14L G40 wheatbeer (Axis) vs captain walker (Allies +15)

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
                1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 1 transport moved from 95 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 2 transports
                    Americans defend with 1 destroyer, 1 submarine and 1 transport
                        Italians roll dice for 2 submarines in 93 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 battleship, 1 cruiser, 2 destroyers and 2 transports in 93 Sea Zone, round 2 :  3/4 hits
                        Americans roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Americans with 1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 21
                    Casualties for Americans: 1 destroyer, 1 submarine and 1 transport
                Battle in Southern France
                    Italians attack with 1 artillery and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                        Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 :  0/3 hits
                        Americans roll dice for 1 mech_infantry in Southern France, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 2 infantry in Southern France, round 3 :  1/3 hits
                        Americans roll dice for 1 mech_infantry in Southern France, round 3 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Southern France
                    Italians win, taking Southern France from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Trans-Jordan
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Egypt to Trans-Jordan
                4 infantry moved from Egypt to Trans-Jordan

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Production/PUs Summary :

    Germans : 38 / 71
        Russians : 21 / 25
        Japanese : 58 / 64
        Americans : 71 / 94
        Chinese : 3 / 4
        British : 29 / 30
        UK_Pacific : 4 / 0
        Italians : 16 / 21
        ANZAC : 17 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from Queensland to 54 Sea Zone

    Place Units - ANZAC
                1 carrier placed in 54 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 armour, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
        South Australia : 2 infantry
        Celebes : 1 flag, 2 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        44 Sea Zone : 1 flag
        54 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport

    Production/PUs Summary :

    Germans : 38 / 71
        Russians : 21 / 25
        Japanese : 58 / 64
        Americans : 71 / 94
        Chinese : 3 / 4
        British : 29 / 30
        UK_Pacific : 4 / 0
        Italians : 16 / 21
        ANZAC : 17 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 3 infantry
        Anglo Egyptian Sudan : 1 infantry
        Normandy Bordeaux : 2 infantry
        76 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 38 / 71
        Russians : 21 / 25
        Japanese : 58 / 64
        Americans : 71 / 94
        Chinese : 3 / 4
        British : 29 / 30
        UK_Pacific : 4 / 0
        Italians : 16 / 21
        ANZAC : 17 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    ?

  • '17

    I did this turn yesterday … but evidently it did not post  :|

    I will try to figure out what happened based on the dice emails

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 5 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                1 bomber moved from Belarus to Archangel
                1 fighter moved from Ukraine to Archangel
                2 artilleries and 2 infantry moved from France to Holland Belgium
                1 artillery and 1 infantry moved from Germany to Western Germany
                1 bomber moved from Belarus to Western Germany
                13 armour, 18 artilleries, 11 infantry and 31 mech_infantrys moved from Rostov to Bryansk
                7 armour, 2 artilleries, 2 infantry and 8 mech_infantrys moved from Belarus to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                2 infantry moved from Finland to Norway
                1 fighter moved from Germany to Norway
                2 fighters moved from Germany to 112 Sea Zone
                1 tactical_bomber moved from Southern Italy to 112 Sea Zone

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 bomber, 1 fighter and 1 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Archangel, round 2 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Holland Belgium
                    Germans attack with 2 artilleries and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 :  0/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  2/2 hits
                        2 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 2 artilleries in Holland Belgium, round 3 :  2/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 :  1/2 hits
                        1 artillery owned by the Americans , 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Western Germany
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Western Germany, round 2 :  2/3 hits
                        Americans roll dice for 1 infantry in Western Germany, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
                    Germans win, taking Western Germany from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Bryansk
                    Germans attack with 20 armour, 23 artilleries, 13 infantry and 39 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 20 armour, 23 artilleries, 13 infantry and 39 mech_infantrys in Bryansk, round 2 :  35/95 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 20 armour, 23 artilleries, 13 infantry and 39 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Norway
                    Germans attack with 1 fighter and 2 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Norway, round 2 :  0/3 hits
                        Americans roll dice for 1 infantry in Norway, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 2 infantry in Norway, round 3 :  1/3 hits
                        Americans roll dice for 1 infantry in Norway, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Norway
                    Germans win, taking Norway from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 112 Sea Zone
                    Germans attack with 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer and 3 transports
                        Germans roll dice for 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer and 3 transports in 112 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 112 Sea Zone
                        3 transports owned by the Americans lost in 112 Sea Zone
                    Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29
                    Casualties for Americans: 1 destroyer and 3 transports

