Triple allied move dome
Italy on the move…
Our cool game is Rolling :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer and 2 submarines moved from 97 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 destroyer and 2 submarines
French defend with 1 destroyer
Italians win, taking 98 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
Casualties for French: 1 destroyer
Casualties for Italians: 1 submarine
Non Combat Move - Italians
1 submarine moved from 92 Sea Zone to 89 Sea Zone
1 destroyer moved from 92 Sea Zone to 90 Sea Zone
1 destroyer moved from 92 Sea Zone to 103 Sea Zone
1 destroyer moved from 92 Sea Zone to 88 Sea Zone
1 submarine moved from 92 Sea Zone to 86 Sea Zone
1 submarine moved from 92 Sea Zone to 83 Sea Zone
Place Units - Italians
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Bump - still travelling?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 bomber; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 artillery moved from 47 Sea Zone to New Britain
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in New Britain
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking New Britain from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 carrier and 2 fighters moved from 35 Sea Zone to 18 Sea Zone
1 carrier moved from 18 Sea Zone to 6 Sea Zone
2 fighters moved from 18 Sea Zone to 6 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Place Units - ANZAC
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
2 infantry moved from Libya to Tobruk
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 bomber, 5 infantry, 6 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 1 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
6 armour and 4 mech_infantrys moved from Northwest Persia to Iraq
Combat - Germans
Germans creates battle in territory 109 Sea Zone
Battle in Iraq
Germans attack with 6 armour and 4 mech_infantrys
Americans defend with 1 armour
Germans win, taking 109 Sea Zone from British, taking Iraq from British with 6 armour and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
1 fighter moved from 125 Sea Zone to Western Germany
1 submarine moved from 119 Sea Zone to 122 Sea Zone
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 submarine moved from 93 Sea Zone to 87 Sea Zone
2 fighters and 4 tactical_bombers moved from Bulgaria to Northwest Persia
3 mech_infantrys moved from Caucasus to Northwest Persia
6 mech_infantrys moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Rostov to Northwest Persia
3 artilleries and 2 infantry moved from Rostov to Caucasus
1 armour moved from Evenkiyskiy to Novosibirsk
1 armour moved from Samara to Novosibirsk
1 infantry moved from Karelia to Finland
2 artilleries and 3 infantry moved from France to Southern France
Place Units - Germans
3 transports placed in 93 Sea Zone
1 submarine placed in 112 Sea Zone
1 artillery and 2 infantry placed in France
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Rostov
1 armour and 2 mech_infantrys placed in Ukraine
3 infantry placed in Russia
1 bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4,6
Germans collect 78 PUs; end with 79 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs
You are correct, I apologize for the bump.
I don’t have this on an egg timer or anything. I just happened to log in and see it was three days by the forum clock, so I bumped mainly to see if you were traveling again. Now that I look again I found my timezone settings were way out of whack. I bumped almost a day early.
V
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - Russians
10 infantry moved from Yenisey to Timguska
Russians take Timguska from Germans
Combat - Russians
Non Combat Move - Russians
1 aaGun moved from Yenisey to Timguska
2 infantry moved from Amur to Buryatia
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 27 PUs;
Combat Move - Japanese
1 fighter moved from Kiangsu to Kiangsi
1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Kiangsu to Jehol
1 artillery moved from Kiangsu to Kiangsi
Combat - Japanese
Battle in Jehol
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 2 artilleries and 2 infantry
Chinese win with no units remaining. Battle score for attacker is -17
Casualties for Japanese: 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Casualties for Americans: 2 artilleries and 2 infantry
Battle in Kiangsi
Japanese attack with 1 artillery and 1 fighter
British defend with 1 artillery
Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Japanese
1 fighter moved from Kiangsi to Kiangsu
3 fighters and 1 tactical_bomber moved from Japan to Kiangsu
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,3,1,4,2,4,2,5,5,1,4,5,3,5,2,2,2
Japanese collect 12 PUs (8 lost to blockades); end with 39 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 89 Sea Zone
2 fighters moved from Eastern United States to 88 Sea Zone
1 fighter moved from Eastern United States to 90 Sea Zone
1 tactical_bomber moved from 106 Sea Zone to 90 Sea Zone
2 fighters moved from 106 Sea Zone to 103 Sea Zone
1 fighter moved from 106 Sea Zone to 103 Sea Zone
1 fighter moved from 106 Sea Zone to 90 Sea Zone
2 fighters moved from 106 Sea Zone to 89 Sea Zone
Combat - Americans
Battle in 88 Sea Zone
Americans attack with 2 fighters
Italians defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 89 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 submarine
Americans win, taking 89 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 90 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 103 Sea Zone
Americans attack with 3 fighters
Italians defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 88 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from 90 Sea Zone to 102 Sea Zone
1 fighter moved from 90 Sea Zone to 102 Sea Zone
3 fighters moved from 103 Sea Zone to 106 Sea Zone
1 fighter moved from 102 Sea Zone to 106 Sea Zone
