14L Whackamatt (Axis) vs. Steveo (Allies +11) TECH TOKENS


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Russians
                Russians spend 5 on tech rolls

    Purchase Units - Russians
                Russians buy 2 artilleries, 1 bomber and 4 infantry; Remaining resources: 0 PUs; 2 techTokens;

    Combat Move - Russians

    Non Combat Move - Russians
                2 infantry moved from Rostov to Ukraine
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                2 aaGuns moved from Bryansk to Western Ukraine
                1 infantry moved from Russia to Bryansk
                2 aaGuns and 12 infantry moved from Buryatia to Amur
                6 infantry moved from Yakut S.S.R. to Buryatia
                2 fighters and 1 tactical_bomber moved from Novgorod to Russia
                2 armour and 2 mech_infantrys moved from Bryansk to Rostov

    Place Units - Russians
                1 bomber placed in Russia
                3 infantry placed in Novgorod
                2 artilleries and 1 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Japanese
                Japanese spend 10 on tech rolls

    Purchase Units - Japanese
                Japanese buy 2 factory_minors; Remaining resources: 6 SuicideAttackTokens; 9 PUs; 2 techTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 armour and 1 transport moved from 26 Sea Zone to 63 Sea Zone
                1 armour moved from 63 Sea Zone to New Zealand
                1 tactical_bomber moved from 26 Sea Zone to New Zealand
                1 battleship moved from 26 Sea Zone to 63 Sea Zone
                2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 49 Sea Zone
                2 artilleries and 2 infantry moved from 49 Sea Zone to Solomon Islands
                1 fighter moved from Siam to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Siam to 37 Sea Zone
                1 cruiser and 1 destroyer moved from 26 Sea Zone to 49 Sea Zone
                1 fighter moved from 26 Sea Zone to 62 Sea Zone
                2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 battleship and 1 destroyer moved from 35 Sea Zone to 54 Sea Zone
                1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
                1 infantry moved from French Indo China to Yunnan
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 1 infantry moved from Anhwe to Hunan
                1 mech_infantry moved from Anhwe to Hunan
                4 infantry moved from Jehol to Manchuria
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 artillery and 3 infantry moved from Kiangsu to Kiangsi
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
                1 destroyer moved from 26 Sea Zone to 49 Sea Zone
                1 fighter moved from Siam to 41 Sea Zone
                1 bomber moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 54 Sea Zone
                    Japanese attack with 1 battleship, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 cruiser
                    Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 cruiser
                Battle in 62 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber and 1 fighter
                    British defend with 1 destroyer
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers
                    Chinese defend with 4 infantry
                    Japanese win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry
                Battle in 49 Sea Zone
                    Japanese attack with 1 cruiser, 2 destroyers and 2 transports
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer
                Battle in Solomon Islands
                Battle in New Zealand
                    Japanese attack with 1 armour and 1 tactical_bomber
                    ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese win, taking Solomon Islands from ANZAC, taking New Zealand from ANZAC with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from Yunnan to Jehol
                1 fighter and 1 tactical_bomber moved from Kiangsi to Jehol
                4 fighters and 4 tactical_bombers moved from Jehol to Manchuria
                1 tactical_bomber moved from New Zealand to 63 Sea Zone
                1 fighter moved from 62 Sea Zone to 63 Sea Zone
                1 carrier moved from 26 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 carrier moved from 26 Sea Zone to 49 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from 41 Sea Zone to French Indo China
                1 fighter moved from 42 Sea Zone to French Indo China
                1 bomber moved from 37 Sea Zone to Caroline Islands
                1 bomber moved from Yunnan to Caroline Islands
                1 fighter moved from 37 Sea Zone to French Indo China

    Place Units - Japanese
                1 factory_minor placed in Manchuria
                1 factory_minor placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 51 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Americans
                Americans spend 5 on tech rolls

    Purchase Units - Americans
                Americans buy 2 destroyers, 5 submarines and 2 transports; Remaining resources: 1 PUs; 1 techTokens;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Combat - Americans
                Battle in Hawaiian Islands

    Non Combat Move - Americans
                1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to Amur
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from Brazil to Suriname
                1 infantry moved from Central United States to Western United States

    Place Units - Americans
                2 destroyers, 5 submarines and 2 transports placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Szechwan to Suiyuyan
                4 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -13
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 fighter and 2 infantry

    Non Combat Move - Chinese
                5 infantry moved from Szechwan to Yunnan

