TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from United Kingdom to 104 Sea Zone
1 destroyer and 2 fighters moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from Normandy Bordeaux to 104 Sea Zone
3 infantry moved from Northern Italy to Southern France
3 bombers moved from Western Germany to Southern France
1 fighter moved from Western Germany to Southern France
3 mech_infantrys moved from Novgorod to Smolensk
1 artillery moved from Belarus to Smolensk
1 armour and 1 mech_infantry moved from Eastern Poland to Archangel
Combat - Germans
Battle in Archangel
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 artillery
Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits
Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 4 fighters
Americans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Smolensk
Germans attack with 1 artillery and 3 mech_infantrys
Russians defend with 4 infantry
Germans roll dice for 1 artillery and 3 mech_infantrys in Smolensk, round 2 : 1/4 hits
Russians roll dice for 4 infantry in Smolensk, round 2 : 1/4 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 artillery and 2 mech_infantrys in Smolensk, round 3 : 0/3 hits
Russians roll dice for 3 infantry in Smolensk, round 3 : 0/3 hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Smolensk, round 4 : 0/3 hits
Russians roll dice for 3 infantry in Smolensk, round 4 : 1/3 hits
1 mech_infantry owned by the Germans lost in Smolensk
1 mech_infantry owned by the Germans and 1 artillery owned by the Germans retreated to Belarus
Russians win with 3 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 3 bombers, 1 fighter and 3 infantry
Americans defend with 2 artilleries, 1 factory_minor and 1 harbour
Germans roll dice for 3 bombers, 1 fighter and 3 infantry in Southern France, round 2 : 2/7 hits
Americans roll dice for 2 artilleries in Southern France, round 2 : 1/2 hits
2 artilleries owned by the Americans and 1 infantry owned by the Germans lost in Southern France
Germans win, taking Southern France from Americans with 3 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Americans: 2 artilleries
Non Combat Move - Germans
3 bombers moved from Southern France to Western Germany
1 fighter moved from 104 Sea Zone to United Kingdom
2 fighters moved from 104 Sea Zone to 110 Sea Zone
1 fighter moved from 104 Sea Zone to Normandy Bordeaux
1 battleship, 1 carrier, 2 fighters and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from Southern France to Normandy Bordeaux
2 artilleries moved from Germany to Poland
3 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from Western Germany to Denmark
3 artilleries moved from Western Germany to Germany
Place Units - Germans
1 destroyer placed in 109 Sea Zone
3 infantry placed in Novgorod
2 armour and 2 mech_infantrys placed in Germany
2 artilleries, 1 fighter and 5 infantry placed in Western Germany
Germans undo move 4.
Germans undo move 3.
2 artilleries and 5 infantry placed in Germany
2 armour, 1 fighter and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6,2,3,1,2,4,6,4,3,2,5
Germans collect 57 PUs (3 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Territory Summary for Germans :
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 2 armour, 3 bombers, 1 factory_major, 1 fighter, 1 harbour and 2 mech_infantrys
Poland : 2 artilleries
Germany : 5 artilleries, 1 factory_major and 5 infantry
Denmark : 2 infantry
Belarus : 1 flag, 1 artillery and 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Archangel : 1 flag, 1 armour and 1 mech_infantry
Eastern Poland : 1 aaGun, 3 armour, 1 artillery and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
104 Sea Zone : 1 destroyer
Bulgaria : 1 flag
109 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 60 / 67
Russians : 30 / 31
Japanese : 43 / 39
Americans : 54 / 76
Chinese : 7 / 8
British : 26 / 0
UK_Pacific : 11 / 11
Italians : 9 / 9
ANZAC : 17 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0