    Non Combat Move - Germans
                1 bomber and 1 fighter moved from Archangel to Novgorod
                1 aaGun moved from Belarus to Novgorod
                2 infantry moved from Finland to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                2 tactical_bombers moved from Southern Italy to Ukraine
                1 carrier and 2 transports moved from 95 Sea Zone to 93 Sea Zone
                1 bomber moved from Western Germany to Germany
                2 fighters and 1 tactical_bomber moved from 112 Sea Zone to France
                1 fighter moved from Norway to Germany

    Place Units - Germans
                3 armour placed in Ukraine
                1 infantry and 2 tactical_bombers placed in Novgorod
                3 mech_infantrys placed in France
                1 artillery and 4 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4,4
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2
                Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    Production/PUs Summary :

    Germans : 51 / 59
        Russians : 19 / 25
        Japanese : 58 / 64
        Americans : 60 / 94
        Chinese : 3 / 4
        British : 29 / 30
        UK_Pacific : 4 / 0
        Italians : 16 / 21
        ANZAC : 17 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    Soviets hit in Archangel so that was originally cleared but not captured
    Normandy was originally captured without any German casualties
    Western Germany was originally captured without any German casualties
    Normany and SZ112 worked out the same

    Germany suffered 1 less convoy damage compared to the original

    So the turn I just rolled had 3 more German casualties than the original but has Germany collect 2 extra IPC. I can edit the map to the original results if you want or you can take the new version. Doesn’t make any difference to me.

    I apologize for the delay. I don’t know why it didn’t post the first time.

  • '17

    I am attaching a map with the original results recreated via edit

    You can use either map … sorry again for the hassle.

    original recreated via edit.tsvg

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 artillery, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Caucasus to Rostov
                      Russians take Rostov from Germans
                1 armour and 1 artillery moved from Volgograd to Kazakhstan
                10 infantry moved from Volgograd to Kazakhstan
                2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 1 armour, 1 artillery, 2 fighters, 10 infantry and 1 tactical_bomber
                    Japanese defend with 3 artilleries and 7 infantry
                        Russians roll dice for 1 armour, 1 artillery, 2 fighters, 10 infantry and 1 tactical_bomber in Kazakhstan, round 2 :  7/15 hits
                        Japanese roll dice for 3 artilleries and 7 infantry in Kazakhstan, round 2 :  5/10 hits
                        5 infantry owned by the Russians and 7 infantry owned by the Japanese lost in Kazakhstan
                        Russians roll dice for 1 armour, 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Kazakhstan, round 3 :  3/10 hits
                        Japanese roll dice for 3 artilleries in Kazakhstan, round 3 :  0/3 hits
                        3 artilleries owned by the Japanese lost in Kazakhstan
                    Russians win, taking Kazakhstan from Japanese with 1 armour, 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Japanese: 3 artilleries and 7 infantry
                    Casualties for Russians: 5 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Kazakhstan to Volgograd
                1 aaGun, 2 armour, 12 artilleries and 32 infantry moved from Smolensk to Russia
                1 infantry moved from Kansu to Suiyuyan
                1 aaGun moved from Volgograd to Kazakhstan
                1 aaGun moved from Russia to Samara

    Place Units - Russians
                1 artillery, 1 fighter and 1 tactical_bomber placed in Volgograd

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs

    Territory Summary for Russians :

    Suiyuyan : 1 infantry
        Hopei : 1 infantry
        Yakut S.S.R. : 2 infantry
        Kazakhstan : 1 aaGun, 1 armour, 1 artillery and 5 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Rostov : 3 infantry
        Russia : 3 aaGuns, 1 airfield, 2 armour, 17 artilleries, 1 factory_major and 62 infantry
        Tambov : 2 infantry
        Volgograd : 1 artillery, 1 factory_minor, 3 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers
        Samara : 1 aaGun
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 48 / 57
        Russians : 23 / 31
        Japanese : 56 / 64
        Americans : 60 / 94
        Chinese : 4 / 4
        British : 29 / 30
        UK_Pacific : 4 / 0
        Italians : 16 / 21
        ANZAC : 17 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    I’ve always considered the first dice rolled to be the ones that count…so thanks for taking the time to edit the original results.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 6 armour, 1 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                3 armour and 6 mech_infantrys moved from Eastern Persia to Persia
                2 mech_infantrys moved from Szechwan to Kazakhstan
                2 artilleries and 2 infantry moved from Tsinghai to Kazakhstan
                1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
                      Japanese take Turkmenistan from Russians
                2 fighters and 2 tactical_bombers moved from Sikang to Persia
                2 fighters and 2 tactical_bombers moved from Sikang to Kazakhstan
                1 bomber moved from Ukraine to Kazakhstan
                4 bombers moved from Ukraine to Persia
                1 destroyer and 1 submarine moved from 35 Sea Zone to 55 Sea Zone
                2 fighters moved from 35 Sea Zone to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
                2 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
                1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R.
                1 armour and 1 mech_infantry moved from Ulaanbaatar to Yenisey
                      Japanese take Dzavhan from Russians
                      Japanese take Yenisey from Russians
                1 fighter moved from Chahar to Yakut S.S.R.
                1 armour moved from Chahar to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 armour moved from Central Mongolia to Suiyuyan
                1 artillery and 1 infantry moved from Chahar to Suiyuyan

    Combat - Japanese
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 :  5/5 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Suiyuyan
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Suiyuyan, round 2 :  3/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Yakut S.S.R.
                    Japanese attack with 1 fighter, 2 infantry and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Yakut S.S.R., round 2 :  1/5 hits
                        Russians roll dice for 2 infantry in Yakut S.S.R., round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Yakut S.S.R.
                        Japanese roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Yakut S.S.R., round 3 :  1/4 hits
                        Russians roll dice for 1 infantry in Yakut S.S.R., round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Yakut S.S.R.
                    Japanese win, taking Yakut S.S.R. from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Kazakhstan
                    Japanese attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 aaGun, 1 armour, 1 artillery and 5 infantry
                        AA fire in Kazakhstan :  2/3 hits
                        2 fighters owned by the Japanese lost in Kazakhstan
                        Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 2 :  1/11 hits
                        Russians roll dice for 1 aaGun, 1 armour, 1 artillery and 5 infantry in Kazakhstan, round 2 :  5/7 hits
                        2 infantry owned by the Japanese , 1 aaGun owned by the Russians and 3 mech_infantrys owned by the Japanese lost in Kazakhstan
                        Japanese roll dice for 1 armour, 2 artilleries, 1 bomber and 2 tactical_bombers in Kazakhstan, round 3 :  5/6 hits
                        Russians roll dice for 1 armour, 1 artillery and 5 infantry in Kazakhstan, round 3 :  2/7 hits
                        5 infantry owned by the Russians and 2 artilleries owned by the Japanese lost in Kazakhstan
                        Japanese roll dice for 1 armour, 1 bomber and 2 tactical_bombers in Kazakhstan, round 4 :  4/4 hits
                        Russians roll dice for 1 armour and 1 artillery in Kazakhstan, round 4 :  0/2 hits
                        1 armour owned by the Russians and 1 artillery owned by the Russians lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 1 armour, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is -16
                    Casualties for Japanese: 2 artilleries, 2 fighters, 2 infantry and 3 mech_infantrys
                    Casualties for Russians: 1 aaGun, 1 armour, 1 artillery and 5 infantry
                Battle in Persia
                    Japanese attack with 3 armour, 4 bombers, 2 fighters, 6 mech_infantrys and 2 tactical_bombers
                    British defend with 1 armour, 3 artilleries, 1 factory_minor, 2 fighters and 7 infantry
                        Japanese roll dice for 3 armour, 4 bombers, 2 fighters, 6 mech_infantrys and 2 tactical_bombers in Persia, round 2 :  8/17 hits
                        British roll dice for 1 armour, 3 artilleries, 2 fighters and 7 infantry in Persia, round 2 :  6/13 hits
                        7 infantry owned by the British , 1 artillery owned by the British and 6 mech_infantrys owned by the Japanese lost in Persia
                        Japanese roll dice for 3 armour, 4 bombers, 2 fighters and 2 tactical_bombers in Persia, round 3 :  9/11 hits
                        British roll dice for 1 armour, 2 artilleries and 2 fighters in Persia, round 3 :  2/5 hits
                        1 armour owned by the British , 2 armour owned by the Japanese , 2 artilleries owned by the British and 2 fighters owned by the British lost in Persia
                    Japanese win, taking Persia from British with 1 armour, 4 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 23
                    Casualties for Japanese: 2 armour and 6 mech_infantrys
                    Casualties for British: 1 armour, 3 artilleries, 2 fighters and 7 infantry

    Non Combat Move - Japanese
                6 artilleries moved from West India to Eastern Persia
                3 mech_infantrys moved from India to Eastern Persia
                2 fighters and 2 tactical_bombers moved from Persia to Eastern Persia
                4 bombers moved from Persia to Eastern Persia
                1 fighter moved from Shan State to Eastern Persia
                2 tactical_bombers moved from Kazakhstan to Eastern Persia
                1 bomber moved from Kazakhstan to Eastern Persia
                1 aaGun moved from Tsinghai to Kazakhstan
                1 fighter moved from Yakut S.S.R. to Buryatia
                2 destroyers and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
                2 fighters moved from 20 Sea Zone to 35 Sea Zone
                1 fighter moved from Malaya to India
                1 artillery and 3 infantry moved from Shan State to Yunnan
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 infantry moved from Jehol to Anhwe
                1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
                1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 infantry placed in Japan
                1 armour and 2 mech_infantrys placed in Manchuria
                1 armour and 2 mech_infantrys placed in Malaya
                2 armour and 1 mech_infantry placed in French Indo China
                2 armour and 1 mech_infantry placed in India

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 63 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Production/PUs Summary :

    Germans : 48 / 57
        Russians : 20 / 31
        Japanese : 62 / 68
        Americans : 60 / 94
        Chinese : 3 / 4
        British : 27 / 30
        UK_Pacific : 4 / 0
        Italians : 16 / 21
        ANZAC : 17 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 4 destroyers, 1 fighter, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                2 bombers moved from Queensland to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
                2 bombers moved from United Kingdom to Southern France
                2 bombers moved from United Kingdom to Western Germany
                1 infantry moved from Denmark to Western Germany
                2 fighters moved from Normandy Bordeaux to Western Germany
                2 fighters moved from 110 Sea Zone to Southern France

    Combat - Americans
                Battle in 55 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 bombers and 1 destroyer in 55 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Southern France
                    Americans attack with 1 artillery, 2 bombers, 2 fighters and 2 infantry
                    Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 1 artillery, 2 bombers, 2 fighters and 2 infantry in Southern France, round 2 :  4/7 hits
                        Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 :  0/3 hits
                        1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 1 artillery, 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Western Germany
                    Americans attack with 2 bombers, 2 fighters and 1 infantry
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 2 bombers, 2 fighters and 1 infantry in Western Germany, round 2 :  3/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Western Germany, round 2 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Western Germany
                    Americans win, taking Western Germany from Germans with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Western Germany to Normandy Bordeaux
                2 fighters moved from Southern France to 110 Sea Zone
                2 bombers moved from Southern France to United Kingdom
                2 bombers moved from Western Germany to United Kingdom
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Morocco to 91 Sea Zone
                1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 destroyers, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 44 Sea Zone to 36 Sea Zone
                2 bombers moved from 55 Sea Zone to Queensland
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 armour, 1 fighter and 1 mech_infantry placed in Normandy Bordeaux
                1 infantry and 2 mech_infantrys placed in Eastern United States
                3 destroyers and 2 submarines placed in 10 Sea Zone
                1 bomber placed in Western United States
                1 artillery and 1 infantry placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                Americans undo move 3.
                2 destroyers and 2 submarines placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,4,6,4,2,6,1
                Americans collect 65 PUs (3 lost to blockades); end with 65 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Borneo : 1 infantry
        Queensland : 1 artillery, 2 bombers, 2 fighters and 4 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 5 infantry
        Midway : 1 airfield
        Sumatra : 1 flag, 1 infantry and 1 mech_infantry
        46 Sea Zone : 1 destroyer
        33 Sea Zone : 1 submarine
        37 Sea Zone : 1 submarine
        36 Sea Zone : 1 submarine
        26 Sea Zone : 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 2 destroyers and 2 submarines
        6 Sea Zone : 1 submarine
        54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
        55 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
        Gibraltar : 1 aaGun, 2 artilleries, 2 fighters and 3 infantry
        United Kingdom : 4 bombers
        Normandy Bordeaux : 1 flag, 4 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Western Germany : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Denmark : 1 flag
        125 Sea Zone : 1 flag, 1 destroyer
        95 Sea Zone : 1 destroyer
        94 Sea Zone : 1 destroyer
        97 Sea Zone : 1 submarine
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 2 destroyers and 2 transports
        Brazil : 1 flag
        91 Sea Zone : 2 destroyers and 3 transports
        110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 43 / 57
        Russians : 20 / 31
        Japanese : 62 / 68
        Americans : 68 / 85
        Chinese : 3 / 4
        British : 27 / 30
        UK_Pacific : 4 / 0
        Italians : 13 / 21
        ANZAC : 17 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Shensi to Sikang
                      Chinese take Sikang from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Tsinghai : 1 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 43 / 57
        Russians : 20 / 31
        Japanese : 60 / 68
        Americans : 68 / 85
        Chinese : 5 / 6
        British : 27 / 30
        UK_Pacific : 4 / 0
        Italians : 13 / 21
        ANZAC : 17 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                    British converts factory_major into different units
                1 fighter moved from United Kingdom to Holland Belgium
                2 fighters moved from Normandy Bordeaux to Holland Belgium
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                1 artillery moved from United Kingdom to 110 Sea Zone
                3 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery and 2 infantry moved from Alexandria to Egypt
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Kenya to Egypt
                1 mech_infantry moved from Kenya to Egypt
                2 armour and 3 mech_infantrys moved from Belgian Congo to Egypt
                4 infantry moved from Union of South Africa to 71 Sea Zone
                1 bomber moved from Union of South Africa to Egypt
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports moved from 71 Sea Zone to 81 Sea Zone
                4 infantry moved from 81 Sea Zone to Egypt
                1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                      British take Northern Italy from Italians

