14L G40 Me1945 (Axis) vs. Infrastructure (Allies +15)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 destroyer moved from 58 Sea Zone to 37 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa

    Non Combat Move - French

    Turn Complete - French

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 destroyer, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Malta
                2 bombers moved from Southern Italy to Malta
                1 tactical_bomber moved from Southern Italy to Malta
                1 battleship moved from 91 Sea Zone to 96 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone

    Combat - Germans
                Battle in Malta
                    Germans attack with 2 bombers, 2 infantry and 1 tactical_bomber
                    British defend with 1 aaGun, 1 bomber, 1 fighter and 1 infantry
                        AA fire in Malta :  0/3 hits
                        Germans roll dice for 1 battleship and 1 cruiser in Malta, round 2 :  1/2 hits
                        Germans roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Malta, round 2 :  3/5 hits
                        British roll dice for 1 aaGun, 1 bomber, 1 fighter and 1 infantry in Malta, round 2 :  1/3 hits
                        1 infantry owned by the British, 1 bomber owned by the British, 1 infantry owned by the Germans, 1 fighter owned by the British and 1 aaGun owned by the British lost in Malta
                    Germans win, taking Malta from British with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 aaGun, 1 bomber, 1 fighter and 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Malta to 96 Sea Zone
                1 carrier moved from 93 Sea Zone to 96 Sea Zone
                2 fighters moved from Southern France to Gibraltar
                1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 carrier moved from 91 Sea Zone to 93 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                2 bombers moved from Malta to Southern Italy
                1 tactical_bomber moved from 91 Sea Zone to Western Germany
                1 aaGun moved from France to Southern France
                1 artillery moved from Normandy Bordeaux to Southern France
                1 infantry moved from Holland Belgium to France
                1 artillery moved from Holland Belgium to France
                1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                4 infantry moved from Romania to Eastern Poland
                1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
                3 aaGuns, 2 armour, 5 artilleries and 20 infantry moved from Poland to Eastern Poland
                1 armour moved from Germany to Poland
                2 mech_infantrys moved from Germany to Poland
                2 aaGuns moved from Germany to Poland
                1 armour moved from Germany to Poland
                1 mech_infantry moved from Germany to Poland
                5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Bulgaria to Romania
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 armour moved from Bulgaria to Romania

    Place Units - Germans
                1 infantry placed in Southern France
                1 armour, 1 artillery and 8 mech_infantrys placed in Germany
                1 destroyer placed in 93 Sea Zone

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Malta : 1 flag, 1 infantry
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
        Western Germany : 1 airfield, 1 factory_major, 1 harbour and 1 tactical_bomber
        Romania : 1 armour and 1 infantry
        Poland : 2 aaGuns, 2 armour and 3 mech_infantrys
        Germany : 1 armour, 1 artillery, 1 factory_major and 8 mech_infantrys
        Northern Italy : 1 mech_infantry
        Southern Italy : 2 bombers
        Eastern Poland : 3 aaGuns, 8 armour, 5 artilleries, 24 infantry and 6 mech_infantrys
        125 Sea Zone : 1 submarine
        96 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 1 transport
        93 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        Bulgaria : 1 flag
        Finland : 1 flag, 6 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 36 / 37
        Japanese : 31 / 44
        Americans : 52 / 53
        Chinese : 7 / 7
        British : 29 / 29
        UK_Pacific : 20 / 20
        Italians : 18 / 32
        ANZAC : 18 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone

    Non Combat Move - Russians
                1 infantry moved from Bessarabia to Western Ukraine
                1 aaGun, 1 artillery and 7 infantry moved from Western Ukraine to Bryansk
                3 infantry moved from Ukraine to Bryansk
                6 infantry moved from Russia to Bryansk
                1 aaGun moved from Kazakhstan to Tsinghai
                1 infantry moved from Kazakhstan to Tsinghai
                1 mech_infantry moved from Caucasus to Iraq
                1 infantry moved from Caucasus to Rostov
                1 aaGun, 1 artillery and 7 infantry moved from Novgorod to Karelia
                1 armour moved from Belarus to Karelia
                2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
                1 aaGun, 2 artilleries, 15 infantry and 1 mech_infantry moved from Belarus to Bryansk
                1 fighter moved from Yakut S.S.R. to Tsinghai

    Place Units - Russians
                1 infantry placed in Ukraine
                1 infantry placed in Novgorod
                4 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total

  • '21 '20 '18 '17 '16 '15 '14 '13

    Looks like Triplea keeps 2 Japan infantries  on 1 transport in sz36, despite my intent to keep the infs separately to increase Japan combat capabilities in the case Japan DOWs UK Pacific in J3 and Allies put DD in sz36 in turn 2. My intent is not clear from J2 post and I did not double check how Triplea tracks it nor post a thread comment to specify. Before I proceed with J3 I need you to confirm you agree with 2 infs on 2 TTs separately. I will fully understand, if you cannot. Just let me know pls.


  • it is fine by me. 
    Butit might be good to state your intentions on future such scenarios although your noncombat j2 moves should probably show what you did if you do your unloads one at a time.  In case anyone gives you a hard time.

  • '21 '20 '18 '17 '16 '15 '14 '13

    Ok. Thanks. Actually this is the second game when I am not forgetting to keep the infs separately, but TripleA for some reason keeps it wrong - might be another bug.


  • post it with gamerman.  he has a list for the developers.

  • '21 '20 '18 '17 '16 '15 '14 '13

    J3 map.

    Jap 3.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 3 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone


  • need to redo us and edit.  Map crashed.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 3 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  1/3 hits
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 2 :  2/4 hits
                        Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 :  2/3 hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 armour and 1 artillery in Caroline Islands, round 3 :  2/2 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 3 infantry
                    Casualties for Americans: 2 infantry
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Caroline Islands: 2 infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from 42 Sea Zone to Northern Territory
                1 carrier, 3 destroyers, 1 fighter and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to 33 Sea Zone
                2 carriers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from 16 Sea Zone to Midway
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
                1 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
                1 carrier moved from 101 Sea Zone to 107 Sea Zone
                1 cruiser and 1 destroyer moved from 101 Sea Zone to 107 Sea Zone
                2 submarines moved from 101 Sea Zone to 107 Sea Zone
                2 fighters moved from Eastern United States to 107 Sea Zone
                1 bomber moved from Western United States to United Kingdom
                1 artillery, 1 infantry and 1 transport moved from 52 Sea Zone to 85 Sea Zone
                1 artillery and 1 infantry moved from 85 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies

    Place Units - Americans
                1 infantry placed in Central United States
                3 fighters placed in Eastern United States
                2 submarines and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter and 2 infantry moved from Tsinghai to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 infantry moved from Iceland to 123 Sea Zone
                1 armour, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
                1 armour and 1 infantry moved from 125 Sea Zone to Norway
                1 fighter moved from United Kingdom to 125 Sea Zone
                2 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                3 infantry moved from India to Burma
                1 fighter moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 3 infantry in Burma, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 3 infantry in Burma, round 3 :  1/4 hits
                        Japanese roll dice for 1 infantry in Burma, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 125 Sea Zone
                    British attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport; Russians loiter and taunt with
                    Germans defend with 1 submarine
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 125 Sea Zone, round 2 :  4/4 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    British win, taking 125 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Norway

    Non Combat Move - British
                1 fighter moved from 125 Sea Zone to Scotland
                2 infantry and 1 mech_infantry moved from United Kingdom to Scotland
                2 aaGuns moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                1 artillery and 1 infantry moved from Quebec to Eastern United States
                1 fighter, 1 infantry and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
                1 battleship, 1 cruiser and 1 destroyer moved from 72 Sea Zone to 80 Sea Zone
                1 fighter moved from Burma to India
                1 mech_infantry moved from Northwest Persia to Iraq
                1 mech_infantry moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 infantry placed in Egypt
                3 infantry placed in Iraq
                1 infantry and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                1 artillery, 4 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
                UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs total
                Some Units in India change ownership: 3 aaGuns, 2 artilleries, 9 infantry and 2 mech_infantrys

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 fighter, 1 harbour and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Eastern Poland to Belarus
                1 infantry moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 bomber moved from Southern Italy to Belarus

    Combat - Italians
                Battle in Belarus
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 bomber in Belarus, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Belarus to Slovakia Hungary
                1 artillery moved from Romania to Bessarabia
                1 infantry moved from Romania to Bessarabia
                1 mech_infantry moved from Libya to Tobruk
                1 armour moved from Libya to Tobruk
                1 artillery moved from Libya to Tobruk
                1 artillery and 1 infantry moved from Tunisia to Libya
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                2 infantry moved from 94 Sea Zone to Tunisia
                1 infantry moved from Northern Italy to Western Germany
                1 fighter moved from Southern Italy to France
                1 armour moved from Greece to Romania
                1 cruiser moved from 96 Sea Zone to 95 Sea Zone
                1 cruiser moved from 95 Sea Zone to 93 Sea Zone
                1 aaGun moved from Southern France to France
                1 aaGun moved from Northern Italy to Southern France

    Place Units - Italians
                1 harbour placed in Libya
                1 fighter placed in Southern Italy
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 infantry
        Algeria : 1 flag
        Southern France : 1 aaGun
        France : 1 aaGun and 1 fighter
        Tunisia : 1 flag, 2 infantry
        Slovakia Hungary : 1 bomber
        Western Germany : 1 aaGun and 1 infantry
        Romania : 1 armour
        Tobruk : 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
        Northern Italy : 1 aaGun, 1 factory_major and 2 infantry
        Libya : 1 artillery, 1 harbour and 1 infantry
        Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        Belarus : 1 flag, 1 armour
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 1 artillery and 2 infantry
        95 Sea Zone : 1 transport
        94 Sea Zone : 1 transport
        93 Sea Zone : 1 flag, 1 cruiser
        Greece : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 40 / 53
        Russians : 35 / 36
        Japanese : 49 / 50
        Americans : 52 / 73
        Chinese : 4 / 5
        British : 33 / 33
        UK_Pacific : 9 / 7
        Italians : 18 / 33
        ANZAC : 18 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Borneo
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Borneo, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Borneo
                        ANZAC roll dice for 1 artillery in Borneo, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Borneo, round 3 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Borneo, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Borneo, round 4 :  1/1 hits
                        1 artillery owned by the ANZAC lost in Borneo
                    Japanese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                2 fighters moved from Queensland to 33 Sea Zone
                1 fighter moved from New South Wales to 33 Sea Zone
                1 fighter moved from Queensland to 33 Sea Zone
                2 fighters moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Queensland to Northern Territory
                1 aaGun moved from Queensland to Northern Territory
                1 aaGun and 1 infantry moved from Queensland to South Australia
                1 infantry moved from Iraq to Persia
                      ANZAC take Persia from Neutral_Allies

    Place Units - ANZAC
                1 armour, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 20 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from United Kingdom to Scotland

    Turn Complete - French

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Eastern Poland to Novgorod
                1 mech_infantry moved from Eastern Poland to Smolensk
                      Germans take Smolensk from Russians
                1 mech_infantry moved from Eastern Poland to Archangel
                      Germans take Archangel from Russians
                2 infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 tactical_bomber moved from 96 Sea Zone to Ukraine
                1 tactical_bomber moved from Western Germany to Novgorod
                6 infantry moved from Finland to Norway
                2 bombers moved from Southern Italy to Norway
                1 armour and 6 mech_infantrys moved from Germany to Baltic States

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Ukraine, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Ukraine, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry in Western Ukraine, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        Germans roll dice for 2 infantry in Western Ukraine, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                        Germans roll dice for 1 infantry in Western Ukraine, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 4 :  0/1 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 5 :  0/1 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 5 :  1/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry
                Battle in Novgorod
                    Germans attack with 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Norway
                    Germans attack with 2 bombers and 6 infantry
                    British defend with 1 armour and 1 infantry
                        Germans roll dice for 2 bombers and 6 infantry in Norway, round 2 :  2/8 hits
                        British roll dice for 1 armour and 1 infantry in Norway, round 2 :  1/2 hits
                        1 infantry owned by the British, 1 armour owned by the British and 1 infantry owned by the Germans lost in Norway
                    Germans win, taking Norway from British with 2 bombers and 5 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour and 1 infantry
                Battle in Baltic States
                    Germans attack with 1 armour and 6 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 6 mech_infantrys in Baltic States, round 2 :  1/7 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 infantry moved from Romania to Bessarabia
                1 tactical_bomber moved from Ukraine to Bessarabia
                1 mech_infantry moved from Poland to Bessarabia
                1 aaGun moved from Eastern Poland to Bessarabia
                1 aaGun, 8 armour, 5 artilleries, 22 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
                2 mech_infantrys moved from Germany to Eastern Poland
                1 armour moved from Poland to Eastern Poland
                1 mech_infantry moved from Poland to Eastern Poland
                1 armour and 1 mech_infantry moved from Poland to Belarus
                2 aaGuns moved from Poland to Eastern Poland
                1 armour moved from Romania to Eastern Poland
                1 aaGun moved from Eastern Poland to Belarus
                2 bombers moved from Norway to Western Germany
                1 artillery moved from Germany to Poland
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 91 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 96 Sea Zone to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 aaGun moved from Southern France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 mech_infantry moved from Northern Italy to Normandy Bordeaux
                1 destroyer moved from 91 Sea Zone to 103 Sea Zone
                1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                1 tactical_bomber moved from Novgorod to Belarus
                1 fighter moved from Gibraltar to Normandy Bordeaux

    Place Units - Germans
                2 fighters and 1 infantry placed in Western Germany
                3 armour and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3,5,2,5
                Germans collect 47 PUs (3 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 artillery, 1 harbour and 2 infantry
        Malta : 1 flag
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Poland : 1 artillery
        Germany : 3 armour, 1 factory_major and 3 mech_infantrys
        Norway : 5 infantry
        Belarus : 2 aaGuns, 9 armour, 5 artilleries, 22 infantry, 2 mech_infantrys and 1 tactical_bomber
        Baltic States : 1 flag, 1 armour and 6 mech_infantrys
        Archangel : 1 flag, 1 mech_infantry
        Eastern Poland : 2 aaGuns, 2 armour and 3 mech_infantrys
        Bessarabia : 1 aaGun, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Smolensk : 1 flag, 1 mech_infantry
        Bulgaria : 1 flag
        103 Sea Zone : 1 destroyer
        91 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 50 / 57
        Russians : 28 / 36
        Japanese : 49 / 50
        Americans : 52 / 73
        Chinese : 4 / 5
        British : 30 / 33
        UK_Pacific : 9 / 7
        Italians : 18 / 33
        ANZAC : 20 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 3 infantry moved from Karelia to Novgorod
                1 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                1 infantry moved from Rostov to Ukraine
                1 fighter moved from Bryansk to Ukraine
                2 infantry moved from Russia to Smolensk
                1 fighter moved from Bryansk to Smolensk
                1 tactical_bomber moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 3 infantry moved from Karelia to Novgorod
                1 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                1 infantry moved from Rostov to Ukraine
                1 fighter moved from Bryansk to Ukraine
                2 infantry moved from Russia to Smolensk
                1 fighter moved from Bryansk to Smolensk
                1 tactical_bomber moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Novgorod
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
                        Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 2 :  0/4 hits
                        Germans roll dice for 2 mech_infantrys in Novgorod, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in Novgorod
                        Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 3 :  1/3 hits
                        Germans roll dice for 2 mech_infantrys in Novgorod, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                        Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 4 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Novgorod, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                1 armour and 3 infantry moved from Karelia to Finland
                1 aaGun moved from Karelia to Finland
                1 infantry moved from Tsinghai to Kansu
                1 aaGun moved from Tsinghai to Kansu
                1 mech_infantry moved from Iraq to Egypt
                2 aaGuns, 1 armour, 3 artilleries, 32 infantry and 1 mech_infantry moved from Bryansk to Russia
                1 fighter moved from Smolensk to Russia
                1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                1 fighter moved from Tsinghai to Russia

    Place Units - Russians
                10 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 factory_minor, 2 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 mech_infantry moved from Hopei to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry moved from Yunnan to Burma
                1 armour moved from Shan State to Burma
                1 tactical_bomber moved from Hunan to Burma
                1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                2 fighters moved from 35 Sea Zone to Celebes
                1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
                1 fighter moved from 37 Sea Zone to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from Yunnan to Burma
                2 artilleries and 3 infantry moved from Shensi to Kansu
                1 bomber, 2 fighters and 2 tactical_bombers moved from Anhwe to Kansu
                1 bomber, 1 fighter and 2 tactical_bombers moved from Hunan to Kansu
                1 bomber moved from Hunan to Burma

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 :  1/3 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 43 Sea Zone
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Burma
                    Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 3 infantry
                        Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 :  1/5 hits
                        UK_Pacific roll dice for 3 infantry in Burma, round 2 :  0/3 hits
                        1 infantry owned by the British lost in Burma
                        Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 :  3/5 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 3 :  0/2 hits
                        2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                Battle in Kansu
                    Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 3 infantry and 4 tactical_bombers
                    Russians defend with 1 aaGun and 1 infantry; Chinese defend with 1 fighter and 4 infantry
                        AA fire in Kansu :  0/3 hits
                        Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 3 infantry and 4 tactical_bombers in Kansu, round 2 :  6/14 hits
                        Chinese roll dice for 1 aaGun, 1 fighter and 5 infantry in Kansu, round 2 :  2/6 hits
                        1 infantry owned by the Russians, 2 infantry owned by the Japanese, 4 infantry owned by the Chinese and 1 aaGun owned by the Russians lost in Kansu
                        Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 1 infantry and 4 tactical_bombers in Kansu, round 3 :  5/12 hits
                        Chinese roll dice for 1 fighter in Kansu, round 3 :  1/1 hits
                        1 fighter owned by the Chinese and 1 infantry owned by the Japanese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 2 artilleries, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 1 aaGun and 1 infantry
                    Casualties for Chinese: 1 fighter and 4 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Celebes, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Celebes
                    Japanese win, taking Celebes from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                3 fighters and 4 tactical_bombers moved from Kansu to Shensi
                2 bombers moved from Kansu to Kweichow
                1 bomber moved from Burma to Kweichow
                2 bombers moved from Kweichow to Yunnan
                1 bomber moved from Kweichow to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 artillery moved from Szechwan to Yunnan
                1 tactical_bomber moved from Burma to Kwangsi
                1 fighter moved from Burma to Kwangsi
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from Celebes to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
                5 infantry moved from Manchuria to Korea
                1 fighter moved from Japan to Manchuria
                1 tactical_bomber moved from Japan to Manchuria
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from Kwangtung to Kwangsi

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                1 armour and 2 artilleries placed in Manchuria
                2 fighters and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,6
                Japanese collect 61 PUs; end with 62 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 1 fighter, 1 infantry and 1 tactical_bomber
        Korea : 5 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 3 armour, 3 artilleries, 1 factory_minor, 1 fighter, 5 infantry and 1 tactical_bomber
        Shensi : 1 flag, 3 fighters and 4 tactical_bombers
        Yunnan : 1 flag, 1 artillery, 3 bombers and 1 infantry
        Suiyuyan : 1 flag, 1 artillery
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 2 artilleries
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 mech_infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Burma : 1 flag, 1 armour and 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 submarine and 1 transport
        44 Sea Zone : 1 transport
        37 Sea Zone : 1 flag
        35 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 43 / 57
        Russians : 35 / 38
        Japanese : 61 / 62
        Americans : 52 / 73
        Chinese : 0 / 5
        British : 30 / 33
        UK_Pacific : 5 / 7
        Italians : 18 / 33
        ANZAC : 16 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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