Oh you’re right. Delete the mech in Egypt.
MrRoboto (Axis) vs Karl7 (Allies+4) Game 5
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well that is probably the end of the game but lets play some more
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
2 fighters moved from 7 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
2 infantry moved from 6 Sea Zone to KoreaCombat - Americans
Battle in KoreaNon Combat Move - Americans
1 bomber moved from 6 Sea Zone to Hawaiian Islands
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 carrier and 1 destroyer moved from 7 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
2 destroyers moved from 26 Sea Zone to 63 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 transport moved from 66 Sea Zone to 64 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
5 infantry moved from Kansu to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 5 infantry
Japanese defend with 1 infantry
1 infantry owned by the Chinese retreated to Kansu
Japanese win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Chinese: 4 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
yikes!
this game is getting bad :-P
Combat - Chinese
Battle in Tsinghai
Chinese attack with 5 infantry
Japanese defend with 1 infantry
1 infantry owned by the Chinese retreated to Kansu
Japanese win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Chinese: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - British
British buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 battleship, 1 carrier and 1 cruiser moved from 80 Sea Zone to 39 Sea ZoneCombat - British
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in 39 Sea Zone
British attack with 1 battleship, 1 carrier and 1 cruiser
Japanese defend with 1 submarine
1 submarine owned by the Japanese SubmergedNon Combat Move - British
2 fighters moved from Shan State to 39 Sea Zone
1 tactical_bomber moved from Shan State to India
1 aaGun moved from India to Burma
1 artillery moved from India to Burma
4 infantry moved from India to Burma
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 armour moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Trans-Jordan to EgyptPlace Units - British
2 armour and 1 fighter placed in Egypt
3 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,3,5
British collect 30 PUs (3 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 artillery -
looks like I got diced from the marti results….
:-P
Nah, not really. Average I had +108, and it was “only” +70 :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 3 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Syria
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 armour moved from Baltic States to Belarus
Italians take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
1 bomber moved from Germany to Bessarabia
1 artillery moved from Romania to Eastern Poland
1 infantry moved from Romania to BessarabiaCombat - Italians
Battle in Eastern Poland
Italians attack with 1 armour and 1 artillery
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Battle in Syria
Battle in Bessarabia
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians win, taking Syria from French with 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Bessarabia to Germany
2 aaGuns moved from Romania to Eastern Poland
1 fighter moved from Gibraltar to NorwayPlace Units - Italians
2 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 34 Sea ZoneCombat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
2 submarines owned by the ANZAC Submerged
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Paulau IslandNon Combat Move - ANZAC
2 aaGuns, 1 artillery and 3 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,5
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
2 mech_infantrys moved from Baltic States to Archangel
2 bombers moved from Western Germany to Archangel
1 mech_infantry moved from Baltic States to Archangel
1 mech_infantry moved from Baltic States to Western Ukraine
Germans take Western Ukraine from Russians
5 infantry moved from Romania to Bessarabia
Germans take Bessarabia from RussiansCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Archangel
Germans attack with 2 bombers and 3 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans win, taking Archangel from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
2 bombers moved from Archangel to Eastern Poland
2 armour and 1 mech_infantry moved from Baltic States to Novgorod
3 aaGuns and 1 mech_infantry moved from Poland to Eastern Poland
1 aaGun moved from Baltic States to Belarus
1 armour and 2 mech_infantrys moved from Baltic States to Novgorod
1 aaGun, 9 armour, 8 artilleries, 28 infantry and 2 mech_infantrys moved from Baltic States to Eastern Poland
3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from 91 Sea Zone to Norway
1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 armour moved from Tunisia to Tobruk
1 mech_infantry moved from Alexandria to Tobruk
1 infantry moved from Alexandria to Tobruk
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 fighter and 1 tactical_bomber moved from Alexandria to Syria
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 fighter and 4 tactical_bombers moved from Alexandria to RomaniaPlace Units - Germans
3 armour and 3 mech_infantrys placed in Germany
1 transport placed in 93 Sea Zone
1 artillery and 1 infantry placed in Southern France
4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Germans collect 50 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 infantry moved from Bryansk to Belarus
2 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to ArchangelCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Belarus
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Belarus from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Archangel
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 fighters moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Bryansk
2 fighters moved from Archangel to Russia
1 mech_infantry moved from Northwest Persia to Volgograd
2 aaGuns and 18 infantry moved from Amur to Korea
6 infantry moved from Russia to Bryansk
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to VyborgPlace Units - Russians
1 artillery, 1 fighter and 7 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 5 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Shensi
1 artillery and 1 infantry moved from Kweichow to Shensi
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 fighter and 1 tactical_bomber moved from Philippines to Shan State
1 infantry moved from French Indo China to Shan State
1 destroyer moved from 44 Sea Zone to 34 Sea Zone
4 fighters and 4 tactical_bombers moved from Paulau Island to 34 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 bomber moved from Philippines to New Guinea
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 bomber moved from Philippines to 6 Sea ZoneCombat - Japanese
Japanese creates battle in territory 39 Sea Zone
Japanese creates battle in territory 62 Sea Zone
British scrambles 2 units out of India to defend against the attack in 39 Sea Zone
