i am away for the weekend, so maybe sunday night
Wackamatt (+13 allies) v Cow
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 artillery and 1 infantry moved from Jehol to Korea
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
3 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
5 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British repair 0 damage on 1 factory_major; Remaining resources: 37 PUs;
British buy 2 armour and 8 infantry; Remaining resources: 1 PUs;Combat Move - British
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
4 armour and 4 infantry moved from Iraq to Northwest Persia
1 fighter moved from 80 Sea Zone to Northwest Persia
1 carrier, 1 cruiser, 6 destroyers and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Ceylon to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
2 armour moved from Egypt to Iraq
1 artillery moved from Egypt to Trans-Jordan -
Do you scramble in 95/97?
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Can I scramble 2 for 97 and 1 for 95?
If I have to scramble for one zone only 3 in 97. I think I can split.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British repair 0 damage on 1 factory_major; Remaining resources: 37 PUs;
British buy 2 armour and 8 infantry; Remaining resources: 1 PUs;Combat Move - British
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
4 armour and 4 infantry moved from Iraq to Northwest Persia
1 fighter moved from 80 Sea Zone to Northwest Persia
1 carrier, 1 cruiser, 6 destroyers and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Ceylon to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
2 armour moved from Egypt to Iraq
1 artillery moved from Egypt to Trans-JordanCombat - British
British creates battle in territory 97 Sea Zone
Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 2 submarines
Italians defend with 1 destroyer and 2 fighters
Italians win with 2 fighters remaining. Battle score for attacker is -4
Casualties for British: 2 submarines
Casualties for Italians: 1 destroyer
Battle in 41 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 95 Sea Zone
British attack with 2 submarines
Italians defend with 1 destroyer and 1 fighter
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -12
Casualties for British: 2 submarines
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea ZonePlace Units - British
2 armour and 8 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 36 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Bessarabia to Rostov
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
3 fighters moved from Southern Italy to CaucasusCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 transport placed in 97 Sea Zone
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Ceylon to 56 Sea Zone
1 carrier moved from 62 Sea Zone to 56 Sea Zone
1 infantry moved from New South Wales to South Australia
1 artillery moved from Dutch New Guinea to New GuineaNon Combat Move - ANZAC
Place Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 artilleries, 2 bombers, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 4 infantry moved from Germany to 113 Sea Zone
3 artilleries moved from Western Germany to 113 Sea Zone
6 transports moved from 111 Sea Zone to 112 Sea Zone
6 artilleries and 6 infantry moved from Western Germany to 112 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 113 Sea Zone to 110 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone
10 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
2 artilleries and 10 infantry moved from Scotland to United Kingdom
2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
1 bomber moved from Holland Belgium to United Kingdom
1 fighter and 4 tactical_bombers moved from 111 Sea Zone to United Kingdom
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
3 carriers, 1 cruiser and 2 destroyers moved from 111 Sea Zone to 110 Sea Zone
1 armour moved from Volgograd to Northwest Persia
15 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia
1 armour moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 armour moved from Yenisey to Timguska
Germans take Timguska from RussiansCombat - Germans
Battle in United Kingdom
Germans attack with 12 artilleries, 3 bombers, 2 fighters, 20 infantry and 5 tactical_bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 harbour, 25 infantry and 1 mech_infantry; Americans defend with 1 artillery and 1 infantry
Germans captures 36PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 5 artilleries, 3 bombers and 4 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 7 artilleries, 2 fighters, 20 infantry and 1 tactical_bomber
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns, 2 armour, 25 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Northwest Persia
Germans attack with 16 armour and 3 mech_infantrys
British defend with 6 armour, 2 artilleries, 1 fighter and 4 infantry; Americans defend with 1 armour, 2 fighters and 2 tactical_bombers
British win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 16 armour and 3 mech_infantrys
Casualties for British: 6 armour, 2 artilleries and 4 infantry
Casualties for Americans: 1 armour, 2 fighters and 2 tactical_bombers
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
2 aaGuns moved from Volgograd to Caucasus
1 aaGun moved from Rostov to Caucasus
3 bombers moved from United Kingdom to Western Germany
4 tactical_bombers moved from United Kingdom to 110 Sea ZonePlace Units - Germans
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
5 artilleries and 5 infantry placed in Western Germany
1 artillery and 1 infantry placed in Normandy Bordeaux
2 bombers placed in FranceTurn Complete - Germans
Germans collect 80 PUs; end with 116 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 121 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 126 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 141 PUs -
Germany takes London!
VC win imminent unless I missed something.
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Nope. You got it. Good game, Cow! I’m up for a rematch any time.