    Combat - British
                Battle in Holland Belgium
                    British attack with 2 artilleries, 3 fighters and 3 infantry
                    Germans defend with 2 artilleries and 2 infantry
                        British roll dice for 2 artilleries, 3 fighters and 3 infantry in Holland Belgium, round 2 :  2/8 hits
                        Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 :  0/4 hits
                        2 infantry owned by the Germans lost in Holland Belgium
                        British roll dice for 2 artilleries, 3 fighters and 3 infantry in Holland Belgium, round 3 :  3/8 hits
                        Germans roll dice for 2 artilleries in Holland Belgium, round 3 :  1/2 hits
                        1 infantry owned by the British and 2 artilleries owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for British: 1 infantry
                Battle in Egypt
                    British attack with 2 armour, 2 artilleries, 1 bomber, 8 infantry and 5 mech_infantrys
                    Germans defend with 1 aaGun and 1 armour; Italians defend with 1 aaGun, 1 armour, 1 factory_minor, 1 harbour, 18 infantry and 2 mech_infantrys
                        AA fire in Egypt :  1/1 hits
                        1 bomber owned by the British lost in Egypt
                        British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 :  1/2 hits
                        British roll dice for 2 armour, 2 artilleries, 8 infantry and 5 mech_infantrys in Egypt, round 2 :  6/17 hits
                        Italians roll dice for 2 aaGuns, 2 armour, 18 infantry and 2 mech_infantrys in Egypt, round 2 :  5/22 hits
                        5 infantry owned by the British , 1 aaGun owned by the Italians , 1 aaGun owned by the Germans and 5 infantry owned by the Italians lost in Egypt
                        British roll dice for 2 armour, 2 artilleries, 3 infantry and 5 mech_infantrys in Egypt, round 3 :  1/12 hits
                        Italians roll dice for 2 armour, 13 infantry and 2 mech_infantrys in Egypt, round 3 :  6/17 hits
                        3 infantry owned by the British , 3 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Egypt
                    2 armour, 2 artilleries and 2 mech_infantrys retreated to Anglo Egyptian Sudan
                    Italians win with 2 armour, 12 infantry and 2 mech_infantrys remaining. Battle score for attacker is -20
                    Casualties for Germans: 1 aaGun
                    Casualties for British: 1 bomber, 8 infantry and 3 mech_infantrys
                    Casualties for Italians: 1 aaGun and 6 infantry

    Non Combat Move - British
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                1 destroyer moved from 114 Sea Zone to 112 Sea Zone
                1 fighter moved from Holland Belgium to United Kingdom
                2 fighters moved from Holland Belgium to Normandy Bordeaux

    Place Units - British
                1 artillery, 1 fighter, 2 infantry and 1 mech_infantry placed in United Kingdom
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 fighter, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 aaGun and 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
        Normandy Bordeaux : 1 aaGun, 2 fighters and 3 infantry
        Holland Belgium : 1 flag, 2 artilleries and 2 infantry
        Tobruk : 1 flag
        Northern Italy : 1 flag, 1 factory_minor and 1 mech_infantry
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        112 Sea Zone : 1 destroyer
        Eire : 1 flag
        109 Sea Zone : 1 flag
        97 Sea Zone : 1 submarine
        81 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        110 Sea Zone : 2 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 40 / 57
        Russians : 20 / 31
        Japanese : 60 / 68
        Americans : 68 / 85
        Chinese : 5 / 6
        British : 34 / 34
        UK_Pacific : 4 / 0
        Italians : 9 / 21
        ANZAC : 17 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    Are you interesting in redoing Britain’s turn?

    The odds of success in Egypt were about 2% (much lower than I would have guessed if I hadn’t just checked a sim).

  • '23 '21 '20 '19 '17 '16 '15 '13

    No…I had checked with the TripleA calc and it calculated the chances much higher than 2%.
    The allies have to do some desperate moves…once Russia’s gone it’s game over. Well…it was game over several rounds ago, but I’m still happy to last ten rounds against a very skilled player.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 2 transports moved from 93 Sea Zone to 95 Sea Zone
                1 infantry moved from Trans-Jordan to Iraq
                      Italians take Iraq from Russians
                1 infantry moved from Trans-Jordan to Syria
                      Italians take Syria from French
                3 infantry moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in 95 Sea Zone
                    Italians attack with 1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 2 transports
                    Americans defend with 1 destroyer
                        Italians roll dice for 2 submarines in 95 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 95 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 95 Sea Zone
                    Italians win with 1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Northern Italy
                    Italians attack with 3 infantry
                    British defend with 1 factory_minor and 1 mech_infantry
                        Italians roll dice for 3 infantry in Northern Italy, round 2 :  0/3 hits
                        British roll dice for 1 mech_infantry in Northern Italy, round 2 :  0/1 hits
                        Italians roll dice for 3 infantry in Northern Italy, round 3 :  0/3 hits
                        British roll dice for 1 mech_infantry in Northern Italy, round 3 :  0/1 hits
                        Italians roll dice for 3 infantry in Northern Italy, round 4 :  2/3 hits
                        British roll dice for 1 mech_infantry in Northern Italy, round 4 :  0/1 hits
                        1 mech_infantry owned by the British lost in Northern Italy
                    Italians win, taking Northern Italy from British with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 aaGun moved from Southern Italy to Northern Italy
                1 aaGun moved from Trans-Jordan to Egypt
                3 infantry moved from Trans-Jordan to Egypt
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 artillery moved from Trans-Jordan to Iraq
                1 infantry moved from Trans-Jordan to Egypt

