i am away for the weekend, so maybe sunday night
G40 14 League MrCunego (Allies+10) vs JuanSpain (Axis) rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 bombers, 1 fighter and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Szechwan to Kweichow
11 artilleries and 5 infantry moved from Shan State to Burma
1 armour, 3 artilleries and 3 mech_infantrys moved from Yunnan to Burma
1 armour moved from Hunan to Burma
2 bombers moved from French Indo China to Kweichow
1 tactical_bomber moved from French Indo China to Kweichow
1 fighter moved from Philippines to 46 Sea Zone
2 battleships moved from 37 Sea Zone to 42 Sea Zone
3 fighters moved from 37 Sea Zone to 42 Sea Zone
3 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
2 submarines moved from 37 Sea Zone to 42 Sea Zone
3 transports moved from 37 Sea Zone to 36 Sea Zone
3 infantry moved from French Indo China to 36 Sea Zone
3 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
3 infantry moved from Malaya to 37 Sea Zone
6 infantry and 3 transports moved from 37 Sea Zone to 38 Sea Zone
6 infantry moved from 38 Sea Zone to Burma
2 transports moved from 37 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 2 armour, 14 artilleries, 11 infantry and 3 mech_infantrys
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 2 armour, 14 artilleries, 9 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Kweichow
Japanese attack with 2 bombers, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 3 fighters, 2 submarines and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Aleutian IslandsNon Combat Move - Japanese
2 infantry moved from Chahar to Anhwe
2 infantry moved from Jehol to Anhwe
1 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
1 fighter moved from 46 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
1 destroyer moved from 20 Sea Zone to 46 Sea Zone
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
2 mech_infantrys moved from Kwangtung to Yunnan
1 tactical_bomber moved from Kweichow to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from Jehol to Anhwe
2 bombers moved from Kweichow to French Indo China
2 transports moved from 36 Sea Zone to 37 Sea Zone
2 transports moved from 37 Sea Zone to 38 Sea Zone
1 carrier moved from 37 Sea Zone to 38 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from 37 Sea Zone to 38 Sea Zone
2 cruisers moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from 37 Sea Zone to 38 Sea Zone
6 carriers moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 20 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to Yunnan
1 carrier moved from 6 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 38 Sea Zone to 42 Sea Zone
2 fighters moved from Philippines to Yunnan
2 fighters moved from 6 Sea Zone to KwangsiPlace Units - Japanese
3 artilleries placed in Malaya
1 fighter and 2 infantry placed in French Indo China
3 bombers placed in KwangtungTurn Complete - Japanese
Japanese collect 61 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 destroyers, 2 infantry, 1 submarine and 3 transports; Remaining resources: 3 PUs;Combat Move - Americans
5 fighters moved from 87 Sea Zone to Gold Coast
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
5 fighters moved from 54 Sea Zone to 45 Sea ZoneCombat - Americans
Battle in 45 Sea Zone
Americans attack with 5 fighters
Japanese defend with 1 destroyer
Americans roll dice for 5 fighters in 45 Sea Zone, round 2 : 1/5 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Gold Coast
Americans attack with 5 fighters
Germans defend with 3 fighters
Americans roll dice for 5 fighters in Gold Coast, round 2 : 3/5 hits
Germans roll dice for 3 fighters in Gold Coast, round 2 : 1/3 hits
1 fighter owned by the Americans and 3 fighters owned by the Germans lost in Gold Coast
Americans win with 4 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 3 fighters
Casualties for Americans: 1 fighter
Battle in GibraltarNon Combat Move - Americans
4 fighters moved from Gold Coast to French West Africa
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 transport moved from 87 Sea Zone to 86 Sea Zone
3 carriers, 1 cruiser, 4 destroyers, 1 fighter and 9 submarines moved from 87 Sea Zone to 91 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
5 fighters moved from 45 Sea Zone to 54 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 carrier and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
