@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
14L G40 Degrasse (Allies +9) vs Shin Ji Take Three!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 56 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from New South Wales to 33 Sea Zone
2 armour moved from South Australia to Queensland
2 infantry moved from South Australia to Queensland
1 infantry moved from New South Wales to South AustraliaCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 bomber and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery and 1 infantry
Queensland : 1 airfield, 2 armour, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 aaGun and 2 infantry
41 Sea Zone : 1 flag, 1 destroyer
33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
62 Sea Zone : 1 submarine
Egypt : 1 infantryProduction/PUs Summary :
Germans : 51 / 90
Russians : 12 / 0
Japanese : 73 / 81
Americans : 66 / 91
Chinese : 1 / 1
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 14 / 12
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 51 / 90
Russians : 12 / 0
Japanese : 73 / 81
Americans : 66 / 91
Chinese : 1 / 1
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 14 / 12
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 86 PUs;
Germans buy 1 armour and 20 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from Novgorod to 125 Sea Zone
2 infantry moved from Karelia to Finland
1 armour moved from Russia to Urals
Germans take Vologda from Russians
1 tactical_bomber moved from Novgorod to Urals
1 mech_infantry moved from Volgograd to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 mech_infantry moved from Volgograd to Rostov
1 armour moved from Russia to Rostov
7 mech_infantrys moved from Novgorod to Finland
3 bombers moved from Smolensk to Tsinghai
2 bombers moved from Novgorod to Tsinghai
1 armour moved from Russia to Rostov
1 armour moved from Russia to Rostov
1 armour moved from Russia to Bryansk
1 armour moved from Russia to Rostov
1 armour moved from Russia to Rostov
1 tactical_bomber moved from Novgorod to Bryansk
1 tactical_bomber moved from Novgorod to RostovCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Tsinghai
Germans attack with 5 bombers
Chinese defend with 1 infantry
Germans win with 5 bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Urals
Germans attack with 1 armour and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 armour and 1 tactical_bomber
British defend with 1 mech_infantry
Germans win, taking Bryansk from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Finland
Germans attack with 2 infantry and 7 mech_infantrys
Americans defend with 1 artillery
Germans win, taking Finland from Americans with 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Rostov
Germans attack with 5 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans win, taking Rostov from Russians with 5 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 tactical_bomber moved from Rostov to Russia
1 tactical_bomber moved from Bryansk to Novgorod
1 tactical_bomber moved from Urals to Russia
3 aaGuns moved from Smolensk to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
4 mech_infantrys moved from Novgorod to Finland
1 tactical_bomber moved from 125 Sea Zone to Western Germany
9 mech_infantrys moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from France to Yugoslavia
6 artilleries and 1 infantry moved from France to Western Germany
2 artilleries and 2 infantry moved from Southern France to France
5 bombers moved from Tsinghai to YunnanPlace Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
10 mech_infantrys placed in Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,1,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Germans collect 55 PUs (5 lost to blockades); end with 55 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 86 PUs;
Germans buy 1 armour and 20 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from Novgorod to 125 Sea Zone
2 infantry moved from Karelia to Finland
1 armour moved from Russia to Urals
Germans take Vologda from Russians
1 tactical_bomber moved from Novgorod to Urals
1 mech_infantry moved from Volgograd to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 mech_infantry moved from Volgograd to Rostov
1 armour moved from Russia to Rostov
7 mech_infantrys moved from Novgorod to Finland
3 bombers moved from Smolensk to Tsinghai
2 bombers moved from Novgorod to Tsinghai
1 armour moved from Russia to Rostov
1 armour moved from Russia to Rostov
1 armour moved from Russia to Bryansk
1 armour moved from Russia to Rostov
1 armour moved from Russia to Rostov
1 tactical_bomber moved from Novgorod to Bryansk
1 tactical_bomber moved from Novgorod to RostovCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Tsinghai
Germans attack with 5 bombers
Chinese defend with 1 infantry
Germans win with 5 bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Urals
Germans attack with 1 armour and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 armour and 1 tactical_bomber
British defend with 1 mech_infantry
Germans win, taking Bryansk from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Finland
Germans attack with 2 infantry and 7 mech_infantrys
Americans defend with 1 artillery
Germans win, taking Finland from Americans with 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Rostov
