@TinCanoftheSea here’s an updated save file with the NCM change (1 inf Siam > FIC)
G40 14 League MrCunego (Allies+10) vs JuanSpain (Axis) rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 bomber moved from Western United States to Aleutian Islands
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
4 fighters moved from French West Africa to Gibraltar
4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Battle in Celebes
Battle in Aleutian Islands
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Aleutian Islands, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Aleutian Islands
Americans roll dice for 1 artillery and 1 bomber in Aleutian Islands, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Celebes from Japanese, taking Aleutian Islands from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Gibraltar
Americans attack with 4 fighters, 4 infantry and 2 mech_infantrys
Germans defend with 4 infantry; Italians defend with 4 artilleries, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits
Americans roll dice for 4 fighters, 4 infantry and 2 mech_infantrys in Gibraltar, round 2 : 3/10 hits
Italians roll dice for 4 artilleries and 5 infantry in Gibraltar, round 2 : 5/9 hits
1 mech_infantry owned by the Americans, 3 infantry owned by the Germans, 4 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
4 fighters owned by the Americans retreated
Americans roll dice for 1 mech_infantry in Gibraltar, round 3 : 0/1 hits
Italians roll dice for 4 artilleries and 1 infantry in Gibraltar, round 3 : 1/5 hits
1 mech_infantry owned by the Americans lost in Gibraltar
Italians win with 4 artilleries and 1 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 3 infantry
Casualties for Italians: 1 infantry
Casualties for Americans: 4 infantry and 2 mech_infantrysNon Combat Move - Americans
4 fighters moved from Gibraltar to 91 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Eastern United States to Southeast Mexico
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 8 Sea Zone to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
1 bomber moved from Aleutian Islands to British ColumbiaPlace Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
3 destroyers and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Hopei to ShensiPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Egypt to Trans-Jordan
1 bomber and 1 tactical_bomber moved from Egypt to Trans-Jordan
2 infantry and 1 mech_infantry moved from Persia to Iraq
1 tactical_bomber moved from Persia to Iraq
2 infantry moved from Egypt to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 1 bomber, 5 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits
British roll dice for 1 bomber, 5 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/7 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 bomber, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Iraq
British attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/4 hits
Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Iraq to Egypt
1 bomber and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 aaGuns moved from West India to Eastern Persia
1 artillery and 4 mech_infantrys moved from Persia to Eastern Persia
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Gold Coast to French Central AfricaPlace Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Persia
1 fighter placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Syria to Iraq
5 fighters moved from Southern Italy to Iraq
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to AlexandriaCombat - Italians
Battle in Alexandria
Battle in Iraq
Italians attack with 5 fighters and 3 infantry
British defend with 2 infantry and 1 mech_infantry
Italians win, taking Alexandria from British, taking Iraq from British with 5 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
5 fighters moved from Iraq to Syria
1 battleship moved from 92 Sea Zone to 98 Sea Zone
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
3 artilleries moved from Gibraltar to 92 Sea Zone
3 artilleries and 3 transports moved from 92 Sea Zone to 98 Sea Zone
3 artilleries moved from 98 Sea Zone to Syria
1 aaGun moved from Bulgaria to GreecePlace Units - Italians
2 fighters and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
2 infantry moved from Egypt to AlexandriaCombat - French
Battle in Alexandria
French attack with 2 infantry
Italians defend with 1 artillery
French roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits
Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits
French roll dice for 2 infantry in Alexandria, round 3 : 0/2 hits
Italians roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits
French roll dice for 2 infantry in Alexandria, round 4 : 0/2 hits
Italians roll dice for 1 artillery in Alexandria, round 4 : 1/1 hits
1 infantry owned by the French lost in Alexandria
1 infantry owned by the French retreated to Egypt
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
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I made a edit non-combat move between the anzac and french turn. Moved a anzac sub wrong the first time
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery moved from Syria to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from Syria to Trans-Jordan
1 battleship moved from 92 Sea Zone to 98 Sea Zone
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Greece to Trans-Jordan
6 bombers moved from Greece to Trans-Jordan
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from RussiansCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Trans-Jordan
Germans attack with 2 artilleries, 6 bombers, 1 infantry and 1 tactical_bomber
British defend with 5 infantry
Germans win, taking Trans-Jordan from British with 1 artillery, 6 bombers and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 5 infantryNon Combat Move - Germans
1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone
6 bombers moved from Trans-Jordan to Libya
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
5 submarines moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Romania to Yugoslavia
1 artillery moved from Romania to Yugoslavia
2 carriers moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from Bessarabia to 96 Sea Zone
1 tactical_bomber moved from Bessarabia to 96 Sea Zone
1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Bessarabia to 96 Sea Zone
1 aaGun moved from Bessarabia to Ukraine
5 armour moved from Bessarabia to Eastern Poland
1 aaGun moved from Baltic States to Belarus
6 infantry moved from Poland to Eastern Poland
10 infantry moved from Germany to Poland
4 infantry moved from Western Germany to FrancePlace Units - Germans
5 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery moved from Syria to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from Syria to Trans-Jordan
1 battleship moved from 92 Sea Zone to 98 Sea Zone
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Greece to Trans-Jordan
6 bombers moved from Greece to Trans-Jordan
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from RussiansCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Trans-Jordan
Germans attack with 2 artilleries, 6 bombers, 1 infantry and 1 tactical_bomber
British defend with 5 infantry
Germans win, taking Trans-Jordan from British with 1 artillery, 6 bombers and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 5 infantryNon Combat Move - Germans
1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone
6 bombers moved from Trans-Jordan to Libya
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
5 submarines moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Romania to Yugoslavia
1 artillery moved from Romania to Yugoslavia
2 carriers moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from Bessarabia to 96 Sea Zone
1 tactical_bomber moved from Bessarabia to 96 Sea Zone
1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Bessarabia to 96 Sea Zone
1 aaGun moved from Bessarabia to Ukraine
5 armour moved from Bessarabia to Eastern Poland
1 aaGun moved from Baltic States to Belarus
6 infantry moved from Poland to Eastern Poland
10 infantry moved from Germany to Poland
4 infantry moved from Western Germany to FrancePlace Units - Germans
5 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 98 Sea Zone: 1 destroyer and 5 submarines
EDIT: Adding units owned by Germans to 96 Sea Zone: 1 destroyer and 5 submarines
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 7 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 infantry moved from Archangel to Belarus
1 infantry moved from Smolensk to Belarus
1 artillery moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
12 artilleries and 12 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western UkraineCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits
Germans roll dice for 1 aaGun and 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits
Germans roll dice for 1 aaGun and 1 infantry in Belarus, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 4 : 1/2 hits
Germans roll dice for 1 aaGun and 1 infantry in Belarus, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Belarus
1 artillery owned by the Russians retreated to Bryansk
Germans win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 aaGun
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 13 artilleries and 14 infantry
Germans defend with 1 aaGun, 1 factory_minor and 1 infantry
Russians roll dice for 13 artilleries and 14 infantry in Ukraine, round 2 : 7/27 hits
Germans roll dice for 1 aaGun and 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 13 artilleries and 14 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Bryansk
5 armour and 5 mech_infantrys moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Caucasus
2 infantry moved from Smolensk to Vologda
10 infantry moved from Russia to Bryansk
2 infantry moved from Suiyuyan to Shensi
2 aaGuns and 6 infantry moved from Hopei to Shensi
1 infantry moved from Szechwan to ShensiPlace Units - Russians
7 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 3 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Japan to 19 Sea Zone
1 bomber moved from Japan to 8 Sea Zone
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Kwangtung to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
3 tactical_bombers moved from 42 Sea Zone to Celebes
3 fighters moved from 42 Sea Zone to Celebes
2 fighters moved from 42 Sea Zone to Celebes
2 tactical_bombers moved from 42 Sea Zone to Celebes
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 bomber moved from Japan to 20 Sea Zone
1 artillery moved from India to West India
2 bombers moved from Kwangtung to West India
1 fighter moved from Kiangsu to 19 Sea Zone
1 fighter moved from Kiangsu to 20 Sea Zone
1 fighter moved from Kiangsu to 19 Sea Zone
1 fighter moved from Kiangsu to 20 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Jehol to 19 Sea Zone
1 tactical_bomber moved from Jehol to 19 Sea Zone
4 fighters moved from Philippines to 20 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to CelebesCombat - Japanese
Battle in West India
Japanese attack with 1 artillery and 2 bombers
British defend with 1 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 8 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 7 fighters
Americans defend with 1 submarine
Japanese win with 1 bomber and 7 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 19 Sea Zone from Americans with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Dutch New Guinea
Battle in Celebes
Japanese attack with 5 fighters, 2 infantry and 6 tactical_bombers
Americans defend with 2 infantry
Japanese win, taking Dutch New Guinea from ANZAC, taking Celebes from Americans with 5 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Japanese
2 bombers moved from West India to India
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
6 tactical_bombers moved from Celebes to 42 Sea Zone
5 fighters moved from Celebes to 42 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangtung to Anhwe
1 bomber moved from 8 Sea Zone to Japan
1 bomber moved from 20 Sea Zone to Burma
1 bomber moved from 19 Sea Zone to Burma
4 fighters moved from 19 Sea Zone to Philippines
1 tactical_bomber moved from 19 Sea Zone to Philippines
2 fighters moved from 20 Sea Zone to Philippines
1 fighter moved from 20 Sea Zone to Philippines
4 fighters moved from 20 Sea Zone to 42 Sea Zone
2 carriers moved from 6 Sea Zone to 20 Sea ZonePlace Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
3 infantry placed in India
3 infantry placed in Kwangtung
3 fighters placed in Malaya
2 destroyers placed in 6 Sea Zone
Japanese undo move 5.