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Tsinghai
                Chinese undo move 1.
                1 artillery and 2 infantry placed in Szechwan
                1 artillery and 1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 2 artilleries, 2 destroyers and 1 transport; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 fighter moved from United Kingdom to 109 Sea Zone
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 armour moved from Ethiopia to Egypt

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 destroyer
                    Italians defend with 1 transport
                    British win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 109 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                    British win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 fighter moved from New Brunswick Nova Scotia to Iceland
                1 fighter moved from 109 Sea Zone to United Kingdom
                1 armour moved from Quebec to 106 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 battleship moved from 92 Sea Zone to 91 Sea Zone
                1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                2 infantry moved from Rhodesia to Union of South Africa
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                2 mech_infantrys moved from India to Yunnan
                3 aaGuns, 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber moved from Burma to Yunnan
                1 infantry moved from India to Burma
                1 submarine moved from 39 Sea Zone to 36 Sea Zone

    Place Units - British
                1 transport placed in 71 Sea Zone
                2 artilleries placed in Union of South Africa
                1 destroyer placed in 110 Sea Zone
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6
                British collect 31 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 mech_infantry placed in India
                2 transports placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 2 transports

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Italians
                Italians spend 0 on tech rolls

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 3 PUs; 2 techTokens;

    Combat Move - Italians
                1 fighter moved from Tobruk to Egypt
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 bomber moved from Southern Italy to Egypt
                1 destroyer and 1 submarine moved from 93 Sea Zone to 96 Sea Zone
                1 infantry moved from British Somaliland to Ethiopia
                      Italians take Ethiopia from British

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 destroyer and 1 submarine
                    British defend with 1 destroyer
                    Italians win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 submarine
                Battle in Egypt
                    Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 1 armour, 2 artilleries, 1 harbour and 1 infantry
                    Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 armour, 2 artilleries and 1 infantry
                    Casualties for Italians: 2 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Egypt to Alexandria
                1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
                2 aaGuns, 2 artilleries and 1 infantry moved from Yugoslavia to Northern Italy
                1 armour moved from Albania to Romania
                1 infantry moved from Northern Italy to Southern Italy
                1 cruiser moved from 93 Sea Zone to 97 Sea Zone

    Turn Complete - Italians
                Italians collect 12 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Italians
                Italians spend 0 on tech rolls

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 3 PUs; 2 techTokens;

    Combat Move - Italians
                1 fighter moved from Tobruk to Egypt
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 bomber moved from Southern Italy to Egypt
                1 destroyer and 1 submarine moved from 93 Sea Zone to 96 Sea Zone
                1 infantry moved from British Somaliland to Ethiopia
                      Italians take Ethiopia from British

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 destroyer and 1 submarine
                    British defend with 1 destroyer
                    Italians win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 submarine
                Battle in Egypt
                    Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 1 armour, 2 artilleries, 1 harbour and 1 infantry
                    Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 armour, 2 artilleries and 1 infantry
                    Casualties for Italians: 2 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Egypt to Alexandria
                1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
                2 aaGuns, 2 artilleries and 1 infantry moved from Yugoslavia to Northern Italy
                1 armour moved from Albania to Romania
                1 infantry moved from Northern Italy to Southern Italy
                1 cruiser moved from 93 Sea Zone to 97 Sea Zone

    Turn Complete - Italians
                Italians collect 12 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 96 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Italians to 96 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Malaya to Shan State

    Non Combat Move - ANZAC
                2 aaGuns, 1 artillery, 3 fighters and 2 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 artillery and 2 fighters placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,2
                ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs total


  • Just noticed that you changed your loss selections again this time I have to disallow it as it was changed after the battle in Egypt and has a direct correlation to the results there.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 96 Sea Zone: 1 submarine
                EDIT: Adding units owned by Italians to 96 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from French Central Africa to French Equatorial Africa

    Combat - French

    Non Combat Move - French

    Turn Complete - French

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans
                Germans spend 5 on tech rolls

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 3 techTokens;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                1 bomber moved from Western Germany to Trans-Jordan
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                3 armour moved from Germany to Eastern Poland
                      Germans take Eastern Poland from Russians
                3 artilleries and 11 infantry moved from Slovakia Hungary to Eastern Poland
                4 artilleries and 7 infantry moved from Romania to Eastern Poland
                3 fighters and 1 tactical_bomber moved from Western Germany to Egypt
                1 artillery moved from Southern France to Northern Italy
                1 armour moved from Normandy Bordeaux to France
                2 armour moved from Holland Belgium to France
                2 infantry moved from Norway to Finland
                1 submarine moved from 119 Sea Zone to 112 Sea Zone
                3 armour moved from Greece to Romania
                4 infantry moved from Greece to Bulgaria

