No intercept
14L bmnielsen (Axis) vs. bjergmose (Allies +12)
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thanxs
us05. håber kina arter sig
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 3 bombers, 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 bombers moved from Morocco to 113 Sea ZoneCombat - Americans
Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Americans attack with 2 bombers
Germans defend with 1 destroyer, 2 fighters and 5 transports
Germans win with 1 destroyer, 2 fighters and 5 transports remaining. Battle score for attacker is -24
Casualties for Americans: 2 bombers
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Denmark
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Turning off Edit Mode
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 armour and 1 infantry moved from Eastern United States to Quebec
1 bomber moved from Western United States to Iceland
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Alaska to British Columbia
1 infantry moved from Western United States to British Columbia
2 bombers moved from Western United States to Eastern United StatesPlace Units - Americans
1 carrier placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 artillery, 3 bombers and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Shantung
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from JapaneseCombat - Chinese
Battle in Shantung
Chinese attack with 1 infantry
Japanese defend with 1 aaGun
Chinese win, taking Shantung from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGunNon Combat Move - Chinese
1 fighter moved from Tsinghai to Kiangsi
1 artillery moved from Tsinghai to KansuPlace Units - Chinese
2 artilleries and 3 infantry placed in KiangsiTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1
Chinese collect 18 PUs (1 lost to blockades); end with 18 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - British
British repair 6 damage on 6 factory_minors; Remaining resources: 25 PUs;
British buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
4 fighters moved from India to 41 Sea ZoneCombat - British
British creates battle in territory 106 Sea Zone
Battle in 41 Sea Zone
British attack with 4 fighters
Japanese defend with 1 destroyer
British win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
4 fighters moved from 41 Sea Zone to India
1 armour moved from West India to Persia
1 mech_infantry moved from India to Yunnan
1 armour moved from India to Eastern Persia
1 artillery and 3 infantry moved from Yunnan to Hunan
3 infantry moved from Yunnan to Burma
1 bomber moved from India to Syria
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 armour moved from Morocco to Tunisia
1 infantry moved from Morocco to AlgeriaPlace Units - British
2 infantry placed in Quebec
1 fighter and 2 infantry placed in United Kingdom
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4
UK_Pacific collect 13 PUs; end with 13 PUs total
Units Change Ownership
Some Units in India change ownership: 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
den driller stadig en gang imellem :cry:
så jeg skulle lige prøve et par gange og glemte derfor bmb imod italienske trannies.
men krydser fingre fremover for det er lidt irriterende!
har du ingen problemer?
mÃ¥ske skulle jeg skifte til min anden…ældre, men nyrensede…computer. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 factory_minor and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour and 1 artillery moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer
Americans defend with 1 submarine
Italians win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour and 1 artillery
French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 armour remaining. Battle score for attacker is -1
Casualties for French: 1 infantry
Casualties for Italians: 1 artilleryNon Combat Move - Italians
2 artilleries and 1 infantry moved from Northern Italy to Yugoslavia
1 aaGun and 5 infantry moved from France to Northern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
1 factory_minor placed in EgyptTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
Havde ingen problemer med terninger. Til gengæld kunne jeg ikke slå email fra, så du fik også en email :?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour, 1 artillery, 4 fighters and 3 infantry moved from New South Wales to QueenslandCombat - ANZAC
Battle in Queensland
ANZAC attack with 1 armour, 1 artillery, 4 fighters and 3 infantry
Japanese defend with 1 airfield, 6 artilleries, 1 harbour and 6 infantry
retreated to Queensland
Japanese win with 6 artilleries and 4 infantry remaining. Battle score for attacker is -13
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 armour, 1 artillery and 3 infantryNon Combat Move - ANZAC
4 fighters moved from Queensland to New South Wales
1 fighter moved from India to KiangsiPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Morocco to AlgeriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 8 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
4 artilleries and 4 infantry moved from Germany to 113 Sea Zone
2 artilleries and 2 infantry moved from 113 Sea Zone to Norway
2 artilleries and 2 infantry moved from 113 Sea Zone to Denmark
3 artilleries and 3 infantry moved from Germany to Slovakia Hungary
5 armour, 2 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Poland to Eastern Poland
1 bomber moved from Western Germany to 112 Sea Zone
7 bombers and 1 fighter moved from Western Germany to Eastern Poland
2 fighters moved from Southern Italy to Syria
1 tactical_bomber moved from Southern Italy to Eastern PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 5 armour, 7 bombers, 1 fighter, 2 infantry, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 4 aaGuns, 3 armour, 1 fighter, 6 infantry and 1 tactical_bomber
Germans win, taking Eastern Poland from Russians with 1 armour and 7 bombers remaining. Battle score for attacker is -4
Casualties for Germans: 4 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 3 tactical_bombers
Casualties for Russians: 4 aaGuns, 3 armour, 1 fighter, 6 infantry and 1 tactical_bomber
Battle in Slovakia Hungary
Germans attack with 3 artilleries and 3 infantry
Russians defend with 1 infantry
Germans win, taking Slovakia Hungary from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Syria
Germans attack with 2 fighters
British defend with 1 bomber
Germans win with 2 fighters remaining. Battle score for attacker is 12
Casualties for British: 1 bomber
Battle in Finland
Battle in Denmark
Germans attack with 2 artilleries and 2 infantry
Americans defend with 1 infantry
Germans win, taking Finland from Russians, taking Denmark from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Norway
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans win, taking Norway from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Germans
7 bombers moved from Eastern Poland to Western Germany
1 bomber moved from 112 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Holland Belgium to Western Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to France
2 fighters moved from Syria to Trans-JordanPlace Units - Germans
1 destroyer and 1 transport placed in 113 Sea Zone
2 artilleries and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 armour, 1 artillery, 1 bomber, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Dzavhan to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 armour moved from Romania to Greece
Russians take Bulgaria from Germans
Russians take Greece from Italians
2 artilleries and 1 infantry moved from Karelia to Finland
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
2 infantry moved from Belarus to Eastern Poland
2 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Russia to Slovakia Hungary
6 infantry moved from Romania to Slovakia Hungary
1 armour moved from Belarus to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 1 armour and 4 infantry
Germans defend with 1 armour
Russians win, taking Eastern Poland from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Finland
Russians attack with 2 artilleries and 1 infantry
Germans defend with 2 infantry
Russians win, taking Finland from Germans with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 fighter and 6 infantry
Germans defend with 3 artilleries and 2 infantry
Germans win with 1 artillery remaining. Battle score for attacker is -14
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 1 fighter and 6 infantryNon Combat Move - Russians
1 armour moved from Ukraine to Eastern Poland
1 artillery and 1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 infantry moved from Bryansk to Western Ukraine
1 armour moved from Volgograd to Ukraine
1 armour moved from Iraq to Caucasus
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Novgorod to KareliaPlace Units - Russians
1 bomber placed in Russia
3 infantry placed in Ukraine
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
2 infantry placed in Volgograd
2 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 45 PUs; end with 45 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 65 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 3 infantry and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 destroyers moved from 6 Sea Zone to 16 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
3 fighters moved from Japan to 26 Sea Zone
2 battleships, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from Caroline Islands to 26 Sea Zone
1 fighter and 2 submarines moved from 54 Sea Zone to 30 Sea Zone
1 fighter moved from 54 Sea Zone to 26 Sea Zone
3 fighters and 3 tactical_bombers moved from 54 Sea Zone to New South Wales
6 artilleries and 4 infantry moved from Queensland to New South Wales
2 artilleries moved from Novosibirsk to Timguska
Japanese take Timguska from Russians
1 bomber moved from Philippines to 16 Sea Zone -
Scramble fra Hawaii?