8 infantry moved from Hopei to Anhwe
1 fighter moved from Kansu to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 5 infantry
Chinese roll dice for 1 fighter and 8 infantry in Anhwe, round 2 : 5/9 hits
Japanese roll dice for 5 infantry in Anhwe, round 2 : 2/5 hits
5 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 5 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to HopeiPlace Units - Chinese
2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 armour moved from French Central Africa to Gold Coast
British take Gold Coast from Germans
1 armour moved from Egypt to Tobruk
1 tactical_bomber moved from Egypt to Tobruk
1 bomber moved from Egypt to Ethiopia
1 armour and 2 mech_infantrys moved from West India to Burma
1 armour, 1 fighter, 30 infantry, 2 mech_infantrys and 1 tactical_bomber moved from India to Burma
1 fighter moved from Hopei to BurmaCombat - British
Battle in Burma
British attack with 2 armour, 2 fighters, 30 infantry, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 armour, 14 artilleries, 9 infantry and 3 mech_infantrys
British roll dice for 2 armour, 2 fighters, 30 infantry, 4 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 2/39 hits
Japanese roll dice for 2 armour, 14 artilleries, 9 infantry and 3 mech_infantrys in Burma, round 2 : 10/28 hits
10 infantry owned by the British and 2 infantry owned by the Japanese lost in Burma
British roll dice for 2 armour, 2 fighters, 20 infantry, 4 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 7/29 hits
Japanese roll dice for 2 armour, 14 artilleries, 7 infantry and 3 mech_infantrys in Burma, round 3 : 6/26 hits
6 infantry owned by the British and 7 infantry owned by the Japanese lost in Burma
British roll dice for 2 armour, 2 fighters, 14 infantry, 4 mech_infantrys and 1 tactical_bomber in Burma, round 4 : 7/23 hits
Japanese roll dice for 2 armour, 14 artilleries and 3 mech_infantrys in Burma, round 4 : 9/19 hits
9 infantry owned by the British, 4 artilleries owned by the Japanese and 3 mech_infantrys owned by the Japanese lost in Burma
British roll dice for 2 armour, 2 fighters, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in Burma, round 5 : 3/14 hits
Japanese roll dice for 2 armour and 10 artilleries in Burma, round 5 : 3/12 hits
3 infantry owned by the British and 3 artilleries owned by the Japanese lost in Burma
British roll dice for 2 armour, 2 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Burma, round 6 : 1/11 hits
Japanese roll dice for 2 armour and 7 artilleries in Burma, round 6 : 6/9 hits
2 infantry owned by the British, 4 mech_infantrys owned by the British and 1 artillery owned by the Japanese lost in Burma
British roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Burma, round 7 : 2/5 hits
Japanese roll dice for 2 armour and 6 artilleries in Burma, round 7 : 4/8 hits
2 armour owned by the British, 2 fighters owned by the British and 2 artilleries owned by the Japanese lost in Burma
retreated to Burma
Japanese win with 2 armour and 4 artilleries remaining. Battle score for attacker is -59
Casualties for Japanese: 10 artilleries, 9 infantry and 3 mech_infantrys
Casualties for British: 2 armour, 2 fighters, 30 infantry and 4 mech_infantrys
Battle in Ethiopia
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Ethiopia, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tobruk
British attack with 1 armour and 1 tactical_bomber
Italians defend with 1 armour
British roll dice for 1 armour and 1 tactical_bomber in Tobruk, round 2 : 1/2 hits
Italians roll dice for 1 armour in Tobruk, round 2 : 1/1 hits
1 armour owned by the British and 1 armour owned by the Italians lost in Tobruk
British win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 armour
Casualties for Italians: 1 armourNon Combat Move - British
1 tactical_bomber moved from Tobruk to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
1 bomber moved from Ethiopia to Egypt
1 artillery and 1 infantry moved from Iraq to Persia
1 tactical_bomber moved from Burma to West India
3 aaGuns moved from India to West India
1 tactical_bomber moved from West India to Persia
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from 91 Sea Zone to GibraltarPlace Units - British
3 infantry placed in Egypt
1 infantry and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
British collect 31 PUs (2 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry -
Terrible!!! First round 2/39 hits. UK troops got killed.
