G40 League Shin Ji (Allies + 13) vs JuanSpain (Axis)

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 2 carriers, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 unit repaired.
                2 fighters moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer moved from 42 Sea Zone to 54 Sea Zone
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Suiyuyan to Hopei
                1 artillery moved from Shensi to Hopei
                1 infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from 44 Sea Zone to Philippines
                1 cruiser moved from 44 Sea Zone to 35 Sea Zone
                1 carrier moved from 44 Sea Zone to 35 Sea Zone
                1 destroyer moved from 44 Sea Zone to 35 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 carrier moved from 42 Sea Zone to 45 Sea Zone
                1 destroyer moved from 42 Sea Zone to 45 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 56 Sea Zone
                1 artillery moved from 56 Sea Zone to Western Australia
                1 infantry moved from Yunnan to Burma
                1 tactical_bomber moved from Kweichow to Burma
                1 fighter moved from Kweichow to Burma
                3 tactical_bombers moved from Kweichow to Hopei
                1 fighter moved from Kweichow to Hopei
                1 artillery moved from Kweichow to Hopei
                1 infantry moved from Kweichow to Hopei
                1 infantry moved from Kweichow to Hopei
                2 fighters moved from 20 Sea Zone to Philippines
                2 tactical_bombers moved from 20 Sea Zone to Philippines

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 54 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win with 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Burma
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 fighter
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 fighter
                Battle in Western Australia
                Battle in Dutch New Guinea
                Battle in Hopei
                    Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 3 tactical_bombers
                    Chinese defend with 5 infantry
                    Japanese win, taking Western Australia from ANZAC, taking Dutch New Guinea from ANZAC, taking Hopei from Chinese with 2 artilleries, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 4 infantry
                    Casualties for Chinese: 5 infantry

    Non Combat Move - Japanese
                2 fighters moved from 54 Sea Zone to 45 Sea Zone
                2 battleships moved from 41 Sea Zone to 56 Sea Zone
                1 destroyer moved from 41 Sea Zone to 55 Sea Zone
                1 cruiser moved from 42 Sea Zone to 35 Sea Zone
                4 fighters moved from Philippines to 35 Sea Zone
                2 tactical_bombers moved from Philippines to 35 Sea Zone
                3 carriers moved from 20 Sea Zone to 35 Sea Zone
                1 fighter moved from Burma to Kwangsi
                1 tactical_bomber moved from Burma to Kwangsi
                1 fighter moved from Hopei to 20 Sea Zone
                3 tactical_bombers moved from Hopei to 20 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 aaGun moved from Kweichow to Yunnan
                4 infantry moved from Kweichow to Yunnan
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi

    Place Units - Japanese
                2 carriers placed in 20 Sea Zone
                1 destroyer placed in 6 Sea Zone
                4 infantry placed in Japan
                3 artilleries placed in French Indo China
                1 artillery placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 2 mech_infantrys moved from Belgian Congo to Ethiopia
                1 bomber moved from Egypt to Ethiopia
                2 fighters moved from Egypt to Ethiopia

    Combat - British
                Battle in Ethiopia
                    British attack with 1 armour, 1 bomber, 2 fighters and 2 mech_infantrys
                    Italians defend with 1 artillery and 2 infantry
                    British win, taking Ethiopia from Italians with 1 armour, 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                1 bomber and 2 fighters moved from Ethiopia to Egypt
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 battleship moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from Northwest Persia to Iraq
                1 mech_infantry moved from Syria to Trans-Jordan
                1 mech_infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                1 armour moved from Trans-Jordan to Egypt

    Place Units - British
                2 armour and 1 mech_infantry placed in Union of South Africa
                1 factory_minor placed in Persia

    Turn Complete - British
                British collect 32 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 3 aaGuns, 1 armour, 4 artilleries, 1 fighter and 15 infantry
                EDIT: Adding units owned by British to Burma: 3 aaGuns, 1 armour, 4 artilleries, 1 fighter and 15 infantry
                EDIT: Turning off Edit Mode

  • 15

    Sorry I couldn’t post the rest.  The site was being uncooperative.