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ja, de skal jo ikke sidde og fede den :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 3 infantry and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 destroyers moved from 6 Sea Zone to 16 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
3 fighters moved from Japan to 26 Sea Zone
2 battleships, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from Caroline Islands to 26 Sea Zone
1 fighter and 2 submarines moved from 54 Sea Zone to 30 Sea Zone
1 fighter moved from 54 Sea Zone to 26 Sea Zone
3 fighters and 3 tactical_bombers moved from 54 Sea Zone to New South Wales
6 artilleries and 4 infantry moved from Queensland to New South Wales
2 artilleries moved from Novosibirsk to Timguska
Japanese take Timguska from Russians
1 bomber moved from Philippines to 16 Sea ZoneCombat - Japanese
Americans scrambles 1 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 30 Sea Zone
Japanese attack with 1 fighter and 2 submarines
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 bomber and 2 destroyers
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 2 destroyers
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 26 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 5 destroyers, 5 fighters, 2 submarines and 5 tactical_bombers
Americans defend with 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 5 submarines, 2 tactical_bombers and 1 transport
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 26 Sea Zone from Neutral with 2 battleships, 1 cruiser, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 87
Casualties for Japanese: 1 carrier, 5 destroyers, 1 fighter and 2 submarines
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 5 submarines, 2 tactical_bombers and 1 transport
Battle in New South Wales
Japanese attack with 6 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers
ANZAC defend with 2 aaGuns, 1 factory_minor, 5 fighters, 1 harbour and 2 infantry
Japanese captures 13PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 2 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Japanese: 4 artilleries, 3 infantry and 1 tactical_bomber
Casualties for ANZAC: 2 aaGuns, 5 fighters and 2 infantryNon Combat Move - Japanese
4 carriers moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from 30 Sea Zone to 26 Sea Zone
1 carrier moved from 6 Sea Zone to 26 Sea Zone
1 bomber moved from 16 Sea Zone to Japan
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
3 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Sumatra to Philippines
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 cruiser moved from 54 Sea Zone to 35 Sea Zone
3 fighters and 2 tactical_bombers moved from New South Wales to Queensland
1 transport moved from 54 Sea Zone to 62 Sea Zone
6 transports moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Amur to BuryatiaPlace Units - Japanese
3 artilleries and 3 infantry placed in Japan
1 carrier and 3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 48 PUs; end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 3 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Iceland to 113 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea ZoneCombat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in 93 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 destroyer
Italians win with no units remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 113 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 destroyer and 5 transports
Americans win with 1 bomber remaining. Battle score for attacker is 43
Casualties for Germans: 1 destroyer and 5 transportsNon Combat Move - Americans
1 bomber moved from 113 Sea Zone to Poland
1 armour moved from Morocco to Tunisia
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 carrier moved from 10 Sea Zone to 89 Sea Zone
1 fighter moved from 10 Sea Zone to Western United States
1 infantry and 1 mech_infantry moved from British Columbia to Western United States
1 mech_infantry moved from Eastern United States to Western United States
2 aaGuns moved from Eastern United States to Central United States
1 bomber moved from Eastern United States to United Kingdom
2 bombers moved from Eastern United States to Morocco
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United KingdomPlace Units - Americans
1 transport placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
1 armour and 1 infantry placed in Eastern United States
1 bomber, 3 fighters and 1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 24 to 25
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,1,3,3,4,1,2,6,6,4,6,3,6,1,3,4,2,6,1,3,3,4,3
Americans collect 50 PUs (1 lost to blockades); end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Shantung to JeholCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Suiyuyan to ChaharPlace Units - Chinese
1 artillery and 7 infantry placed in KiangsiTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3
Chinese collect 19 PUs (1 lost to blockades); end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 25 to 26
EDIT: Turning off Edit Mode
1 armour moved from Tunisia to Tobruk
British take Libya from Italians
British take Tobruk from Italians
1 mech_infantry moved from Yunnan to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to SumatraCombat - British
British creates battle in territory 106 Sea Zone
Battle in SumatraNon Combat Move - British
1 artillery and 3 infantry moved from Hunan to Kiangsi
1 fighter moved from India to Kiangsi
3 infantry moved from Burma to Yunnan
1 armour moved from Persia to Iraq
1 armour moved from Eastern Persia to Iraq
1 infantry moved from Algeria to Tunisia
2 infantry moved from French West Africa to French Central Africa
1 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 87 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Central United StatesPlace Units - British
1 fighter and 2 infantry placed in United Kingdom
1 armour, 1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
1 submarine placed in 39 Sea Zone
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2
UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 submarine -
Har edited kinamændenes indkomst. de kan ikke convoy-disruptes.
spændende at se hvor japanerne vil hen næste gang :?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 6 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to Bulgaria
Italians take Bulgaria from Russians
2 artilleries moved from Yugoslavia to Romania
1 fighter moved from Southern Italy to Romania
1 armour moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour moved from Kenya to Ethiopia
Italians take Ethiopia from BritishCombat - Italians
Battle in Romania
Italians attack with 2 artilleries and 1 fighter
Russians defend with 1 mech_infantry
Italians win, taking Romania from Russians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Romania to Yugoslavia
2 aaGuns and 5 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Trans-Jordan to EgyptPlace Units - Italians
1 fighter placed in Southern Italy
1 artillery and 2 infantry placed in EgyptTurn Complete - Italians
Italians collect 15 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs





