Scramble from Rome?
14L G40 Degrasse (Allies +9) vs Shin Ji Take Three!
-
Sorry for the edit. I blame posting after 3 hours sleep. :)
Back to bed!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Caroline Islands : 3 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 armour, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 aaGun, 2 armour, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
Java : 1 artillery and 1 infantry
42 Sea Zone : 1 transport
62 Sea Zone : 2 transports
Egypt : 1 infantryProduction/PUs Summary :
Germans : 56 / 78
Russians : 16 / 37
Japanese : 68 / 60
Americans : 59 / 79
Chinese : 0 / 3
British : 30 / 35
UK_Pacific : 5 / 5
Italians : 17 / 29
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 56 / 78
Russians : 16 / 37
Japanese : 68 / 60
Americans : 59 / 79
Chinese : 0 / 3
British : 30 / 35
UK_Pacific : 5 / 5
Italians : 17 / 29
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries and 15 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 armour and 7 mech_infantrys moved from Caucasus to Persia
2 bombers moved from Novgorod to Russia
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Smolensk
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 tactical_bomber moved from Bryansk to Smolensk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries and 15 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 armour and 7 mech_infantrys moved from Caucasus to Persia
2 bombers moved from Novgorod to Russia
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Smolensk
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 tactical_bomber moved from Bryansk to SmolenskCombat - Germans
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7,3 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in Smolensk
Germans attack with 3 infantry and 3 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans win, taking Smolensk from Russians with 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Persia
Germans attack with 2 armour and 7 mech_infantrys
British defend with 3 artilleries, 1 factory_minor and 3 mech_infantrys
Germans win, taking Persia from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 5 mech_infantrys
Casualties for British: 3 artilleries and 3 mech_infantrys
Cleaning up after air battlesNon Combat Move - Germans
3 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Volgograd to Northwest Persia
3 tactical_bombers moved from Smolensk to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
7 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
2 fighters moved from Western Germany to Novgorod
1 tactical_bomber moved from Western Germany to Novgorod
3 fighters moved from Denmark to Novgorod
3 mech_infantrys moved from Norway to Karelia
2 infantry moved from Norway to Finland
2 bombers moved from Russia to NovgorodPlace Units - Germans
1 armour and 2 mech_infantrys placed in Ukraine
3 artilleries placed in France
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Novgorod
7 mech_infantrys placed in Germany
Germans undo move 5.
7 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to France: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 59 PUs (1 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs -
As usual, feel free to edit in an air battle and roll it here if you like.
-
dice testing post
Rolling 1d6:
(3) -
Looking at the turn, two German bombers attacked and two Russian fighters are available to intercept. I know the dice are going to abuse me, but yes with even numbers on the fighters against the bombers and escorts I should intercept. I’ll roll here on forum and then edit the game file if anything hits. The first bomber is listed for 7 and second for 3, if there any bomber hits I’ll knock off the second bomber damage first.
German bombers shoot twice for ones to knock Russian fighters
Rolling 2d6:
(3, 4)Russian fighters shoot twice for ones to hit German bombers
Rolling 2d6:
(1, 6) -
One hit on a bomber, so I’ll edit the file to remove one bomber from Novgorod and 3 damage from the factory in Russia.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair 1 damage on 1 factory_major; Remaining resources: 29 PUs;
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 infantry moved from Vologda to Smolensk
1 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to Smolensk
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 mech_infantry moved from Libya to Tobruk
1 mech_infantry moved from Tobruk to Alexandria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair 1 damage on 1 factory_major; Remaining resources: 29 PUs;
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 infantry moved from Vologda to Smolensk
1 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to Smolensk
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 mech_infantry moved from Libya to Tobruk
1 mech_infantry moved from Tobruk to AlexandriaCombat - Russians
Battle in Smolensk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits
Germans roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits
2 infantry owned by the Germans lost in Smolensk
2 infantry owned by the Russians retreated to Russia
Germans win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Smolensk to RussiaPlace Units - Russians
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 30 PUsTerritory Summary for Russians :
Alexandria : 1 mech_infantry
Anglo Egyptian Sudan : 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 4 aaGuns, 1 airfield, 1 armour, 7 artilleries, 1 factory_major, 2 fighters, 41 infantry and 1 tactical_bomber
113 Sea Zone : 1 submarine
Iraq : 1 flagProduction/PUs Summary :
Germans : 59 / 81
Russians : 15 / 30
Japanese : 68 / 60
Americans : 59 / 79
Chinese : 0 / 3
British : 28 / 35
UK_Pacific : 5 / 5
Italians : 17 / 29
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.750
Median : 5.500
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8Germans Combat
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Russians Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 3 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to 42 Sea Zone
3 bombers and 3 fighters moved from Philippines to 42 Sea Zone
1 armour moved from Burma to India
Japanese take India from UK_Pacific
1 armour moved from Evenkiyskiy to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Yenisey to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 mech_infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Kazakhstan to Tambov
Japanese take Tambov from Russians
1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 fighter moved from Sumatra to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 3 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to 42 Sea Zone
3 bombers and 3 fighters moved from Philippines to 42 Sea Zone
1 armour moved from Burma to India
Japanese take India from UK_Pacific
1 armour moved from Evenkiyskiy to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Yenisey to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 mech_infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Kazakhstan to Tambov
Japanese take Tambov from Russians
1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 fighter moved from Sumatra to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 3 bombers, 3 carriers, 1 cruiser, 1 destroyer, 9 fighters, 2 submarines and 6 tactical_bombers
ANZAC defend with 1 transport; British defend with 1 carrier and 2 fighters; Americans defend with 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber
Units damaged: 1 battleship owned by the Americans
Japanese win with 3 bombers, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 72
Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 2 tactical_bombers
Casualties for ANZAC: 1 transport
Casualties for British: 1 carrier and 2 fighters
Casualties for Americans: 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomberNon Combat Move - Japanese
3 armour moved from Burma to India
1 armour and 2 mech_infantrys moved from Yunnan to India
3 mech_infantrys moved from Malaya to Burma
3 mech_infantrys moved from French Indo China to Burma
3 mech_infantrys moved from Kwangtung to Yunnan
3 mech_infantrys moved from Hunan to Burma
2 artilleries moved from Szechwan to Yunnan
3 mech_infantrys moved from Kiangsu to Hunan
1 aaGun moved from Korea to Manchuria
1 mech_infantry moved from Soviet Far East to Siberia
1 mech_infantry moved from Buryatia to Amur
1 mech_infantry moved from Urals to Novosibirsk
6 fighters and 4 tactical_bombers moved from 42 Sea Zone to Celebes
3 bombers moved from 42 Sea Zone to PhilippinesPlace Units - Japanese
3 destroyers, 3 submarines and 2 transports placed in 6 Sea Zone
1 artillery placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,6,5
Japanese collect 70 PUs (7 lost to blockades); end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 3 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to 42 Sea Zone
3 bombers and 3 fighters moved from Philippines to 42 Sea Zone
1 armour moved from Burma to India
Japanese take India from UK_Pacific
1 armour moved from Evenkiyskiy to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Yenisey to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 mech_infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Kazakhstan to Tambov
Japanese take Tambov from Russians
1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 fighter moved from Sumatra to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 3 bombers, 3 carriers, 1 cruiser, 1 destroyer, 9 fighters, 2 submarines and 6 tactical_bombers
ANZAC defend with 1 transport; British defend with 1 carrier and 2 fighters; Americans defend with 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber
Units damaged: 1 battleship owned by the Americans
Japanese win with 3 bombers, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 72
Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 2 tactical_bombers
Casualties for ANZAC: 1 transport
Casualties for British: 1 carrier and 2 fighters
Casualties for Americans: 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomberNon Combat Move - Japanese
3 armour moved from Burma to India
1 armour and 2 mech_infantrys moved from Yunnan to India
3 mech_infantrys moved from Malaya to Burma
3 mech_infantrys moved from French Indo China to Burma
3 mech_infantrys moved from Kwangtung to Yunnan
3 mech_infantrys moved from Hunan to Burma
2 artilleries moved from Szechwan to Yunnan
3 mech_infantrys moved from Kiangsu to Hunan
1 aaGun moved from Korea to Manchuria
1 mech_infantry moved from Soviet Far East to Siberia
1 mech_infantry moved from Buryatia to Amur
1 mech_infantry moved from Urals to Novosibirsk
6 fighters and 4 tactical_bombers moved from 42 Sea Zone to Celebes
3 bombers moved from 42 Sea Zone to PhilippinesPlace Units - Japanese
3 destroyers, 3 submarines and 2 transports placed in 6 Sea Zone
1 artillery placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,6,5
Japanese collect 70 PUs (7 lost to blockades); end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 bomber
EDIT: Adding units owned by Japanese to Philippines: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Americans buy 2 carriers, 4 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 2 mech_infantrys moved from Tobruk to Egypt
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to Midway
3 submarines moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from New Zealand to 63 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 63 Sea Zone to 62 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 3 artilleries and 3 infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 3 artilleries and 3 infantry in Gibraltar, round 2 : 0/6 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits
Americans roll dice for 3 artilleries and 3 infantry in Gibraltar, round 3 : 1/6 hits
Italians roll dice for 2 infantry in Gibraltar, round 3 : 0/2 hits
1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 3 artilleries and 3 infantry in Gibraltar, round 4 : 0/6 hits
Italians roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits
Americans roll dice for 3 artilleries and 3 infantry in Gibraltar, round 5 : 1/6 hits
Italians roll dice for 1 infantry in Gibraltar, round 5 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 92 Sea Zone
Americans attack with 1 fighter and 2 submarines
Italians defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 fighter in 92 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
1 transport owned by the Italians lost in 92 Sea Zone
Americans roll dice for 2 submarines in 92 Sea Zone, round 3 : 1/2 hits
Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transportNon Combat Move - Americans
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to Midway
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 artilleries and 2 infantry moved from 62 Sea Zone to New South WalesPlace Units - Americans
2 carriers and 1 transport placed in 10 Sea Zone
4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Queensland : 1 artillery and 1 infantry
New South Wales : 2 artilleries and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 airfield and 3 fighters
Java : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag, 1 mech_infantry
26 Sea Zone : 2 submarines and 1 transport
25 Sea Zone : 1 destroyer and 2 submarines
10 Sea Zone : 2 carriers and 1 transport
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag
54 Sea Zone : 3 submarines and 1 transport
62 Sea Zone : 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 3 artilleries and 3 infantry
Egypt : 1 armour and 2 mech_infantrys
Morocco : 1 flag, 1 artillery and 5 infantry
Algeria : 1 flag
Tunisia : 1 flag
93 Sea Zone : 1 flag, 1 submarine
92 Sea Zone : 2 submarines
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 6 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 59 / 81
Russians : 9 / 30
Japanese : 77 / 80
Americans : 59 / 79
Chinese : 0 / 3
British : 28 / 35
UK_Pacific : 2 / 0
Italians : 17 / 29
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 11 times
6 was rolled 10 times
Average roll : 4.444
Median : 5.000
Variance : 2.571
Standard Deviation : 1.604
Total rolls : 36Italians Combat
5 was rolled 5 times
6 was rolled 2 times
Average roll : 5.286
Median : 5.000
Variance : 3.500
Standard Deviation : 1.871
Total rolls : 7Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 4.241
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 29 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from Union of South Africa to 71 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
4 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
4 infantry moved from 80 Sea Zone to Persia
2 fighters moved from West India to Persia
3 mech_infantrys moved from West India to Persia
1 cruiser and 1 transport moved from 38 Sea Zone to 79 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Iraq to Persia
3 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Egypt to Iraq -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from Union of South Africa to 71 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
4 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
4 infantry moved from 80 Sea Zone to Persia
2 fighters moved from West India to Persia
3 mech_infantrys moved from West India to Persia
1 cruiser and 1 transport moved from 38 Sea Zone to 79 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Iraq to Persia
3 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Egypt to IraqCombat - British
Battle in Persia
British attack with 2 fighters, 4 infantry and 5 mech_infantrys
Germans defend with 2 armour, 1 factory_minor and 2 mech_infantrys
British roll dice for 2 fighters, 4 infantry and 5 mech_infantrys in Persia, round 2 : 3/11 hits
Germans roll dice for 2 armour and 2 mech_infantrys in Persia, round 2 : 1/4 hits
1 infantry owned by the British, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Persia
British roll dice for 2 fighters, 3 infantry and 5 mech_infantrys in Persia, round 3 : 2/10 hits
Germans roll dice for 1 armour in Persia, round 3 : 0/1 hits
1 armour owned by the Germans lost in Persia
British win, taking Persia from Germans with 2 fighters, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 17
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Persia to Iraq
2 aaGuns moved from West India to Eastern PersiaPlace Units - British
1 fighter placed in United Kingdom
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
1 bomber placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 submarine
39 Sea Zone : 1 flag
West India : 1 aaGun
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Union of South Africa : 1 bomber, 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 10 infantry
Russia : 1 bomber and 1 tactical_bomber
80 Sea Zone : 2 transports
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 2 fighters, 2 infantry and 3 mech_infantrys
Eastern Persia : 1 flag, 2 aaGuns
72 Sea Zone : 1 transport
79 Sea Zone : 1 cruiser and 1 transport
Persia : 1 flag, 1 factory_minor, 3 infantry and 5 mech_infantrysProduction/PUs Summary :
Germans : 57 / 81
Russians : 9 / 30
Japanese : 77 / 80
Americans : 59 / 79
Chinese : 0 / 3
British : 30 / 35
UK_Pacific : 2 / 0
Italians : 17 / 29
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 12 times
4 was rolled 14 times
5 was rolled 13 times
6 was rolled 11 times
Average roll : 3.903
Median : 4.000
Variance : 1.049
Standard Deviation : 1.024
Total rolls : 62Germans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
Average roll : 3.200
Median : 4.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5British Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 21Italians Combat
5 was rolled 5 times
6 was rolled 2 times
Average roll : 5.286
Median : 5.000
Variance : 3.500
Standard Deviation : 1.871
Total rolls : 7Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 4.241
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 29 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 bomber and 2 destroyers; Remaining resources: 1 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Southern Italy to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 2 submarines
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 destroyer
Casualties for Americans: 2 submarinesNon Combat Move - Italians
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Southern France
2 aaGuns, 2 artilleries and 2 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Romania to Ukraine
1 transport moved from 99 Sea Zone to 97 Sea ZonePlace Units - Italians
2 destroyers placed in 97 Sea Zone
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 bomber and 2 destroyers; Remaining resources: 1 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Southern Italy to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 2 submarines
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 destroyer
Casualties for Americans: 2 submarinesNon Combat Move - Italians
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Southern France
2 aaGuns, 2 artilleries and 2 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Romania to Ukraine
1 transport moved from 99 Sea Zone to 97 Sea ZonePlace Units - Italians
2 destroyers placed in 97 Sea Zone
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northwest Persia: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to Volgograd: 1 armour
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Caroline Islands to Queensland
1 fighter and 1 tactical_bomber moved from South Australia to JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 3 fighters and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 armour, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 aaGun, 2 armour, 1 artillery and 5 infantry
Java : 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
62 Sea Zone : 1 carrier and 2 transports
Egypt : 1 infantryProduction/PUs Summary :
Germans : 57 / 81
Russians : 9 / 30
Japanese : 77 / 80
Americans : 59 / 79
Chinese : 0 / 3
British : 30 / 35
UK_Pacific : 2 / 0
Italians : 17 / 25
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0