Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
HAHAHAHAH i love it.
i’m so glad that worked out great for you. will make for a much longer match.
India for nothing on J3 and you still get body slammed - legendary.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 fighter, 9 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 infantry and 1 transport moved from 104 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 bomber moved from United Kingdom to Western Germany
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
1 cruiser moved from 109 Sea Zone to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 104 Sea Zone
1 carrier moved from 104 Sea Zone to 112 Sea Zone
1 fighter and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
ok cowbells - intercept or scramble from w germany?
intercept
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 fighter, 9 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 infantry and 1 transport moved from 104 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 bomber moved from United Kingdom to Western Germany
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
1 cruiser moved from 109 Sea Zone to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 104 Sea Zone
1 carrier moved from 104 Sea Zone to 112 Sea Zone
1 fighter and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - Americans
Air Battle in Western Germany
Americans attacks with 1 units heading to Western Germany
Germans launches 1 interceptors out of Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 7 and causes: 6 damage to unit: airfield
Bombing raid in Western Germany causes 6 damage total.
Battle in 35 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Philippines
Battle in Denmark
Battle in Norway
Battle in Java
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from Western Germany to Scotland
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 64 Sea Zone
1 infantry and 1 mech_infantry moved from 64 Sea Zone to Southeast Mexico
1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Southeast Mexico
1 transport moved from 101 Sea Zone to 64 Sea Zone
1 mech_infantry moved from Central United States to Southeast Mexico
3 aaGuns and 1 mech_infantry moved from Central United States to Western United States
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 91 Sea Zone to 64 Sea Zone
4 fighters moved from Eastern United States to Western United States
Place Units - Americans
5 transports placed in 10 Sea Zone
5 infantry placed in Western United States
1 fighter placed in Eastern United States
4 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 113 Sea Zone
2 fighters moved from United Kingdom to 113 Sea Zone
1 bomber moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
Combat - British
Battle in 125 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 113 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 cruiser and 1 transport
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Non Combat Move - British
2 fighters moved from 113 Sea Zone to 112 Sea Zone
1 armour and 5 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 5 infantry and 3 transports moved from 109 Sea Zone to 112 Sea Zone
1 armour and 5 infantry moved from 112 Sea Zone to Norway
2 carriers and 2 cruisers moved from 109 Sea Zone to 112 Sea Zone
2 fighters moved from Gibraltar to 104 Sea Zone
2 fighters moved from 104 Sea Zone to 112 Sea Zone
1 bomber moved from 125 Sea Zone to Norway
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 aaGuns moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from Eastern United States to Central United States
1 tactical_bomber moved from Belgian Congo to French West Africa
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour and 1 mech_infantry moved from Kenya to Belgian Congo
1 artillery moved from Kenya to Belgian Congo
1 cruiser, 1 destroyer and 1 transport moved from 71 Sea Zone to 68 Sea Zone
1 infantry moved from Burma to Yunnan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Union of South Africa to Rhodesia
Place Units - British
2 artilleries and 1 infantry placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Western Germany to Denmark
1 infantry moved from Greece to Bulgaria
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
Italians take Ukraine from Russians
2 infantry moved from Iraq to Persia
2 infantry moved from Iraq to Northwest Persia
1 bomber moved from Southern Italy to Persia
2 armour moved from Egypt to Syria
1 destroyer and 1 submarine moved from 98 Sea Zone to 80 Sea Zone
3 fighters moved from Southern Italy to 113 Sea Zone
Combat - Italians
Battle in Syria
Italians attack with 2 armour
French defend with 1 infantry
Italians win, taking Syria from French with 1 armour remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Casualties for Italians: 1 armour
Battle in Northwest Persia
Italians attack with 2 infantry
British defend with 1 infantry
1 infantry owned by the Italians retreated to Iraq
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Denmark
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Italians win, taking Denmark from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Persia
Italians attack with 1 bomber and 2 infantry
British defend with 2 infantry
Italians win, taking Persia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in 113 Sea Zone
Italians attack with 3 fighters
British defend with 1 destroyer
Italians win with 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
3 fighters moved from 113 Sea Zone to Western Germany
1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Western Germany
2 infantry moved from Southern Italy to Northern Italy
3 aaGuns moved from Southern Italy to Northern Italy
1 artillery moved from Alexandria to Egypt
1 mech_infantry moved from Egypt to Iraq
1 bomber moved from Persia to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
Place Units - Italians
2 artilleries and 7 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
so you are going to continue to drag this game out huh?
This is a Pacific game. You Just now realize it?
I got the VC win on round 6 or 7 in the Pacific. You cannot stop it. I can lose Europe you know.
9 german bombers = you cannot block me the Japan onslaught
@Cow:
I got the VC win on round 6 or 7 in the Pacific. You cannot stop it. I can lose Europe you know.
9 german bombers = you cannot block me the Japan onslaught
round 6 OR 7 eh. :lol: with extraordinary cowluck perhaps.
It is an all in strategy. I win or I do not, simple as that.
No point agonizing over it. Just play.
I’m not a agonizing I’m out at the park with my children. The ones who developed trisomy 21 like you willed in xdap.
@Cow:
It is an all in strategy. I win or I do not, simple as that.
but u r rigjt, it’s a Pacific game only in round 3. Because your Germany was so badly misplayed.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Finland
1 infantry moved from French Equatorial Africa to Belgian Congo
Turn Complete - French
hang on a minute - considering a noncom edit
nah it’s good enough - bring it with your anemic germany cowbells