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Terrible!!! First round 2/39 hits. UK troops got killed.
You were very unlucky indeed in that one, difficult for you now this game. However I think that may be the best option was retreating or defending so that the 30 infs roll 2´s insted of 1´s.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 4 artilleries and 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Syria to Iraq
Italians take Iraq from Russians
2 artilleries moved from Syria to 99 Sea Zone
1 artillery moved from Greece to 99 Sea Zone
3 infantry moved from Greece to 99 Sea Zone
3 artilleries, 3 infantry and 4 transports moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
3 artilleries, 4 infantry and 4 transports moved from 96 Sea Zone to 94 Sea Zone
1 artillery moved from Algeria to 94 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 94 Sea Zone to 92 Sea Zone
4 artilleries moved from 92 Sea Zone to Gibraltar
4 infantry moved from 92 Sea Zone to Gibraltar
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 99 Sea Zone to 92 Sea Zone
2 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from BritishCombat - Italians
Battle in Gibraltar
Italians attack with 4 artilleries and 4 infantry
British defend with 1 fighter and 1 harbour; Americans defend with 2 artilleries and 2 infantry
Italians win, taking Gibraltar from British with 4 artilleries and 1 infantry remaining. Battle score for attacker is 15
Casualties for British: 1 fighter
Casualties for Italians: 3 infantry
Casualties for Americans: 2 artilleries and 2 infantryNon Combat Move - Italians
4 fighters moved from 99 Sea Zone to Southern Italy
1 aaGun moved from Greece to BulgariaPlace Units - Italians
4 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to 54 Sea Zone
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 17 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Bessarabia to Ukraine
1 fighter moved from Syria to Ukraine
1 tactical_bomber moved from Syria to Ukraine
1 tactical_bomber moved from Eastern Poland to Ukraine
1 fighter moved from Eastern Poland to Ukraine
4 bombers moved from Western Germany to Ukraine
2 bombers moved from Greece to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
3 armour moved from Eastern Poland to Ukraine
2 armour moved from Eastern Poland to UkraineCombat - Germans
Germans creates battle in territory 125 Sea Zone
Germans creates battle in territory 98 Sea Zone
Battle in Ukraine
Germans attack with 5 armour, 6 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 3 armour, 1 factory_minor, 12 infantry and 1 mech_infantry
5 armour owned by the Germans retreated to Bessarabia
Russians win, taking 98 Sea Zone from British with 3 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 20
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Russians: 10 infantryNon Combat Move - Germans
6 bombers moved from Ukraine to Greece
1 tactical_bomber moved from Ukraine to Greece
1 fighter moved from Ukraine to Bessarabia
1 tactical_bomber moved from Ukraine to Bessarabia
2 infantry moved from Syria to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 4 infantry, 4 submarines and 2 transports moved from 99 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 submarine moved from 96 Sea Zone to 92 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Romania
1 fighter moved from Ukraine to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
3 artilleries moved from Baltic States to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Eastern Poland to Bessarabia
1 aaGun moved from Eastern Poland to Baltic States
1 infantry moved from Baltic States to Eastern Poland
6 infantry moved from Germany to Poland
1 infantry moved from Eastern Poland to BessarabiaPlace Units - Germans
3 artilleries placed in Novgorod
10 infantry placed in Germany
7 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 17 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Bessarabia to Ukraine
1 fighter moved from Syria to Ukraine
1 tactical_bomber moved from Syria to Ukraine
1 tactical_bomber moved from Eastern Poland to Ukraine
1 fighter moved from Eastern Poland to Ukraine
4 bombers moved from Western Germany to Ukraine
2 bombers moved from Greece to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
3 armour moved from Eastern Poland to Ukraine
2 armour moved from Eastern Poland to UkraineCombat - Germans
Germans creates battle in territory 125 Sea Zone
Germans creates battle in territory 98 Sea Zone
Battle in Ukraine
Germans attack with 5 armour, 6 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 3 armour, 1 factory_minor, 12 infantry and 1 mech_infantry
5 armour owned by the Germans retreated to Bessarabia