Germans attack with 5 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans win, taking Rostov from Russians with 5 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 tactical_bomber moved from Rostov to Russia
1 tactical_bomber moved from Bryansk to Novgorod
1 tactical_bomber moved from Urals to Russia
3 aaGuns moved from Smolensk to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
4 mech_infantrys moved from Novgorod to Finland
1 tactical_bomber moved from 125 Sea Zone to Western Germany
9 mech_infantrys moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from France to Yugoslavia
6 artilleries and 1 infantry moved from France to Western Germany
2 artilleries and 2 infantry moved from Southern France to France
5 bombers moved from Tsinghai to YunnanPlace Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
10 mech_infantrys placed in Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,1,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Germans collect 55 PUs (5 lost to blockades); end with 55 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Yunnan: 5 bombers
EDIT: Adding units owned by Germans to Russia: 5 bombers
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
113 Sea Zone : 1 submarine
Iraq : 1 flagProduction/PUs Summary :
Germans : 60 / 75
Russians : 6 / 0
Japanese : 73 / 81
Americans : 64 / 91
Chinese : 1 / 1
British : 33 / 39
UK_Pacific : 0 / 0
Italians : 14 / 12
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 4 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers moved from Shensi to Ukraine
1 mech_infantry moved from Smolensk to Ukraine
1 armour and 12 mech_infantrys moved from India to Eastern Persia
7 mech_infantrys moved from Burma to West India
3 mech_infantrys moved from Yunnan to India
3 mech_infantrys moved from French Indo China to Burma
3 mech_infantrys moved from Malaya to Burma
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 4 submarines and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Java to 35 Sea Zone
3 mech_infantrys moved from Hunan to Burma
3 mech_infantrys moved from Kwangtung to Yunnan
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from Siberia to 5 Sea Zone
1 fighter moved from Siberia to Amur
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Amur -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 4 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers moved from Shensi to Ukraine
1 mech_infantry moved from Smolensk to Ukraine
1 armour and 12 mech_infantrys moved from India to Eastern Persia
7 mech_infantrys moved from Burma to West India
3 mech_infantrys moved from Yunnan to India
3 mech_infantrys moved from French Indo China to Burma
3 mech_infantrys moved from Malaya to Burma
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 4 submarines and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Java to 35 Sea Zone
3 mech_infantrys moved from Hunan to Burma
3 mech_infantrys moved from Kwangtung to Yunnan
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from Siberia to 5 Sea Zone
1 fighter moved from Siberia to Amur
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to AmurCombat - Japanese
Battle in 5 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Amur
Japanese attack with 1 artillery and 1 fighter
Americans defend with 1 artillery
Japanese win, taking Amur from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Eastern Persia
Japanese attack with 1 armour and 12 mech_infantrys
British defend with 2 armour
Japanese win, taking Eastern Persia from British with 1 armour and 10 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 2 armour
Battle in Ukraine
Japanese attack with 2 bombers and 1 mech_infantry
British defend with 1 armour, 1 factory_minor and 2 mech_infantrys
retreated to Ukraine
British win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber and 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in 35 Sea Zone
Japanese attack with 2 carriers, 3 destroyers, 2 fighters, 4 submarines and 4 tactical_bombers
Americans defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Units damaged: 1 carrier owned by the Americans
Japanese win with 2 carriers, 3 destroyers, 2 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 46
Casualties for Japanese: 3 submarines
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transportsNon Combat Move - Japanese
1 tactical_bomber moved from 35 Sea Zone to Borneo
1 tactical_bomber moved from 35 Sea Zone to Borneo
3 mech_infantrys moved from Kiangsu to Hunan
1 fighter moved from Amur to Japan
1 fighter moved from 5 Sea Zone to Japan
1 bomber moved from Ukraine to RostovPlace Units - Japanese
3 mech_infantrys placed in India
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
1 fighter and 4 infantry placed in Japan
2 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1
Japanese collect 73 PUs (1 lost to blockades); end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 fighters, 7 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 25 Sea Zone to Japan
1 destroyer and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
3 fighters moved from Western United States to 6 Sea Zone
1 destroyer moved from 8 Sea Zone to 5 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Japan
2 artilleries moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Japan
1 destroyer and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 45 Sea Zone to 21 Sea Zone -
Scramble from Tokyo to sea zone 6?