1 tactical_bomber moved from 102 Sea Zone to 106 Sea Zone
2 fighters moved from 89 Sea Zone to 106 Sea Zone
1 carrier moved from 11 Sea Zone to 89 Sea Zone
2 fighters moved from 11 Sea Zone to 89 Sea Zone
Place Units - Americans
2 carriers, 1 destroyer and 4 fighters placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,5
Americans collect 54 PUs (1 lost to blockades); end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsi
1 fighter moved from Anhwe to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Anhwe
Place Units - Chinese
6 artilleries placed in Anhwe
Turn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 7 infantry and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
3 mech_infantrys moved from Eastern Persia to Iraq
1 mech_infantry moved from Persia to Iraq
5 infantry moved from Persia to Iraq
1 artillery moved from Persia to Iraq
3 fighters moved from Persia to Iraq
1 infantry moved from West India to 79 Sea Zone
1 armour moved from West India to 79 Sea Zone
1 armour, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 armour moved from 80 Sea Zone to Iraq
1 infantry moved from 80 Sea Zone to Iraq
2 battleships moved from 81 Sea Zone to 80 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Sikang to Kazakhstan
British take Kazakhstan from Germans
Combat - British
Battle in Iraq
British attack with 1 armour, 1 artillery, 3 fighters, 6 infantry and 4 mech_infantrys
Germans defend with 6 armour and 4 mech_infantrys
1 artillery, 2 infantry and 4 mech_infantrys retreated to Persia
Germans win with 1 armour remaining. Battle score for attacker is 28
Casualties for Germans: 5 armour and 4 mech_infantrys
Casualties for British: 1 armour and 4 infantry
Non Combat Move - British
3 fighters moved from Iraq to Egypt
1 carrier moved from 81 Sea Zone to 80 Sea Zone
8 infantry moved from Sikang to Tsinghai
1 aaGun moved from Sikang to Tsinghai
1 aaGun moved from Sikang to Tsinghai
6 mech_infantrys moved from India to Eastern Persia
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
3 infantry placed in Persia
3 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,5
British collect 31 PUs (2 lost to blockades); end with 33 PUs total
Place Units - UK_Pacific
1 armour and 6 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 1 armour and 6 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 86 Sea Zone to 85 Sea Zone
1 submarine moved from 83 Sea Zone to 82 Sea Zone
1 submarine moved from 82 Sea Zone to 70 Sea Zone
1 submarine moved from 92 Sea Zone to 87 Sea Zone
Place Units - Italians
1 destroyer, 1 submarine and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from New Britain to 47 Sea Zone
1 artillery moved from New Britain to 47 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Paulau Island
1 infantry moved from 34 Sea Zone to Paulau Island
Combat - ANZAC
Battle in Paulau Island
Non Combat Move - ANZAC
2 transports moved from 44 Sea Zone to 37 Sea Zone
1 bomber moved from New South Wales to 37 Sea Zone
1 bomber moved from 37 Sea Zone to Shan State
Place Units - ANZAC
2 bombers placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 2 bombers, 3 infantry, 8 mech_infantrys and 2 transports; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Northwest Persia to Syria
Germans take Syria from Americans
1 armour moved from Iraq to Trans-Jordan
9 mech_infantrys moved from Northwest Persia to Iraq
2 fighters and 4 tactical_bombers moved from Northwest Persia to 80 Sea Zone
3 bombers moved from Caucasus to 80 Sea Zone
9 mech_infantrys moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from Caucasus to Kazakhstan
1 submarine moved from 122 Sea Zone to 106 Sea Zone
Combat - Germans
Battle in 80 Sea Zone
Germans attack with 3 bombers, 2 fighters and 4 tactical_bombers
British defend with 2 battleships, 1 carrier, 3 destroyers and 1 transport; Americans defend with 1 transport
Units damaged: 2 battleships owned by the British and 1 carrier owned by the British
Germans win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 41
Casualties for Germans: 2 fighters and 3 tactical_bombers
Casualties for British: 2 battleships, 1 carrier, 3 destroyers and 1 transport
Casualties for Americans: 1 transport
Battle in 106 Sea Zone
Germans attack with 1 submarine
Americans defend with 4 carriers, 6 fighters and 1 tactical_bomber
Americans win with 4 carriers, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Kazakhstan
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans win, taking Kazakhstan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Trans-Jordan
Germans attack with 1 armour and 9 mech_infantrys
French defend with 1 infantry
Germans win, taking Trans-Jordan from British with 1 armour and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Libya from Americans to Italians
EDIT: Adding units owned by Germans to Libya: 5 infantry and 1 mech_infantry
EDIT: Removing units owned by Germans from Tunisia: 5 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 tactical_bomber moved from 80 Sea Zone to Iraq
2 mech_infantrys moved from Northwest Persia to Iraq
2 artilleries and 1 infantry moved from Caucasus to Northwest Persia
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
1 armour and 2 mech_infantrys moved from Rostov to Northwest Persia
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
2 armour moved from Novosibirsk to Samara
3 infantry moved from Russia to Samara
3 bombers moved from 80 Sea Zone to Caucasus
1 artillery and 2 infantry moved from France to Southern France
4 submarines moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 87 Sea Zone to 82 Sea Zone
1 submarine moved from 93 Sea Zone to 87 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from Western Germany to Southern Italy
Place Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Rostov
Germans undo move 2.
