Wackamatt (+13 allies) v Cow

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 bombers and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                5 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                4 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                2 artilleries moved from Eastern Poland to Western Ukraine
                12 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
                3 armour, 3 artilleries and 16 infantry moved from Belarus to Bryansk
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                2 infantry moved from Novgorod to Belarus

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 15 armour, 3 artilleries, 16 infantry and 5 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 15 armour, 3 artilleries, 15 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Belarus to Bryansk
                1 fighter and 3 tactical_bombers moved from Baltic States to Belarus
                4 mech_infantrys moved from Poland to Belarus
                2 bombers moved from Baltic States to Belarus
                6 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Western Germany to Poland
                2 fighters and 1 tactical_bomber moved from Western Germany to Belarus
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 carrier, 1 cruiser, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone

    Place Units - Germans
                3 armour placed in Novgorod
                3 bombers and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
                Germans collect 53 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns and 10 infantry moved from Vologda to Russia
                1 armour moved from Russia to Rostov
                1 infantry moved from Russia to Tambov
                2 armour moved from Russia to Rostov

    Place Units - Russians
                8 infantry placed in Russia
                2 armour placed in Russia
                Russians undo move 2.
                2 armour placed in Volgograd

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 carriers, 5 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 carrier, 2 destroyers and 2 submarines moved from 19 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from French Indo China to 6 Sea Zone
                1 tactical_bomber moved from Chahar to 6 Sea Zone
                2 fighters moved from 19 Sea Zone to 6 Sea Zone
                2 bombers and 3 fighters moved from Kiangsu to 6 Sea Zone
                1 fighter and 5 tactical_bombers moved from Manchuria to 6 Sea Zone
                3 fighters moved from Japan to 6 Sea Zone
                1 armour moved from Malaya to Burma
                1 infantry moved from Shan State to Burma
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma
                4 artilleries, 5 infantry and 1 mech_infantry moved from Yunnan to Burma
                1 battleship moved from 37 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from Suiyuyan to Chahar

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 1 armour, 5 artilleries, 7 infantry and 1 mech_infantry
                    British defend with 3 aaGuns, 1 artillery and 8 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 5 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 25
                    Casualties for Japanese: 6 infantry
                    Casualties for British: 3 aaGuns, 1 artillery and 8 infantry
                Battle in 6 Sea Zone
                    Japanese attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 3 destroyers, 11 fighters, 2 submarines and 8 tactical_bombers
                    Americans defend with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 submarine
                    Units damaged: 2 battleships owned by the Americans
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 2 bombers, 1 cruiser, 6 fighters and 7 tactical_bombers remaining. Battle score for attacker is 65
                    Casualties for Japanese: 2 carriers, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
                    Casualties for Americans: 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 submarine

    Non Combat Move - Japanese
                3 transports moved from 35 Sea Zone to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                3 fighters moved from 6 Sea Zone to Japan
                2 tactical_bombers moved from 6 Sea Zone to Kiangsu
                2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 6 Sea Zone to Manchuria
                1 carrier and 1 transport moved from 37 Sea Zone to 19 Sea Zone
                2 bombers moved from 6 Sea Zone to Kiangsu
                1 destroyer moved from 37 Sea Zone to 19 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 fighter moved from Japan to Kiangsu

    Place Units - Japanese
                2 carriers placed in 6 Sea Zone
                3 mech_infantrys placed in French Indo China
                1 artillery and 5 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 airfield, 1 destroyer and 5 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Cyprus to Russia
                1 bomber moved from India to Korea
                1 bomber moved from Western United States to Korea
                1 fighter moved from Eastern United States to Alaska
                1 fighter and 1 tactical_bomber moved from Western United States to Alaska
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Western United States to Alaska
                1 armour and 1 infantry moved from Morocco to Algeria
                1 armour moved from Algeria to Tunisia
                1 cruiser and 1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 fighter moved from Gibraltar to Cyprus

    Place Units - Americans
                1 destroyer placed in 6 Sea Zone
                2 fighters placed in Korea
                1 airfield placed in Alaska
                3 fighters placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 3 mech_infantrys
                EDIT: Adding units owned by Americans to British Columbia: 2 mech_infantrys
                EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,3,1,4,6,4,4,5,1
                Americans collect 50 PUs (3 lost to blockades); end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 artillery moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 artillery moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 artillery moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                3 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Szechwan to Yunnan
                1 artillery moved from Szechwan to Shensi
                1 fighter moved from Szechwan to Kansu

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 13 PUs total

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 3 armour, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 6 infantry moved from Timguska to Novosibirsk
                1 fighter moved from Cyprus to Russia
                1 fighter and 1 tactical_bomber moved from Eastern Persia to India
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery moved from Tunisia to Libya
                1 armour moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 armour moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                1 bomber moved from Egypt to India
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                2 infantry moved from Iraq to Persia

    Combat - British

    Non Combat Move - British
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 91 Sea Zone to 101 Sea Zone

    Place Units - British
                1 factory_minor placed in Persia
                3 armour placed in Egypt
                British undo move 1.
                1 factory_minor placed in Iraq
                British undo move 1.
                1 submarine placed in 98 Sea Zone
                2 armour placed in Egypt
                1 armour placed in Union of South Africa

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 infantry

  • 20 18 17 15

    Submitted for your approval:  I had forgotten move my stack of 6 Rus inf from Timguska to Novo-something.

  • TripleA

    That is fine.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 infantry moved from Yugoslavia to Bulgaria
                1 armour moved from Albania to Bulgaria
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to France

    Non Combat Move - Italians

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4
                Italians collect 10 PUs (1 lost to blockades); end with 10 PUs total

  • TripleA

    Good move with Korea destroyer. I know I cannot pick up units from Japan during combat…

    When I move the transports out during combat move… can they move back and pick up units?

  • 20 18 17 15

    Nope, those transports can’t come back and load during NCM.  I’ve had to look this up before, and it’s proven useful.

    Per the rule book, Europe 2nd Edition, Page 14

    "If you are sharing a sea zone with surface warships (not
    submarines and/or transports) belonging to a power with
    which you are at war, this situation requires you to do one
    of the following:

    • Remain in the sea zone and conduct combat,

    • Leave the sea zone, load units if desired, and conduct
    combat elsewhere,

    • Leave the sea zone, load units, and return to the same
    sea zone to conduct combat (you can’t load units while
    in a hostile sea zone), or

    • Leave the sea zone and conduct no combat.

    Once these sea units have moved and/or participated in
    combat, they can’t move or participate in the Noncombat
    Move phase of the turn."

  • TripleA

    That is a good move.

  • TripleA

    Guess I am not kicking you out of Korea… at least not for 3 rounds if I really dedicate myself to it, lol.

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 infantry moved from South Australia to 61 Sea Zone
                1 infantry and 1 transport moved from 61 Sea Zone to 56 Sea Zone
                1 armour moved from Western Australia to 56 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from South Australia to Queensland
                1 cruiser, 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 aaGuns and 2 armour moved from Western Australia to South Australia
                4 fighters moved from Western Australia to New Guinea
                1 armour moved from South Australia to New South Wales

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs total

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Tunisia to Libya
                1 fighter moved from Cyprus to Russia
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • TripleA

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber and 3 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                3 bombers moved from Western Germany to Russia
                2 bombers moved from Belarus to Russia
                3 fighters moved from Belarus to Russia
                4 tactical_bombers moved from Belarus to Rostov
                2 armour and 3 mech_infantrys moved from Bryansk to Rostov
                2 armour moved from Bryansk to Rostov
                5 infantry moved from Ukraine to Bryansk
                2 artilleries and 4 infantry moved from Western Ukraine to Bryansk
                2 infantry and 4 mech_infantrys moved from Belarus to Bryansk
                3 armour moved from Novgorod to Bryansk
                6 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Poland to Western Ukraine
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
                1 infantry moved from 123 Sea Zone to Iceland
                1 submarine moved from 125 Sea Zone to 123 Sea Zone
                1 cruiser and 1 destroyer moved from 112 Sea Zone to 123 Sea Zone

  • TripleA

    Interceptions?

  • TripleA

    You can roll it in the forum since it would just be 8d6@1 vs 6d6@1

    I believe I choose what I lose? Like fighters n stuff?

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber and 3 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                3 bombers moved from Western Germany to Russia
                2 bombers moved from Belarus to Russia
                3 fighters moved from Belarus to Russia
                4 tactical_bombers moved from Belarus to Rostov
                2 armour and 3 mech_infantrys moved from Bryansk to Rostov
                2 armour moved from Bryansk to Rostov
                5 infantry moved from Ukraine to Bryansk
                2 artilleries and 4 infantry moved from Western Ukraine to Bryansk
                2 infantry and 4 mech_infantrys moved from Belarus to Bryansk
                3 armour moved from Novgorod to Bryansk
                6 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Poland to Western Ukraine
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
                1 infantry moved from 123 Sea Zone to Iceland
                1 submarine moved from 125 Sea Zone to 123 Sea Zone
                1 cruiser and 1 destroyer moved from 112 Sea Zone to 123 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Iceland
                Battle in Rostov
                    Germans attack with 4 armour, 3 mech_infantrys and 4 tactical_bombers
                    Russians defend with 3 armour
                    Germans win, taking Iceland from British, taking Rostov from Russians with 4 armour, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 3 armour
                Air Battle in Russia
                    Germans attacks with 8 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    3 bombers killed by AA
                    Bombing raid in Russia rolls: 4,7 and causes: 11 damage to unit: factory_major
                    Bombing raid in Russia causes 11 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers and 3 fighters moved from Russia to Bryansk
                4 tactical_bombers moved from Rostov to Bryansk
                3 aaGuns moved from Bryansk to Rostov

    Place Units - Germans
                3 armour placed in Ukraine
                3 tactical_bombers placed in Novgorod
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
                Germans collect 56 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair 4 damage on 1 factory_major; Remaining resources: 18 PUs;
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Szechwan to Yunnan
                6 infantry moved from Novosibirsk to Samara
                2 armour moved from Volgograd to Russia
                1 infantry moved from Tambov to Russia

    Non Combat Move - Russians

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total

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