    Place Units - Italians
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy
                1 artillery placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,2
                Italians collect 9 PUs (7 lost to blockades); end with 9 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 11 PUs

    Production/PUs Summary :

    Germans : 40 / 57
        Russians : 18 / 31
        Japanese : 60 / 68
        Americans : 68 / 85
        Chinese : 5 / 6
        British : 30 / 34
        UK_Pacific : 4 / 0
        Italians : 16 / 11
        ANZAC : 17 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 artillery placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 armour, 1 factory_minor, 1 harbour, 7 infantry and 1 mech_infantry
        South Australia : 2 infantry
        Celebes : 1 flag, 2 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        44 Sea Zone : 1 flag
        54 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 2 transports

    Production/PUs Summary :

    Germans : 40 / 57
        Russians : 18 / 31
        Japanese : 60 / 68
        Americans : 68 / 85
        Chinese : 5 / 6
        British : 30 / 34
        UK_Pacific : 4 / 0
        Italians : 16 / 11
        ANZAC : 17 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Normandy Bordeaux to Southern France
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 3 infantry
        Anglo Egyptian Sudan : 1 infantry
        Southern France : 2 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 40 / 57
        Russians : 18 / 31
        Japanese : 60 / 68
        Americans : 68 / 85
        Chinese : 5 / 6
        British : 30 / 34
        UK_Pacific : 4 / 0
        Italians : 16 / 11
        ANZAC : 17 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 15 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Russia
                19 armour, 23 artilleries, 13 infantry and 39 mech_infantrys moved from Bryansk to Russia
                3 armour moved from Ukraine to Russia
                1 bomber, 1 fighter and 2 tactical_bombers moved from Novgorod to Russia
                1 fighter and 2 tactical_bombers moved from Ukraine to Russia
                1 bomber moved from Germany to Russia
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                2 artilleries and 2 infantry moved from Germany to Western Germany
                1 artillery and 3 infantry moved from France to Holland Belgium
                1 fighter moved from Germany to Holland Belgium
                1 fighter moved from France to Holland Belgium
                1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from France to Southern France
                1 mech_infantry moved from France to Southern France
                1 mech_infantry moved from France to Southern France
                2 infantry moved from Germany to Western Germany

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 2 fighters and 3 infantry
                    British defend with 2 artilleries and 2 infantry
                        Germans roll dice for 1 artillery, 2 fighters and 3 infantry in Holland Belgium, round 2 :  3/6 hits
                        British roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 :  1/4 hits
                        2 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium
                        Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 3 :  1/5 hits
                        British roll dice for 1 artillery in Holland Belgium, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 artilleries and 2 infantry
                Battle in Western Germany
                    Germans attack with 2 artilleries and 4 infantry
                    Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 artilleries and 4 infantry in Western Germany, round 2 :  1/6 hits
                        Americans roll dice for 1 infantry in Western Germany, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Western Germany
                    Germans win, taking Western Germany from Americans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Southern France
                    Germans attack with 1 artillery, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
                    French defend with 2 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Southern France, round 2 :  3/8 hits
                        Americans roll dice for 1 artillery and 4 infantry in Southern France, round 2 :  3/5 hits
                        1 infantry owned by the French , 2 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Southern France
                        Germans roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 3 :  1/5 hits
                        Americans roll dice for 1 artillery and 1 infantry in Southern France, round 3 :  1/2 hits
                        1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
                        Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Southern France, round 4 :  2/4 hits
                        Americans roll dice for 1 artillery in Southern France, round 4 :  1/1 hits
                        1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
                    Germans win, taking Southern France from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Germans: 5 mech_infantrys
                    Casualties for French: 2 infantry
                    Casualties for Americans: 1 artillery and 2 infantry
                Battle in Russia
                    Germans attack with 23 armour, 23 artilleries, 2 bombers, 2 fighters, 13 infantry, 39 mech_infantrys and 4 tactical_bombers
                    Russians defend with 3 aaGuns, 1 airfield, 2 armour, 17 artilleries, 1 factory_major and 62 infantry
                        AA fire in Russia :  2/8 hits
                        2 fighters owned by the Germans lost in Russia
                        Germans roll dice for 23 armour, 23 artilleries, 2 bombers, 13 infantry, 39 mech_infantrys and 4 tactical_bombers in Russia, round 2 :  37/104 hits
                        Russians roll dice for 3 aaGuns, 2 armour, 17 artilleries and 62 infantry in Russia, round 2 :  35/81 hits
                        34 infantry owned by the Russians , 13 infantry owned by the Germans , 22 mech_infantrys owned by the Germans and 3 aaGuns owned by the Russians lost in Russia
                        Germans roll dice for 23 armour, 23 artilleries, 2 bombers, 17 mech_infantrys and 4 tactical_bombers in Russia, round 3 :  32/69 hits
                        Russians roll dice for 2 armour, 17 artilleries and 28 infantry in Russia, round 3 :  13/47 hits
                        28 infantry owned by the Russians , 4 artilleries owned by the Russians and 13 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 23 armour, 23 artilleries, 2 bombers, 4 mech_infantrys and 4 tactical_bombers in Russia, round 4 :  26/56 hits
                        Russians roll dice for 2 armour and 13 artilleries in Russia, round 4 :  4/15 hits
                        2 armour owned by the Russians , 13 artilleries owned by the Russians and 4 mech_infantrys owned by the Germans lost in Russia
                    Germans captures 31PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 23 armour, 23 artilleries, 2 bombers and 4 tactical_bombers remaining. Battle score for attacker is 66
                    Casualties for Germans: 2 fighters, 13 infantry and 39 mech_infantrys
                    Casualties for Russians: 3 aaGuns, 2 armour, 17 artilleries and 62 infantry

    Non Combat Move - Germans
                1 carrier and 2 transports moved from 93 Sea Zone to 95 Sea Zone
                2 infantry moved from Norway to Finland
                2 fighters moved from Holland Belgium to Germany
                2 infantry moved from Novgorod to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Finland
                1 aaGun and 1 infantry moved from Novgorod to Belarus
                4 tactical_bombers moved from Russia to Ukraine
                1 bomber moved from Russia to Ukraine
                1 fighter moved from Southern France to Germany
                1 tactical_bomber moved from Southern France to Germany
                3 mech_infantrys moved from France to Southern Italy
                1 aaGun moved from France to Holland Belgium
                1 aaGun moved from France to Western Germany
                1 bomber moved from Russia to Bryansk

    Place Units - Germans
                1 artillery and 2 mech_infantrys placed in Novgorod
                10 infantry placed in Germany
                3 infantry placed in Ukraine
                2 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,4
                Germans collect 52 PUs (4 lost to blockades); end with 83 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUs

    Production/PUs Summary :

    Germans : 56 / 98
        Russians : 13 / 0
        Japanese : 60 / 68
        Americans : 60 / 85
        Chinese : 5 / 6
        British : 27 / 34
        UK_Pacific : 4 / 0
        Italians : 16 / 11
        ANZAC : 17 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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