Any kamikaze strikes in sea zone 6?
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No scramble, 2 Kamis on each boat.
You’ve got a 15% chance - let roll them bones!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 fighters, 7 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 25 Sea Zone to Japan
1 destroyer and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
3 fighters moved from Western United States to 6 Sea Zone
1 destroyer moved from 8 Sea Zone to 5 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Japan
2 artilleries moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Japan
1 destroyer and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 45 Sea Zone to 21 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 6,1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1,6
Battle in 5 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 3 fighters, 3 submarines and 4 transports
Japanese defend with 2 destroyers and 2 transports
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 3 fighters and 4 transports in 6 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 2 destroyers and 2 transports in 6 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone
2 transports owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/2 hits
Americans win, taking 6 Sea Zone from Japanese with 3 fighters, 2 submarines and 4 transports remaining. Battle score for attacker is 24
Casualties for Japanese: 2 destroyers and 2 transports
Casualties for Americans: 1 submarine
Battle in Japan
Americans attack with 4 artilleries, 1 fighter and 4 infantry
Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
AA fire in Japan : 0/1 hits
Americans roll dice for 4 artilleries, 1 fighter and 4 infantry in Japan, round 2 : 2/9 hits
Japanese roll dice for 3 aaGuns, 3 fighters and 4 infantry in Japan, round 2 : 4/7 hits
2 aaGuns owned by the Japanese and 4 infantry owned by the Americans lost in Japan
Americans roll dice for 4 artilleries and 1 fighter in Japan, round 3 : 3/5 hits
Japanese roll dice for 1 aaGun, 3 fighters and 4 infantry in Japan, round 3 : 2/7 hits
2 artilleries owned by the Americans, 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Japan
Americans roll dice for 2 artilleries and 1 fighter in Japan, round 4 : 1/3 hits
Japanese roll dice for 3 fighters and 2 infantry in Japan, round 4 : 2/5 hits
2 artilleries owned by the Americans and 1 infantry owned by the Japanese lost in Japan
Americans roll dice for 1 fighter in Japan, round 5 : 1/1 hits
Japanese roll dice for 3 fighters and 1 infantry in Japan, round 5 : 3/4 hits
1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Japan
Japanese win with 3 fighters remaining. Battle score for attacker is -11
Casualties for Japanese: 3 aaGuns and 4 infantry
Casualties for Americans: 4 artilleries, 1 fighter and 4 infantryNon Combat Move - Americans
1 carrier moved from 25 Sea Zone to 6 Sea Zone
1 carrier moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from 33 Sea Zone to Guam
1 fighter moved from Caroline Islands to Guam
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 submarines moved from 93 Sea Zone to 97 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 123 Sea Zone to 106 Sea ZonePlace Units - Americans
2 carriers and 2 transports placed in 101 Sea Zone
1 artillery, 2 fighters and 7 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,2,1,3,6,6,2,4,4,1,6,5,5
Americans collect 61 PUs (2 lost to blockades); end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Philippines : 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Guam : 1 airfield and 2 fighters
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
Celebes : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 mech_infantry
22 Sea Zone : 1 flag
21 Sea Zone : 1 destroyer
17 Sea Zone : 1 flag
7 Sea Zone : 1 destroyer
5 Sea Zone : 1 destroyer
6 Sea Zone : 1 flag, 2 carriers, 4 fighters, 2 submarines and 4 transports
54 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
Morocco : 1 flag, 1 armour and 1 infantry
Algeria : 1 flag
Tunisia : 1 flag
Norway : 1 flag, 2 artilleries, 1 factory_minor and 3 infantry
106 Sea Zone : 2 transports
93 Sea Zone : 1 flag, 2 submarines
97 Sea Zone : 1 flag, 4 submarines
101 Sea Zone : 2 carriers and 2 transports
Brazil : 1 flag
91 Sea Zone : 1 destroyer, 2 submarines and 1 transport
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 60 / 75
Russians : 6 / 0
Japanese : 74 / 78
Americans : 63 / 86
Chinese : 1 / 1
British : 33 / 39
UK_Pacific : 0 / 0
Italians : 14 / 12
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 19 times
2 was rolled 14 times
3 was rolled 26 times
4 was rolled 18 times
5 was rolled 15 times
6 was rolled 20 times
Average roll : 3.500
Median : 3.000
Variance : 0.847
Standard Deviation : 0.920
Total rolls : 112Null / Other
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.605
Median : 4.000
Variance : 0.405
Standard Deviation : 0.636
Total rolls : 43Japanese Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.605
Median : 4.000