Japanese undo move 4.
1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
1 destroyer placed in 37 Sea Zone
2 fighters placed in Malaya
Japanese undo move 7.
Japanese undo move 6.
Japanese undo move 5.
Japanese undo move 4.
2 destroyers placed in 37 Sea Zone
1 fighter placed in Malaya
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1
Japanese collect 64 PUs (1 lost to blockades); end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 fighter
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 54 Sea Zone to 45 Sea ZoneCombat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in GibraltarNon Combat Move - Americans
2 transports moved from 89 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone
3 transports moved from 91 Sea Zone to 89 Sea Zone
3 carriers, 1 cruiser, 6 destroyers and 4 fighters moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
4 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 bomber moved from British Columbia to Hawaiian Islands
1 destroyer moved from 81 Sea Zone to 71 Sea ZonePlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
2 artilleries and 2 infantry placed in Eastern United States
1 destroyer and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to TsinghaiPlace Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Egypt to Alexandria
2 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Persia to Iraq
1 bomber moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to IraqCombat - British
Battle in Alexandria
British attack with 1 bomber and 2 infantry
Italians defend with 1 artillery
British roll dice for 1 bomber and 2 infantry in Alexandria, round 2 : 2/3 hits
Italians roll dice for 1 artillery in Alexandria, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Iraq
British attack with 3 mech_infantrys and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 3 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 0/4 hits
Italians roll dice for 2 infantry in Iraq, round 2 : 1/2 hits
1 mech_infantry owned by the British lost in Iraq
British roll dice for 2 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 2/3 hits
Italians roll dice for 2 infantry in Iraq, round 3 : 0/2 hits
2 infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in Trans-Jordan
British attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
British roll dice for 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/3 hits
Germans roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Iraq to Egypt
1 tactical_bomber moved from Trans-Jordan to Egypt
1 bomber moved from Alexandria to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from Union of South Africa to Egypt
1 armour moved from French Central Africa to Belgian Congo
1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 2 transports moved from 81 Sea Zone to 71 Sea Zone
3 aaGuns, 1 artillery and 4 mech_infantrys moved from Eastern Persia to Persia
1 armour moved from Quebec to Eastern United States
1 artillery and 1 infantry moved from Eastern United States to 101 Sea ZonePlace Units - British
1 fighter, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 infantry and 2 mech_infantrys placed in Persia
British undo move 1.
1 fighter and 1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,1,2,2,5,1,1,2
British collect 32 PUs (3 lost to blockades); end with 32 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 3 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Syria to Trans-Jordan
1 artillery moved from Syria to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Alexandria
2 fighters moved from Syria to Trans-Jordan
2 fighters moved from Syria to Alexandria
1 fighter moved from Syria to Trans-Jordan
1 tactical_bomber moved from Southern Italy to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 1 artillery, 2 fighters and 1 tactical_bomber
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery and 3 fighters
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 tactical_bomber moved from Alexandria to Tobruk
3 fighters moved from Trans-Jordan to Tobruk
2 fighters moved from Alexandria to Tobruk
3 transports moved from 98 Sea Zone to 97 Sea ZonePlace Units - Italians
1 artillery placed in Northern Italy
3 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
1 fighter moved from 54 Sea Zone to Dutch New GuineaCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Dutch New Guinea
ANZAC attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 2/2 hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Dutch New Guinea
ANZAC win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to New Guinea
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to 54 Sea ZonePlace Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 71 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 18 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from 96 Sea Zone to Gibraltar
1 tactical_bomber moved from 96 Sea Zone to Gibraltar
4 bombers moved from Western Germany to Western Ukraine
1 bomber moved from Western Germany to 91 Sea ZoneCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 91 Sea Zone
Germans attack with 1 bomber
Americans defend with 9 submarines and 1 transport
9 submarines owned by the Americans Submerged
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Gibraltar
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 harbour; Americans defend with 1 infantry
Germans win, taking Gibraltar from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Germans attack with 4 bombers and 1 infantry
Russians defend with 2 infantry
Germans win with 4 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 bomber moved from 91 Sea Zone to Southern France
1 tactical_bomber moved from Gibraltar to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
5 submarines moved from 96 Sea Zone to 92 Sea Zone
2 carriers moved from 96 Sea Zone to 92 Sea Zone
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
4 bombers moved from Western Ukraine to Greece
10 infantry moved from Poland to Eastern Poland
2 infantry moved from Baltic States to Eastern Poland
3 artilleries moved from Novgorod to Baltic States
1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Greece
6 bombers moved from Libya to Western GermanyPlace Units - Germans
1 infantry and 2 mech_infantrys placed in Novgorod
10 infantry placed in Germany
7 infantry placed in Western Germany
Germans undo move 2.
3 infantry placed in Western Germany
7 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Shensi to Kweichow
1 fighter moved from Caucasus to Belarus
1 infantry moved from Bryansk to BelarusCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kweichow
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kweichow
Russians win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Shensi to Szechwan
6 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Caucasus to Tsinghai
3 armour and 4 mech_infantrys moved from Caucasus to Iraq
2 armour and 1 mech_infantry moved from Caucasus to Ukraine
1 fighter moved from Belarus to Bryansk
7 infantry moved from Russia to Bryansk
2 infantry moved from Vologda to Urals
3 mech_infantrys moved from Russia to UkrainePlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 carriers, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 artilleries moved from Java to 42 Sea Zone
2 artilleries and 2 transports moved from 42 Sea Zone to 46 Sea Zone
2 artilleries moved from 46 Sea Zone to New Guinea
2 battleships moved from 42 Sea Zone to 46 Sea Zone
3 fighters moved from 42 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
4 fighters moved from 42 Sea Zone to New Guinea
2 tactical_bombers moved from 42 Sea Zone to New Guinea
2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
2 fighters moved from 42 Sea Zone to 55 Sea Zone
1 bomber moved from India to Persia
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Anhwe to Kweichow
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
Japanese take Eastern Persia from British
2 bombers moved from Burma to Kweichow
1 bomber moved from India to KweichowCombat - Japanese
Japanese creates battle in territory 20 Sea Zone
Battle in New Guinea
Japanese attack with 2 artilleries, 4 fighters and 2 tactical_bombers
ANZAC defend with 1 fighter
Japanese win, taking 20 Sea Zone from Americans, taking New Guinea from ANZAC with 2 artilleries, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 fighter
Battle in Kweichow
Japanese attack with 3 bombers and 1 mech_infantry
Russians defend with 2 infantry
Japanese win with 3 bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in 55 Sea Zone
Japanese attack with 5 fighters and 5 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.Non Combat Move - Japanese
1 bomber moved from Persia to India
3 artilleries moved from India to West India
3 infantry moved from India to West India
3 bombers moved from Kweichow to India
1 infantry moved from Kwangsi to Hunan
3 infantry moved from Kwangtung to Kwangsi
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from New Guinea to 46 Sea Zone
4 fighters moved from New Guinea to 46 Sea Zone
5 fighters moved from 55 Sea Zone to 46 Sea Zone
5 tactical_bombers moved from 55 Sea Zone to 46 Sea Zone
8 carriers, 2 cruisers and 2 submarines moved from 42 Sea Zone to 46 Sea Zone
2 carriers moved from 20 Sea Zone to 46 Sea Zone
1 fighter moved from 20 Sea Zone to 46 Sea Zone
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 fighter moved from Malaya to 46 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from French Indo China to Shan State
2 artilleries moved from French Indo China to Shan State
1 infantry moved from Sakha to Siberia
2 fighters moved from Japan to PhilippinesPlace Units - Japanese
2 carriers placed in 20 Sea Zone
1 fighter placed in 20 Sea Zone
1 infantry and 2 mech_infantrys placed in India
3 artilleries placed in French Indo China
3 infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4
Japanese collect 64 PUs (3 lost to blockades); end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs





