TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 3 artilleries, 4 infantry and 5 transports; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
3 mech_infantrys moved from India to Shan State
1 bomber moved from India to French Indo China
2 fighters and 1 tactical_bomber moved from India to Shan State
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 3 fighters and 1 mech_infantry
Germans defend with 1 artillery
British win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for British: 1 mech_infantry
Battle in Shan State
British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour
British win, taking Shan State from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for British: 1 mech_infantry
Air Battle in French Indo China
British attacks with 1 units heading to French Indo China
Japanese launches 2 interceptors out of French Indo China
1 fighter owned by the Japanese lost in French Indo China
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Cleaning up after air battles
Non Combat Move - British
1 bomber moved from French Indo China to India
2 fighters and 1 tactical_bomber moved from Shan State to India
2 armour, 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 81 Sea Zone to 95 Sea Zone
2 armour, 1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
1 aaGun moved from 95 Sea Zone to Southern Italy
1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from 95 Sea Zone to Southern Italy
1 tactical_bomber moved from 95 Sea Zone to Southern Italy
1 fighter moved from Holland Belgium to Southern Italy
2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Holland Belgium to United Kingdom
Place Units - British
3 infantry placed in Southern Italy
3 transports placed in 81 Sea Zone
1 armour, 3 artilleries and 1 infantry placed in United Kingdom
2 transports placed in 110 Sea Zone
British undo move 4.
2 transports placed in 106 Sea Zone
British undo move 1.
1 infantry placed in United Kingdom
British undo move 2.
2 artilleries and 1 infantry placed in United Kingdom
1 armour and 2 infantry placed in Southern Italy
1 artillery placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,2,4,5,2,6,5
UK_Pacific collect 10 PUs (1 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry