0%

14L G40 Degrasse (Allies+9) vs. Mallery29(Axis)X2 No Tech, More Whole Grains!

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 3 armour, 3 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Sikang to Shensi
                2 infantry moved from Shensi to Kweichow
                1 mech_infantry moved from Szechwan to Kweichow
                1 armour moved from Sikang to Kweichow
                1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
                2 infantry moved from Western Ukraine to Bryansk
                2 fighters and 1 tactical_bomber moved from Smolensk to Bryansk

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 3 armour, 3 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Sikang to Shensi
                2 infantry moved from Shensi to Kweichow
                1 mech_infantry moved from Szechwan to Kweichow
                1 armour moved from Sikang to Kweichow
                1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
                2 infantry moved from Western Ukraine to Bryansk
                2 fighters and 1 tactical_bomber moved from Smolensk to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  3/5 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Bryansk to Smolensk
                2 aaGuns moved from Vologda to Smolensk
                1 infantry moved from Vologda to Archangel
                4 infantry moved from Vologda to Smolensk
                2 artilleries and 8 infantry moved from Russia to Smolensk
                3 infantry moved from Volgograd to Rostov

    Place Units - Russians
                1 infantry placed in Volgograd
                3 armour, 3 artilleries, 2 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs

    Territory Summary for Russians :

    Shensi : 2 infantry
        Kweichow : 1 armour, 2 infantry and 1 mech_infantry
        Amur : 5 infantry
        Anglo Egyptian Sudan : 1 armour
        Italian Somaliland : 1 flag
        Bryansk : 2 infantry
        Rostov : 3 infantry
        Archangel : 1 infantry
        Russia : 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 2 infantry and 2 mech_infantrys
        Ukraine : 1 armour, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Smolensk : 5 aaGuns, 2 armour, 16 artilleries, 2 fighters, 59 infantry, 4 mech_infantrys and 1 tactical_bomber
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 32 / 41
        Russians : 33 / 44
        Japanese : 47 / 50
        Americans : 54 / 72
        Chinese : 9 / 9
        British : 40 / 48
        UK_Pacific : 10 / 9
        Italians : 14 / 5
        ANZAC : 10 / 21
        French : 16 / 16
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.833
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Germans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.400
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

  • 21 19 18 17 16

    I’m just riding the lucky dice in both this game and the earlier one.


  • I’ll get to Japan tonight….Unfortunately the first game was far more interesting until I got beat back with the whooping stick. Losing the air force on turn one is my fault and I’ve been paying for it ever since.  It’s just funny frustrating how some games go…Knowing that I’m going to lose before Round 5 makes it disheartening.


  • forgot to post

    degrasse.tsvg

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Americans

    Purchase Units - Americans
                Americans buy 2 carriers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
                1 armour, 3 infantry and 2 mech_infantrys moved from Algeria to Tunisia
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                3 destroyers moved from 91 Sea Zone to 96 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 11 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from India to Kiangsu

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Americans

    Purchase Units - Americans
                Americans buy 2 carriers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
                1 armour, 3 infantry and 2 mech_infantrys moved from Algeria to Tunisia
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                3 destroyers moved from 91 Sea Zone to 96 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 11 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from India to Kiangsu

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 :  3/5 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Tunisia
                    Americans attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
                    Italians defend with 2 artilleries and 2 infantry
                        Americans roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Tunisia, round 2 :  1/8 hits
                        Italians roll dice for 2 artilleries and 2 infantry in Tunisia, round 2 :  1/4 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
                        Americans roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Tunisia, round 3 :  4/7 hits
                        Italians roll dice for 2 artilleries and 1 infantry in Tunisia, round 3 :  2/3 hits
                        2 artilleries owned by the Italians , 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
                    Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Italians: 2 artilleries and 2 infantry
                    Casualties for Americans: 3 infantry
                Battle in Tobruk
                    Americans attack with 2 artilleries and 2 infantry
                    Italians defend with 1 armour and 1 mech_infantry
                        Americans roll dice for 2 artilleries and 2 infantry in Tobruk, round 2 :  1/4 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Tobruk, round 2 :  1/2 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Tobruk
                        Americans roll dice for 2 artilleries and 1 infantry in Tobruk, round 3 :  2/3 hits
                        Italians roll dice for 1 armour in Tobruk, round 3 :  0/1 hits
                        1 armour owned by the Italians lost in Tobruk
                    Americans win, taking Tobruk from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 armour and 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Strategic bombing raid in Kiangsu
                        AA fire in Kiangsu :  0/1 hits
                    Bombing raid in Kiangsu rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Kiangsu causes 4 damage total.

    Non Combat Move - Americans
                1 bomber moved from Kiangsu to Kweichow
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 carriers and 2 transports placed in 10 Sea Zone
                2 fighters and 2 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5
                Americans collect 52 PUs (2 lost to blockades); end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
        Kweichow : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys
        Midway : 1 airfield
        Java : 1 flag, 1 artillery and 1 infantry
        41 Sea Zone : 1 submarine
        43 Sea Zone : 1 flag
        26 Sea Zone : 3 carriers, 4 destroyers, 5 fighters, 1 tactical_bomber and 3 transports
        25 Sea Zone : 1 destroyer
        11 Sea Zone : 2 artilleries, 2 infantry and 2 transports
        10 Sea Zone : 2 carriers and 2 transports
        16 Sea Zone : 1 destroyer
        54 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Tunisia : 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
        Tobruk : 1 flag, 2 artilleries and 1 infantry
        96 Sea Zone : 3 destroyers and 2 transports
        94 Sea Zone : 1 transport
        97 Sea Zone : 3 submarines

    Production/PUs Summary :

    Germans : 32 / 41
        Russians : 33 / 44
        Japanese : 49 / 49
        Americans : 54 / 72
        Chinese : 7 / 9
        British : 40 / 48
        UK_Pacific : 10 / 9
        Italians : 13 / 5
        ANZAC : 10 / 21
        French : 17 / 16
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 8 times
                3 was rolled 10 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.217
            Median : 3.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 46

    Null / Other
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 0.444
            Standard Deviation : 0.667
            Total rolls : 10

    Americans Combat
                1 was rolled 8 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.214
            Median : 3.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 28

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 4 infantry moved from Shensi to Kweichow

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Kweichow : 1 fighter and 7 infantry

    Production/PUs Summary :

    Germans : 32 / 41
        Russians : 33 / 44
        Japanese : 49 / 49
        Americans : 54 / 72
        Chinese : 7 / 7
        British : 40 / 48
        UK_Pacific : 10 / 9
        Italians : 13 / 5
        ANZAC : 10 / 21
        French : 17 / 16
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 8 times
                3 was rolled 10 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.217
            Median : 3.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 46

    Null / Other
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 0.444
            Standard Deviation : 0.667
            Total rolls : 10

    Americans Combat
                1 was rolled 8 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.214
            Median : 3.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 28

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - British
                1 armour and 1 mech_infantry moved from Southern France to Western Germany
                1 bomber, 1 fighter and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany
                5 infantry moved from Holland Belgium to Western Germany
                6 artilleries and 8 infantry moved from France to Western Germany
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Greece to Romania
                      British take Romania from Germans
                3 artilleries and 3 infantry moved from Bulgaria to Yugoslavia
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 2 infantry moved from Greece to Bulgaria
                2 artilleries and 2 infantry moved from Burma to Yunnan
                1 fighter moved from India to Yunnan
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 5 artilleries, 7 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 mech_infantry moved from Southern France to Western Germany
                1 bomber, 1 fighter and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany
                5 infantry moved from Holland Belgium to Western Germany
                6 artilleries and 8 infantry moved from France to Western Germany
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Greece to Romania
                      British take Romania from Germans
                3 artilleries and 3 infantry moved from Bulgaria to Yugoslavia
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 2 infantry moved from Greece to Bulgaria
                2 artilleries and 2 infantry moved from Burma to Yunnan
                1 fighter moved from India to Yunnan
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese

    Combat - British
                Battle in Yunnan
                    British attack with 2 artilleries, 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 2 artilleries, 1 fighter and 2 infantry in Yunnan, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
                        British roll dice for 2 artilleries, 1 fighter and 1 infantry in Yunnan, round 3 :  1/4 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 2 infantry
                Battle in Yugoslavia
                    British attack with 3 artilleries and 3 infantry
                    Italians defend with 1 artillery
                        British roll dice for 3 artilleries and 3 infantry in Yugoslavia, round 2 :  2/6 hits
                        Italians roll dice for 1 artillery in Yugoslavia, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Yugoslavia
                    British win, taking Yugoslavia from Italians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Western Germany
                    British attack with 1 armour, 6 artilleries, 1 bomber, 1 fighter, 13 infantry, 1 mech_infantry and 3 tactical_bombers
                    Germans defend with 3 aaGuns, 1 airfield, 6 artilleries, 2 bombers, 1 factory_major, 5 fighters, 1 harbour and 7 infantry
                        AA fire in Western Germany :  2/5 hits
                        1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Western Germany
                        British roll dice for 1 armour, 6 artilleries, 1 bomber, 13 infantry, 1 mech_infantry and 2 tactical_bombers in Western Germany, round 2 :  11/24 hits
                        Germans roll dice for 3 aaGuns, 6 artilleries, 2 bombers, 5 fighters and 7 infantry in Western Germany, round 2 :  10/20 hits
                        10 infantry owned by the British , 2 bombers owned by the Germans , 6 infantry owned by the Germans and 3 aaGuns owned by the Germans lost in Western Germany
                        British roll dice for 1 armour, 6 artilleries, 1 bomber, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Western Germany, round 3 :  7/14 hits
                        Germans roll dice for 6 artilleries, 5 fighters and 1 infantry in Western Germany, round 3 :  6/12 hits
                        3 infantry owned by the British , 1 infantry owned by the Germans , 2 artilleries owned by the British , 1 mech_infantry owned by the British and 6 artilleries owned by the Germans lost in Western Germany
                        British roll dice for 1 armour, 4 artilleries, 1 bomber and 2 tactical_bombers in Western Germany, round 4 :  5/8 hits
                        Germans roll dice for 5 fighters in Western Germany, round 4 :  2/5 hits
                        2 artilleries owned by the British and 5 fighters owned by the Germans lost in Western Germany
                    British converts factory_major into different units
                    British win, taking Western Germany from Germans with 1 armour, 2 artilleries, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 54
                    Casualties for Germans: 3 aaGuns, 6 artilleries, 2 bombers, 5 fighters and 7 infantry
                    Casualties for British: 4 artilleries, 1 fighter, 13 infantry, 1 mech_infantry and 1 tactical_bomber