Germans undo move 1.
2 armour and 1 mech_infantry placed in Volgograd
2 armour and 1 mech_infantry placed in Rostov
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
1 artillery and 2 infantry placed in France
2 bombers and 1 infantry placed in Western Germany
2 transports placed in 93 Sea Zone
Germans undo move 5.
1 artillery placed in Southern France
2 infantry placed in France
Turn Complete - Germans
Germans collect 79 PUs; end with 80 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 89 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Timguska to Urals
Russians take Urals from Germans
9 infantry moved from Timguska to Novosibirsk
Russians take Novosibirsk from Germans
2 infantry moved from Buryatia to Yakut S.S.R.
Combat - Russians
Non Combat Move - Russians
1 aaGun moved from Timguska to Novosibirsk
Turn Complete - Russians
J10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Americans
Purchase Units - Americans
Americans buy 4 artilleries, 2 fighters, 4 infantry and 4 transports; Remaining resources: 3 PUs;
Combat Move - Americans
2 fighters moved from 89 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 89 Sea Zone to 88 Sea Zone
1 destroyer moved from 88 Sea Zone to 87 Sea Zone
5 fighters moved from 101 Sea Zone to 87 Sea Zone
Combat - Americans
Battle in 87 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Germans defend with 1 submarine; Italians defend with 1 submarine
Americans win with 5 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 submarine
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Gibraltar
Americans attack with 2 fighters, 2 infantry and 2 mech_infantrys
Italians defend with 1 artillery, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
2 fighters moved from Gibraltar to 91 Sea Zone
5 fighters moved from 87 Sea Zone to 91 Sea Zone
1 carrier moved from 89 Sea Zone to 90 Sea Zone
3 carriers moved from 101 Sea Zone to 90 Sea Zone
1 destroyer moved from 101 Sea Zone to 90 Sea Zone
4 carriers, 6 fighters and 1 tactical_bomber moved from 106 Sea Zone to 90 Sea Zone
8 carriers, 1 destroyer, 6 fighters and 1 tactical_bomber moved from 90 Sea Zone to 91 Sea Zone
1 carrier moved from 6 Sea Zone to 8 Sea Zone
2 fighters moved from 6 Sea Zone to 8 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 submarine moved from 6 Sea Zone to 8 Sea Zone
Place Units - Americans
4 artilleries, 2 fighters and 4 infantry placed in Eastern United States
4 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 artilleries; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery moved from Anhwe to Kiangsu
4 artilleries moved from Anhwe to Kiangsi
1 fighter moved from Anhwe to Kiangsi
1 artillery moved from Anhwe to Kiangsi
1 artillery moved from Anhwe to Kiangsi
4 artilleries moved from Anhwe to Shantung
Combat - Chinese
Battle in Shantung
Chinese attack with 4 artilleries
Japanese defend with 1 infantry
Chinese win, taking Shantung from Japanese with 3 artilleries remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Battle in Kiangsu
Chinese attack with 1 artillery
Japanese defend with 1 aaGun and 1 factory_minor
Chinese win, taking Kiangsu from Japanese with 1 artillery remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Kiangsi
Chinese attack with 6 artilleries and 1 fighter
Japanese defend with 2 artilleries and 2 infantry
Chinese win, taking Kiangsi from Japanese with 4 artilleries and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for Chinese: 2 artilleries
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Shensi
4 artilleries moved from Anhwe to Kweichow
Place Units - Chinese
6 artilleries placed in Shensi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs