14L Whackamatt (Axis) vs. Steveo (Allies +11) TECH TOKENS


  • Just a heads up, if you want to change your loss selections from combat in edit mode just let me know that your doing so. Took me a bit to figure out what you did there, also in this case it was ok because it was the last battle but if it was in different order and say was first battle I would have to disallow. Thanks:)

    p.s interesting moves so far :-D


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Russians
                Russians spend 5 on tech rolls

    Purchase Units - Russians
                Russians buy 2 artilleries, 1 bomber and 4 infantry; Remaining resources: 0 PUs; 2 techTokens;

    Combat Move - Russians

    Non Combat Move - Russians
                2 infantry moved from Rostov to Ukraine
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                2 aaGuns moved from Bryansk to Western Ukraine
                1 infantry moved from Russia to Bryansk
                2 aaGuns and 12 infantry moved from Buryatia to Amur
                6 infantry moved from Yakut S.S.R. to Buryatia
                2 fighters and 1 tactical_bomber moved from Novgorod to Russia
                2 armour and 2 mech_infantrys moved from Bryansk to Rostov

    Place Units - Russians
                1 bomber placed in Russia
                3 infantry placed in Novgorod
                2 artilleries and 1 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Japanese
                Japanese spend 10 on tech rolls

    Purchase Units - Japanese
                Japanese buy 2 factory_minors; Remaining resources: 6 SuicideAttackTokens; 9 PUs; 2 techTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 armour and 1 transport moved from 26 Sea Zone to 63 Sea Zone
                1 armour moved from 63 Sea Zone to New Zealand
                1 tactical_bomber moved from 26 Sea Zone to New Zealand
                1 battleship moved from 26 Sea Zone to 63 Sea Zone
                2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 49 Sea Zone
                2 artilleries and 2 infantry moved from 49 Sea Zone to Solomon Islands
                1 fighter moved from Siam to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Siam to 37 Sea Zone
                1 cruiser and 1 destroyer moved from 26 Sea Zone to 49 Sea Zone
                1 fighter moved from 26 Sea Zone to 62 Sea Zone
                2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 battleship and 1 destroyer moved from 35 Sea Zone to 54 Sea Zone
                1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
                1 infantry moved from French Indo China to Yunnan
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 1 infantry moved from Anhwe to Hunan
                1 mech_infantry moved from Anhwe to Hunan
                4 infantry moved from Jehol to Manchuria
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 artillery and 3 infantry moved from Kiangsu to Kiangsi
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
                1 destroyer moved from 26 Sea Zone to 49 Sea Zone
                1 fighter moved from Siam to 41 Sea Zone
                1 bomber moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 54 Sea Zone
                    Japanese attack with 1 battleship, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 cruiser
                    Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 cruiser
                Battle in 62 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber and 1 fighter
                    British defend with 1 destroyer
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers
                    Chinese defend with 4 infantry
                    Japanese win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry
                Battle in 49 Sea Zone
                    Japanese attack with 1 cruiser, 2 destroyers and 2 transports
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer
                Battle in Solomon Islands
                Battle in New Zealand
                    Japanese attack with 1 armour and 1 tactical_bomber
                    ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese win, taking Solomon Islands from ANZAC, taking New Zealand from ANZAC with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from Yunnan to Jehol
                1 fighter and 1 tactical_bomber moved from Kiangsi to Jehol
                4 fighters and 4 tactical_bombers moved from Jehol to Manchuria
                1 tactical_bomber moved from New Zealand to 63 Sea Zone
                1 fighter moved from 62 Sea Zone to 63 Sea Zone
                1 carrier moved from 26 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 carrier moved from 26 Sea Zone to 49 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from 41 Sea Zone to French Indo China
                1 fighter moved from 42 Sea Zone to French Indo China
                1 bomber moved from 37 Sea Zone to Caroline Islands
                1 bomber moved from Yunnan to Caroline Islands
                1 fighter moved from 37 Sea Zone to French Indo China

    Place Units - Japanese
                1 factory_minor placed in Manchuria
                1 factory_minor placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 51 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Americans
                Americans spend 5 on tech rolls

    Purchase Units - Americans
                Americans buy 2 destroyers, 5 submarines and 2 transports; Remaining resources: 1 PUs; 1 techTokens;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Combat - Americans
                Battle in Hawaiian Islands

    Non Combat Move - Americans
                1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to Amur
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from Brazil to Suriname
                1 infantry moved from Central United States to Western United States

    Place Units - Americans
                2 destroyers, 5 submarines and 2 transports placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Szechwan to Suiyuyan
                4 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -13
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 fighter and 2 infantry

    Non Combat Move - Chinese
                5 infantry moved from Szechwan to Yunnan

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Tsinghai
                Chinese undo move 1.
                1 artillery and 2 infantry placed in Szechwan
                1 artillery and 1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 2 artilleries, 2 destroyers and 1 transport; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 fighter moved from United Kingdom to 109 Sea Zone
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 armour moved from Ethiopia to Egypt

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 destroyer
                    Italians defend with 1 transport
                    British win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 109 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                    British win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 fighter moved from New Brunswick Nova Scotia to Iceland
                1 fighter moved from 109 Sea Zone to United Kingdom
                1 armour moved from Quebec to 106 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 battleship moved from 92 Sea Zone to 91 Sea Zone
                1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                2 infantry moved from Rhodesia to Union of South Africa
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                2 mech_infantrys moved from India to Yunnan
                3 aaGuns, 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber moved from Burma to Yunnan
                1 infantry moved from India to Burma
                1 submarine moved from 39 Sea Zone to 36 Sea Zone

    Place Units - British
                1 transport placed in 71 Sea Zone
                2 artilleries placed in Union of South Africa
                1 destroyer placed in 110 Sea Zone
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6
                British collect 31 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 mech_infantry placed in India
                2 transports placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 2 transports

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Italians
                Italians spend 0 on tech rolls

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 3 PUs; 2 techTokens;

    Combat Move - Italians
                1 fighter moved from Tobruk to Egypt
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 bomber moved from Southern Italy to Egypt
                1 destroyer and 1 submarine moved from 93 Sea Zone to 96 Sea Zone
                1 infantry moved from British Somaliland to Ethiopia
                      Italians take Ethiopia from British

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 destroyer and 1 submarine
                    British defend with 1 destroyer
                    Italians win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 submarine
                Battle in Egypt
                    Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 1 armour, 2 artilleries, 1 harbour and 1 infantry
                    Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 armour, 2 artilleries and 1 infantry
                    Casualties for Italians: 2 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Egypt to Alexandria
                1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
                2 aaGuns, 2 artilleries and 1 infantry moved from Yugoslavia to Northern Italy
                1 armour moved from Albania to Romania
                1 infantry moved from Northern Italy to Southern Italy
                1 cruiser moved from 93 Sea Zone to 97 Sea Zone

    Turn Complete - Italians
                Italians collect 12 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Italians
                Italians spend 0 on tech rolls

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 3 PUs; 2 techTokens;

    Combat Move - Italians
                1 fighter moved from Tobruk to Egypt
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 bomber moved from Southern Italy to Egypt
                1 destroyer and 1 submarine moved from 93 Sea Zone to 96 Sea Zone
                1 infantry moved from British Somaliland to Ethiopia
                      Italians take Ethiopia from British

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 destroyer and 1 submarine
                    British defend with 1 destroyer
                    Italians win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 submarine
                Battle in Egypt
                    Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 1 armour, 2 artilleries, 1 harbour and 1 infantry
                    Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 armour, 2 artilleries and 1 infantry
                    Casualties for Italians: 2 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Egypt to Alexandria
                1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
                2 aaGuns, 2 artilleries and 1 infantry moved from Yugoslavia to Northern Italy
                1 armour moved from Albania to Romania
                1 infantry moved from Northern Italy to Southern Italy
                1 cruiser moved from 93 Sea Zone to 97 Sea Zone

    Turn Complete - Italians
                Italians collect 12 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 96 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Italians to 96 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Malaya to Shan State

    Non Combat Move - ANZAC
                2 aaGuns, 1 artillery, 3 fighters and 2 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 artillery and 2 fighters placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,2
                ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs total


  • Just noticed that you changed your loss selections again this time I have to disallow it as it was changed after the battle in Egypt and has a direct correlation to the results there.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 96 Sea Zone: 1 submarine
                EDIT: Adding units owned by Italians to 96 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from French Central Africa to French Equatorial Africa

    Combat - French

    Non Combat Move - French

    Turn Complete - French

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans
                Germans spend 5 on tech rolls

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 3 techTokens;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                1 bomber moved from Western Germany to Trans-Jordan
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                3 armour moved from Germany to Eastern Poland
                      Germans take Eastern Poland from Russians
                3 artilleries and 11 infantry moved from Slovakia Hungary to Eastern Poland
                4 artilleries and 7 infantry moved from Romania to Eastern Poland
                3 fighters and 1 tactical_bomber moved from Western Germany to Egypt
                1 artillery moved from Southern France to Northern Italy
                1 armour moved from Normandy Bordeaux to France
                2 armour moved from Holland Belgium to France
                2 infantry moved from Norway to Finland
                1 submarine moved from 119 Sea Zone to 112 Sea Zone
                3 armour moved from Greece to Romania
                4 infantry moved from Greece to Bulgaria

    Combat - Germans
                Battle in Trans-Jordan
                    Germans attack with 1 bomber
                    French defend with 1 infantry
                    Germans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Trans-Jordan to Egypt
                1 aaGun moved from Germany to Western Germany
                3 aaGuns moved from Slovakia Hungary to Eastern Poland
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 aaGun moved from Germany to 113 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 aaGun and 1 infantry moved from 112 Sea Zone to Norway

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                3 armour placed in Romania
                1 artillery and 3 infantry placed in Germany
                Germans undo move 3.
                1 artillery and 3 infantry placed in Germany
                2 fighters placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
                Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
                Germans collect 4 PUs from War Bonds; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs

  • '20 '18 '17 '15

    You may notice some extra rolling for tech.  The first rolls stand of no new tech.  When playing, I will sometimes see things during the CM that change my purchase.  So I reloaded the file, forgetting that this was a TECH game.  Hence the extra rolls.  When this happens, I reload the game and reroll until I duplicate the same number of misses or hits for tech.  You can change techs with EDIT, but you can’t change the number of tech tokens a player has.

    As for the sub, that’s fine, it is your call.  I shall be more careful.  To explain my side, I don’t edit anything until all combat is done, but I can see how you would think it is influenced by the Egypt battle.  I was actually looking towards Gibraltar for the sub > dd decision.  Either way, I shall be more careful when selecting casualties instead of just licking through.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Russians
                Russians spend 0 on tech rolls

    Purchase Units - Russians
                Russians buy 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 2 techTokens;

    Combat Move - Russians
                2 bombers moved from Russia to Romania
                2 infantry moved from Novgorod to Baltic States
                1 fighter and 1 tactical_bomber moved from Russia to Baltic States
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                2 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Russia to Bessarabia

    Combat - Russians
                Strategic bombing raid in Romania
                    1 bomber killed by AA
                    Bombing raid in Romania rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Romania causes 4 damage total.
                Battle in Bessarabia
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter moved from Baltic States to Bryansk
                1 tactical_bomber moved from Baltic States to Bryansk
                2 aaGuns, 1 artillery and 11 infantry moved from Belarus to Bryansk
                1 infantry moved from Novgorod to Belarus
                1 fighter moved from Bessarabia to Bryansk
                1 bomber moved from Romania to Bryansk
                3 artilleries and 6 infantry moved from Ukraine to Bryansk
                2 aaGuns, 2 artilleries and 5 infantry moved from Western Ukraine to Bryansk
                2 armour and 2 mech_infantrys moved from Rostov to Bryansk
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                6 infantry moved from Buryatia to Amur

    Place Units - Russians
                4 mech_infantrys placed in Russia
                3 artilleries placed in Novgorod
                3 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Japanese
                Japanese spend 0 on tech rolls
                Japanese removing all Technology Tokens after successful research.
                Japanese discover AA Radar

    Activate Technology - Japanese
                Japanese activating AA Radar

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 4 artilleries, 2 fighters, 1 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 armour moved from New Zealand to 63 Sea Zone
                1 armour, 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 armour, 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New South Wales
                2 artilleries and 2 infantry moved from Solomon Islands to 49 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 49 Sea Zone to 62 Sea Zone
                2 artilleries and 2 infantry moved from 62 Sea Zone to New South Wales
                1 fighter and 1 tactical_bomber moved from 49 Sea Zone to New South Wales
                1 battleship and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
                1 cruiser and 1 destroyer moved from 49 Sea Zone to 62 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to New South Wales
                2 bombers moved from Caroline Islands to New South Wales
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone
                1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
                1 destroyer moved from 33 Sea Zone to 25 Sea Zone
                2 infantry moved from Manchuria to Korea
                1 carrier moved from 49 Sea Zone to 62 Sea Zone
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Hopei to Kweichow
                1 artillery moved from Hunan to Kweichow
                3 fighters moved from French Indo China to Kweichow
                1 artillery and 3 infantry moved from Kiangsi to Kwangtung
                2 fighters and 2 tactical_bombers moved from Manchuria to Korea

    Combat - Japanese
                Battle in New South Wales
                    Japanese attack with 1 armour, 3 artilleries, 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
                    ANZAC defend with 2 aaGuns, 2 artilleries, 1 factory_minor, 5 fighters, 1 harbour and 3 infantry
                    Japanese captures 10PUs while taking ANZAC capital
                    Japanese win, taking New South Wales from ANZAC with 1 armour, 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 39
                    Casualties for Japanese: 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                    Casualties for ANZAC: 2 aaGuns, 2 artilleries, 5 fighters and 3 infantry
                Battle in Korea
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Japanese win, taking Korea from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 3 fighters and 1 infantry
                    Chinese defend with 3 infantry
                    Japanese win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Japanese
                3 fighters moved from Kweichow to Kwangtung
                1 mech_infantry moved from Hunan to Kwangtung
                2 fighters and 2 tactical_bombers moved from Korea to Manchuria
                2 fighters and 2 tactical_bombers moved from Manchuria to Caroline Islands
                2 fighters and 2 tactical_bombers moved from New South Wales to 62 Sea Zone
                2 bombers moved from New South Wales to New Zealand

    Place Units - Japanese
                1 aaGun and 2 artilleries placed in Kwangtung
                2 submarines placed in 6 Sea Zone
                2 artilleries and 1 infantry placed in Manchuria
                2 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2
                Japanese collect 42 PUs (2 lost to blockades); end with 52 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Americans
                Americans spend 5 on tech rolls

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 2 techTokens;

    Combat Move - Americans
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                      Americans take 26 Sea Zone from Japanese
                3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux
                Battle in 25 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win, taking Normandy Bordeaux from Germans with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 armour and 1 mech_infantry moved from Western United States to 10 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                1 armour, 2 destroyers, 2 infantry, 1 mech_infantry, 5 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Amur to Midway
                1 armour, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Tsinghai to Kansu
                1 artillery and 2 infantry moved from Szechwan to Shensi
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kansu from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                3 infantry moved from Yunnan to Hunan

    Place Units - Chinese
                1 infantry placed in Kweichow
                1 artillery and 2 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 battleship moved from 91 Sea Zone to 110 Sea Zone
                3 infantry moved from Persia to Iraq
                1 cruiser moved from 81 Sea Zone to 80 Sea Zone
                2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
                2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
                2 infantry moved from Yunnan to French Indo China
                1 mech_infantry moved from Yunnan to Siam
                      UK_Pacific take Siam from Japanese
                1 mech_infantry moved from Yunnan to Anhwe
                      Chinese take Anhwe from Japanese
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                      UK_Pacific take 20 Sea Zone from Japanese
                2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
                1 mech_infantry moved from India to Eastern Persia

    Combat - British
                Battle in Iraq
                    British attack with 2 artilleries and 5 infantry
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 2 artilleries remaining. Battle score for attacker is -6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 5 infantry
                Battle in French Indo China
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking French Indo China from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                3 infantry moved from Malaya to Shan State
                1 infantry moved from Burma to Yunnan
                3 aaGuns, 1 artillery and 4 infantry moved from Yunnan to Hunan
                2 fighters and 1 tactical_bomber moved from French Indo China to Hunan
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from Iceland to United Kingdom

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                1 fighter placed in United Kingdom
                1 factory_minor placed in Persia
                1 artillery placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                1 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 1 armour and 3 mech_infantrys


  • refreshing file

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Italians
                Italians spend 0 on tech rolls

    Purchase Units - Italians
                Italians buy 1 airfield and 1 fighter; Remaining resources: 0 PUs; 2 techTokens;

    Combat Move - Italians
                1 armour moved from Egypt to Iraq
                      Italians take Trans-Jordan from British
                1 bomber moved from Alexandria to Iraq
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 destroyer moved from 96 Sea Zone to 98 Sea Zone
                1 cruiser moved from 97 Sea Zone to 98 Sea Zone
                1 fighter moved from Alexandria to Egypt

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 armour and 1 bomber
                    British defend with 2 artilleries
                    Italians win, taking Iraq from British with 1 armour remaining. Battle score for attacker is -4
                    Casualties for British: 2 artilleries
                    Casualties for Italians: 1 bomber

    Non Combat Move - Italians
                3 aaGuns, 2 artilleries and 1 infantry moved from Northern Italy to France
                1 aaGun and 6 infantry moved from Southern Italy to Northern Italy
                1 armour moved from Romania to Northern Italy
                2 infantry moved from Albania to Yugoslavia

    Place Units - Italians
                1 airfield placed in Egypt
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

Suggested Topics

  • 2
  • 61
  • 64
  • 311
  • 68
  • 29
  • 308
  • 247
Axis & Allies Boardgaming Custom Painted Miniatures

47

Online

17.8k

Users

40.5k

Topics

1.8m

Posts