Battle in 39 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 fighter; British defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport
1 submarine owned by the Japanese Submerged
Battle in New Guinea
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 2 infantry
Japanese winBritish win with 1 battleship, 1 carrier, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport remaining, taking New Guinea from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 6 Sea Zone
Japanese attack with 1 bomber and 2 fighters
Americans defend with 1 destroyer, 3 submarines and 1 transport
3 submarines owned by the Americans Submerged
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
ANZAC defend with 2 submarines
Japanese win with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 submarines
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese win, taking 62 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Moving scrambled unit from 39 Sea Zone back to originating territory: India
Moving scrambled unit from 39 Sea Zone back to originating territory: IndiaNon Combat Move - Japanese
1 bomber moved from New Guinea to Paulau Island
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 20 Sea Zone
1 bomber and 2 fighters moved from 6 Sea Zone to Japan
1 destroyer moved from 44 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to MalayaPlace Units - Japanese
1 carrier and 1 destroyer placed in 20 Sea Zone
1 bomber placed in Japan
3 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,2,2,5,1
Japanese collect 50 PUs (8 lost to blockades); end with 50 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 bombers, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 63 Sea Zone to 62 Sea Zone
1 destroyer moved from 63 Sea Zone to 46 Sea Zone
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from JapaneseCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 62 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans win, taking 62 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
3 submarines moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 25 Sea Zone to Korea
1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Hawaiian Islands to Midway
1 artillery and 1 infantry moved from Eastern United States to Quebec
1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport moved from 101 Sea Zone to 106 Sea Zone
2 aaGuns moved from Western United States to Central United States
1 transport moved from 64 Sea Zone to 27 Sea ZonePlace Units - Americans
1 factory_minor placed in Korea
1 harbour placed in Midway
3 bombers and 1 fighter placed in Western United States
1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to KansuPlace Units - Chinese
2 infantry placed in Manchuria
Chinese undo move 1.
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 4 PUs;Combat Move - British
1 infantry moved from Burma to Yunnan
1 tactical_bomber moved from India to Yunnan
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 39 Sea Zone to YunnanCombat - British
British creates battle in territory 39 Sea Zone
Battle in Yunnan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sumatra
Battle in 39 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser and 1 fighter
Japanese defend with 1 submarine
1 submarine owned by the Japanese SubmergedNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Alexandria from Italians to British
EDIT: Turning off Edit Mode
1 aaGun, 1 artillery and 4 infantry moved from India to Burma
1 transport moved from 72 Sea Zone to 71 Sea Zone
3 infantry moved from Persia to Iraq
2 fighters moved from Egypt to Iraq
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Ethiopia
1 armour moved from Belgian Congo to Egypt
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from Egypt to IraqPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 101 Sea Zone: 1 battleship, 1 cruiser and 1 transport
EDIT: Adding units owned by British to 106 Sea Zone: 1 battleship, 1 cruiser and 1 transport
EDIT: Removing units owned by British from Eastern United States: 1 armour and 1 infantry
EDIT: Adding units owned by British to Quebec: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter and 2 infantry placed in Egypt
1 armour, 1 artillery and 1 infantry placed in PersiaTurn Complete - British
British collect 33 PUs; end with 34 PUs totalTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
UK_Pacific collect 8 PUs (3 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 harbour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Belarus
1 bomber moved from Germany to Belarus
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from BritishCombat - Italians
Battle in Belarus
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Belarus to Yugoslavia
3 transports moved from 99 Sea Zone to 97 Sea Zone
2 artilleries and 4 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
2 artilleries and 4 infantry moved from 99 Sea Zone to Syria
1 fighter moved from Norway to 91 Sea Zone
1 fighter moved from Gibraltar to Southern ItalyPlace Units - Italians
1 harbour placed in Syria
3 infantry placed in Southern Italy
Italians undo move 2.
6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 fighter moved from India to SumatraNon Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Combat Move - French
1 fighter moved from United Kingdom to FinlandNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 6 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Romania to Ukraine
1 infantry moved from Novgorod to Archangel
3 infantry moved from Bessarabia to Western Ukraine
1 bomber moved from Eastern Poland to Vyborg
1 mech_infantry moved from Novgorod to Vyborg
1 tactical_bomber moved from Romania to Archangel
1 mech_infantry moved from Novgorod to Karelia
1 bomber moved from Eastern Poland to Karelia
1 armour moved from Tobruk to Alexandria
Germans take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 fighter moved from Norway to Vyborg
1 fighter moved from Norway to KareliaCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Archangel
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 3 infantry
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Karelia
Germans attack with 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Vyborg from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Karelia to Norway
1 fighter moved from Vyborg to Norway
1 bomber moved from Vyborg to Novgorod
1 bomber moved from Karelia to Novgorod
1 tactical_bomber moved from Archangel to Novgorod
2 tactical_bombers moved from Romania to Syria
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
2 transports moved from 99 Sea Zone to 95 Sea Zone
1 transport moved from 95 Sea Zone to 93 Sea Zone
4 aaGuns, 12 armour, 8 artilleries, 28 infantry and 7 mech_infantrys moved from Eastern Poland to Western Ukraine
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Ukraine to Romania
1 fighter moved from Ukraine to Romania
4 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
3 infantry placed in Novgorod
1 artillery and 1 infantry placed in Southern France
2 infantry placed in Western Germany
3 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Germans collect 49 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs