TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour and 3 infantry moved from Germany to 113 Sea Zone
5 artilleries and 5 infantry moved from Western Germany to 113 Sea Zone
3 armour, 5 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 8 infantry, 1 submarine, 2 tactical_bombers and 8 transports moved from 113 Sea Zone to 110 Sea Zone
3 armour, 5 artilleries and 8 infantry moved from 110 Sea Zone to United Kingdom
2 tactical_bombers moved from 110 Sea Zone to United Kingdom
2 bombers, 1 fighter and 3 tactical_bombers moved from Western Germany to United Kingdom
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom
1 battleship, 1 carrier and 2 destroyers moved from 109 Sea Zone to 110 Sea Zone
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 submarine and 8 transports
British defend with 1 destroyer
Germans win with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 submarine and 8 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in United Kingdom
Germans attack with 3 armour, 5 artilleries, 2 bombers, 2 fighters, 8 infantry and 6 tactical_bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 13 infantry and 1 mech_infantry
Germans captures 33PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour, 2 bombers and 5 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Germans: 2 armour, 5 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns, 3 fighters, 13 infantry and 1 mech_infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to Western Germany
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
2 aaGuns moved from Northern Italy to Yugoslavia
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Yugoslavia
1 infantry moved from Bulgaria to Yugoslavia
1 infantry moved from Belarus to Eastern Poland
2 infantry moved from Archangel to Novgorod
1 armour and 1 infantry moved from Archangel to Novgorod
2 armour moved from Bessarabia to Romania
1 aaGun moved from Northern Italy to Yugoslavia
2 mech_infantrys moved from Western Germany to Yugoslavia
2 bombers moved from United Kingdom to Western Germany
Place Units - Germans
3 infantry placed in Romania
3 infantry placed in Novgorod
7 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,6,4,4,4,1,3
Germans collect 54 PUs (3 lost to blockades); end with 87 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 97 PUs