    Non Combat Move - British
                1 bomber and 2 tactical_bombers moved from Western Germany to France
                2 fighters moved from United Kingdom to Normandy Bordeaux
                2 fighters moved from Normandy Bordeaux to France
                1 artillery and 9 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 9 infantry moved from 110 Sea Zone to Holland Belgium
                2 transports moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from Egypt to 98 Sea Zone
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                3 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
                3 infantry moved from 99 Sea Zone to Greece
                1 fighter moved from Yunnan to India
                3 armour moved from Burma to Kweichow
                1 aaGun, 1 artillery and 1 infantry moved from Burma to India
                1 mech_infantry moved from India to Shan State
                1 armour moved from India to Burma

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                4 artilleries and 6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 50 PUs; end with 50 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 55 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
                UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs total
                Some Units in India change ownership: 3 infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag, 1 infantry
        Yunnan : 2 artilleries
        Kweichow : 3 armour
        Shan State : 1 mech_infantry
        Burma : 1 armour
        India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 8 infantry
        Malaya : 1 artillery, 1 harbour and 7 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 harbour and 1 infantry
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 8 infantry
        France : 1 bomber, 2 fighters and 2 tactical_bombers
        Western Germany : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
        Romania : 1 flag, 1 mech_infantry
        Holland Belgium : 1 flag, 1 artillery and 9 infantry
        Albania : 1 flag
        Ethiopia : 1 flag
        Eire : 1 flag
        Bulgaria : 1 flag, 1 artillery and 2 infantry
        109 Sea Zone : 1 flag
        Greece : 1 flag, 3 infantry
        99 Sea Zone : 1 battleship, 1 destroyer and 2 transports
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 transport
        Brazil : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag
        Yugoslavia : 1 flag, 3 artilleries and 3 infantry
        98 Sea Zone : 1 flag
        91 Sea Zone : 1 destroyer
        110 Sea Zone : 1 battleship, 4 destroyers and 5 transports

    Production/PUs Summary :

    Germans : 24 / 41
        Russians : 33 / 44
        Japanese : 47 / 49
        Americans : 54 / 72
        Chinese : 8 / 7
        British : 50 / 55
        UK_Pacific : 11 / 9
        Italians : 11 / 5
        ANZAC : 10 / 21
        French : 17 / 16
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 29 times
                2 was rolled 39 times
                3 was rolled 25 times
                4 was rolled 12 times
                5 was rolled 29 times
                6 was rolled 26 times
            Average roll : 3.319
            Median : 3.000
            Variance : 2.415
            Standard Deviation : 1.554
            Total rolls : 160

    Null / Other
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.222
            Median : 3.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.222
            Median : 3.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Germans Combat
                1 was rolled 7 times
                2 was rolled 12 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 7 times
            Average roll : 3.357
            Median : 3.000
            Variance : 1.073
            Standard Deviation : 1.036
            Total rolls : 42

    British Combat
                1 was rolled 10 times
                2 was rolled 15 times
                3 was rolled 11 times
                4 was rolled 4 times
                5 was rolled 11 times
                6 was rolled 10 times
            Average roll : 3.344
            Median : 3.000
            Variance : 1.050
            Standard Deviation : 1.025
            Total rolls : 61

    Italians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.455
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 11

    Americans Combat
                1 was rolled 8 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.214
            Median : 3.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 28


  • That’s enough for me…I’m headed up to Sapparo Snow Festival here soon for a short vacation, so maybe once I get my quota, I’ll come back to try for a third ass whooping.

T-shirts, Hats, and More

Suggested Topics

  • 17
  • 15
  • 80
  • 20
  • 58
  • 61
  • 209
  • 101
Axis & Allies Boardgaming Custom Painted Miniatures

31

Online

18.0k

Users

40.8k

Topics

1.8m

Posts