    Combat - Germans
                Battle in Trans-Jordan
                    Germans attack with 1 bomber
                    French defend with 1 infantry
                    Germans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Trans-Jordan to Egypt
                1 aaGun moved from Germany to Western Germany
                3 aaGuns moved from Slovakia Hungary to Eastern Poland
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 aaGun moved from Germany to 113 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 aaGun and 1 infantry moved from 112 Sea Zone to Norway

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                3 armour placed in Romania
                1 artillery and 3 infantry placed in Germany
                Germans undo move 3.
                1 artillery and 3 infantry placed in Germany
                2 fighters placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
                Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
                Germans collect 4 PUs from War Bonds; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs

  • '20 '18 '17 '15

    You may notice some extra rolling for tech.  The first rolls stand of no new tech.  When playing, I will sometimes see things during the CM that change my purchase.  So I reloaded the file, forgetting that this was a TECH game.  Hence the extra rolls.  When this happens, I reload the game and reroll until I duplicate the same number of misses or hits for tech.  You can change techs with EDIT, but you can’t change the number of tech tokens a player has.

    As for the sub, that’s fine, it is your call.  I shall be more careful.  To explain my side, I don’t edit anything until all combat is done, but I can see how you would think it is influenced by the Egypt battle.  I was actually looking towards Gibraltar for the sub > dd decision.  Either way, I shall be more careful when selecting casualties instead of just licking through.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Russians
                Russians spend 0 on tech rolls

    Purchase Units - Russians
                Russians buy 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 2 techTokens;

    Combat Move - Russians
                2 bombers moved from Russia to Romania
                2 infantry moved from Novgorod to Baltic States
                1 fighter and 1 tactical_bomber moved from Russia to Baltic States
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                2 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Russia to Bessarabia

    Combat - Russians
                Strategic bombing raid in Romania
                    1 bomber killed by AA
                    Bombing raid in Romania rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Romania causes 4 damage total.
                Battle in Bessarabia
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter moved from Baltic States to Bryansk
                1 tactical_bomber moved from Baltic States to Bryansk
                2 aaGuns, 1 artillery and 11 infantry moved from Belarus to Bryansk
                1 infantry moved from Novgorod to Belarus
                1 fighter moved from Bessarabia to Bryansk
                1 bomber moved from Romania to Bryansk
                3 artilleries and 6 infantry moved from Ukraine to Bryansk
                2 aaGuns, 2 artilleries and 5 infantry moved from Western Ukraine to Bryansk
                2 armour and 2 mech_infantrys moved from Rostov to Bryansk
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                6 infantry moved from Buryatia to Amur

    Place Units - Russians
                4 mech_infantrys placed in Russia
                3 artilleries placed in Novgorod
                3 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Japanese
                Japanese spend 0 on tech rolls
                Japanese removing all Technology Tokens after successful research.
                Japanese discover AA Radar

    Activate Technology - Japanese
                Japanese activating AA Radar

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 4 artilleries, 2 fighters, 1 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 armour moved from New Zealand to 63 Sea Zone
                1 armour, 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 armour, 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New South Wales
                2 artilleries and 2 infantry moved from Solomon Islands to 49 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 49 Sea Zone to 62 Sea Zone
                2 artilleries and 2 infantry moved from 62 Sea Zone to New South Wales
                1 fighter and 1 tactical_bomber moved from 49 Sea Zone to New South Wales
                1 battleship and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
                1 cruiser and 1 destroyer moved from 49 Sea Zone to 62 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to New South Wales
                2 bombers moved from Caroline Islands to New South Wales
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone
                1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
                1 destroyer moved from 33 Sea Zone to 25 Sea Zone
                2 infantry moved from Manchuria to Korea
                1 carrier moved from 49 Sea Zone to 62 Sea Zone
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Hopei to Kweichow
                1 artillery moved from Hunan to Kweichow
                3 fighters moved from French Indo China to Kweichow
                1 artillery and 3 infantry moved from Kiangsi to Kwangtung
                2 fighters and 2 tactical_bombers moved from Manchuria to Korea

    Combat - Japanese
                Battle in New South Wales
                    Japanese attack with 1 armour, 3 artilleries, 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
                    ANZAC defend with 2 aaGuns, 2 artilleries, 1 factory_minor, 5 fighters, 1 harbour and 3 infantry
                    Japanese captures 10PUs while taking ANZAC capital
                    Japanese win, taking New South Wales from ANZAC with 1 armour, 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 39
                    Casualties for Japanese: 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                    Casualties for ANZAC: 2 aaGuns, 2 artilleries, 5 fighters and 3 infantry
                Battle in Korea
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Japanese win, taking Korea from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 3 fighters and 1 infantry
                    Chinese defend with 3 infantry
                    Japanese win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Japanese
                3 fighters moved from Kweichow to Kwangtung
                1 mech_infantry moved from Hunan to Kwangtung
                2 fighters and 2 tactical_bombers moved from Korea to Manchuria
                2 fighters and 2 tactical_bombers moved from Manchuria to Caroline Islands
                2 fighters and 2 tactical_bombers moved from New South Wales to 62 Sea Zone
                2 bombers moved from New South Wales to New Zealand

    Place Units - Japanese
                1 aaGun and 2 artilleries placed in Kwangtung
                2 submarines placed in 6 Sea Zone
                2 artilleries and 1 infantry placed in Manchuria
                2 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2
                Japanese collect 42 PUs (2 lost to blockades); end with 52 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Americans
                Americans spend 5 on tech rolls

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 2 techTokens;

    Combat Move - Americans
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                      Americans take 26 Sea Zone from Japanese
                3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux
                Battle in 25 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win, taking Normandy Bordeaux from Germans with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 armour and 1 mech_infantry moved from Western United States to 10 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                1 armour, 2 destroyers, 2 infantry, 1 mech_infantry, 5 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Amur to Midway
                1 armour, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Tsinghai to Kansu
                1 artillery and 2 infantry moved from Szechwan to Shensi
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kansu from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                3 infantry moved from Yunnan to Hunan

    Place Units - Chinese
                1 infantry placed in Kweichow
                1 artillery and 2 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 battleship moved from 91 Sea Zone to 110 Sea Zone
                3 infantry moved from Persia to Iraq
                1 cruiser moved from 81 Sea Zone to 80 Sea Zone
                2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
                2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
                2 infantry moved from Yunnan to French Indo China
                1 mech_infantry moved from Yunnan to Siam
                      UK_Pacific take Siam from Japanese
                1 mech_infantry moved from Yunnan to Anhwe
                      Chinese take Anhwe from Japanese
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                      UK_Pacific take 20 Sea Zone from Japanese
                2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
                1 mech_infantry moved from India to Eastern Persia

    Combat - British
                Battle in Iraq
                    British attack with 2 artilleries and 5 infantry
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 2 artilleries remaining. Battle score for attacker is -6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 5 infantry
                Battle in French Indo China
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking French Indo China from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                3 infantry moved from Malaya to Shan State
                1 infantry moved from Burma to Yunnan
                3 aaGuns, 1 artillery and 4 infantry moved from Yunnan to Hunan
                2 fighters and 1 tactical_bomber moved from French Indo China to Hunan
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from Iceland to United Kingdom

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                1 fighter placed in United Kingdom
                1 factory_minor placed in Persia
                1 artillery placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                1 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 1 armour and 3 mech_infantrys


  • refreshing file

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Italians
                Italians spend 0 on tech rolls

    Purchase Units - Italians
                Italians buy 1 airfield and 1 fighter; Remaining resources: 0 PUs; 2 techTokens;

    Combat Move - Italians
                1 armour moved from Egypt to Iraq
                      Italians take Trans-Jordan from British
                1 bomber moved from Alexandria to Iraq
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 destroyer moved from 96 Sea Zone to 98 Sea Zone
                1 cruiser moved from 97 Sea Zone to 98 Sea Zone
                1 fighter moved from Alexandria to Egypt

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 armour and 1 bomber
                    British defend with 2 artilleries
                    Italians win, taking Iraq from British with 1 armour remaining. Battle score for attacker is -4
                    Casualties for British: 2 artilleries
                    Casualties for Italians: 1 bomber

    Non Combat Move - Italians
                3 aaGuns, 2 artilleries and 1 infantry moved from Northern Italy to France
                1 aaGun and 6 infantry moved from Southern Italy to Northern Italy
                1 armour moved from Romania to Northern Italy
                2 infantry moved from Albania to Yugoslavia

    Place Units - Italians
                1 airfield placed in Egypt
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC

    Turn Complete - ANZAC

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