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 2 mech_infantrys moved from Belgian Congo to Ethiopia
                1 bomber moved from Egypt to Ethiopia
                2 fighters moved from Egypt to Ethiopia

    Combat - British
                Battle in Ethiopia
                    British attack with 1 armour, 1 bomber, 2 fighters and 2 mech_infantrys
                    Italians defend with 1 artillery and 2 infantry
                    British win, taking Ethiopia from Italians with 1 armour, 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                1 bomber and 2 fighters moved from Ethiopia to Egypt
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 battleship moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from Northwest Persia to Iraq
                1 mech_infantry moved from Syria to Trans-Jordan
                1 mech_infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                1 armour moved from Trans-Jordan to Egypt

    Place Units - British
                2 armour and 1 mech_infantry placed in Union of South Africa
                1 factory_minor placed in Persia

    Turn Complete - British
                British collect 32 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 3 aaGuns, 1 armour, 4 artilleries, 1 fighter and 15 infantry
                EDIT: Adding units owned by British to Burma: 3 aaGuns, 1 armour, 4 artilleries, 1 fighter and 15 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Scotland: 5 fighters
                EDIT: Adding units owned by British to Nenetsia: 5 fighters
                EDIT: Turning off Edit Mode

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 2 mech_infantrys moved from Belgian Congo to Ethiopia
                1 bomber moved from Egypt to Ethiopia
                2 fighters moved from Egypt to Ethiopia

    Combat - British
                Battle in Ethiopia
                    British attack with 1 armour, 1 bomber, 2 fighters and 2 mech_infantrys
                    Italians defend with 1 artillery and 2 infantry
                    British win, taking Ethiopia from Italians with 1 armour, 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                1 bomber and 2 fighters moved from Ethiopia to Egypt
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 battleship moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from Northwest Persia to Iraq
                1 mech_infantry moved from Syria to Trans-Jordan
                1 mech_infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                1 armour moved from Trans-Jordan to Egypt

    Place Units - British
                2 armour and 1 mech_infantry placed in Union of South Africa
                1 factory_minor placed in Persia

    Turn Complete - British
                British collect 32 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 3 aaGuns, 1 armour, 4 artilleries, 1 fighter and 15 infantry
                EDIT: Adding units owned by British to Burma: 3 aaGuns, 1 armour, 4 artilleries, 1 fighter and 15 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Scotland: 5 fighters
                EDIT: Adding units owned by British to Nenetsia: 5 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 110 Sea Zone: 2 submarines
                EDIT: Adding units owned by British to 123 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode

  • 15

    OK, OK.  Def done with my NCM now.  :-D

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 2 mech_infantrys moved from Belgian Congo to Ethiopia
                1 bomber moved from Egypt to Ethiopia
                2 fighters moved from Egypt to Ethiopia

    Combat - British
                Battle in Ethiopia
                    British attack with 1 armour, 1 bomber, 2 fighters and 2 mech_infantrys
                    Italians defend with 1 artillery and 2 infantry
                    British win, taking Ethiopia from Italians with 1 armour, 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                1 bomber and 2 fighters moved from Ethiopia to Egypt
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 battleship moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from Northwest Persia to Iraq
                1 mech_infantry moved from Syria to Trans-Jordan
                1 mech_infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                1 armour moved from Trans-Jordan to Egypt

    Place Units - British
                2 armour and 1 mech_infantry placed in Union of South Africa
                1 factory_minor placed in Persia

    Turn Complete - British
                British collect 32 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 3 aaGuns, 1 armour, 4 artilleries, 1 fighter and 15 infantry
                EDIT: Adding units owned by British to Burma: 3 aaGuns, 1 armour, 4 artilleries, 1 fighter and 15 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Scotland: 5 fighters
                EDIT: Adding units owned by British to Nenetsia: 5 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 110 Sea Zone: 2 submarines
                EDIT: Adding units owned by British to 123 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Burma: 2 infantry
                EDIT: Adding units owned by British to India: 2 infantry
                EDIT: Turning off Edit Mode

  • 15

    OK, NOW I’m done.  Totally forgot that I had placed two inf in India, so I clearly can’t have moved them yet!

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 2 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Algeria to Morocco
                      Italians take Morocco from French
                1 artillery moved from Algeria to 94 Sea Zone
                1 artillery and 1 transport moved from 94 Sea Zone to 96 Sea Zone
                1 artillery moved from 96 Sea Zone to Malta
                4 infantry moved from Yugoslavia to 97 Sea Zone
                1 cruiser moved from 97 Sea Zone to 96 Sea Zone
                4 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Tobruk
                2 infantry moved from 96 Sea Zone to Malta
                4 infantry moved from Eastern Poland to Western Ukraine
                      Italians take Western Ukraine from Russians
                1 artillery moved from Eastern Poland to Western Ukraine
                1 armour moved from Eastern Poland to Western Ukraine

    Combat - Italians
                Battle in Malta
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 aaGun and 1 infantry
                    Italians win, taking Malta from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 aaGun and 1 infantry
                Battle in Tobruk

    Non Combat Move - Italians
                2 fighters moved from Southern Italy to 93 Sea Zone
                1 fighter moved from Southern Italy to Gibraltar
                2 aaGuns moved from Eastern Poland to Western Ukraine
                2 aaGuns moved from Yugoslavia to Romania

    Place Units - Italians
                2 destroyers placed in 95 Sea Zone
                1 artillery and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from New South Wales to Western Australia
                2 fighters moved from New South Wales to Western Australia

    Combat - ANZAC
                Battle in Western Australia
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 artillery
                    ANZAC win with 2 fighters remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 artillery
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 transports moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland
                2 artilleries moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland
                2 fighters moved from Western Australia to Queensland

    Place Units - ANZAC
                1 armour and 2 mech_infantrys placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 10 PUs total

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from French Guiana to French Central Africa

    Non Combat Move - French

    Turn Complete - French

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 8 artilleries and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                4 infantry moved from Karelia to Vyborg
                1 bomber moved from Southern Italy to Vyborg

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in 125 Sea Zone
                    Germans attack with 1 submarine
                    Russians defend with 1 submarine
                    1 submarine owned by the Germans Submerged
                    1 submarine owned by the Russians Submerged
                Battle in Vyborg
                    Germans attack with 1 bomber and 4 infantry
                    Russians defend with 1 artillery and 2 infantry
                    Germans winRussians win with no units remaining, taking Vyborg from Russians with 1 bomber and 4 infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                1 bomber moved from Vyborg to Finland
                1 infantry moved from Karelia to Finland
                1 carrier moved from 94 Sea Zone to 96 Sea Zone
                2 fighters moved from 94 Sea Zone to 96 Sea Zone
                1 carrier and 2 fighters moved from 93 Sea Zone to 96 Sea Zone
                1 battleship moved from 91 Sea Zone to 96 Sea Zone
                1 carrier moved from 91 Sea Zone to 96 Sea Zone
                1 destroyer moved from 91 Sea Zone to 96 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                2 fighters moved from 91 Sea Zone to Gibraltar
                5 aaGuns, 9 armour, 15 artilleries, 20 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
                5 infantry moved from Romania to Eastern Poland
                3 artilleries moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Slovakia Hungary to Eastern Poland
                1 mech_infantry moved from Poland to Western Ukraine
                5 artilleries moved from Poland to Eastern Poland
                5 infantry moved from Poland to Eastern Poland
                1 aaGun, 1 artillery and 14 infantry moved from Germany to Poland
                3 artilleries moved from France to Southern France
                3 infantry moved from France to Southern France

    Place Units - Germans
                3 transports placed in 93 Sea Zone
                8 artilleries placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 3 armour and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 infantry moved from Rostov to Ukraine
                2 fighters moved from Russia to Ukraine
                1 tactical_bomber moved from Russia to Ukraine
                1 artillery and 9 infantry moved from Russia to Bryansk
                1 bomber moved from Bryansk to Novgorod
                6 infantry moved from Novosibirsk to Tsinghai
                2 armour and 1 mech_infantry moved from Iraq to Egypt

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Strategic bombing raid in Novgorod
                    Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 5 damage total.
                Battle in Ukraine
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Tsinghai
                    Russians attack with 6 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Tsinghai from Japanese with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
                2 infantry moved from Volgograd to Kazakhstan
                2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
                1 bomber moved from Novgorod to Russia
                2 fighters moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Russia

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Volgograd
                2 armour and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 33 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs

  • 19 18 17 16 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 carrier, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 55 Sea Zone to 54 Sea Zone
                2 battleships moved from 56 Sea Zone to 54 Sea Zone
                1 carrier moved from 45 Sea Zone to 54 Sea Zone
                2 fighters moved from 45 Sea Zone to 54 Sea Zone
                1 destroyer moved from 45 Sea Zone to 54 Sea Zone
                5 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
                1 fighter moved from 20 Sea Zone to 54 Sea Zone
                3 tactical_bombers moved from 20 Sea Zone to 54 Sea Zone
                2 infantry moved from Dutch New Guinea to New Guinea
                1 transport moved from 35 Sea Zone to 33 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea

  • 19 18 17 16 15

    scramble?

  • 15

    Of course!  Scramble both.

    C’mon, dice goddess!

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 carrier, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 55 Sea Zone to 54 Sea Zone
                2 battleships moved from 56 Sea Zone to 54 Sea Zone
                1 carrier moved from 45 Sea Zone to 54 Sea Zone
                2 fighters moved from 45 Sea Zone to 54 Sea Zone
                1 destroyer moved from 45 Sea Zone to 54 Sea Zone
                5 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
                1 fighter moved from 20 Sea Zone to 54 Sea Zone
                3 tactical_bombers moved from 20 Sea Zone to 54 Sea Zone
                2 infantry moved from Dutch New Guinea to New Guinea
                1 transport moved from 35 Sea Zone to 33 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea

    Combat - Japanese
                Americans scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone
                Battle in New Guinea
                    Japanese attack with 4 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking New Guinea from ANZAC with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 54 Sea Zone
                    Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 7 fighters and 5 tactical_bombers
                    ANZAC defend with 1 cruiser, 1 destroyer, 2 fighters and 2 transports; Americans defend with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                    Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
                    Units damaged: 2 battleships owned by the Japanese
                    Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 1 carrier, 1 cruiser, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 91
                    Casualties for Japanese: 5 carriers, 1 cruiser, 3 destroyers, 5 fighters and 2 tactical_bombers
                    Casualties for ANZAC: 1 cruiser, 1 destroyer, 2 fighters and 2 transports
                    Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 1 submarine, 1 tactical_bomber and 2 transports

    Non Combat Move - Japanese
                2 carriers moved from 20 Sea Zone to 46 Sea Zone
                2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from Yunnan to Shan State
                3 infantry moved from Yunnan to French Indo China
                1 artillery moved from Yunnan to French Indo China
                1 aaGun moved from Yunnan to French Indo China
                1 infantry moved from Kwangsi to French Indo China
                1 artillery moved from Kwangsi to French Indo China
                1 artillery moved from Kwangtung to Kwangsi
                1 artillery moved from Manchuria to Jehol
                4 infantry moved from Manchuria to Jehol
                1 mech_infantry moved from Sikang to Szechwan
                2 artilleries moved from Hopei to Kweichow
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone
                1 infantry moved from 56 Sea Zone to Western Australia
                1 artillery moved from 56 Sea Zone to Western Australia
                1 transport moved from 56 Sea Zone to 43 Sea Zone
                1 transport moved from 45 Sea Zone to 46 Sea Zone
                1 transport moved from 35 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                2 fighters placed in 6 Sea Zone
                1 fighter placed in Japan
                3 artilleries placed in French Indo China
                3 mech_infantrys placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Combat - Americans

    Non Combat Move - Americans
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 14 submarines moved from 101 Sea Zone to 90 Sea Zone
                1 infantry moved from Central United States to Western United States
                1 armour moved from Central United States to Western United States
                1 artillery moved from Central United States to Western United States
                3 infantry moved from Queensland to New South Wales
                1 artillery moved from Queensland to New South Wales

    Place Units - Americans
                1 infantry placed in Western United States
                1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • 15

    I made some changes to my diceless USA turn - and here’s the UK one.  Couldn’t post because I’m on a toaster.

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 carrier and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Malta to 96 Sea Zone
                2 infantry moved from Malta to 96 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone
                1 artillery moved from Algeria to 94 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone
                2 artilleries moved from 92 Sea Zone to Morocco
                2 infantry moved from 92 Sea Zone to Morocco
                1 fighter moved from Gibraltar to Morocco
                2 fighters moved from 96 Sea Zone to Morocco
                1 cruiser moved from 96 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in Morocco
                    Italians attack with 2 artilleries, 3 fighters and 2 infantry
                    British defend with 1 bomber; Americans defend with 2 infantry and 3 mech_infantrys
                    Italians win with 3 fighters remaining. Battle score for attacker is 16
                    Casualties for British: 1 bomber
                    Casualties for Italians: 2 artilleries and 2 infantry
                    Casualties for Americans: 2 infantry and 3 mech_infantrys

    Non Combat Move - Italians
                1 fighter moved from Morocco to 96 Sea Zone
                1 fighter moved from Morocco to Algeria
                1 fighter moved from Morocco to Algeria
                1 transport moved from 96 Sea Zone to 95 Sea Zone
                2 destroyers moved from 95 Sea Zone to 92 Sea Zone
                2 aaGuns moved from Romania to Eastern Poland

    Place Units - Italians
                1 carrier placed in 95 Sea Zone
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

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