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14L G40 Whackamatt (Allies+10) vs JuanSpain (Axis)

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 carrier, 3 fighters and 6 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Tsinghai to Kansu
                      Japanese take Kansu from Chinese
                3 mech_infantrys moved from Kiangsu to Jehol
                2 mech_infantrys moved from Suiyuyan to Chahar
                1 bomber moved from Hopei to Jehol
                3 mech_infantrys moved from Shensi to Chahar
                2 mech_infantrys moved from Hopei to Anhwe
                2 mech_infantrys moved from Shensi to Anhwe
                1 mech_infantry moved from Kwangtung to Anhwe
                1 fighter moved from Java to 41 Sea Zone
                2 fighters moved from Java to 44 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 2 fighters
                    ANZAC defend with 1 destroyer; Americans defend with 1 transport
                    Japanese win with 2 fighters remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Americans: 1 transport
                Battle in Chahar
                    Japanese attack with 5 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 4 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 5 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 bomber and 3 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from 44 Sea Zone to Borneo
                1 fighter moved from 41 Sea Zone to Malaya
                3 fighters moved from Philippines to 6 Sea Zone
                1 carrier moved from 20 Sea Zone to 6 Sea Zone
                1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                1 bomber moved from Jehol to Kwangtung
                6 mech_infantrys moved from Yunnan to Kwangsi
                1 artillery moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Kwangsi
                1 artillery moved from Shan State to French Indo China
                1 armour moved from Shan State to Kwangsi
                1 aaGun moved from Hopei to Anhwe

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                3 fighters placed in Japan
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2
                Japanese collect 56 PUs (4 lost to blockades); end with 56 PUs total

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 bomber, 3 destroyers and 6 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from Queensland to Java
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in Java
                    Americans attack with 1 bomber
                    Japanese defend with 1 infantry and 2 mech_infantrys
                    Japanese win with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber
                Battle in Gibraltar

    Non Combat Move - Americans

    Place Units - Americans
                3 destroyers and 6 submarines placed in 101 Sea Zone
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 6 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from Burma to Shan State
                24 infantry moved from Burma to Yunnan
                1 armour, 2 artilleries, 3 fighters, 2 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Belgian Congo to Egypt
                3 infantry moved from Persia to Iraq

    Combat - British
                Battle in Iraq
                    British attack with 3 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    British win, taking Iraq from Germans with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 armour, 2 artilleries, 3 fighters, 2 infantry and 2 mech_infantrys
                    Germans defend with 1 fighter and 2 tactical_bombers; Italians defend with 4 artilleries and 4 infantry
                    Italians win with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -34
                    Casualties for British: 1 armour, 2 artilleries, 3 fighters, 2 infantry and 2 mech_infantrys
                    Casualties for Italians: 3 artilleries and 4 infantry
                Battle in Shan State
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    British attack with 24 infantry
                    Japanese defend with 1 infantry
                    British win, taking Yunnan from Japanese with 24 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 aaGun moved from Burma to Yunnan
                1 aaGun moved from Burma to Shan State
                1 aaGun moved from Burma to India
                1 armour moved from India to Eastern Persia

    Place Units - British
                3 armour placed in Egypt
                3 infantry placed in Persia
                1 fighter placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,3,6,6
                British collect 34 PUs (2 lost to blockades); end with 34 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 13 PUs total

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 carrier and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery moved from Trans-Jordan to Egypt
                4 artilleries moved from Northern Italy to 97 Sea Zone
                5 infantry moved from Northern Italy to 97 Sea Zone
                4 artilleries, 5 infantry and 5 transports moved from 97 Sea Zone to 98 Sea Zone
                4 artilleries moved from 98 Sea Zone to Egypt
                5 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Algeria to 92 Sea Zone
                1 artillery moved from Algeria to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery moved from 92 Sea Zone to Gibraltar
                2 fighters moved from Southern Italy to Gibraltar
                1 bomber moved from Southern Italy to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 5 artilleries, 1 bomber and 5 infantry
                    ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 aaGun, 1 airfield, 3 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    British win with 3 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -33
                    Casualties for ANZAC: 2 infantry
                    Casualties for French: 1 infantry
                    Casualties for British: 1 aaGun
                    Casualties for Italians: 5 artilleries, 1 bomber and 5 infantry
                Battle in Gibraltar
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 1 harbour; Americans defend with 1 infantry and 1 mech_infantry
                    Italians win, taking Gibraltar from British with 1 artillery and 1 fighter remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 fighter and 1 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Gibraltar to 92 Sea Zone

    Place Units - Italians
                1 carrier placed in 95 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                2 submarines moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 armour placed in New South Wales
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 armour, 1 artillery, 4 bombers, 1 destroyer and 1 infantry; Remaining resources: 3 PUs;

