Sorry, I slightly changed ANZAC moves again:
Wheatbeer (Allies +13) vs AlexGreat
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will do before Japan. Thx.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 armour moved from India to Shan State
1 infantry moved from Timguska to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from Bryansk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/4 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Shan State
Russians attack with 1 armour
Japanese defend with 1 artillery
Russians roll dice for 1 armour in Shan State, round 2 : 1/1 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits
1 armour owned by the Russians and 1 artillery owned by the Japanese lost in Shan State
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 armour
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 mech_infantry moved from Iraq to Egypt
1 aaGun, 1 artillery and 42 infantry moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 mech_infantry moved from Volgograd to Russia
2 aaGuns and 19 infantry moved from Timguska to Novosibirsk
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Yenisey to TimguskaPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 24 PUs totalProduction/PUs Summary :
Germans : 50 / 63
Russians : 22 / 24
Japanese : 55 / 63
Americans : 53 / 76
Chinese : 4 / 4
British : 33 / 30
UK_Pacific : 9 / 6
Italians : 18 / 32
ANZAC : 14 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 2 destroyers, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from French Indo China to Malaya
1 fighter moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 mech_infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
3 fighters moved from 35 Sea Zone to Guam
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Philippines to 44 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 bomber moved from Siam to 41 Sea Zone
1 bomber moved from Kwangsi to Malaya
1 tactical_bomber moved from Siam to Malaya
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from 21 Sea Zone to GuamCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Americans: 1 destroyer, 1 submarine and 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Guam
Japanese attack with 1 artillery, 3 fighters and 1 infantry
British defend with 1 bomber; Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Guam, round 2 : 0/5 hits
Americans roll dice for 1 bomber and 1 infantry in Guam, round 2 : 2/2 hits
1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Guam
Japanese roll dice for 2 fighters and 1 infantry in Guam, round 3 : 3/3 hits
Americans roll dice for 1 bomber and 1 infantry in Guam, round 3 : 1/2 hits
1 bomber owned by the British, 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Casualties for British: 1 bomber
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 fighter moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from Guam to 35 Sea Zone
1 fighter moved from Guam to 35 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to Philippines
1 tactical_bomber moved from 44 Sea Zone to Philippines
1 bomber moved from 41 Sea Zone to Kwangsi
1 bomber moved from Malaya to Kwangsi
1 fighter moved from 41 Sea Zone to Yunnan
1 tactical_bomber moved from Malaya to Yunnan
1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 fighter moved from Chahar to Yunnan
1 tactical_bomber moved from Chahar to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangsi to Yunnan
1 armour moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Siam to French Indo China
1 carrier moved from 38 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Manchuria to Anhwe
1 armour moved from Manchuria to Ulaanbaatar
1 mech_infantry moved from Ulaanbaatar to Chahar
1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Buyant-Uhaa to ChaharPlace Units - Japanese
3 armour placed in French Indo China
1 carrier, 1 destroyer and 1 transport placed in 20 Sea Zone
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total -
For a change, a battle went your way. Even if Guam was a small one.
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I don’t think my dice has been overall that bad … or at any rate, I’ve had much worse before :lol:
Did you forget your German edit? I don’t want to proceed without having the map right.
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I forgot, moment pls…
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Good night
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argh, forgot to deduct one IPC from Germany. Can you, pls?
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okay
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 54 Sea Zone to 21 Sea ZoneCombat - Americans
Battle in Malaya
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 harbour and 1 mech_infantry
Americans roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Malaya
Americans win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter moved from 21 Sea Zone to Guam
1 carrier, 2 destroyers, 2 fighters and 4 submarines moved from 106 Sea Zone to 101 Sea Zone
2 bombers moved from United Kingdom to Eastern United States
1 destroyer and 3 submarines moved from 30 Sea Zone to 54 Sea Zone
5 fighters moved from Western United States to Hawaiian IslandsPlace Units - Americans
2 transports placed in 10 Sea Zone
2 infantry placed in Western United States
1 fighter placed in Eastern United States
2 destroyers and 2 submarines placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
Americans undo move 4.
1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6
Americans collect 53 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsProduction/PUs Summary :
Germans : 50 / 62
Russians : 21 / 24
Japanese : 56 / 59
Americans : 53 / 75
Chinese : 4 / 4
British : 33 / 30
UK_Pacific : 9 / 6
Italians : 18 / 32
ANZAC : 14 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in Tsinghai
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter
EDIT: Removing units owned by Chinese from Burma: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs totalProduction/PUs Summary :
Germans : 50 / 62
Russians : 21 / 24
Japanese : 55 / 59
Americans : 53 / 75
Chinese : 5 / 6
British : 33 / 30
UK_Pacific : 9 / 6
Italians : 18 / 32
ANZAC : 14 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 cruiser moved from 79 Sea Zone to 41 Sea ZoneCombat - British
Battle in Sumatra
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Sumatra
British win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantryNon Combat Move - British
1 battleship and 2 destroyers moved from 79 Sea Zone to 76 Sea Zone
1 artillery and 3 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Trans-Jordan to Caucasus
3 fighters moved from Egypt to Caucasus
1 mech_infantry moved from Iraq to Caucasus
2 artilleries and 4 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Tobruk to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 fighters moved from Union of South Africa to Egypt
1 artillery and 5 infantry moved from Egypt to Trans-Jordan
2 aaGuns, 3 artilleries and 17 infantry moved from Burma to India
1 destroyer, 1 submarine and 1 transport moved from 106 Sea Zone to 101 Sea Zone
2 fighters moved from United Kingdom to 101 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United StatesPlace Units - British
1 artillery and 2 infantry placed in Egypt
2 fighters placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 2 infantryProduction/PUs Summary :
Germans : 50 / 62
Russians : 21 / 24
Japanese : 50 / 59
Americans : 53 / 75
Chinese : 5 / 6
British : 33 / 33
UK_Pacific : 14 / 14
Italians : 18 / 32
ANZAC : 14 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 armour moved from Tunisia to Libya
1 mech_infantry moved from Tunisia to Libya
1 armour moved from Smolensk to Belarus
1 armour moved from Smolensk to Belarus
2 aaGuns and 4 infantry moved from Bessarabia to Western Ukraine
1 artillery and 1 infantry moved from Romania to Bessarabia
1 artillery moved from Southern France to Northern Italy
1 artillery moved from Tunisia to LibyaPlace Units - Italians
1 carrier and 1 submarine placed in 95 Sea Zone
1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
Did you deduct one German IPC in your turn? If not, I also did not…
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I did it
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Burma to IndiaPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsProduction/PUs Summary :
Germans : 50 / 62
Russians : 21 / 24
Japanese : 50 / 59
Americans : 53 / 75
Chinese : 5 / 6
British : 33 / 33
UK_Pacific : 14 / 14
Italians : 18 / 28
ANZAC : 14 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I forgot my only ANZAC combat :lol:
Do you mind if I land in Borneo?
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yes :) but go ahead, of course
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I just dont see a TT in reach?!
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TT started out in 62.