 9 PUs (9 lost to blockades); end with 11 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 16 infantry
Celebes : 1 flag
Java : 1 flag, 1 artillery, 1 bomber and 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
37 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 64 / 86
Russians : 21 / 24
Japanese : 18 / 11
Americans : 54 / 79
Chinese : 23 / 29
British : 30 / 32
UK_Pacific : 24 / 17
Italians : 13 / 24
ANZAC : 10 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.412
Median : 4.000
Variance : 0.688
Standard Deviation : 0.829
Total rolls : 17Null / Other
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.412
Median : 4.000
Variance : 0.688
Standard Deviation : 0.829
Total rolls : 17 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 artilleries, 4 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
4 artilleries, 2 destroyers, 4 infantry, 1 mech_infantry and 7 transports moved from 26 Sea Zone to 6 Sea Zone
4 artilleries, 4 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
6 fighters moved from 6 Sea Zone to Japan
3 fighters moved from Korea to Japan
2 tactical_bombers moved from Korea to Japan
1 bomber moved from Korea to Japan
2 destroyers moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone -
let’s… get… it… on!
Scramble off Japan, or Max defence?
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No Scramble!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 artilleries, 4 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
4 artilleries, 2 destroyers, 4 infantry, 1 mech_infantry and 7 transports moved from 26 Sea Zone to 6 Sea Zone
4 artilleries, 4 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
6 fighters moved from 6 Sea Zone to Japan
3 fighters moved from Korea to Japan
2 tactical_bombers moved from Korea to Japan
1 bomber moved from Korea to Japan
2 destroyers moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea ZoneCombat - Americans
Battle in Japan
Americans attack with 4 artilleries, 1 bomber, 9 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 16 infantry
Americans captures 11PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 3 aaGuns, 1 bomber, 2 fighters and 16 infantry
Casualties for Americans: 3 artilleries, 7 fighters, 4 infantry and 1 mech_infantryNon Combat Move - Americans
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 tactical_bombers moved from Western United States to 7 Sea Zone
2 artilleries, 1 carrier, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 7 Sea Zone
1 mech_infantry moved from Jehol to Korea
2 artilleries moved from Shantung to Jehol
1 bomber moved from Japan to Korea
2 tactical_bombers moved from Japan to 6 Sea Zone
2 fighters moved from Japan to 6 Sea ZonePlace Units - Americans
2 artilleries, 2 bombers, 1 fighter and 3 infantry placed in Eastern United States
1 destroyer, 1 submarine and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 73 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Sikang
4 infantry moved from Hunan to KweichowPlace Units - Chinese
3 artilleries and 3 infantry placed in Kansu
2 artilleries placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 2 fighters and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to CelebesCombat - British
Battle in CelebesNon Combat Move - British
4 infantry moved from French Indo China to Shan State
1 armour moved from French Indo China to Burma
1 aaGun moved from French Indo China to Shan State
2 fighters moved from Tsinghai to Russia
1 fighter moved from Anglo Egyptian Sudan to Persia
1 mech_infantry moved from India to 39 Sea Zone
1 mech_infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 80 Sea Zone to IraqPlace Units - British
2 fighters and 4 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1
British collect 28 PUs (2 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 2 infantry
Some Units in 39 Sea Zone change ownership: 1 transport