    Combat Move - Germans
                1 armour moved from Timguska to Yakut S.S.R.
                      Germans take Yenisey from Russians
                      Germans take Yakut S.S.R. from Russians
                1 mech_infantry moved from Timguska to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 infantry moved from Northwest Persia to Iraq
                3 artilleries moved from Northwest Persia to Iraq
                6 armour moved from Northwest Persia to Persia
                3 armour moved from Caucasus to Persia
                1 artillery moved from Northwest Persia to Persia
                2 artilleries moved from Northwest Persia to Iraq
                1 submarine moved from 86 Sea Zone to 91 Sea Zone
                1 cruiser moved from 86 Sea Zone to 91 Sea Zone
                1 battleship moved from 86 Sea Zone to 91 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
                1 infantry moved from 89 Sea Zone to West Indies
                2 bombers moved from Volgograd to Iraq
                2 tactical_bombers moved from Trans-Jordan to Egypt
                1 fighter moved from Trans-Jordan to Egypt
                1 tactical_bomber moved from 98 Sea Zone to Egypt
                2 tactical_bombers moved from Greece to Egypt
                4 bombers moved from Greece to Egypt

    Combat - Germans
                Battle in Egypt
                    Germans attack with 4 bombers, 1 fighter and 5 tactical_bombers
                    British defend with 1 airfield, 3 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Germans win with 4 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 tactical_bombers
                    Casualties for British: 3 armour, 1 infantry and 1 mech_infantry
                Battle in Iraq
                    Germans attack with 5 artilleries, 2 bombers and 1 infantry
                    British defend with 1 factory_minor and 3 infantry
                    Germans win, taking Iraq from British with 5 artilleries and 2 bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for British: 3 infantry
                Battle in Persia
                    Germans attack with 9 armour and 1 artillery
                    British defend with 1 factory_minor and 3 infantry
                    Germans win, taking Persia from British with 9 armour remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 artillery
                    Casualties for British: 3 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 battleship, 1 cruiser and 1 submarine
                    Americans defend with 1 transport
                    Germans win with 1 battleship, 1 cruiser and 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in West Indies

    Non Combat Move - Germans
                1 carrier and 1 fighter moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from 98 Sea Zone to 91 Sea Zone
                1 armour moved from Western Germany to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                1 fighter moved from Southern Italy to 91 Sea Zone
                1 fighter moved from Greece to 91 Sea Zone
                1 artillery moved from Novgorod to Archangel
                1 infantry moved from Vyborg to Finland
                1 infantry moved from Karelia to Finland
                1 artillery moved from Caucasus to Northwest Persia
                6 armour moved from Volgograd to Northwest Persia
                2 artilleries moved from Rostov to Caucasus
                3 armour moved from Ukraine to Caucasus
                2 artilleries moved from Timguska to Yenisey
                1 artillery moved from Novgorod to Archangel
                2 armour moved from Timguska to Kazakhstan
                3 armour moved from Russia to Kazakhstan
                2 mech_infantrys moved from Belarus to Rostov
                2 bombers moved from Iraq to Greece
                4 bombers moved from Egypt to Southern Italy
                3 tactical_bombers moved from Egypt to 96 Sea Zone
                1 fighter moved from Egypt to 96 Sea Zone
                2 carriers moved from 98 Sea Zone to 96 Sea Zone
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone

    Place Units - Germans
                1 artillery and 1 infantry placed in Greece
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                1 armour placed in Russia
                4 bombers placed in Western Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 82 PUs; end with 85 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 96 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 101 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 116 PUs

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - Russians

    Turn Complete - Russians

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 carrier, 2 fighters and 2 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Kwangsi to Shan State
                1 artillery moved from French Indo China to Shan State
                1 mech_infantry moved from Kwangsi to Shan State

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 1 artillery and 2 mech_infantrys
                    British defend with 1 aaGun, 1 artillery and 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for British: 1 aaGun, 1 artillery and 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Borneo to Malaya
                3 mech_infantrys moved from Kiangsu to Kwangsi
                5 mech_infantrys moved from Kwangtung to Kwangsi
                5 mech_infantrys moved from Anhwe to Kwangsi
                1 aaGun moved from Anhwe to Kiangsi
                1 mech_infantry moved from Kansu to Hopei
                4 mech_infantrys moved from Chahar to Kiangsi
                2 mech_infantrys moved from Jehol to Kiangsi
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 fighters moved from Japan to 6 Sea Zone
                3 fighters moved from 6 Sea Zone to Philippines
                2 carriers moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 bomber moved from Kwangtung to Philippines

    Place Units - Japanese
                1 carrier and 2 fighters placed in 6 Sea Zone
                3 artilleries placed in Kwangtung
                2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2,5,6
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1
                Japanese collect 56 PUs (3 lost to blockades); end with 56 PUs total

  • 19 18 17 16 15

    This looks bad for Allies Whack, if you wish to continue, please apply max defense + save destroyer while you have subs attacking in Gibraltar. Thx

  • 20 18 17 15

    I don’t see any way to stop you from getting a European victory.  I used too much resources to overcome that disaterous dicing early on with the US fleet.

    Good game

  • 19 18 17 16 15

    Good game Whack, you had bad dice on this one, it was not as even as the previous ones.

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