Russians win, taking 98 Sea Zone from British with 3 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 20
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Russians: 10 infantryNon Combat Move - Germans
6 bombers moved from Ukraine to Greece
1 tactical_bomber moved from Ukraine to Greece
1 fighter moved from Ukraine to Bessarabia
1 tactical_bomber moved from Ukraine to Bessarabia
2 infantry moved from Syria to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 4 infantry, 4 submarines and 2 transports moved from 99 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 submarine moved from 96 Sea Zone to 92 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Romania
1 fighter moved from Ukraine to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
3 artilleries moved from Baltic States to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Eastern Poland to Bessarabia
1 aaGun moved from Eastern Poland to Baltic States
1 infantry moved from Baltic States to Eastern Poland
6 infantry moved from Germany to Poland
1 infantry moved from Eastern Poland to BessarabiaPlace Units - Germans
3 artilleries placed in Novgorod
10 infantry placed in Germany
7 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 infantry
EDIT: Adding units owned by Germans to Southern France: 3 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 5 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
3 infantry moved from Kansu to Suiyuyan
1 tactical_bomber moved from Hopei to Suiyuyan
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Suiyuyan
Russians attack with 3 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 3 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Suiyuyan
Russians roll dice for 2 infantry and 1 tactical_bomber in Suiyuyan, round 3 : 2/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
5 infantry moved from Hopei to Anhwe
1 tactical_bomber moved from Suiyuyan to Anhwe
2 aaGuns and 6 infantry moved from Shensi to Hopei
2 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Belarus to Smolensk
3 armour and 2 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Caucasus
1 armour and 5 mech_infantrys moved from Russia to Bryansk
2 infantry moved from Vologda to SmolenskPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 artilleries moved from Burma to India
2 armour moved from Burma to India
3 mech_infantrys moved from Yunnan to Anhwe
1 infantry moved from Jehol to Anhwe
3 bombers moved from Kwangtung to Anhwe
2 fighters moved from Kwangsi to Anhwe
3 fighters moved from Yunnan to Anhwe
1 tactical_bomber moved from Yunnan to Anhwe
2 bombers moved from French Indo China to Anhwe
1 fighter moved from French Indo China to AnhweCombat - Japanese
Battle in India
Japanese attack with 2 armour and 4 artilleries
British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 armour and 4 artilleries remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Anhwe
Japanese attack with 5 bombers, 6 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 5 infantry and 1 tactical_bomber; Chinese defend with 8 infantry
Japanese win with 5 bombers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for Japanese: 1 fighter, 1 infantry and 3 mech_infantrys
Casualties for Russians: 5 infantry and 1 tactical_bomber
Casualties for Chinese: 8 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 bombers moved from Anhwe to Japan
2 bombers moved from Anhwe to Kwangtung
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Manchuria to Jehol
1 fighter moved from Anhwe to Jehol
1 tactical_bomber moved from Anhwe to Jehol
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Soviet Far East to Siberia
1 carrier moved from 38 Sea Zone to 42 Sea Zone
2 cruisers moved from 38 Sea Zone to 42 Sea Zone
2 fighters moved from 38 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to Philippines
2 transports moved from 38 Sea Zone to 37 Sea Zone
2 artilleries moved from Malaya to 37 Sea Zone
2 artilleries and 2 transports moved from 37 Sea Zone to 42 Sea Zone
2 artilleries moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Philippines
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 transport moved from 38 Sea Zone to 36 Sea Zone
1 transport moved from 38 Sea Zone to 36 Sea Zone
4 fighters moved from Anhwe to KiangsuPlace Units - Japanese
1 carrier, 2 destroyers and 2 fighters placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Kwangtung
2 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,4,1,4,5
Japanese collect 60 PUs (1 lost to blockades); end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 bomber moved from Western United States to Aleutian Islands
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
4 fighters moved from French West Africa to Gibraltar
4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Battle in Celebes
Battle in Aleutian Islands
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Aleutian Islands, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Aleutian Islands
Americans roll dice for 1 artillery and 1 bomber in Aleutian Islands, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Celebes from Japanese, taking Aleutian Islands from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Gibraltar
Americans attack with 4 fighters, 4 infantry and 2 mech_infantrys
Germans defend with 4 infantry; Italians defend with 4 artilleries, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits
Americans roll dice for 4 fighters, 4 infantry and 2 mech_infantrys in Gibraltar, round 2 : 3/10 hits
Italians roll dice for 4 artilleries and 5 infantry in Gibraltar, round 2 : 5/9 hits
1 mech_infantry owned by the Americans, 3 infantry owned by the Germans, 4 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
4 fighters owned by the Americans retreated
Americans roll dice for 1 mech_infantry in Gibraltar, round 3 : 0/1 hits
Italians roll dice for 4 artilleries and 1 infantry in Gibraltar, round 3 : 1/5 hits
1 mech_infantry owned by the Americans lost in Gibraltar
Italians win with 4 artilleries and 1 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 3 infantry
Casualties for Italians: 1 infantry
Casualties for Americans: 4 infantry and 2 mech_infantrysNon Combat Move - Americans
4 fighters moved from Gibraltar to 91 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Eastern United States to Southeast Mexico
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 8 Sea Zone to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
1 bomber moved from Aleutian Islands to British ColumbiaPlace Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
3 destroyers and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Hopei to ShensiPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Egypt to Trans-Jordan
1 bomber and 1 tactical_bomber moved from Egypt to Trans-Jordan
2 infantry and 1 mech_infantry moved from Persia to Iraq
1 tactical_bomber moved from Persia to Iraq
2 infantry moved from Egypt to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 1 bomber, 5 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits
British roll dice for 1 bomber, 5 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/7 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 bomber, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Iraq
British attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/4 hits
Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Iraq to Egypt
1 bomber and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 aaGuns moved from West India to Eastern Persia
1 artillery and 4 mech_infantrys moved from Persia to Eastern Persia
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Gold Coast to French Central AfricaPlace Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Persia
1 fighter placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Syria to Iraq
5 fighters moved from Southern Italy to Iraq
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to AlexandriaCombat - Italians
Battle in Alexandria
Battle in Iraq
Italians attack with 5 fighters and 3 infantry
British defend with 2 infantry and 1 mech_infantry
Italians win, taking Alexandria from British, taking Iraq from British with 5 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
5 fighters moved from Iraq to Syria
1 battleship moved from 92 Sea Zone to 98 Sea Zone
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
3 artilleries moved from Gibraltar to 92 Sea Zone
3 artilleries and 3 transports moved from 92 Sea Zone to 98 Sea Zone
3 artilleries moved from 98 Sea Zone to Syria
1 aaGun moved from Bulgaria to GreecePlace Units - Italians
2 fighters and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
2 infantry moved from Egypt to AlexandriaCombat - French
Battle in Alexandria
French attack with 2 infantry
Italians defend with 1 artillery
French roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits
Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits
French roll dice for 2 infantry in Alexandria, round 3 : 0/2 hits
Italians roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits
French roll dice for 2 infantry in Alexandria, round 4 : 0/2 hits
Italians roll dice for 1 artillery in Alexandria, round 4 : 1/1 hits
1 infantry owned by the French lost in Alexandria
1 infantry owned by the French retreated to Egypt
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
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I made a edit non-combat move between the anzac and french turn. Moved a anzac sub wrong the first time