Variance : 0.405
Standard Deviation : 0.636
Total rolls : 43Americans Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.154
Median : 3.000
Variance : 1.040
Standard Deviation : 1.020
Total rolls : 26 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 2 artilleries, 8 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Ukraine to Romania
British take Bessarabia from Germans
British take Romania from Germans
1 mech_infantry moved from Ukraine to Western Ukraine
British take Western Ukraine from Germans
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Iraq to Caucasus
1 fighter moved from Persia to Caucasus
3 fighters moved from Norway to United KingdomCombat - British
Battle in Caucasus
British attack with 1 fighter and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 fighter moved from Caucasus to Iraq
2 aaGuns moved from Persia to Iraq
3 artilleries moved from Persia to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from Union of South Africa to Belgian CongoPlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
3 infantry placed in Persia
2 infantry placed in UkraineTurn Complete - British
British collect 40 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
39 Sea Zone : 1 flag
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 10 infantry
Syria : 1 flag
Romania : 1 flag, 1 armour
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag, 1 mech_infantry
Caucasus : 1 flag, 1 mech_infantry
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 2 aaGuns, 3 artilleries, 1 fighter and 5 mech_infantrys
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 3 infantryProduction/PUs Summary :
Germans : 53 / 75
Russians : 6 / 0
Japanese : 74 / 78
Americans : 63 / 86
Chinese : 1 / 2
British : 40 / 45
UK_Pacific : 0 / 0
Italians : 14 / 12
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 14 times
3 was rolled 27 times
4 was rolled 18 times
5 was rolled 15 times
6 was rolled 21 times
Average roll : 3.496
Median : 3.000
Variance : 0.974
Standard Deviation : 0.987
Total rolls : 115Null / Other
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.605
Median : 4.000
Variance : 0.405
Standard Deviation : 0.636
Total rolls : 43Japanese Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.605
Median : 4.000
Variance : 0.405
Standard Deviation : 0.636
Total rolls : 43Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.154
Median : 3.000
Variance : 1.040
Standard Deviation : 1.020
Total rolls : 26 -
Drat, it was worth trying to win the game but the American troops didn’t roll very well. :(
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Oh yea, it was a good call trying it. I won my game against Whackamatt with similar odds.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
5 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,1,3,5,6,5
Italians collect 10 PUs (4 lost to blockades); end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
5 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,1,3,5,6,5
Italians collect 10 PUs (4 lost to blockades); end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 5 infantry
EDIT: Adding units owned by Italians to Southern France: 3 infantry
EDIT: Adding units owned by Italians to Northern Italy: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 bomber moved from New South Wales to Hawaiian Islands
1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from 33 Sea Zone to 6 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan -
I tried again in Japan, scramble or kamikazes?
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No scramble, no Kami.
Unless there’s a shore bombardment coming, in which case I’ll send one kami.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 bomber moved from New South Wales to Hawaiian Islands
1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from 33 Sea Zone to 6 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to JapanCombat - ANZAC
Battle in Japan
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 factory_major, 3 fighters and 1 harbour
ANZAC roll dice for 1 artillery and 1 infantry in Japan, round 2 : 1/2 hits
Japanese roll dice for 3 fighters in Japan, round 2 : 2/3 hits
1 infantry owned by the ANZAC, 1 fighter owned by the Japanese and 1 artillery owned by the ANZAC lost in Japan
Japanese win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 carrier moved from 33 Sea Zone to 6 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 2 armour, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 aaGun and 2 infantry
Hawaiian Islands : 1 bomber
42 Sea Zone : 1 flag, 1 submarine
41 Sea Zone : 1 flag, 1 destroyer
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
62 Sea Zone : 1 destroyer and 1 transport
Egypt : 1 infantryProduction/PUs Summary :
Germans : 53 / 75
Russians : 6 / 0
Japanese : 74 / 78
Americans : 63 / 86
Chinese : 1 / 2
British : 40 / 45
UK_Pacific : 0 / 0
Italians : 14 / 15
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3ANZAC Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2





