@mikawagunichi No scramble. Looks like this is going to hurt.
I’m amazed that after the first round attacks in PTV, the Axis don’t just trounce the Allies. But the map is bigger and stuff just seems to happen,.
14L G40 Me1945 (Axis) vs. MrRoboto (Allies +14) Game II
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I see your next roll for the sz6 battle. 6 hits, if I’m not mistaken. Lose 2DD, 2 damaged AC, Tac, and ftr pls.
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Yeah, there was a problem with the forums, when I rolled that battle. The forums servers must have been down.
Unfortunately I accidentally pressed “no”, when tripleA asked me to overwrite the existing file, so we have to roll the rest on the forums.
your defending roll:
7 carrier, 4 destroyer, 2 cruiser, 3 tacs, 2 battleships, 14 fighter
Rolls: 11@2 5@3 16@4; Total Hits: 1711@2: (6, 4, 3, 5, 2, 2, 5, 3, 4, 2, 3)5@3: (5, 6, 4, 1, 3)16@4: (6, 3, 2, 3, 4, 4, 2, 5, 3, 5, 4, 1, 2, 5, 1, 1) -
Meh, I was hoping for at least an average result, but this second round is quite horrible.
next round.
attacker: 1 battleship, 3 fighter, 2 tacs
Rolls: 3@3 3@4; Total Hits: 33@3: (3, 6, 2)3@4: (1, 5, 5)You still have 5 carrier, 1 destroyer, 2 cruiser, 2 tacs, 2 battleships, 13 fighter
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Take 3 ftr pls.
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you defend with 5 carrier (3 damaged), 1 dd, 2 cruiser, 2 tacs, 2 bb (both damaged), 13 fighter
Rolls: 6@2 4@3 15@4; Total Hits: 96@2: (4, 6, 5, 5, 2, 3)4@3: (6, 5, 4, 5)15@4: (4, 5, 5, 6, 3, 4, 5, 6, 5, 1, 4, 1, 1, 4, 6) -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - British
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Yunnan to Anhwe
Chinese take Anhwe from Japanese
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
UK_Pacific take 20 Sea Zone from Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 armour, 2 artilleries, 4 infantry and 6 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Germans
1 infantry moved from Morocco to Algeria
British take Algeria from Germans
1 artillery moved from Morocco to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
3 mech_infantrys moved from Persia to Trans-Jordan
7 artilleries, 1 bomber, 2 fighters, 10 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Iraq to Trans-Jordan -
Scramble 3ftr. No kamikaze.
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That was probably the definite end. I needed a slightly-better-than-average result in TRJ, but it was below average. Let’s play it out next round, but you will very likely have won.
OOL in SZ6?
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Lose 2 damaged ACs and Tactical.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 1 bomber, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Yunnan to Anhwe
Chinese take Anhwe from Japanese
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
UK_Pacific take 20 Sea Zone from Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 armour, 2 artilleries, 4 infantry and 6 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Germans
1 infantry moved from Morocco to Algeria
British take Algeria from Germans
1 artillery moved from Morocco to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
3 mech_infantrys moved from Persia to Trans-Jordan
7 artilleries, 1 bomber, 2 fighters, 10 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Iraq to Trans-JordanCombat - British
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Iwo Jima
Battle in Trans-Jordan
British attack with 7 artilleries, 1 bomber, 2 fighters, 10 infantry, 7 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 2 armour, 7 artilleries, 2 fighters, 8 infantry, 1 mech_infantry and 2 tactical_bombers; Italians defend with 2 armour, 1 artillery and 3 infantry
Italians win, taking Iwo Jima from Japanese with 4 armour, 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -63
Casualties for Germans: 1 aaGun, 5 artilleries, 8 infantry and 1 mech_infantry
Casualties for British: 7 artilleries, 1 bomber, 2 fighters, 10 infantry, 7 mech_infantrys and 1 tactical_bomber
Casualties for Italians: 1 artillery and 3 infantry
Battle in Holland Belgium
Battle in 6 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 tactical_bombers and 1 transport
Japanese win, taking Holland Belgium from Germans with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -33
Casualties for Japanese: 2 carriers and 1 tactical_bomber
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - British
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Eire to United Kingdom
1 artillery moved from Siam to Shan State
2 aaGuns and 10 infantry moved from Burma to India
1 mech_infantry moved from Yunnan to India
1 armour and 3 infantry moved from India to West India
1 armour moved from West India to Eastern Persia
1 infantry moved from Yunnan to Kwangsi
1 aaGun moved from Yunnan to KwangsiPlace Units - British
3 infantry placed in Iraq
1 bomber and 1 mech_infantry placed in Persia
British undo move 2.
1 mech_infantry placed in Persia
1 bomber placed in Union of South Africa
British undo move 1.
British undo move 1.
3 infantry placed in Persia
1 mech_infantry placed in Union of South Africa
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 36 PUs totalPlace Units - UK_Pacific
1 bomber and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3
UK_Pacific collect 22 PUs (2 lost to blockades); end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 1 bomber and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
2 armour moved from Trans-Jordan to Egypt
1 fighter moved from 98 Sea Zone to France
2 transports moved from 98 Sea Zone to 99 Sea Zone
2 aaGuns moved from Greece to 99 Sea Zone
1 aaGun and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 aaGun and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 aaGuns moved from 98 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 98 Sea Zone to 95 Sea Zone
1 cruiser moved from 93 Sea Zone to 95 Sea Zone
1 aaGun and 5 infantry moved from Northern Italy to France
1 armour and 2 mech_infantrys moved from Southern Italy to France
1 aaGun moved from Rostov to CaucasusPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 fighter placed in Southern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Egypt : 2 aaGuns and 2 armour
France : 1 aaGun, 1 armour, 1 fighter, 5 infantry and 2 mech_infantrys
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Caucasus : 1 aaGun
95 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport
Greece : 1 flag
98 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 69 / 99
Russians : 10 / 10
Japanese : 20 / 35
Americans : 55 / 82
Chinese : 16 / 21
British : 36 / 36
UK_Pacific : 24 / 27
Italians : 11 / 21
ANZAC : 18 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
You know what? Let’s don’t drag this out. You are clearly the much better player, I bow before you.
GG mate!
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Thanks Robototo. If you could play in Europe side as strong as you do in Pacific, you will be unbeatable.
Good luck in your other games.





